"items_game" { "qualities" { "normal" { "value" "0" } "unique" { "value" "6" } "rarity1" { "value" "1" } "rarity2" { "value" "2" } "rarity3" { "value" "4" } "rarity4" { "value" "5" } "community" { "value" "7" } "developer" { "value" "8" } "selfmade" { "value" "9" } "customized" { "value" "10" } "vintage" { "value" "3" } "strange" { "value" "11" } } "items" { "0" { "name" "TF_WEAPON_BAT" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_Weapon_Bat" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_bat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bat.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "1" { "name" "TF_WEAPON_BOTTLE" "item_class" "tf_weapon_bottle" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Bottle" "item_name" "#TF_Weapon_Bottle" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_bottle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bottle.mdl" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" } "2" { "name" "TF_WEAPON_FIREAXE" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_FireAxe" "item_name" "#TF_Weapon_FireAxe" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_fireaxe.mdl" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "3" { "name" "TF_WEAPON_CLUB" "item_class" "tf_weapon_club" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_Weapon_Club" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_machete" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_machete/c_machete.mdl" "attach_to_hands" "1" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "4" { "name" "TF_WEAPON_KNIFE" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_Weapon_Knife" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_knife" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_knife.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "5" { "name" "TF_WEAPON_FISTS" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Fists" "item_name" "#TF_Weapon_Fists" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/v_models/v_fist_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "attach_to_hands" "1" "used_by_classes" { "heavy" "1" } "visuals" { "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_FISTS_VM_IDLE" } "animation" { "activity" "ACT_VM_HITLEFT" "replacement" "ACT_FISTS_VM_HITLEFT" } "animation" { "activity" "ACT_VM_HITRIGHT" "replacement" "ACT_FISTS_VM_HITRIGHT" } "animation" { "activity" "ACT_VM_SWINGHARD" "replacement" "ACT_FISTS_VM_SWINGHARD" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_FISTS_VM_DRAW" } } } "6" { "name" "TF_WEAPON_SHOVEL" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shovel" "item_name" "#TF_Weapon_Shovel" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_shovel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shovel/c_shovel.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_shovel_pickup.wav" "drop_sound" "ui/item_shovel_drop.wav" } "7" { "name" "TF_WEAPON_WRENCH" "item_class" "tf_weapon_wrench" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Weapon_Wrench" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_wrench" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_wrench.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "8" { "name" "TF_WEAPON_BONESAW" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Weapon_Bonesaw" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_bonesaw/c_bonesaw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bonesaw.mdl" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "9" { "name" "TF_WEAPON_SHOTGUN_PRIMARY" "item_class" "tf_weapon_shotgun_primary" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "10" { "name" "TF_WEAPON_SHOTGUN_SOLDIER" "item_class" "tf_weapon_shotgun_soldier" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "11" { "name" "TF_WEAPON_SHOTGUN_HWG" "item_class" "tf_weapon_shotgun_hwg" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "12" { "name" "TF_WEAPON_SHOTGUN_PYRO" "item_class" "tf_weapon_shotgun_pyro" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "13" { "name" "TF_WEAPON_SCATTERGUN" "item_class" "tf_weapon_scattergun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_Weapon_Scattergun" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_scattergun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_scattergun.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "14" { "name" "TF_WEAPON_SNIPERRIFLE" "item_class" "tf_weapon_sniperrifle" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_Weapon_SniperRifle" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_sniperrifle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_sniperrifle.mdl" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "15" { "name" "TF_WEAPON_MINIGUN" "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Weapon_Minigun" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_minigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_minigun.mdl" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "16" { "name" "TF_WEAPON_SMG" "item_class" "tf_weapon_smg" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_SMG" "item_name" "#TF_Weapon_SMG" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_smg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_smg.mdl" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "17" { "name" "TF_WEAPON_SYRINGEGUN_MEDIC" "item_class" "tf_weapon_syringegun_medic" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_SyringeGun" "item_name" "#TF_Weapon_SyringeGun" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_syringegun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_syringegun.mdl" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "18" { "name" "TF_WEAPON_ROCKETLAUNCHER" "item_class" "tf_weapon_rocketlauncher" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_Weapon_RocketLauncher" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_rocketlauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_rocketlauncher.mdl" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "19" { "name" "TF_WEAPON_GRENADELAUNCHER" "item_class" "tf_weapon_grenadelauncher" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_GrenadeLauncher" "item_name" "#TF_Weapon_GrenadeLauncher" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_grenadelauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "20" { "name" "TF_WEAPON_PIPEBOMBLAUNCHER" "item_class" "tf_weapon_pipebomblauncher" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_PipebombLauncher" "item_name" "#TF_Weapon_PipebombLauncher" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl" "attach_to_hands" "0" "visuals" { "skin" "0" } "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "21" { "name" "TF_WEAPON_FLAMETHROWER" "item_class" "tf_weapon_flamethrower" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_FlameThrower" "item_name" "#TF_Weapon_FlameThrower" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_flamethrower/c_flamethrower" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl" "attach_to_hands" "1" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "22" { "name" "TF_WEAPON_PISTOL" "item_class" "tf_weapon_pistol" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_Weapon_Pistol" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl" "model_world" "models/weapons/w_models/w_pistol.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "23" { "name" "TF_WEAPON_PISTOL_SCOUT" "item_class" "tf_weapon_pistol_scout" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_Weapon_Pistol" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl" "model_world" "models/weapons/w_models/w_pistol.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "24" { "name" "TF_WEAPON_REVOLVER" "item_class" "tf_weapon_revolver" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_Weapon_Revolver" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_revolver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_revolver.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "25" { "name" "TF_WEAPON_PDA_ENGINEER_BUILD" "item_class" "tf_weapon_pda_engineer_build" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_PDA_Engineer" "item_name" "#TF_Weapon_PDA_Engineer" "item_slot" "pda" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_builder" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_builder/c_builder.mdl" "model_world" "models/weapons/w_models/w_builder.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "visuals" { "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_ENGINEER_PDA2_VM_IDLE" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_ENGINEER_PDA2_VM_DRAW" } } } "26" { "name" "TF_WEAPON_PDA_ENGINEER_DESTROY" "item_class" "tf_weapon_pda_engineer_destroy" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_PDA_Engineer" "item_name" "#TF_Weapon_PDA_Engineer" "item_slot" "pda2" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_pda_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pda_engineer/c_pda_engineer.mdl" "model_world" "models/weapons/w_models/w_builder.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "visuals" { "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_ENGINEER_PDA1_VM_IDLE" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_ENGINEER_PDA1_VM_DRAW" } } } "27" { "name" "TF_WEAPON_PDA_SPY" "item_class" "tf_weapon_pda_spy" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_PDA_Engineer" "item_name" "#TF_Weapon_PDA_Engineer" "item_slot" "pda" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_cigarette_case" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_cigarette_case.mdl" "used_by_classes" { "spy" "1" } } "28" { "name" "TF_WEAPON_BUILDER" "item_class" "tf_weapon_builder" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_PDA_Engineer" "item_name" "#TF_Weapon_PDA_Engineer" "item_slot" "building" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_pda_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_toolbox/c_toolbox.mdl" "model_world" "models/weapons/w_models/w_toolbox.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "visuals" { "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_ENGINEER_BLD_VM_IDLE" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_ENGINEER_BLD_VM_DRAW" } } } "29" { "name" "TF_WEAPON_MEDIGUN" "item_class" "tf_weapon_medigun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Medigun" "item_name" "#TF_Weapon_Medigun" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_medigun/c_medigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_medigun.mdl" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "30" { "name" "TF_WEAPON_INVIS" "item_class" "tf_weapon_invis" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_Weapon_Watch" "item_slot" "pda2" "anim_slot" "FORCE_NOT_USED" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_watch_spy.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" } "35" { "name" "The Kritzkrieg" "item_class" "tf_weapon_medigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Medigun" "item_name" "#TF_Unique_Achievement_Medigun1" "item_slot" "secondary" "image_inventory" "backpack/weapons/c_models/c_overhealer/c_overhealer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_medigun/c_medigun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "8" "max_ilevel" "8" "used_by_classes" { "medic" "1" } "attributes" { "medigun charge is crit boost" { "attribute_class" "set_charge_type" "value" "1" } "ubercharge rate bonus" { "attribute_class" "mult_medigun_uberchargerate" "value" "1.25" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_heal" "1" "attrib_uber" "1" } "visuals_red" { "attached_model" { "model" "models/weapons/c_models/c_overhealer/c_overhealer.mdl" } "custom_particlesystem" { "system" "medicgun_beam_attrib_overheal_red" } } "visuals_blu" { "attached_model" { "model" "models/weapons/c_models/c_overhealer/c_overhealer.mdl" } "custom_particlesystem" { "system" "medicgun_beam_attrib_overheal_blue" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "36" { "name" "The Blutsauger" "item_class" "tf_weapon_syringegun_medic" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "blutsauger" "item_iconname" "blutsauger" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SyringeGun" "item_name" "#TF_Unique_Achievement_Syringegun1" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_leechgun/c_leechgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_leechgun/c_leechgun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "medic" "1" } "attributes" { "heal on hit for rapidfire" { "attribute_class" "add_onhit_addhealth" "value" "3" } "health drain" { "attribute_class" "add_health_regen" "value" "-2" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_clip" "1" "attrib_firerate" "1" "attrib_medic" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "37" { "name" "The Ubersaw" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "ubersaw" "item_iconname" "ubersaw" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Unique_Achievement_Bonesaw1" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_ubersaw/c_ubersaw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ubersaw/c_ubersaw.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "medic" "1" } "attributes" { "add uber charge on hit" { "attribute_class" "add_onhit_ubercharge" "value" "0.25" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "attrib_medic" "1" } "visuals" { "custom_sound1" "Weapon_UberSaw.HitFlesh" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "38" { "name" "The Axtinguisher" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "axtinguisher" "item_iconname" "axtinguisher" "show_in_armory" "1" "item_type_name" "#TF_Weapon_FireAxe" "item_name" "#TF_Unique_Achievement_FireAxe1" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "crit vs burning players" { "attribute_class" "or_crit_vs_playercond" "value" "1" } "dmg penalty vs nonburning" { "attribute_class" "mult_dmg_vs_nonburning" "value" "0.5" } "no crit vs nonburning" { "attribute_class" "set_nocrit_vs_nonburning" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "39" { "name" "The Flare Gun" "item_class" "tf_weapon_flaregun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flaregun" "item_name" "#TF_Unique_Achievement_Flaregun" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "hidden secondary max ammo penalty" { "attribute_class" "mult_maxammo_secondary" "value" "0.5" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_firerate" "1" "wpn_ignites" "1" "ammo_secondary" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "40" { "name" "The Backburner" "item_class" "tf_weapon_flamethrower" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "backburner" "item_iconname" "backburner" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flamethrower" "item_name" "#TF_Unique_Achievement_Flamethrower" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_backburner/c_backburner" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "airblast cost increased" { "attribute_class" "mult_airblast_cost" "value" "2.5" } "mod flamethrower back crit" { "attribute_class" "set_flamethrower_back_crit" "value" "1" } "crit mod disabled hidden" { "attribute_class" "mult_crit_chance" "value" "0" } "damage bonus" { "attribute_class" "mult_dmg" "value" "1.10" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "wpn_ignites" "1" } "visuals" { "sound_single_shot" "Weapon_BackBurner.FireStart" "sound_special1" "Weapon_BackBurner.FireLoop" "sound_burst" "Weapon_BackBurner.FireLoopCrit" "attached_model" { "model" "models/weapons/c_models/c_backburner/c_backburner.mdl" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "41" { "name" "Natascha" "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Unique_Achievement_Minigun" "item_slot" "primary" "item_logname" "natascha" "item_iconname" "natascha" "image_inventory" "backpack/weapons/c_models/c_w_ludmila/c_w_ludmila" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_minigun.mdl" "attach_to_hands" "0" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "heavy" "1" } "attributes" { "slow enemy on hit" { "attribute_class" "mult_onhit_enemyspeed" "value" "1.0" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } "minigun spinup time increased" { "attribute_class" "mult_minigun_spinup_time" "value" "1.3" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_vs_burning" "1" "wpn_uses_aimmode" "1" "only_on_minigun" "1" } "visuals" { "sound_reload" "Weapon_Minifun.Reload" "sound_empty" "Weapon_Minifun.ClipEmpty" "sound_double_shot" "Weapon_Minifun.Fire" "sound_special1" "Weapon_Minifun.WindUp" "sound_special2" "Weapon_Minifun.WindDown" "sound_special3" "Weapon_Minifun.Spin" "sound_burst" "Weapon_Minifun.FireCrit" "skin" "2" "attached_model" { "model_display_flags" "1" "model" "models/weapons/c_models/c_w_ludmila/c_w_ludmila.mdl" } "attached_model" { "model_display_flags" "2" "model" "models/weapons/c_models/c_v_ludmila/c_v_ludmila.mdl" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "42" { "name" "The Sandvich" "item_class" "tf_weapon_lunchbox" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_Unique_Achievement_LunchBox" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_sandwich/c_sandwich" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_sandwich/c_sandwich.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "heavy" "1" } "allowed_attributes" { "all_items" "1" } "mouse_pressed_sound" "ui/item_sandwich_drop.wav" "drop_sound" "ui/item_sandwich_pickup.wav" } "43" { "name" "The Killing Gloves of Boxing" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_Unique_Achievement_Fists" "item_slot" "melee" "item_logname" "gloves" "item_iconname" "gloves" "image_inventory" "backpack/weapons/c_models/c_boxing_gloves/c_boxing_gloves" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "7" "max_ilevel" "7" "used_by_classes" { "heavy" "1" } "attributes" { "critboost on kill" { "attribute_class" "add_onkill_critboost_time" "value" "5" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "hide_bodygroups_deployed_only" "1" "visuals" { "hide_player_bodygroup_name" "hands" "sound_melee_miss" "Weapon_BoxingGloves.Miss" "sound_melee_hit" "Weapon_BoxingGloves.HitFlesh" "sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld" "sound_burst" "Weapon_BoxingGloves.MissCrit" } "mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" } "44" { "name" "The Sandman" "item_class" "tf_weapon_bat_wood" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_Unique_Achievement_Bat" "item_logname" "sandman" "item_iconname" "sandman" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "15" "max_ilevel" "15" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_wooden_bat/c_wooden_bat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_wooden_bat/c_wooden_bat.mdl" "used_by_classes" { "scout" "1" } "attributes" { "mod bat launches balls" { "attribute_class" "set_weapon_mode" "value" "1" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-15" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "45" { "name" "The Force-a-Nature" "item_class" "tf_weapon_scattergun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_Unique_Achievement_Scattergun_Double" "item_logname" "force_a_nature" "item_iconname" "force_a_nature" "item_slot" "primary" "anim_slot" "item2" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_double_barrel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_double_barrel.mdl" "attach_to_hands" "1" "used_by_classes" { "scout" "1" } "attributes" { "scattergun has knockback" { "attribute_class" "set_scattergun_has_knockback" "value" "1" } "fire rate bonus" { "attribute_class" "mult_postfiredelay" "value" "0.5" } "bullets per shot bonus" { "attribute_class" "mult_bullets_per_shot" "value" "1.2" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.9" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.4" } "scattergun no reload single" { "attribute_class" "set_scattergun_no_reload_single" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "attrib_firerate" "1" } "visuals" { "sound_single_shot" "Weapon_Scatter_Gun_Double.Single" "sound_burst" "Weapon_Scatter_Gun_Double.SingleCrit" "muzzle_flash" "muzzle_bignasty" "tracer_effect" "bullet_bignasty_tracer01" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "46" { "name" "Bonk! Atomic Punch" "item_class" "tf_weapon_lunchbox_drink" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_Unique_Achievement_EnergyDrink" "anim_slot" "ITEM1" "item_slot" "secondary" "image_inventory" "backpack/weapons/c_models/c_energy_drink/c_energy_drink" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_energy_drink/c_energy_drink.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" } "visuals" { "sound_deploy" "Scout.DodgeCanOpen" } "allowed_attributes" { "all_items" "1" } "mouse_pressed_sound" "ui/item_soda_can_pickup.wav" "drop_sound" "ui/item_soda_can_drop.wav" } "47" { "name" "Demoman's Fro" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Demo_Hat_1" "item_description" "#TF_Demo_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_afro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_afro.mdl" "drop_type" "none" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "48" { "name" "Mining Light" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Engineer_Hat_1" "item_description" "#TF_Engineer_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/mining_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/mining_hat.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "49" { "name" "Football Helmet" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Heavy_Hat_1" "item_description" "#TF_Heavy_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/football_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/football_helmet.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "50" { "name" "Prussian Pickelhaube" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Medic_Hat_1" "item_description" "#TF_Medic_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_helmet.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "51" { "name" "Pyro's Beanie" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Pyro_Hat_1" "item_description" "#TF_Pyro_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_hat.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "52" { "name" "Batter's Helmet" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Scout_Hat_1" "item_description" "#TF_Scout_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/batter_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/batter_helmet.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_pickup.wav" } "53" { "name" "Trophy Belt" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Sniper_Hat_1" "item_description" "#TF_Sniper_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/tooth_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/tooth_hat.mdl" "drop_type" "none" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "54" { "name" "Soldier's Stash" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Soldier_Hat_1" "item_description" "#TF_Soldier_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_hat.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "55" { "name" "Fancy Fedora" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Spy_Hat_1" "item_description" "#TF_Spy_Hat_1_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_hat.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "56" { "name" "The Huntsman" "item_class" "tf_weapon_compound_bow" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_CompoundBow" "item_name" "#TF_Unique_Achievement_CompoundBow" "item_slot" "primary" "item_quality" "unique" "propername" "1" "item_iconname" "huntsman" "min_ilevel" "10" "max_ilevel" "10" "anim_slot" "item2" "image_inventory" "backpack/weapons/c_models/c_bow/c_bow" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bow/c_bow.mdl" "attach_to_hands" "1" "flip_viewmodel" "1" "used_by_classes" { "sniper" "1" } "attributes" { "hidden primary max ammo bonus" { "attribute_class" "mult_maxammo_primary" "value" "0.5" } } "visuals" { "show_player_bodygroup_name" "arrows" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_onhit_slow" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "57" { "name" "The Razorback" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shield" "item_name" "#TF_Unique_Backstab_Shield" "item_slot" "secondary" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/sniper/knife_shield" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/knife_shield.mdl" "extra_wearable" "models/player/items/sniper/knife_shield.mdl" "used_by_classes" { "sniper" "1" } "attributes" { "backstab shield" { "attribute_class" "set_blockbackstab_once" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "58" { "name" "Jarate" "item_class" "tf_weapon_jar" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Jar" "item_name" "#TF_Unique_Achievement_Jar" "item_slot" "secondary" "item_quality" "unique" "anim_slot" "item1" "min_ilevel" "5" "max_ilevel" "5" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/urinejar" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/urinejar.mdl" "used_by_classes" { "sniper" "1" } "attributes" { "jarate description" { "attribute_class" "desc_jarate_description" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" } "59" { "name" "The Dead Ringer" "item_class" "tf_weapon_invis" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_Unique_Achievement_FeignWatch" "item_slot" "pda2" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_pocket_watch/parts/c_pocket_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_watch_pocket_spy.mdl" "used_by_classes" { "spy" "1" } "attributes" { "set cloak is feign death" { "attribute_class" "set_weapon_mode" "value" "1" } "mult cloak meter consume rate" { "attribute_class" "mult_cloak_meter_consume_rate" "value" "1.6" } "mult cloak meter regen rate" { "attribute_class" "mult_cloak_meter_regen_rate" "value" "1.8" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "player_movement" "1" "attrib_cloak" "1" } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" } "60" { "name" "The Cloak and Dagger" "item_class" "tf_weapon_invis" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_Unique_Achievement_CloakWatch" "item_slot" "pda2" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_leather_watch/parts/c_leather_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_watch_leather_spy.mdl" "used_by_classes" { "spy" "1" } "attributes" { "set cloak is movement based" { "attribute_class" "set_weapon_mode" "value" "2" } "mult cloak meter regen rate" { "attribute_class" "mult_cloak_meter_regen_rate" "value" "2.0" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "player_movement" "1" "attrib_cloak" "1" } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" } "61" { "name" "The Ambassador" "item_class" "tf_weapon_revolver" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_Unique_Achievement_Revolver" "item_slot" "secondary" "item_quality" "unique" "propername" "1" "item_logname" "ambassador" "item_iconname" "ambassador" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_ambassador/parts/c_ambassador_opt" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ambassador/c_ambassador.mdl" "attach_to_hands" "1" "used_by_classes" { "spy" "1" } "attributes" { "revolver use hit locations" { "attribute_class" "set_weapon_mode" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.85" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "attrib_firerate" "1" } "visuals" { "sound_single_shot" "Weapon_Ambassador.Single" "sound_burst" "Weapon_Ambassador.SingleCrit" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "94" { "name" "Texas Ten Gallon" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Engineer_Cowboy_Hat" "item_description" "#TF_Engineer_Cowboy_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_cowboy_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_cowboy_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "95" { "name" "Engineer's Cap" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Engineer_Train_Hat" "item_description" "#TF_Engineer_Train_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_train_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_train_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "96" { "name" "Officer's Ushanka" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Heavy_Ushanka_Hat" "item_description" "#TF_Heavy_Ushanka_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_ushanka" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_ushanka.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "97" { "name" "Tough Guy's Toque" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Heavy_Stocking_cap" "item_description" "#TF_Heavy_Stocking_cap_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_stocking_cap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_stocking_cap.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "98" { "name" "Stainless Pot" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Soldier_Pot_Hat" "item_description" "#TF_Soldier_Pot_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_pot" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_pot.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_metal_pot_pickup.wav" "drop_sound" "ui/item_metal_pot_drop.wav" } "99" { "name" "Tyrant's Helm" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Soldier_Viking_Hat" "item_description" "#TF_Soldier_Viking_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_viking" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_viking.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "100" { "name" "Glengarry Bonnet" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Demo_Scott_Hat" "item_description" "#TF_Demo_Scott_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_scott" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_scott.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "101" { "name" "Vintage Tyrolean" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Medic_Tyrolean_Hat" "item_description" "#TF_Medic_Tyrolean_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_tyrolean" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_tyrolean.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "102" { "name" "Respectless Rubber Glove" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Pyro_Chicken_Hat" "item_description" "#TF_Pyro_Chicken_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_chicken" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_chicken.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_rubber_pickup.wav" "drop_sound" "ui/item_rubber_pickup.wav" } "103" { "name" "Camera Beard" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Spy_Camera_Beard" "item_description" "#TF_Spy_Camera_Beard_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_camera_beard" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_camera_beard.mdl" "drop_type" "none" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "104" { "name" "Otolaryngologist's Mirror" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Medic_Mirror_Hat" "item_description" "#TF_Medic_Mirror_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_mirror" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_mirror.mdl" "drop_type" "none" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "105" { "name" "Brigade Helm" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Pyro_Fireman_Helmet" "item_description" "#TF_Pyro_Fireman_Helmet_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/fireman_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/fireman_helmet.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "106" { "name" "Bonk Helm" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Scout_Bonk_Helmet" "item_description" "#TF_Scout_Bonk_Helmet_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/bonk_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/bonk_helmet.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "107" { "name" "Ye Olde Baker Boy" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Scout_Newsboy_Cap" "item_description" "#TF_Scout_Newsboy_Cap_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/newsboy_cap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/newsboy_cap.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "108" { "name" "Backbiter's Billycock" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Spy_Derby_Hat" "item_description" "#TF_Spy_Derby_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/derby_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/derby_hat.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "109" { "name" "Professional's Panama" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Sniper_Straw_Hat" "item_description" "#TF_Sniper_Straw_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/straw_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/straw_hat.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "110" { "name" "Master's Yellow Belt" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Sniper_Jarate_Headband" "item_description" "#TF_Sniper_Jarate_Headband_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/jarate_headband" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/jarate_headband.mdl" "drop_type" "none" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "111" { "name" "Baseball Bill's Sports Shine" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Hatless_Scout" "item_description" "#TF_Hatless_Scout_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/scout_nohat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "115" { "name" "Mildly Disturbing Halloween Mask" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Holiday_Hat" "item_name" "#TF_Halloween_Hat" "item_description" "#TF_Halloween_Hat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_halloween" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "model_player_per_class" { "scout" "models/player/items/scout/scout_halloween.mdl" "sniper" "models/player/items/sniper/sniper_halloween.mdl" "soldier" "models/player/items/soldier/soldier_halloween.mdl" "demoman" "models/player/items/demo/demo_halloween.mdl" "medic" "models/player/items/medic/medic_halloween.mdl" "heavy" "models/player/items/heavy/heavy_halloween.mdl" "spy" "models/player/items/spy/spy_halloween.mdl" "engineer" "models/player/items/engineer/engineer_halloween.mdl" "pyro" "models/player/items/pyro/pyro_halloween.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "116" { "name" "Ghastly Gibus" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Domination_Hat" "item_description" "#TF_Domination_Hat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_domination_2009" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/all_domination_2009.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } "halloween item" { "attribute_class" "halloween_item" "value" "2009" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "styles" { "0" { "model_player" "models/player/items/all_class/all_domination_2009.mdl" "name" "#TF_Gibus_Style_2009" } "1" { "model_player" "models/player/items/all_class/all_domination.mdl" "name" "#TF_Gibus_Style_2010" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "117" { "name" "Ritzy Rick's Hair Fixative" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Hatless_Sniper" "item_description" "#TF_Hatless_Sniper_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/sniper_nohat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "drop_type" "none" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "118" { "name" "Texas Slim's Dome Shine" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Hatless_Engineer" "item_description" "#TF_Hatless_Engineer_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_nohat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "drop_type" "none" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_bald_head_pickup.wav" "drop_sound" "ui/item_bald_head_pickup.wav" } "120" { "name" "Scotsman's Stove Pipe" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Demo_Top_Hat" "item_description" "#TF_Demo_Top_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/top_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/top_hat.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_StovePipe_Style0" } "1" { "skin" "1" "name" "#TF_StovePipe_Style1" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "121" { "name" "Web Easteregg Medal" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Medal" "item_name" "#TF_Soldier_Medal_Web_Sleuth" "item_description" "#TF_Soldier_Medal_Web_Sleuth_Desc" "item_slot" "misc" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "image_inventory" "backpack/player/items/soldier/medal" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "medal" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "122" { "name" "CheatDetectedMinor" "loadondemand" "1" "hidden" "1" "item_class" "tf_wearable" "item_type_name" "CheatDetector" "item_name" "#TF_CheatDetectedMinor" "item_slot" "misc" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "image_inventory" "" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "used_by_classes" { } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "123" { "name" "CheatDetectedMajor" "loadondemand" "1" "hidden" "1" "item_class" "tf_wearable" "item_type_name" "CheatDetector" "item_name" "#TF_CheatDetectedMajor" "item_slot" "misc" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "image_inventory" "" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "used_by_classes" { } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "124" { "name" "CheatDetectedHonesty" "loadondemand" "1" "hidden" "1" "item_class" "tf_wearable" "item_type_name" "CheatDetector" "item_name" "#TF_HonestyReward" "item_slot" "misc" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "image_inventory" "" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "used_by_classes" { } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "125" { "name" "Honest Halo" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_HonestyHalo" "item_name" "#TF_HonestyHalo" "item_description" "#TF_HonestyHalo_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/player/items/all_class/all_halo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/all_halo.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "attributes" { "attach particle effect" { "attribute_class" "set_attached_particle" "value" "5" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "126" { "name" "L4D Hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_L4DHat" "item_name" "#TF_L4DHat" "item_description" "#TF_L4DHat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/demo/demo_bill" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_bill.mdl" "sniper" "models/player/items/sniper/sniper_bill.mdl" "soldier" "models/player/items/soldier/soldier_bill.mdl" "demoman" "models/player/items/demo/demo_bill.mdl" "medic" "models/player/items/medic/medic_bill.mdl" "heavy" "models/player/items/heavy/heavy_bill.mdl" "spy" "models/player/items/spy/spy_bill.mdl" "engineer" "models/player/items/engineer/engineer_bill.mdl" "pyro" "models/player/items/pyro/pyro_bill.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "127" { "name" "The Direct Hit" "item_class" "tf_weapon_rocketlauncher_directhit" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_Unique_Achievement_RocketLauncher" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_directhit/c_directhit" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_directhit/c_directhit.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "Blast radius decreased" { "attribute_class" "mult_explosion_radius" "value" "0.3" } "Projectile speed increased" { "attribute_class" "mult_projectile_speed" "value" "1.8" } "damage bonus" { "attribute_class" "mult_dmg" "value" "1.25" } "mod mini-crit airborne" { "attribute_class" "mini_crit_airborne" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_clip" "1" "attrib_firerate" "1" "wpn_explosive" "1" "ammo_primary" "1" "wpn_fires_projectiles" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "128" { "name" "The Equalizer" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Pickaxe" "item_name" "#TF_Unique_Achievement_Pickaxe" "item_logname" "unique_pickaxe" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pickaxe/c_pickaxe.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "mod shovel damage boost" { "attribute_class" "set_weapon_mode" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "visuals" { "sound_melee_miss" "Weapon_PickAxe.Swing" "sound_melee_hit" "Weapon_PickAxe.HitFlesh" "sound_melee_burst" "Weapon_PickAxe.SwingCrit" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "129" { "name" "The Buff Banner" "item_class" "tf_weapon_buff_item" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Battle_Banner" "item_name" "#TF_Unique_Achievement_SoldierBuff" "item_description" "#TF_Unique_Achievement_SoldierBuff_Desc" "item_slot" "secondary" "anim_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_buffpack/c_buffpack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bugle/c_bugle.mdl" "attach_to_hands" "1" "extra_wearable" "models/weapons/c_models/c_buffpack/c_buffpack.mdl" "used_by_classes" { "soldier" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "attributes" { "mod soldier buff type" { "attribute_class" "set_buff_type" "value" "1" } } "visuals" { "animation" { "activity" "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY" } "animation" { "activity" "ACT_MP_ATTACK_STAND_SECONDARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" } "animation" { "activity" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY" } "animation" { "activity" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" } } "mouse_pressed_sound" "ui/item_pack_pickup.wav" "drop_sound" "ui/item_pack_drop.wav" } "130" { "name" "The Scottish Resistance" "item_class" "tf_weapon_pipebomblauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_PipebombLauncher" "item_name" "#TF_Unique_Achievement_StickyLauncher" "item_slot" "primary" "item_quality" "unique" "propername" "1" "item_logname" "stickybomb_defender" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/w_models/w_stickybomb_defender" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_scottish_resistance.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "attributes" { "fire rate bonus" { "attribute_class" "mult_postfiredelay" "value" "0.75" } "sticky detonate mode" { "attribute_class" "set_detonate_mode" "value" "1" } "stickies detonate stickies" { "attribute_class" "stickies_detonate_stickies" "value" "1" } "maxammo secondary increased" { "attribute_class" "mult_maxammo_secondary" "value" "1.5" } "max pipebombs increased" { "attribute_class" "add_max_pipebombs" "value" "6" } "sticky arm time penalty" { "attribute_class" "sticky_arm_time" "value" "0.8" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_onhit_slow" "1" "attrib_clip" "1" "attrib_firerate" "1" "wpn_explosive" "1" "ammo_secondary" "1" "only_on_pipebombs" "1" "wpn_lobs_projectiles" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "131" { "name" "The Chargin' Targe" "item_class" "tf_wearable_demoshield" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shield" "item_name" "#TF_Unique_Achievement_Shield" "item_description" "#TF_Unique_Achievement_Shield_Desc" "item_slot" "primary" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "item_logname" "demoshield" "item_iconname" "demoshield" "image_inventory" "backpack/weapons/c_models/c_targe/c_targe" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_targe/c_targe.mdl" "act_as_wearable" "1" "attach_to_hands" "0" "attach_to_hands_vm_only" "1" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "attributes" { "dmg taken from fire reduced" { "attribute_class" "mult_dmgtaken_from_fire" "value" "0.5" } "dmg taken from blast reduced" { "attribute_class" "mult_dmgtaken_from_explosions" "value" "0.6" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "132" { "name" "The Eyelander" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sword" "item_name" "#TF_Unique_Achievement_Sword" "item_description" "#TF_Unique_Achievement_Sword_Desc" "item_slot" "melee" "anim_slot" "item1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_claymore/c_claymore" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_claymore/c_claymore.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-25" } "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "133" { "name" "The Gunboats" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Boots" "item_name" "#TF_Unique_Blast_Boots" "item_slot" "secondary" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_rocketboots_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rocketboots_soldier.mdl" "act_as_wearable" "1" "used_by_classes" { "soldier" "1" } "attributes" { "rocket jump damage reduction" { "attribute_class" "rocket_jump_dmg_reduction" "value" "0.4" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "134" { "name" "Propaganda Contest First Place" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PropagandaContest_FirstPlace" "item_description" "#TF_PropagandaContest_FirstPlace_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_first" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_first.mdl" "sniper" "models/player/items/sniper/hat_first.mdl" "soldier" "models/player/items/soldier/hat_first.mdl" "demoman" "models/player/items/demo/hat_first.mdl" "medic" "models/player/items/medic/hat_first.mdl" "heavy" "models/player/items/heavy/hat_first.mdl" "spy" "models/player/items/spy/hat_first.mdl" "engineer" "models/player/items/engineer/hat_first.mdl" "pyro" "models/player/items/pyro/hat_first.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "135" { "name" "Towering Pillar of Hats" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ToweringPillar_Hat" "item_description" "#TF_ToweringPillar_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_first_nr" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_first_nr.mdl" "sniper" "models/player/items/sniper/hat_first_nr.mdl" "soldier" "models/player/items/soldier/hat_first_nr.mdl" "demoman" "models/player/items/demo/hat_first_nr.mdl" "medic" "models/player/items/medic/hat_first_nr.mdl" "heavy" "models/player/items/heavy/hat_first_nr.mdl" "spy" "models/player/items/spy/hat_first_nr.mdl" "engineer" "models/player/items/engineer/hat_first_nr.mdl" "pyro" "models/player/items/pyro/hat_first_nr.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "136" { "name" "Propaganda Contest Second Place" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PropagandaContest_SecondPlace" "item_description" "#TF_PropagandaContest_SecondPlace_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_second" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_second.mdl" "sniper" "models/player/items/sniper/hat_second.mdl" "soldier" "models/player/items/soldier/hat_second.mdl" "demoman" "models/player/items/demo/hat_second.mdl" "medic" "models/player/items/medic/hat_second.mdl" "heavy" "models/player/items/heavy/hat_second.mdl" "spy" "models/player/items/spy/hat_second.mdl" "engineer" "models/player/items/engineer/hat_second.mdl" "pyro" "models/player/items/pyro/hat_second.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "137" { "name" "Noble Amassment of Hats" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_NobleAmassment_Hat" "item_description" "#TF_NobleAmassment_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_second_nr" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_second_nr.mdl" "sniper" "models/player/items/sniper/hat_second_nr.mdl" "soldier" "models/player/items/soldier/hat_second_nr.mdl" "demoman" "models/player/items/demo/hat_second_nr.mdl" "medic" "models/player/items/medic/hat_second_nr.mdl" "heavy" "models/player/items/heavy/hat_second_nr.mdl" "spy" "models/player/items/spy/hat_second_nr.mdl" "engineer" "models/player/items/engineer/hat_second_nr.mdl" "pyro" "models/player/items/pyro/hat_second_nr.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "138" { "name" "Propaganda Contest Third Place" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PropagandaContest_ThirdPlace" "item_description" "#TF_PropagandaContest_ThirdPlace_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_third" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_third.mdl" "sniper" "models/player/items/sniper/hat_third.mdl" "soldier" "models/player/items/soldier/hat_third.mdl" "demoman" "models/player/items/demo/hat_third.mdl" "medic" "models/player/items/medic/hat_third.mdl" "heavy" "models/player/items/heavy/hat_third.mdl" "spy" "models/player/items/spy/hat_third.mdl" "engineer" "models/player/items/engineer/hat_third.mdl" "pyro" "models/player/items/pyro/hat_third.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "139" { "name" "Modest Pile of Hat" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ModestPile_Hat" "item_description" "#TF_ModestPile_Hat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_third_nr" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_third_nr.mdl" "sniper" "models/player/items/sniper/hat_third_nr.mdl" "soldier" "models/player/items/soldier/hat_third_nr.mdl" "demoman" "models/player/items/demo/hat_third_nr.mdl" "medic" "models/player/items/medic/hat_third_nr.mdl" "heavy" "models/player/items/heavy/hat_third_nr.mdl" "spy" "models/player/items/spy/hat_third_nr.mdl" "engineer" "models/player/items/engineer/hat_third_nr.mdl" "pyro" "models/player/items/pyro/hat_third_nr.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "140" { "name" "The Wrangler" "item_class" "tf_weapon_laser_pointer" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Laser_Pointer" "item_name" "#TF_Unique_Achievement_Laser_Pointer" "item_description" "#TF_Wrangler_Desc" "item_slot" "secondary" "anim_slot" "item1" "item_quality" "unique" "propername" "1" "item_logname" "laser_pointer" "item_iconname" "laser_pointer" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_wrangler" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_wrangler.mdl" "model_world" "models/weapons/c_models/c_wrangler.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "ammo_metal" "1" } "visuals" { "sound_single_shot" "Weapon_Ambassador.Single" "sound_burst" "Weapon_Ambassador.SingleCrit" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "141" { "name" "The Frontier Justice" "item_class" "tf_weapon_sentry_revenge" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Unique_Sentry_Shotgun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "item_logname" "frontier_justice" "item_iconname" "frontier_kill" "image_inventory" "backpack/weapons/c_models/c_frontierjustice/c_frontierjustice" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "mod sentry killed revenge" { "attribute_class" "sentry_killed_revenge" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.5" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "attrib_firerate" "1" "ammo_metal" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "142" { "name" "The Gunslinger" "item_class" "tf_weapon_robot_arm" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Robot_Arm" "item_name" "#TF_Unique_Robot_Arm" "item_slot" "melee" "item_quality" "unique" "anim_slot" "item2" "min_ilevel" "15" "max_ilevel" "15" "propername" "1" "item_logname" "robot_arm" "item_iconname" "robot_arm_kill" "image_inventory" "backpack/weapons/gunslinger" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "mod wrench builds minisentry" { "attribute_class" "wrench_builds_minisentry" "value" "1" } "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "ammo_metal" "1" "only_on_wrench" "1" } "visuals" { "hide_player_bodygroup_name" "rightarm" } "mouse_pressed_sound" "ui/item_robot_arm_pickup.wav" "drop_sound" "ui/item_robot_arm_drop.wav" } "143" { "name" "OSX Item" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_OSXItem" "item_description" "#TF_OSXItem_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/earbuds" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_earbuds.mdl" "sniper" "models/player/items/sniper/sniper_earbuds.mdl" "soldier" "models/player/items/soldier/soldier_earbuds.mdl" "demoman" "models/player/items/demo/demo_earbuds.mdl" "medic" "models/player/items/medic/medic_earbuds.mdl" "heavy" "models/player/items/heavy/heavy_earbuds.mdl" "spy" "models/player/items/spy/spy_earbuds.mdl" "engineer" "models/player/items/engineer/engineer_earbuds.mdl" "pyro" "models/player/items/pyro/pyro_earbuds.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "attached_particlesystem" { "system" "headphone_notes" "attachment" "ear_R" } "attached_particlesystem" { "system" "headphone_notes" "attachment" "ear_L" } } "capabilities" { "nameable" "1" "can_gift_wrap" "1" } } "144" { "name" "Medic Mask" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicMask" "item_description" "#TF_MedicMask_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_mask.mdl" "drop_type" "none" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "145" { "name" "Heavy Hair" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyHair" "item_description" "#TF_HeavyHair_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/hounddog" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/hounddog.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "146" { "name" "Demoman Hallmark" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemomanHallmark" "item_description" "#TF_DemomanHallmark_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hallmark" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/hallmark.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "147" { "name" "Spy Noble Hair" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SpyNobleHair" "item_description" "#TF_SpyNobleHair_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/noblehair" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/noblehair.mdl" "drop_type" "none" "used_by_classes" { "spy" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "148" { "name" "Engineer Welding Mask" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_EngineerWeldingMask" "item_description" "#TF_EngineerWeldingMask_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/weldingmask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/weldingmask.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "animation" { "activity" "ACT_IDLE" "playback" "on_spawn" } "animation" { "activity" "ACT_RUN" "playback" "start_building" } "animation" { "activity" "ACT_IDLE" "playback" "stop_building" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "150" { "name" "Scout Beanie" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutBeanie" "item_description" "#TF_ScoutBeanie_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/beanie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/beanie.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "visuals_red" { "styles" { "0" { "skin" "0" "name" "#TF_ScoutBeanie_Style0" } "1" { "skin" "4" "name" "#TF_ScoutBeanie_Style1" } "2" { "skin" "2" "name" "#TF_ScoutBeanie_Style2" } "3" { "skin" "6" "name" "#TF_ScoutBeanie_Style3" } } } "visuals_blu" { "styles" { "0" { "skin" "1" "name" "#TF_ScoutBeanie_Style0" } "1" { "skin" "5" "name" "#TF_ScoutBeanie_Style1" } "2" { "skin" "3" "name" "#TF_ScoutBeanie_Style2" } "3" { "skin" "7" "name" "#TF_ScoutBeanie_Style3" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "151" { "name" "Pyro Brain Sucker" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroBrainSucker" "item_description" "#TF_PyroBrainSucker_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_brainsucker" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_brainsucker.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_rubber_pickup.wav" "drop_sound" "ui/item_rubber_pickup.wav" } "152" { "name" "Soldier Samurai Hat" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoldierSamurai" "item_description" "#TF_SoldierSamurai_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_samurai" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_samurai.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "153" { "name" "The Homewrecker" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "sledgehammer" "item_iconname" "sledgehammer" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SledgeHammer" "item_name" "#TF_Unique_SledgeHammer" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_sledgehammer/c_sledgehammer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_sledgehammer/c_sledgehammer.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "pyro" "1" } "attributes" { "dmg bonus vs buildings" { "attribute_class" "mult_dmg_vs_buildings" "value" "2.0" } "dmg penalty vs players" { "attribute_class" "mult_dmg_vs_players" "value" "0.75" } "damage applies to sappers" { "attribute_class" "set_dmg_apply_to_sapper" "value" "1" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "154" { "name" "The Pain Train" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "paintrain" "item_iconname" "paintrain" "show_in_armory" "1" "item_type_name" "#TF_Weapon_MakeshiftClub" "item_name" "#TF_Unique_Makeshiftclub" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_paintrain/c_paintrain" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_paintrain/c_paintrain.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "demoman" "1" "soldier" "1" } "attributes" { "increase player capture value" { "attribute_class" "add_player_capturevalue" "value" "1" } "dmg taken from bullets increased" { "attribute_class" "mult_dmgtaken_from_bullets" "value" "1.1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "155" { "name" "The Southern Hospitality" "item_class" "tf_weapon_wrench" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Unique_Combat_Wrench" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "propername" "1" "item_logname" "southern_hospitality" "item_iconname" "southern_comfort_kill" "image_inventory" "backpack/weapons/c_models/c_spikewrench/c_spikewrench" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_spikewrench/c_spikewrench.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "bleeding duration" { "attribute_class" "bleeding_duration" "value" "5" } "dmg taken from fire increased" { "attribute_class" "mult_dmgtaken_from_fire" "value" "1.20" } } "visuals" { "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_ITEM3_VM_IDLE" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_ITEM3_VM_DRAW" } "animation" { "activity" "ACT_VM_HITCENTER" "replacement" "ACT_ITEM3_VM_HITCENTER" } "animation" { "activity" "ACT_VM_SWINGHARD" "replacement" "ACT_ITEM3_VM_SWINGHARD" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "ammo_metal" "1" "only_on_wrench" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "158" { "name" "Sniper Pith Helmet" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SniperPithHelmet" "item_description" "#TF_SniperPithHelmet_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/pith_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/pith_helmet.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "159" { "name" "The Dalokohs Bar" "item_class" "tf_weapon_lunchbox" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_Unique_Lunchbox_Chocolate" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_chocolate/c_chocolate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_chocolate/c_chocolate.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "heavy" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_sandwich_drop.wav" "drop_sound" "ui/item_sandwich_pickup.wav" "attributes" { "lunchbox adds maxhealth bonus" { "attribute_class" "set_weapon_mode" "value" "1" } } } "160" { "name" "TTG Max Pistol" "item_class" "tf_weapon_pistol" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_TTG_MaxGun" "item_description" "#TF_TTG_MaxGun_Desc" "item_slot" "secondary" "item_logname" "maxgun" "item_iconname" "maxgun" "image_inventory" "backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl" "model_world" "models/weapons/w_models/w_ttg_max_gun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "engineer" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "ammo_metal" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "161" { "name" "TTG Sam Revolver" "item_class" "tf_weapon_revolver" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_TTG_SamRevolver" "item_description" "#TF_TTG_SamRevolver_Desc" "item_slot" "secondary" "item_quality" "unique" "item_logname" "samrevolver" "item_iconname" "samrevolver" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun.mdl" "attach_to_hands" "1" "used_by_classes" { "spy" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "162" { "name" "TTG Max Hat" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TTG_MaxsHat" "item_description" "#TF_TTG_MaxsHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_ttg_max" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_ttg_max.mdl" "sniper" "models/player/items/sniper/sniper_ttg_max.mdl" "soldier" "models/player/items/soldier/soldier_ttg_max.mdl" "demoman" "models/player/items/demo/demo_ttg_max.mdl" "medic" "models/player/items/medic/medic_ttg_max.mdl" "heavy" "models/player/items/heavy/heavy_ttg_max.mdl" "spy" "models/player/items/spy/spy_ttg_max.mdl" "engineer" "models/player/items/engineer/engineer_ttg_max.mdl" "pyro" "models/player/items/pyro/pyro_ttg_max.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } } "163" { "name" "Crit-a-Cola" "item_class" "tf_weapon_lunchbox_drink" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_Unique_EnergyDrink_CritCola" "item_description" "#TF_Unique_EnergyDrink_CritCola_Desc" "anim_slot" "ITEM1" "item_slot" "secondary" "image_inventory" "backpack/weapons/c_models/c_energy_drink/c_critcola" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_energy_drink/c_energy_drink.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" } "visuals" { "skin" "2" "custom_particlesystem" { "system" "energydrink_cola_splash" } "sound_deploy" "Scout.DodgeCanOpen" } "attributes" { "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_soda_can_pickup.wav" "drop_sound" "ui/item_soda_can_drop.wav" } "164" { "name" "Employee Badge A" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Employee_Badge_A" "item_description" "#TF_Employee_Badge_A_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/id_badge_gold" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/id_badge.mdl" "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "custom employee number" { "attribute_class" "set_employee_number" "force_gc_to_generate" "1" "use_custom_logic" "employee_number" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "0" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "165" { "name" "Employee Badge B" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Employee_Badge_B" "item_description" "#TF_Employee_Badge_B_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/id_badge_silver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/id_badge.mdl" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "custom employee number" { "attribute_class" "set_employee_number" "force_gc_to_generate" "1" "use_custom_logic" "employee_number" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "1" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "166" { "name" "Employee Badge C" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Employee_Badge_C" "item_description" "#TF_Employee_Badge_C_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/id_badge_bronze" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/id_badge.mdl" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "custom employee number" { "attribute_class" "set_employee_number" "force_gc_to_generate" "1" "use_custom_logic" "employee_number" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "2" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "169" { "name" "Golden Wrench" "item_class" "tf_weapon_wrench" "capabilities" { "nameable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Unique_Golden_Wrench" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "propername" "1" "attach_to_hands" "1" "item_logname" "wrench_golden" "item_iconname" "wrench_golden" "image_inventory" "backpack/weapons/c_models/c_wrench/gold_wrench" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_wrench/c_wrench.mdl" "used_by_classes" { "engineer" "1" } "visuals" { "material_override" "models/weapons/c_items/gold_wrench.vmt" } "attributes" { "turn to gold" { "attribute_class" "set_turn_to_gold" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "ammo_metal" "1" "only_on_wrench" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "170" { "name" "Employee Badge Plat" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Employee_Badge_Plat" "item_description" "#TF_Employee_Badge_Plat_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/id_badge_platinum" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/id_badge.mdl" "min_ilevel" "20" "max_ilevel" "20" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "custom employee number" { "attribute_class" "set_employee_number" "force_gc_to_generate" "1" "use_custom_logic" "employee_number" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "3" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "171" { "name" "The Tribalman's Shiv" "item_class" "tf_weapon_club" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "tribalkukri" "item_iconname" "tribalkukri" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_Unique_TribalmanKukri" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_wood_machete/c_wood_machete" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_wood_machete/c_wood_machete.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "bleeding duration" { "attribute_class" "bleeding_duration" "value" "6" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.5" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "172" { "name" "The Scotsman's Skullcutter" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "battleaxe" "item_iconname" "battleaxe" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Axe" "item_name" "#TF_Unique_BattleAxe" "item_slot" "melee" "anim_slot" "item1" "image_inventory" "backpack/weapons/c_models/c_battleaxe/c_battleaxe" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "model_player" "models/weapons/c_models/c_battleaxe/c_battleaxe.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "demoman" "1" } "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.2" } "move speed penalty" { "attribute_class" "mult_player_movespeed" "value" "0.85" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "173" { "name" "The Vita-Saw" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "battleneedle" "item_iconname" "battleneedle" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Unique_BattleSaw" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_uberneedle/c_uberneedle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_uberneedle/c_uberneedle.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "medic" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "attrib_medic" "1" } "attributes" { "preserve ubercharge" { "attribute_class" "preserve_ubercharge" "value" "20" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-10" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } } "visuals" { "sound_taunt" "Taunt.MedicViolinUber" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "174" { "name" "Scout Whoopee Cap" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutWhoopee" "item_description" "#TF_ScoutWhoopee_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/scout_whoopee" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/scout_whoopee.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "175" { "name" "Pyro Monocle" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroMonocle" "item_description" "#TF_PyroMonocle_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_monocle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_monocle.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "177" { "name" "Medic Goggles" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicGoggles" "item_description" "#TF_MedicGoggles_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_goggles" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_goggles.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_nvg_pickup.wav" } "178" { "name" "Engineer Earmuffs" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_EngineerEarmuffs" "item_description" "#TF_EngineerEarmuffs_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engy_earphones" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engy_earphones.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } } "179" { "name" "Demoman Tricorne" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemomanTricorne" "item_description" "#TF_DemomanTricorne_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_tricorne" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_tricorne.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "180" { "name" "Spy Beret" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SpyBeret" "item_description" "#TF_SpyBeret_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_beret" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_beret.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "181" { "name" "Sniper Fishing Hat" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SniperFishingHat" "item_description" "#TF_SniperFishingHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/sniper_fishinghat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/sniper_fishinghat.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "182" { "name" "Pyro Helm" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroHelm" "item_description" "#TF_PyroHelm_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_pyrolean" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_pyrolean.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "183" { "name" "Soldier Drill Hat" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoldierDrillHat" "item_description" "#TF_SoldierDrillHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_sargehat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_sargehat.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "184" { "name" "Medic Gatsby" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicGatsby" "item_description" "#TF_MedicGatsby_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_gatsby" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_gatsby.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "185" { "name" "Heavy Do-rag" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyDorag" "item_description" "#TF_HeavyDorag_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_bandana" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_bandana.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "189" { "name" "Parasite Hat" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Parasite_Hat" "item_description" "#TF_Parasite_Hat_Desc" "item_slot" "head" "image_inventory" "backpack/player/items/all_class/parasite_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/parasite_hat.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_as_parasite_pickup.wav" "drop_sound" "ui/item_as_parasite_drop.wav" } "190" { "name" "Upgradeable TF_WEAPON_BAT" "item_class" "tf_weapon_bat" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_Weapon_Bat" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_bat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bat.mdl" "used_by_classes" { "scout" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "191" { "name" "Upgradeable TF_WEAPON_BOTTLE" "item_class" "tf_weapon_bottle" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Bottle" "item_name" "#TF_Weapon_Bottle" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_bottle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bottle.mdl" "used_by_classes" { "demoman" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" } "192" { "name" "Upgradeable TF_WEAPON_FIREAXE" "item_class" "tf_weapon_fireaxe" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_FireAxe" "item_name" "#TF_Weapon_FireAxe" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_fireaxe.mdl" "used_by_classes" { "pyro" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "193" { "name" "Upgradeable TF_WEAPON_CLUB" "item_class" "tf_weapon_club" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_Weapon_Club" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_machete" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_machete/c_machete.mdl" "attach_to_hands" "1" "used_by_classes" { "sniper" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "194" { "name" "Upgradeable TF_WEAPON_KNIFE" "item_class" "tf_weapon_knife" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_Weapon_Knife" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_knife" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_knife.mdl" "used_by_classes" { "spy" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "195" { "name" "Upgradeable TF_WEAPON_FISTS" "item_class" "tf_weapon_fists" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Fists" "item_name" "#TF_Weapon_Fists" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/v_models/v_fist_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "used_by_classes" { "heavy" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } } "196" { "name" "Upgradeable TF_WEAPON_SHOVEL" "item_class" "tf_weapon_shovel" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Shovel" "item_name" "#TF_Weapon_Shovel" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_shovel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shovel/c_shovel.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_shovel_pickup.wav" "drop_sound" "ui/item_shovel_drop.wav" } "197" { "name" "Upgradeable TF_WEAPON_WRENCH" "item_class" "tf_weapon_wrench" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Weapon_Wrench" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_wrench" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_wrench.mdl" "used_by_classes" { "engineer" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "ammo_metal" "1" "only_on_wrench" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "198" { "name" "Upgradeable TF_WEAPON_BONESAW" "item_class" "tf_weapon_bonesaw" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Weapon_Bonesaw" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_bonesaw/c_bonesaw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bonesaw.mdl" "used_by_classes" { "medic" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "attrib_medic" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "199" { "name" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "item_class" "tf_weapon_shotgun_primary" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "engineer" "primary" "pyro" "secondary" "soldier" "secondary" "heavy" "secondary" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "attrib_firerate" "1" "ammo_metal" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "200" { "name" "Upgradeable TF_WEAPON_SCATTERGUN" "item_class" "tf_weapon_scattergun" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_Weapon_Scattergun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_scattergun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_scattergun.mdl" "used_by_classes" { "scout" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "201" { "name" "Upgradeable TF_WEAPON_SNIPERRIFLE" "item_class" "tf_weapon_sniperrifle" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_Weapon_SniperRifle" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_sniperrifle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_sniperrifle.mdl" "used_by_classes" { "sniper" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_onhit_slow" "1" "wpn_uses_aimmode" "1" "only_on_srifle" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "202" { "name" "Upgradeable TF_WEAPON_MINIGUN" "item_class" "tf_weapon_minigun" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Weapon_Minigun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_minigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_minigun.mdl" "used_by_classes" { "heavy" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_vs_burning" "1" "wpn_uses_aimmode" "1" "only_on_minigun" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "203" { "name" "Upgradeable TF_WEAPON_SMG" "item_class" "tf_weapon_smg" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_SMG" "item_name" "#TF_Weapon_SMG" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_smg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_smg.mdl" "used_by_classes" { "sniper" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "204" { "name" "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "item_class" "tf_weapon_syringegun_medic" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_SyringeGun" "item_name" "#TF_Weapon_SyringeGun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_syringegun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_syringegun.mdl" "used_by_classes" { "medic" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_clip" "1" "attrib_firerate" "1" "attrib_medic" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "205" { "name" "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "item_class" "tf_weapon_rocketlauncher" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_Weapon_RocketLauncher" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_rocketlauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_rocketlauncher.mdl" "used_by_classes" { "soldier" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_clip" "1" "attrib_firerate" "1" "wpn_explosive" "1" "ammo_primary" "1" "wpn_fires_projectiles" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "206" { "name" "Upgradeable TF_WEAPON_GRENADELAUNCHER" "item_class" "tf_weapon_grenadelauncher" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_GrenadeLauncher" "item_name" "#TF_Weapon_GrenadeLauncher" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_grenadelauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_onhit_slow" "1" "attrib_clip" "1" "attrib_firerate" "1" "wpn_explosive" "1" "ammo_primary" "1" "wpn_lobs_projectiles" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "207" { "name" "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "item_class" "tf_weapon_pipebomblauncher" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_PipebombLauncher" "item_name" "#TF_Weapon_PipebombLauncher" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl" "used_by_classes" { "demoman" "1" } "visuals" { "skin" "0" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_onhit_slow" "1" "attrib_clip" "1" "attrib_firerate" "1" "wpn_explosive" "1" "ammo_secondary" "1" "only_on_pipebombs" "1" "wpn_lobs_projectiles" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "208" { "name" "Upgradeable TF_WEAPON_FLAMETHROWER" "item_class" "tf_weapon_flamethrower" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_FlameThrower" "item_name" "#TF_Weapon_FlameThrower" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_flamethrower/c_flamethrower" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl" "attach_to_hands" "1" "used_by_classes" { "pyro" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "wpn_ignites" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "209" { "name" "Upgradeable TF_WEAPON_PISTOL" "item_class" "tf_weapon_pistol" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_Weapon_Pistol" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl" "model_world" "models/weapons/w_models/w_pistol.mdl" "used_by_classes" { "engineer" "1" "scout" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "ammo_metal" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "210" { "name" "Upgradeable TF_WEAPON_REVOLVER" "item_class" "tf_weapon_revolver" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_Weapon_Revolver" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_revolver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_revolver.mdl" "used_by_classes" { "spy" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "211" { "name" "Upgradeable TF_WEAPON_MEDIGUN" "item_class" "tf_weapon_medigun" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Medigun" "item_name" "#TF_Weapon_Medigun" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_medigun/c_medigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_medigun.mdl" "used_by_classes" { "medic" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_heal" "1" "attrib_uber" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "212" { "name" "Upgradeable TF_WEAPON_INVIS" "item_class" "tf_weapon_invis" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_Weapon_Watch" "item_slot" "pda2" "item_quality" "unique" "anim_slot" "FORCE_NOT_USED" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_watch_spy.mdl" "used_by_classes" { "spy" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "player_movement" "1" "attrib_cloak" "1" } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" } "213" { "name" "The Attendant" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "craft_class" "hat" "craft_material_type" "hat" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheAttendant" "item_description" "#TF_TheAttendant_Desc" "item_slot" "head" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/pyro/attendant" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/attendant.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "item_set" "polycount_pyro" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "214" { "name" "The Powerjack" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "powerjack" "item_iconname" "powerjack" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SledgeHammer" "item_name" "#TF_ThePowerjack" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_powerjack/c_powerjack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_powerjack/c_powerjack.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "pyro" "1" } "attributes" { "heal on kill" { "attribute_class" "heal_on_kill" "value" "75" } "dmg from melee increased" { "attribute_class" "dmg_from_melee" "value" "1.2" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "polycount_pyro" } "215" { "name" "The Degreaser" "item_class" "tf_weapon_flamethrower" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "degreaser" "item_iconname" "degreaser" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flamethrower" "item_name" "#TF_TheDegreaser" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_degreaser/c_degreaser" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_degreaser/c_degreaser.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "deploy time decreased" { "attribute_class" "mult_deploy_time" "value" "0.35" } "weapon burn dmg reduced" { "attribute_class" "mult_wpn_burndmg" "value" "0.75" } } "visuals" { "sound_single_shot" "Weapon_Degreaser.FireStart" "sound_special1" "Weapon_Degreaser.FireLoop" "sound_burst" "Weapon_Degreaser.FireLoopCrit" "sound_special3" "Weapon_Degreaser.FireEnd" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "polycount_pyro" } "216" { "name" "Rimmed Raincatcher" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemomanPirate" "item_description" "#TF_DemomanPirate_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/drinking_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/drinking_hat.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "219" { "name" "The Milkman" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheMilkman" "item_description" "#TF_TheMilkman_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/milkhat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/milkhat.mdl" "drop_type" "drop" "propername" "1" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "item_set" "polycount_scout" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "220" { "name" "The Shortstop" "item_class" "tf_weapon_handgun_scout_primary" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Peppergun" "item_description" "#TF_TheShortstop_Desc" "item_name" "#TF_TheShortstop" "item_slot" "primary" "anim_slot" "secondary" "item_quality" "unique" "item_logname" "short_stop" "item_iconname" "short_stop" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_shortstop/c_shortstop" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shortstop/c_shortstop.mdl" "attach_to_hands" "1" "used_by_classes" { "scout" "1" } "visuals" { "sound_single_shot" "Weapon_Short_Stop.Single" "sound_burst" "Weapon_Short_Stop.Single" "muzzle_flash" "muzzle_bignasty" "tracer_effect" "bullet_bignasty_tracer01" "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_SECONDARY_VM_IDLE_2" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_SECONDARY_VM_DRAW_2" } "animation" { "activity" "ACT_VM_PRIMARYATTACK" "replacement" "ACT_SECONDARY_VM_PRIMARYATTACK_2" } "animation" { "activity" "ACT_VM_RELOAD" "replacement" "ACT_SECONDARY_VM_RELOAD_2" } "animation" { "activity" "ACT_MP_RELOAD_STAND" "replacement" "ACT_MP_RELOAD_STAND_SECONDARY_2" } "animation" { "activity" "ACT_MP_RELOAD_CROUCH" "replacement" "ACT_MP_RELOAD_CROUCH_SECONDARY_2" } "animation" { "activity" "ACT_MP_RELOAD_SWIM" "replacement" "ACT_MP_RELOAD_SWIM_SECONDARY_2" } "animation" { "activity" "ACT_MP_RELOAD_AIRWALK" "replacement" "ACT_MP_RELOAD_AIRWALK_SECONDARY_2" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "polycount_scout" } "221" { "name" "The Holy Mackerel" "item_class" "tf_weapon_bat_fish" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Fish" "item_name" "#TF_TheHolyMackerel" "item_description" "#TF_TheHolyMackerel_Desc" "item_slot" "melee" "item_quality" "unique" "item_logname" "holy_mackerel" "item_iconname" "holy_mackerel" "propername" "1" "min_ilevel" "42" "max_ilevel" "42" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_holymackerel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_holymackerel.mdl" "used_by_classes" { "scout" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "visuals" { "sound_melee_hit" "Weapon_HolyMackerel.HitFlesh" "sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld" } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" "item_set" "polycount_scout" } "222" { "name" "Mad Milk" "item_class" "tf_weapon_jar_milk" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Jar_Milk" "item_description" "#TF_MadMilk_Desc" "item_name" "#TF_MadMilk" "item_slot" "secondary" "item_quality" "unique" "anim_slot" "item1" "min_ilevel" "5" "max_ilevel" "5" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_madmilk/c_madmilk" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_madmilk/c_madmilk.mdl" "used_by_classes" { "scout" "1" } "visuals" { "skin" "2" "custom_particlesystem" { "system" "energydrink_milk_splash" } "sound_deploy" "Weapon_MadMilk.Draw" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" "item_set" "polycount_scout" } "223" { "name" "The Familiar Fez" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheFamiliarFez" "item_description" "#TF_TheFamiliarFez_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/fez" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/fez.mdl" "drop_type" "drop" "item_set" "polycount_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "224" { "name" "L'Etranger" "item_class" "tf_weapon_revolver" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_LEtranger" "item_slot" "secondary" "item_quality" "unique" "propername" "0" "item_logname" "letranger" "item_iconname" "letranger" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_letranger/c_letranger" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_letranger/c_letranger.mdl" "attach_to_hands" "1" "item_set" "polycount_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "attributes" { "add cloak on hit" { "attribute_class" "add_cloak_on_hit" "value" "15" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.8" } } "visuals" { "sound_single_shot" "Weapon_Letranger.Single" "sound_burst" "Weapon_Letranger.SingleCrit" } } "225" { "name" "Your Eternal Reward" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_EternalReward" "item_slot" "melee" "item_quality" "unique" "propername" "0" "min_ilevel" "1" "max_ilevel" "1" "item_logname" "eternal_reward" "item_iconname" "eternal_reward" "image_inventory" "backpack/weapons/c_models/c_eternal_reward/c_eternal_reward" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_eternal_reward/c_eternal_reward.mdl" "item_set" "polycount_spy" "used_by_classes" { "spy" "1" } "visuals" { "animation" { "activity" "ACT_VM_HITCENTER" "replacement" "ACT_MELEE_VM_HITCENTER" } "animation" { "activity" "ACT_VM_SWINGHARD" "replacement" "ACT_MELEE_VM_SWINGHARD" } } "attributes" { "disguise on backstab" { "attribute_class" "set_disguise_on_backstab" "value" "1" } "silent killer" { "attribute_class" "set_silent_killer" "value" "1" } "cannot disguise" { "attribute_class" "set_cannot_disguise" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "226" { "name" "The Battalion's Backup" "item_class" "tf_weapon_buff_item" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Battle_Banner" "item_name" "#TF_TheBattalionsBackup" "item_description" "#TF_TheBattalionsBackup_Desc" "item_slot" "secondary" "anim_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_battalion_buffpack/c_batt_buffpack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_battalion_bugle/c_battalion_bugle.mdl" "attach_to_hands" "1" "extra_wearable" "models/weapons/c_models/c_battalion_buffpack/c_batt_buffpack.mdl" "used_by_classes" { "soldier" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "item_set" "polycount_soldier" "mouse_pressed_sound" "ui/item_pack_pickup.wav" "drop_sound" "ui/item_pack_drop.wav" "attributes" { "mod soldier buff type" { "attribute_class" "set_buff_type" "value" "2" } } "visuals" { "animation" { "activity" "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY" } "animation" { "activity" "ACT_MP_ATTACK_STAND_SECONDARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" } "animation" { "activity" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY" } "animation" { "activity" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" } } } "227" { "name" "The Grenadier's Softcap" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheGrenadiersSoftcap" "item_description" "#TF_TheGrenadiersSoftcap_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/grenadier_softcap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/grenadier_softcap.mdl" "drop_type" "drop" "item_set" "polycount_soldier" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "228" { "name" "The Black Box" "item_class" "tf_weapon_rocketlauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "blackbox" "item_iconname" "blackbox" "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_TheBlackBox" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_blackbox/c_blackbox" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_blackbox/c_blackbox.mdl" "attach_to_hands" "1" "item_set" "polycount_soldier" "used_by_classes" { "soldier" "1" } "attributes" { "heal on hit for rapidfire" { "attribute_class" "add_onhit_addhealth" "value" "15" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.75" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_clip" "1" "attrib_firerate" "1" "wpn_explosive" "1" "ammo_primary" "1" "wpn_fires_projectiles" "1" } "visuals" { "sound_single_shot" "Weapon_RPG_BlackBox.Single" "sound_burst" "Weapon_RPG_BlackBox.SingleCrit" "animation" { "activity" "ACT_VM_RELOAD" "replacement" "ACT_PRIMARY_VM_RELOAD_2" } "animation" { "activity" "ACT_RELOAD_START" "replacement" "ACT_PRIMARY_RELOAD_START_2" } "animation" { "activity" "ACT_RELOAD_FINISH" "replacement" "ACT_PRIMARY_RELOAD_FINISH_2" } "animation" { "activity" "ACT_MP_RELOAD_STAND" "replacement" "ACT_MP_RELOAD_STAND_PRIMARY_2" } "animation" { "activity" "ACT_MP_RELOAD_STAND_LOOP" "replacement" "ACT_MP_RELOAD_STAND_PRIMARY_2" } "animation" { "activity" "ACT_MP_RELOAD_STAND_END" "replacement" "ACT_MP_RELOAD_STAND_PRIMARY_END_2" } "animation" { "activity" "ACT_MP_RELOAD_STAND_LOOP" "replacement" "ACT_MP_RELOAD_STAND_PRIMARY_LOOP_2" } "animation" { "activity" "ACT_MP_RELOAD_CROUCH" "replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY_2" } "animation" { "activity" "ACT_MP_RELOAD_CROUCH_END" "replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY_END_2" } "animation" { "activity" "ACT_MP_RELOAD_CROUCH_LOOP" "replacement" "ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP_2" } "animation" { "activity" "ACT_MP_RELOAD_AIRWALK" "replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY_2" } "animation" { "activity" "ACT_MP_RELOAD_AIRWALK_END" "replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY_END_2" } "animation" { "activity" "ACT_MP_RELOAD_AIRWALK_LOOP" "replacement" "ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP_2" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "229" { "name" "Ol' Snaggletooth" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_OlSnaggletooth" "item_description" "#TF_OlSnaggletooth_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/snaggletooth" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/snaggletooth.mdl" "drop_type" "drop" "item_set" "polycount_sniper" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_leather_pickup.wav" "drop_sound" "ui/item_leather_pickup.wav" } "230" { "name" "The Sydney Sleeper" "item_class" "tf_weapon_sniperrifle" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "sydney_sleeper" "item_iconname" "sydney_sleeper" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_SydneySleeper" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_dartgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_dartgun.mdl" "attach_to_hands" "1" "visuals" { "show_player_bodygroup_name" "bullets" "sound_single_shot" "Weapon_SydneySleeper.Single" "sound_burst" "Weapon_SydneySleeper.SingleCrit" } "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "polycount_sniper" "brass_eject_model" "" "attributes" { "sniper no headshots" { "attribute_class" "set_weapon_mode" "value" "1" } "jarate duration" { "attribute_class" "jarate_duration" "value" "8" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "sniper charge per sec" { "attribute_class" "mult_sniper_charge_per_sec" "value" "1.25" } } } "231" { "name" "Darwin's Danger Shield" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shield" "item_name" "#TF_DarwinsDangerShield" "item_slot" "secondary" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "0" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/sniper/croc_shield" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/croc_shield.mdl" "extra_wearable" "models/player/items/sniper/croc_shield.mdl" "used_by_classes" { "sniper" "1" } "attributes" { "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_leather_pickup.wav" "drop_sound" "ui/item_leather_pickup.wav" "item_set" "polycount_sniper" } "232" { "name" "The Bushwacka" "item_class" "tf_weapon_club" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "bushwacka" "item_iconname" "bushwacka" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_TheBushwacka" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_croc_knife/c_croc_knife" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_croc_knife/c_croc_knife.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "minicrits become crits" { "attribute_class" "minicrits_become_crits" "value" "1" } "dmg taken from fire increased" { "attribute_class" "mult_dmgtaken_from_fire" "value" "1.2" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "item_set" "polycount_sniper" } "233" { "name" "Gift - 1 Player" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "gift_standard_1_loot_list" "num_items" "1" "max_recipients" "1" } } "capabilities" { "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action gift_1" "item_type_name" "#TF_Gift" "item_name" "#TF_Gift_RandomPerson" "item_description" "#TF_Gift_RandomPerson_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/gift_single" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "234" { "name" "Gift - 24 Players" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "gift_standard_24_loot_list" "num_items" "1" "max_recipients" "23" } } "capabilities" { "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action gift_24" "item_type_name" "#TF_Gift" "item_name" "#TF_Gift_EntireServer" "item_description" "#TF_Gift_EntireServer_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/gift_multiple" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "" "min_ilevel" "23" "max_ilevel" "23" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "237" { "name" "Rocket Jumper" "item_class" "tf_weapon_rocketlauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_Weapon_RocketLauncher_Jump" "item_description" "#TF_Weapon_RocketLauncher_Jump_Desc" "item_slot" "primary" "item_quality" "unique" "baseitem" "0" "min_ilevel" "1" "max_ilevel" "1" "propername" "1" "image_inventory" "backpack/weapons/w_models/w_rocketlauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_rocketlauncher.mdl" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0" } "no self blast dmg" { "attribute_class" "no_self_blast_dmg" "value" "1" } "maxammo primary increased" { "attribute_class" "mult_maxammo_primary" "value" "3.0" } "dmg taken from blast increased" { "attribute_class" "mult_dmgtaken_from_explosions" "value" "2" } "dmg taken from bullets increased" { "attribute_class" "mult_dmgtaken_from_bullets" "value" "2" } "dmg taken from fire increased" { "attribute_class" "mult_dmgtaken_from_fire" "value" "2" } } } "239" { "name" "Gloves of Running Urgently" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_Unique_Gloves_of_Running_Urgently" "item_slot" "melee" "item_logname" "gloves_running_urgently" "item_iconname" "gloves_running_urgently" "image_inventory" "backpack/weapons/c_models/c_boxing_gloves_urgency/c_boxing_gloves_urgency" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "heavy" "1" } "attributes" { "move speed bonus" { "attribute_class" "mult_player_movespeed" "value" "1.3" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.5" } "provide on active" { "attribute_class" "provide_on_active" "value" "1" } "active health degen" { "attribute_class" "active_item_health_regen" "value" "-6" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } } "hide_bodygroups_deployed_only" "1" "visuals" { "hide_player_bodygroup_name" "hands" "sound_melee_miss" "Weapon_BoxingGloves.Miss" "sound_melee_hit" "Weapon_BoxingGloves.HitFlesh" "sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld" "sound_burst" "Weapon_BoxingGloves.MissCrit" } "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } "mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" } "240" { "name" "Worms Gear" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Worms_Gear" "item_description" "#TF_Worms_Gear_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/worms_gear" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/worms_gear.mdl" "drop_type" "none" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "grenades" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "241" { "name" "Duel MiniGame" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "duel_minigame" } "capabilities" { "usable_gc" "1" } "show_in_armory" "1" "item_type_name" "#TF_UsableItem" "item_name" "#TF_Usable_Duel" "item_description" "#TF_Usable_Duel_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/crafting/icon_dueling" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "model_player" "" "min_ilevel" "5" "max_ilevel" "5" "armory_desc" "action duel" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_dueling_pistols_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "242" { "name" "Duel Medal Bronze" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Duel_Medal_Bronze" "item_description" "#TF_Duel_Medal_Bronze_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/dueling_medal_bronze" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/dueling_medal.mdl" "min_ilevel" "1" "max_ilevel" "1" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "2" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "243" { "name" "Duel Medal Silver" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Duel_Medal_Silver" "item_description" "#TF_Duel_Medal_Silver_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/dueling_medal_silver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/dueling_medal.mdl" "min_ilevel" "25" "max_ilevel" "25" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "1" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "244" { "name" "Duel Medal Gold" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Duel_Medal_Gold" "item_description" "#TF_Duel_Medal_Gold_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/dueling_medal_gold" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/dueling_medal.mdl" "min_ilevel" "50" "max_ilevel" "50" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "0" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "245" { "name" "Duel Medal Plat" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Duel_Medal_Plat" "item_description" "#TF_Duel_Medal_Plat_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/dueling_medal_platinum" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/dueling_medal.mdl" "min_ilevel" "75" "max_ilevel" "75" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "3" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "246" { "name" "Pugilist's Protector" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyPugilistProtector" "item_description" "#TF_HeavyPugilistProtector_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/pugilist_protector" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/pugilist_protector.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "247" { "name" "Old Guadalajara" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroFiestaSombrero" "item_description" "#TF_PyroFiestaSombrero_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/fiesta_sombrero" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/fiesta_sombrero.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "248" { "name" "Napper's Respite" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroBeanie" "item_description" "#TF_PyroBeanie_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_beanie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_beanie.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "249" { "name" "Bombing Run" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutBombingRun" "item_description" "#TF_ScoutBombingRun_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/pilot_protector" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/pilot_protector.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "250" { "name" "Chieftain's Challenge" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoldierChiefRocketeer" "item_description" "#TF_SoldierChiefRocketeer_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/chief_rocketeer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/chief_rocketeer.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "251" { "name" "Stout Shako" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoldierShako" "item_description" "#TF_SoldierShako_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_shako" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_shako.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "252" { "name" "Dr's Dapper Topper" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Seuss" "item_description" "#TF_Seuss_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/dappertopper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/dappertopper.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "253" { "name" "Handyman's Handle" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroPlunger" "item_description" "#TF_PyroPlunger_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_plunger" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_plunger.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "254" { "name" "Hard Counter" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyUmbrella" "item_description" "#TF_HeavyUmbrella_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_umbrella" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_umbrella.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_umbrella_pickup.wav" "drop_sound" "ui/item_umbrella_pickup.wav" } "255" { "name" "Sober Stuntman" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemoStuntHelmet" "item_description" "#TF_DemoStuntHelmet_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/stunt_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/stunt_helmet.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "259" { "name" "Carouser's Capotain" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemoInquisitor" "item_description" "#TF_DemoInquisitor_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/inquisitor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/inquisitor.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "260" { "name" "Wiki Cap" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_WikiCap" "item_description" "#TF_WikiCap_Desc" "item_slot" "head" "image_inventory" "backpack/player/items/all_class/wikicap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/wikicap.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "261" { "name" "Mann Co. Cap" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "paintable" "1" "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_MannCoCap" "item_description" "#TF_MannCoCap_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_manncap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_cap.mdl" "sniper" "models/player/items/sniper/sniper_cap.mdl" "soldier" "models/player/items/soldier/soldier_cap.mdl" "demoman" "models/player/items/demo/demo_cap.mdl" "medic" "models/player/items/medic/medic_cap.mdl" "heavy" "models/player/items/heavy/heavy_cap.mdl" "spy" "models/player/items/spy/spy_cap.mdl" "engineer" "models/player/items/engineer/engineer_cap.mdl" "pyro" "models/player/items/pyro/pyro_cap.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "262" { "name" "Polycount Pin" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Polycount_Pin" "item_description" "#TF_Polycount_Pin_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/polypack_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/polypack_badge.mdl" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "263" { "name" "Ellis Hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_EllisHat" "item_description" "#TF_EllisHat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_ellis" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_ellis.mdl" "sniper" "models/player/items/sniper/sniper_ellis.mdl" "soldier" "models/player/items/soldier/soldier_ellis.mdl" "demoman" "models/player/items/demo/demo_ellis.mdl" "medic" "models/player/items/medic/medic_ellis.mdl" "heavy" "models/player/items/heavy/heavy_ellis.mdl" "spy" "models/player/items/spy/spy_ellis.mdl" "engineer" "models/player/items/engineer/engineer_ellis.mdl" "pyro" "models/player/items/pyro/pyro_ellis.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "264" { "name" "Frying Pan" "item_class" "tf_weapon_shovel" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "fryingpan" "item_iconname" "fryingpan" "show_in_armory" "1" "item_type_name" "#TF_Weapon_FryingPan" "item_name" "#TF_Unique_FryingPan" "item_slot" "melee" "image_inventory" "backpack/player/items/all_class/all_pan" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_frying_pan/c_frying_pan.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "soldier" "1" "demoman" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "visuals" { "sound_melee_hit" "FryingPan.HitFlesh" "sound_melee_hit_world" "FryingPan.HitWorld" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "265" { "name" "Stickybomb Jumper" "item_class" "tf_weapon_pipebomblauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#Tf_Weapon_Pipebomblauncher" "item_name" "#TF_Weapon_StickyBomb_Jump" "item_description" "#TF_Weapon_StickyBomb_Jump_Desc" "item_slot" "primary" "item_quality" "unique" "baseitem" "0" "min_ilevel" "1" "max_ilevel" "1" "propername" "1" "image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "visuals" { "skin" "0" } "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0" } "no self blast dmg" { "attribute_class" "no_self_blast_dmg" "value" "1" } "maxammo secondary increased" { "attribute_class" "mult_maxammo_secondary" "value" "3.0" } "dmg taken from blast increased" { "attribute_class" "mult_dmgtaken_from_explosions" "value" "2" } "dmg taken from bullets increased" { "attribute_class" "mult_dmgtaken_from_bullets" "value" "2" } "dmg taken from fire increased" { "attribute_class" "mult_dmgtaken_from_fire" "value" "2" } } } "266" { "name" "The Horseless Headless Horseman's Headtaker" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Axe" "item_name" "#TF_HalloweenBoss_Axe" "item_description" "#TF_HalloweenBoss_Axe_Desc" "item_slot" "melee" "anim_slot" "item1" "item_quality" "rarity4" "item_logname" "headtaker" "item_iconname" "headtaker" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_headtaker/c_headtaker" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_headtaker/c_headtaker.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-25" } "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "267" { "name" "Haunted Metal Scrap" "item_class" "craft_item" "craft_class" "craft_bar" "craft_material_type" "craft_bar" "capabilities" { "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#TF_Haunted_Metal" "item_description" "#TF_Haunted_Metal_Desc" "image_inventory" "backpack/crafting/haunted_metal" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "rarity4" "min_ilevel" "4" "max_ilevel" "4" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "268" { "name" "Halloween Mask - Scout" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Scout" "item_description" "#TF_Halloween_Mask_Scout_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_scout.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_scout" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "269" { "name" "Halloween Mask - Sniper" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Sniper" "item_description" "#TF_Halloween_Mask_Sniper_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_sniper.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "270" { "name" "Halloween Mask - Soldier" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Soldier" "item_description" "#TF_Halloween_Mask_Soldier_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_soldier.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "271" { "name" "Halloween Mask - Demoman" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Demoman" "item_description" "#TF_Halloween_Mask_Demoman_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_demo.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "272" { "name" "Halloween Mask - Medic" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Medic" "item_description" "#TF_Halloween_Mask_Medic_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_medic.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_medic" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "273" { "name" "Halloween Mask - Heavy" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Heavy" "item_description" "#TF_Halloween_Mask_Heavy_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_heavy.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "274" { "name" "Halloween Mask - Spy" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Spy" "item_description" "#TF_Halloween_Mask_Spy_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_spy.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_spy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "275" { "name" "Halloween Mask - Engineer" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Engineer" "item_description" "#TF_Halloween_Mask_Engineer_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_engineer.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "276" { "name" "Halloween Mask - Pyro" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Pyro" "item_description" "#TF_Halloween_Mask_Pyro_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_pyro.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "277" { "name" "Halloween Mask - Saxton Hale" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_SaxtonHale" "item_description" "#TF_Halloween_Mask_SaxtonHale_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/halloween_bag_saxton.mdl" "image_inventory" "backpack/player/items/all_class/halloween_bag_saxton" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "278" { "name" "Horseless Headless Horseman's Head" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Head" "item_description" "#TF_Halloween_Head_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/pumkin_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/pumkin_hat.mdl" "drop_type" "none" "holiday_restriction" "halloween" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_default_pickup.wav" "drop_sound" "ui/item_default_drop.wav" } "279" { "name" "Ghastly Gibus 2010" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "paintable" "1" "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Domination_Hat_2010" "item_description" "#TF_Domination_Hat_2010_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_domination" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/all_domination.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } "halloween item" { "attribute_class" "halloween_item" "value" "2010" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "280" { "name" "Halloween Noise Maker - Black Cat" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_BlackCat" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_cat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.BlackCat" } "mouse_pressed_sound" "Halloween.BlackCat" "drop_sound" "ui/item_metal_scrap_drop.wav" } "281" { "name" "Halloween Noise Maker - Gremlin" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Gremlin" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_gremlin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Gremlin" } "mouse_pressed_sound" "Halloween.Gremlin" "drop_sound" "ui/item_metal_scrap_drop.wav" } "282" { "name" "Halloween Noise Maker - Werewolf" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Werewolf" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_wolf" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Werewolf" } "mouse_pressed_sound" "Halloween.Werewolf" "drop_sound" "ui/item_metal_scrap_drop.wav" } "283" { "name" "Halloween Noise Maker - Witch" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Witch" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_witch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Witch" } "mouse_pressed_sound" "Halloween.Witch" "drop_sound" "ui/item_metal_scrap_drop.wav" } "284" { "name" "Halloween Noise Maker - Banshee" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Banshee" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_banshee" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Banshee" } "mouse_pressed_sound" "Halloween.Banshee" "drop_sound" "ui/item_metal_scrap_drop.wav" } "286" { "name" "Halloween Noise Maker - Crazy Laugh" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_CrazyLaugh" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_laugh" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.CrazyLaugh" } "mouse_pressed_sound" "Halloween.CrazyLaugh" "drop_sound" "ui/item_metal_scrap_drop.wav" } "287" { "name" "Spine-Chilling Skull" "hidden" "0" "item_class" "tf_wearable" "craft_class" "haunted_hat" "craft_material_type" "haunted_hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Skullcap" "item_description" "#TF_Halloween_Skullcap_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/skull" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/skull.mdl" "drop_type" "drop" "set_sequence_to_class" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2010" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "288" { "name" "Halloween Noise Maker - Stabby" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Stabby" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_stabby" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Stabby" } "mouse_pressed_sound" "Halloween.Stabby" "drop_sound" "ui/item_metal_scrap_drop.wav" } "289" { "name" "Voodoo Juju" "hidden" "0" "item_class" "tf_wearable" "craft_class" "haunted_hat" "craft_material_type" "haunted_hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Voodoo" "item_description" "#TF_Halloween_Voodoo_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/voodoojuju_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/voodoojuju_hat.mdl" "drop_type" "drop" "set_sequence_to_class" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2010" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "290" { "name" "Cadaver's Cranium" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Cadavers_Cranium" "item_description" "#TF_Cadavers_Cranium_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/heavy/cadavers_cranium" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/cadavers_cranium.mdl" "drop_type" "none" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "291" { "name" "Horrific Headsplitter" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Horrific_Headsplitter" "item_description" "#TF_Horrific_Headsplitter_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/headsplitter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/headsplitter.mdl" "drop_type" "none" "set_sequence_to_class" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "292" { "name" "Poker Visor" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_TTG_PokerVisor" "item_description" "#TF_TTG_PokerVisor_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "image_inventory" "backpack/player/items/heavy/ttg_visor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/ttg_visor.mdl" "drop_type" "none" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "294" { "name" "TTG Max Pistol - Poker Night" "item_class" "tf_weapon_pistol" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "0" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_TTG_MaxGun" "item_description" "#TF_TTG_MaxGun_Desc" "item_slot" "secondary" "item_logname" "maxgun" "item_iconname" "maxgun" "image_inventory" "backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl" "model_world" "models/weapons/w_models/w_ttg_max_gun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "engineer" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_vs_burning" "1" "attrib_clip" "1" "ammo_metal" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "295" { "name" "TTG Glasses" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_TTG_Glasses" "item_description" "#TF_TTG_Glasses_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/demo/ttg_glasses" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/demo/ttg_glasses.mdl" "drop_type" "none" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "296" { "name" "TTG Badge" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_TTG_Badge" "item_description" "#TF_TTG_Badge_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/ttg_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/all_class/ttg_badge.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "297" { "name" "TTG Watch" "item_class" "tf_weapon_invis" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_TTG_Watch" "item_slot" "pda2" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_ttg_watch/c_ttg_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_ttg_watch_spy.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "298" { "name" "Iron Curtain" "item_class" "tf_weapon_minigun" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Iron_Curtain" "item_slot" "primary" "item_logname" "iron_curtain" "item_iconname" "iron_curtain" "image_inventory" "backpack/weapons/c_models/c_iron_curtain/c_iron_curtain" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_iron_curtain/c_iron_curtain.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "299" { "name" "Portal 2 Pin" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Portal2_Pin" "item_description" "#TF_Portal2_Pin_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/p2_pin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/all_class/p2_pin.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } } "302" { "name" "Camera Helm" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CameraHelm" "item_description" "#TF_CameraHelm_Desc" "item_slot" "head" "image_inventory" "backpack/player/items/all_class/replay_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/replay_hat.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "303" { "name" "Berliner's Bucket Helm" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BerlinersBucketHelm" "item_description" "#TF_BerlinersBucketHelm_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/berliners_bucket_helm" "image_inventory_size_w""128" "image_inventory_size_h""82" "model_player" "models/player/items/medic/berliners_bucket_helm.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "304" { "name" "The Amputator" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "amputator" "item_iconname" "amputator" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Amputator" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_amputator/c_amputator" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_amputator/c_amputator.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "medic" "1" } "attributes" { "enables aoe heal" { "attribute_class" "enables_aoe_heal" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "3" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "attrib_medic" "1" } "visuals" { "custom_sound1" "Weapon_UberSaw.HitFlesh" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "medieval_medic" } "305" { "name" "The Crusader's Crossbow" "item_class" "tf_weapon_crossbow" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_type_name" "#TF_Weapon_Crossbow" "item_name" "#TF_CrusadersCrossbow" "item_logname" "crusaders_crossbow" "item_iconname" "crusaders_crossbow" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "15" "max_ilevel" "15" "image_inventory" "backpack/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.mdl" "attach_to_hands" "1" "used_by_classes" { "medic" "1" } "attributes" { "fires healing bolts" { "attribute_class" "fires_healing_bolts" "value" "1" } "sniper no headshots" { "attribute_class" "set_weapon_mode" "value" "1" } "maxammo primary reduced" { "attribute_class" "mult_maxammo_primary" "value" "0.25" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "medieval_medic" } "306" { "name" "Scotch Bonnet" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScotchBonnet" "item_description" "#TF_ScotchBonnet_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_scotchbonnet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_scotchbonnet.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "307" { "name" "The Ullapool Caber" "item_class" "tf_weapon_stickbomb" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_StickBomb" "item_name" "#TF_UllapoolCaber" "item_description" "#TF_UllapoolCaber_Desc" "item_logname" "ullapool_caber" "item_iconname" "ullapool_caber" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_caber/c_caber" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_caber/c_caber.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "item_set" "experts_ordnance" } "308" { "name" "The Loch-n-Load" "item_class" "tf_weapon_grenadelauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_logname" "loch_n_load" "item_iconname" "loch_n_load" "item_type_name" "#TF_Weapon_GrenadeLauncher" "item_name" "#TF_LochNLoad" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_lochnload/c_lochnload" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_lochnload/c_lochnload.mdl" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.4" } "damage bonus" { "attribute_class" "mult_dmg" "value" "1.2" } "Projectile speed increased" { "attribute_class" "mult_projectile_speed" "value" "1.25" } "blast dmg to self increased" { "attribute_class" "blast_dmg_to_self" "value" "1.25" } "sticky air burst mode" { "attribute_class" "set_detonate_mode" "value" "2" } } "item_set" "experts_ordnance" } "309" { "name" "Big Chief" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BigChief" "item_description" "#TF_BigChief_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_big_chief" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_big_chief.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "310" { "name" "Warrior's Spirit" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_WarriorsSpirit" "item_slot" "melee" "item_logname" "warrior_spirit" "item_iconname" "warrior_spirit" "image_inventory" "backpack/weapons/c_models/c_bear_claw/c_bear_claw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bear_claw/c_bear_claw.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "used_by_classes" { "heavy" "1" } "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.3" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-20" } } "visuals" { "sound_melee_miss" "Weapon_BoxingGloves.Miss" "sound_melee_hit" "Weapon_BoxingGloves.HitFlesh" "sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld" "sound_burst" "Weapon_BoxingGloves.MissCrit" "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_FISTS_VM_IDLE" } "animation" { "activity" "ACT_VM_HITLEFT" "replacement" "ACT_FISTS_VM_HITLEFT" } "animation" { "activity" "ACT_VM_HITRIGHT" "replacement" "ACT_FISTS_VM_HITRIGHT" } "animation" { "activity" "ACT_VM_SWINGHARD" "replacement" "ACT_FISTS_VM_SWINGHARD" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_FISTS_VM_DRAW" } } "mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" "item_set" "hibernating_bear" } "311" { "name" "The Buffalo Steak Sandvich" "item_class" "tf_weapon_lunchbox" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_BuffaloSteak" "item_description" "#TF_BuffaloSteak_Desc" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_buffalo_steak/c_buffalo_steak" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_buffalo_steak/c_buffalo_steak.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "heavy" "1" } "attributes" { "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } } "mouse_pressed_sound" "ui/item_sandwich_drop.wav" "drop_sound" "ui/item_sandwich_pickup.wav" "item_set" "hibernating_bear" } "312" { "name" "The Brass Beast" "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_GatlingGun" "item_slot" "primary" "item_logname" "brass_beast" "item_iconname" "brass_beast" "image_inventory" "backpack/weapons/c_models/c_gatling_gun/c_gatling_gun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_gatling_gun/c_gatling_gun.mdl" "attach_to_hands" "1" "propername" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "heavy" "1" } "visuals" { "sound_deploy" "Weapon_Gatling.Draw" "sound_reload" "Weapon_Gatling.Reload" "sound_empty" "Weapon_Gatling.ClipEmpty" "sound_double_shot" "Weapon_Gatling.Fire" "sound_special1" "Weapon_Gatling.WindUp" "sound_special2" "Weapon_Gatling.WindDown" "sound_special3" "Weapon_Gatling.Spin" "sound_burst" "Weapon_Gatling.FireCrit" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.20" } "minigun spinup time increased" { "attribute_class" "mult_minigun_spinup_time" "value" "1.5" } "aiming movespeed decreased" { "attribute_class" "mult_player_aiming_movespeed" "value" "0.4" } } "item_set" "hibernating_bear" } "313" { "name" "Magnificent Mongolian" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MagnificentMongolian" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_magnificent_mongolian" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_magnificent_mongolian.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "314" { "name" "Larrikin Robin" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_LarrikinRobin" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/larrikin_robin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/larrikin_robin.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "315" { "name" "Blighted Beak" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BlightedBeak" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/blighted_beak" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_blighted_beak.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_BlightedBeak_Style1" } "1" { "skin" "1" "name" "#TF_BlightedBeak_Style2" } } } } "316" { "name" "Pyromancer's Mask" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyromancersMask" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_pyromancers_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_pyromancers_mask.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_Pyromancer_Style1" } "1" { "skin" "1" "name" "#TF_Pyromancer_Style2" } "2" { "skin" "2" "name" "#TF_Pyromancer_Style3" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "317" { "name" "The Candy Cane" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_CandyCane" "item_logname" "candy_cane" "item_iconname" "candy_cane" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "25" "max_ilevel" "25" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_candy_cane/c_candy_cane" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_candy_cane/c_candy_cane.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "visuals_red" { "skin" "0" } "visuals_blu" { "skin" "1" } "attributes" { "drop health pack on kill" { "attribute_class" "drop_health_pack_on_kill" "value" "1" } "dmg taken from blast increased" { "attribute_class" "mult_dmgtaken_from_explosions" "value" "1.25" } } } "318" { "name" "Prancer's Pride" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PrancersPride" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/prancers_pride" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/prancers_pride.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "319" { "name" "Detective Noir" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DetectiveNoir" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_detective_noir" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_detective_noir.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "321" { "name" "Madame Dixie" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MadameDixie" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_madame_dixie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_madame_dixie.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "322" { "name" "Buckaroos Hat" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BuckaroosHat" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_buckaroos_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_buckaroos_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "323" { "name" "German Gonzila" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_GermanGonzila" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_german_gonzila" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_german_gonzila.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "324" { "name" "Flipped Trilby" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_FlippedTrilby" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/scout_flipped_trilby" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/scout_flipped_trilby.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "325" { "name" "The Boston Basher" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_BostonBasher" "item_logname" "boston_basher" "item_iconname" "boston_basher" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "25" "max_ilevel" "25" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_boston_basher/c_boston_basher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_boston_basher/c_boston_basher.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "attributes" { "bleeding duration" { "attribute_class" "bleeding_duration" "value" "5" } "hit self on miss" { "attribute_class" "hit_self_on_miss" "value" "1" } } } "326" { "name" "The Back Scratcher" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "back_scratcher" "item_iconname" "back_scratcher" "show_in_armory" "1" "item_type_name" "#TF_Weapon_GardenRake" "item_name" "#TF_BackScratcher" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_back_scratcher/c_back_scratcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_back_scratcher/c_back_scratcher.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.25" } "health from healers reduced" { "attribute_class" "mult_health_fromhealers" "value" "0.25" } "health from packs increased" { "attribute_class" "mult_health_frompacks" "value" "1.5" } } } "327" { "name" "The Claidheamohmor" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "claidheamohmor" "item_iconname" "claidheamohmor" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sword" "item_name" "#TF_Claidheamohmor" "item_description" "#TF_Claidheamohmor_Desc" "item_slot" "melee" "anim_slot" "item1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_claidheamohmor/c_claidheamohmor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_claidheamohmor/c_claidheamohmor.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "charge time increased" { "attribute_class" "mod_charge_time" "value" "0.5" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-15" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "329" { "name" "The Jag" "item_class" "tf_weapon_wrench" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Jag" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "15" "max_ilevel" "15" "propername" "1" "attach_to_hands" "1" "item_logname" "wrench_jag" "item_iconname" "wrench_jag" "image_inventory" "backpack/weapons/c_models/c_jag/c_jag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_jag/c_jag.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" "attributes" { "Construction rate increased" { "attribute_class" "mult_construction_value" "value" "1.3" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } } } "330" { "name" "Coupe D'isaster" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CoupeDisaster" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/coupe_disaster" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/coupe_disaster.mdl" "drop_type" "none" "used_by_classes" { "heavy" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "331" { "name" "Fists of Steel" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_FistsOfSteel" "item_slot" "melee" "item_logname" "steel_fists" "item_iconname" "steel_fists" "image_inventory" "backpack/weapons/c_models/c_fists_of_steel/c_fists_of_steel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "used_by_classes" { "heavy" "1" } "hide_bodygroups_deployed_only" "1" "visuals" { "hide_player_bodygroup_name" "hands" "sound_deploy" "Weapon_MetalGloves.Draw" "sound_melee_miss" "Weapon_MetalGloves.Miss" "sound_melee_hit" "Weapon_MetalGloves.HitFlesh" "sound_melee_hit_world" "Weapon_MetalGloves.HitWorld" "sound_burst" "Weapon_MetalGloves.MissCrit" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "dmg from ranged reduced" { "attribute_class" "dmg_from_ranged" "value" "0.6" } "dmg from melee increased" { "attribute_class" "dmg_from_melee" "value" "2.0" } "deploy time increased" { "attribute_class" "mult_deploy_time" "value" "1.2" } } } "332" { "name" "Treasure Hat 1" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TreasureHat_1" "item_description" "#TF_TreasureHat_1_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/player/items/all_class/treasure_hat_01" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/treasure_hat_01.mdl" "drop_type" "drop" "set_sequence_to_class" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "333" { "name" "Treasure Hat 2" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TreasureHat_2" "item_description" "#TF_TreasureHat_2_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "15" "max_ilevel" "15" "image_inventory" "backpack/player/items/all_class/treasure_hat_02" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/treasure_hat_02.mdl" "drop_type" "drop" "set_sequence_to_class" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "styles" { "0" { "model_player" "models/player/items/all_class/treasure_hat_02.mdl" "name" "#TF_TreasureHat_2" } "1" { "model_player" "models/player/items/all_class/treasure_hat_01.mdl" "name" "#TF_TreasureHat_1" } } "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "attached_particlesystem" { "system" "coin_spin" "attachment" "root" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "334" { "name" "Treasure Hat 3" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TreasureHat_3" "item_description" "#TF_TreasureHat_3_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "28" "max_ilevel" "28" "image_inventory" "backpack/player/items/all_class/treasure_hat_oct" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/treasure_hat_oct.mdl" "drop_type" "drop" "set_sequence_to_class" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "styles" { "0" { "model_player" "models/player/items/all_class/treasure_hat_oct.mdl" "name" "#TF_TreasureHat_3" } "1" { "model_player" "models/player/items/all_class/treasure_hat_02.mdl" "name" "#TF_TreasureHat_2" } "2" { "model_player" "models/player/items/all_class/treasure_hat_01.mdl" "name" "#TF_TreasureHat_1" } } "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "335" { "name" "KF Pyro Mask" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_KF_Pyro_Mask" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_tripwire_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_tripwire_mask.mdl" "used_by_classes" { "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "head" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "336" { "name" "KF Pyro Tie" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_KF_Pyro_Tie" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_tripwire_tie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_tripwire_tie.mdl" "used_by_classes" { "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "grenades" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "337" { "name" "Le Party Phantom" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PartyPhantom" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_party_phantom" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_party_phantom.mdl" "drop_type" "none" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "338" { "name" "Industrial Festivizer" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ColoredLights" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_colored_lights" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_colored_lights.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "339" { "name" "Exquisite Rack" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ExquisiteRack" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_holiday_antlers" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_holiday_antlers.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "340" { "name" "Defiant Spartan" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DefiantSpartan" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_spartan" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_spartan.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "341" { "name" "A Rather Festive Tree" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_FestiveTree" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/oh_xmas_tree" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/oh_xmas_tree.mdl" "drop_type" "drop" "set_sequence_to_class" "1" "used_by_classes" { "spy" "1" "soldier" "1" "heavy" "1" "demoman" "1" "pyro" "1" "scout" "1" "medic" "1" "sniper" "1" "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "342" { "name" "Prince Tavish's Crown" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TavishCrown" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/crown" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/crown.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "343" { "name" "Friendly Item" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HelpedNewUserHat" "item_description" "#TF_HelpedNewUserHat_Desc" "item_slot" "misc" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/player/items/all_class/professor_speks" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/professor_speks.mdl" "sniper" "models/player/items/sniper/professor_speks.mdl" "soldier" "models/player/items/soldier/professor_speks.mdl" "demoman" "models/player/items/demo/professor_speks.mdl" "medic" "models/player/items/medic/professor_speks.mdl" "heavy" "models/player/items/heavy/professor_speks.mdl" "spy" "models/player/items/spy/professor_speks.mdl" "engineer" "models/player/items/engineer/professor_speks.mdl" "pyro" "models/player/items/pyro/professor_speks.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "344" { "name" "Crocleather Slouch" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CrocLeather_Slouch" "item_description" "#TF_CrocLeather_Slouch_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/sniper_crocleather_slouch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/sniper_crocleather_slouch.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "345" { "name" "MNC Hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MNC_Hat" "item_description" "#TF_MNC_Hat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/mnc_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_mnc.mdl" "sniper" "models/player/items/sniper/sniper_mnc.mdl" "soldier" "models/player/items/soldier/soldier_mnc.mdl" "demoman" "models/player/items/demo/demo_mnc.mdl" "medic" "models/player/items/medic/medic_mnc.mdl" "heavy" "models/player/items/heavy/heavy_mnc.mdl" "spy" "models/player/items/spy/spy_mnc.mdl" "engineer" "models/player/items/engineer/engineer_mnc.mdl" "pyro" "models/player/items/pyro/pyro_mnc.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "346" { "name" "MNC Mascot Hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MNC_Mascot_Hat" "item_description" "#TF_MNC_Mascot_Hat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/scout/mnc_mascot_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/mnc_mascot_hat.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "347" { "name" "MNC Mascot Outfit" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Apparel" "item_name" "#TF_MNC_Mascot_Outfit" "item_description" "#TF_MNC_Mascot_Outfit_Desc" "item_slot" "misc" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/scout/mnc_mascot_outfit" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/mnc_mascot_outfit.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "shoes_socks" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "348" { "name" "Sharpened Volcano Fragment" "item_class" "tf_weapon_fireaxe" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RiftFireAxe" "item_name" "#TF_Unique_RiftFireAxe" "item_description" "#TF_RiftFireAxe_Desc" "item_slot" "melee" "item_logname" "lava_axe" "item_iconname" "lava_axe" "item_quality" "unique" "image_inventory" "backpack/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "0" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "Set DamageType Ignite" { "attribute_class" "set_dmgtype_ignite" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.8" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } } "349" { "name" "Sun-on-a-Stick" "item_class" "tf_weapon_bat" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RiftFireMace" "item_name" "#TF_Unique_RiftFireMace" "item_description" "#TF_RiftFireMace_Desc" "item_slot" "melee" "item_logname" "lava_bat" "item_iconname" "lava_bat" "item_quality" "unique" "image_inventory" "backpack/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "crit vs burning players" { "attribute_class" "or_crit_vs_playercond" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } } } "351" { "name" "The Detonator" "item_class" "tf_weapon_flaregun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flaregun" "item_logname" "detonator" "item_iconname" "detonator" "item_name" "#TF_Weapon_Flaregun_Detonator" "item_description" "#TF_Weapon_Flaregun_Detonator_Desc" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_detonator/c_detonator" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_detonator/c_detonator.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "0" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "hidden secondary max ammo penalty" { "attribute_class" "mult_maxammo_secondary" "value" "0.5" } "blast dmg to self increased" { "attribute_class" "blast_dmg_to_self" "value" "1.25" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_firerate" "1" "wpn_ignites" "1" "ammo_secondary" "1" } "visuals" { "sound_single_shot" "Weapon_Detonator.Fire" "sound_special1" "Weapon_Detonator.Detonate" "sound_special2" "Weapon_Detonator.DetonateWorld" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "354" { "name" "The Concheror" "item_class" "tf_weapon_buff_item" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_SoldierSashimono" "item_name" "#TF_SoldierSashimono" "item_description" "#TF_SoldierSashimono_Desc" "item_slot" "secondary" "anim_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/player/items/crafting/shogun_warpack_backpackscene" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shogun_warhorn/c_shogun_warhorn.mdl" "attach_to_hands" "1" "extra_wearable" "models/weapons/c_models/c_shogun_warpack/c_shogun_warpack.mdl" "used_by_classes" { "soldier" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "visuals" { "animation" { "activity" "ACT_ITEM1_VM_DRAW" "replacement" "ACT_ITEM2_VM_DRAW" } "animation" { "activity" "ACT_ITEM1_VM_IDLE" "replacement" "ACT_ITEM2_VM_IDLE" } "animation" { "activity" "ACT_ITEM1_VM_PRIMARYATTACK" "replacement" "ACT_ITEM2_VM_PRIMARYATTACK" } "animation" { "activity" "ACT_ITEM1_VM_SECONDARYATTACK" "replacement" "ACT_ITEM2_VM_SECONDARYATTACK" } "animation" { "activity" "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM2" } "animation" { "activity" "ACT_MP_ATTACK_STAND_SECONDARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM2_SECONDARY" } "animation" { "activity" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM2" } "animation" { "activity" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "replacement" "ACT_MP_ATTACK_STAND_ITEM2_SECONDARY" } } "attributes" { "mod soldier buff type" { "attribute_class" "set_buff_type" "value" "3" } } "mouse_pressed_sound" "ui/item_pack_pickup.wav" "drop_sound" "ui/item_pack_drop.wav" } "355" { "name" "The Fan O'War" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "warfan" "item_iconname" "warfan" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gunbai" "item_name" "#TF_Gunbai" "item_description" "#TF_Gunbai_Desc" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_shogun_warfan/c_shogun_warfan" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shogun_warfan/c_shogun_warfan.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" } "attributes" { "mark for death" { "attribute_class" "mark_for_death" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "356" { "name" "Conniver's Kunai" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Kunai" "item_name" "#TF_Kunai" "item_description" "#TF_Kunai_Desc" "item_slot" "melee" "item_quality" "unique" "propername" "0" "min_ilevel" "1" "max_ilevel" "1" "item_logname" "kunai" "item_iconname" "kunai" "image_inventory" "backpack/weapons/c_models/c_shogun_kunai/c_shogun_kunai" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_shogun_kunai/c_shogun_kunai.mdl" "used_by_classes" { "spy" "1" } "visuals" { "animation" { "activity" "ACT_VM_HITCENTER" "replacement" "ACT_MELEE_VM_HITCENTER" } "animation" { "activity" "ACT_VM_SWINGHARD" "replacement" "ACT_MELEE_VM_SWINGHARD" } } "attributes" { "sanguisuge" { "attribute_class" "sanguisuge" "value" "1" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-65" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "357" { "name" "The Half-Zatoichi" "item_class" "tf_weapon_katana" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_logname" "demokatana" "item_iconname" "demokatana" "item_type_name" "#TF_Weapon_SoldierKatana" "item_name" "#TF_SoldierKatana" "item_description" "#TF_SoldierKatana_Desc" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_shogun_katana/c_shogun_katana" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" "demoman" "1" } "model_player_per_class" { "soldier" "models/weapons/c_models/c_shogun_katana/c_shogun_katana_soldier.mdl" "demoman" "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl" } "attributes" { "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } "restore health on kill" { "attribute_class" "restore_health_on_kill" "value" "100" } "honorbound" { "attribute_class" "honorbound" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "358" { "name" "Heavy Topknot" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyTopknot" "item_description" "#TF_HeavyTopknot_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_shogun_topknot" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_shogun_topknot.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "359" { "name" "Demo Kabuto" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemoKabuto" "item_description" "#TF_DemoKabuto_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_shogun_kabuto" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_shogun_kabuto.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "demoman" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "360" { "name" "Hero's Hachimaki" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Homefront_Blindfold" "item_description" "#TF_Homefront_Blindfold_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/homefront_blindfold" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/homefront_blindfold.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "361" { "name" "Spy Oni Mask" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SpyOniMask" "item_description" "#TF_SpyOniMask_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/shogun_ninjamask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/shogun_ninjamask.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "362" { "name" "Charity Noise Maker - Bell" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "charity" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Charity_Bell" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_bell" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "custom_sound0" "Fundraiser.Bell" } "mouse_pressed_sound" "Fundraiser.Bell" "drop_sound" "ui/item_metal_scrap_drop.wav" } "363" { "name" "Medic Geisha Hair" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicGeishaHair" "item_description" "#TF_MedicGeishaHair_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/shogun_geishahair" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/shogun_geishahair.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "364" { "name" "Charity Noise Maker - Tingsha" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "charity" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Charity_Tingsha" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_gong" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "custom_sound0" "Fundraiser.Tingsha" } "mouse_pressed_sound" "Fundraiser.Tingsha" "drop_sound" "ui/item_metal_scrap_drop.wav" } "365" { "name" "Promotional Noise Maker - Koto" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Shogun" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_harp" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } } "visuals" { "custom_sound0" "Samurai.Koto" } "mouse_pressed_sound" "Samurai.Koto" "drop_sound" "ui/item_metal_scrap_drop.wav" } "377" { "name" "Hottie's Hoodie" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HottiesHoodie" "item_description" "#TF_HottiesHoodie_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/hotties_hoodie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/hotties_hoodie.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "378" { "name" "The Team Captain" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TeamCaptain" "item_description" "#TF_TeamCaptain_Desc" "item_slot" "head" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/soldier/soldier_officer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_officer.mdl" "model_player_per_class" { "heavy" "models/player/items/heavy/heavy_officer.mdl" "soldier" "models/player/items/soldier/soldier_officer.mdl" "medic" "models/player/items/medic/medic_officer.mdl" } "drop_type" "drop" "used_by_classes" { "heavy" "1" "soldier" "1" "medic" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "379" { "name" "Western Wear" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_EngineerTopHat" "item_description" "#TF_EngineerTopHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_top_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_top_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "380" { "name" "Large Luchadore" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_LargeLuchadore" "item_description" "#TF_LargeLuchadore_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/wrestling_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/wrestling_mask.mdl" "drop_type" "none" "used_by_classes" { "heavy" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "381" { "name" "Medic's Mountain Cap" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MountainCap" "item_description" "#TF_MountainCap_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/fieldcap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/fieldcap.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "382" { "name" "Big Country" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BigCountry" "item_description" "#TF_BigCountry_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/crafting/mullet_hat_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/mullet_hat.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "383" { "name" "Grimm Hatte" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_GrimmHatte" "item_description" "#TF_GrimmHatte_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/grimm_hatte" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/grimm_hatte.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "384" { "name" "Professor's Peculiarity" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ProfessorHair" "item_description" "#TF_ProfessorHair_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/crafting/professor_hair_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/professor_hair.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "386" { "name" "Teddy Roosebelt" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TeddyRoosebelt" "item_description" "#TF_TeddyRoosebelt_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/teddy_roosebelt" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/teddy_roosebelt.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "387" { "name" "Sight for Sore Eyes" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoreEyes" "item_description" "#TF_SoreEyes_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/sore_eyes" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/sore_eyes.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "388" { "name" "Private Eye" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Private_Eye" "item_description" "#TF_Private_Eye_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_private_eye" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_private_eye.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "389" { "name" "Googly Gazer" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_GooglyGazer" "item_description" "#TF_GooglyGazer_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/mad_eye" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/mad_eye.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "visuals_blu" { "styles" { "0" { "skin" "1" "name" "#TF_Gazer_Style0" } "1" { "skin" "3" "name" "#TF_Gazer_Style1" } } } "visuals_red" { "styles" { "0" { "skin" "0" "name" "#TF_Gazer_Style0" } "1" { "skin" "2" "name" "#TF_Gazer_Style1" } } } } "390" { "name" "Reggaelator" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Reggaelator" "item_description" "#TF_Reggaelator_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_dreads" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_dreads.mdl" "drop_type" "none" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "391" { "name" "Honcho's Headgear" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HonchosHeadgear" "item_description" "#TF_HonchosHeadgear_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/honchos_headgear" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/honchos_headgear.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "392" { "name" "Pocket Medic" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_PocketMedic" "item_description" "#TF_PocketMedic_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/heavy/pocket_medic" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/heavy/pocket_medic.mdl" "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "393" { "name" "Villain's Veil" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_VillainsVeil" "item_description" "#TF_VillainsVeil_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/kerch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/kerch.mdl" "drop_type" "none" "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_VillainsVeil_Style0" } "1" { "skin" "1" "name" "#TF_VillainsVeil_Style1" } "2" { "skin" "2" "name" "#TF_VillainsVeil_Style2" } } } "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "394" { "name" "Connoisseur's Cap" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Connoisseurs_Cap" "item_description" "#TF_Connoisseurs_Cap_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_chef_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_chef_hat.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "395" { "name" "Furious Fukaamigasa" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_FuriousFukaamigasa" "item_description" "#TF_FuriousFukaamigasa_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/asian_merc" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/asian_merc.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "397" { "name" "Charmer's Chapeau" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Charmers_Chapeau" "item_description" "#TF_Charmers_Chapeau_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_charmers_chapeau" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_charmers_chapeau.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "398" { "name" "Doctor's Sack" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Doctors_Sack" "item_description" "#TF_Doctors_Sack_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/icepack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/icepack.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "399" { "name" "Ol' Geezer" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Ol_Geezer" "item_description" "#TF_Ol_Geezer_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/prospector_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/prospector_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "400" { "name" "Desert Marauder" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DesertMarauder" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/desert_marauder" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/desert_marauder.mdl" "drop_type" "none" "item_set" "desert_sniper" "used_by_classes" { "sniper" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "401" { "name" "The Shahanshah" "item_class" "tf_weapon_club" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_logname" "shahanshah" "item_iconname" "shahanshah" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_Shahanshah" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_scimitar/c_scimitar" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_scimitar/c_scimitar.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "item_set" "desert_sniper" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "dmg bonus while half dead" { "attribute_class" "mult_dmg_bonus_while_half_dead" "value" "1.25" } "dmg penalty while half alive" { "attribute_class" "mult_dmg_penalty_while_half_alive" "value" "0.75" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "402" { "name" "The Bazaar Bargain" "item_class" "tf_weapon_sniperrifle_decap" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_logname" "bazaar_bargain" "item_iconname" "bazaar_bargain" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_BazaarBargain" "item_description" "#TF_BazaarBargain_Desc" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper.mdl" "attach_to_hands" "1" "visuals" { "sound_single_shot" "Weapon_Bazaar_Bargain.Single" "sound_burst" "Weapon_Bazaar_Bargain.SingleCrit" } "attributes" { "mult sniper charge penalty DISPLAY ONLY" { "attribute_class" "mult_sniper_charge_base_dummy" "value" "1.2" } } "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "desert_sniper" } "403" { "name" "Sultan's Ceremonial" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SultansCeremonial" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_sultan_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_sultan_hat.mdl" "drop_type" "drop" "item_set" "desert_demo" "used_by_classes" { "demoman" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "404" { "name" "The Persian Persuader" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sword" "item_name" "#TF_PersianPersuader" "item_description" "#TF_PersianPersuader_Desc" "item_logname" "persian_persuader" "item_iconname" "persian_persuader" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword.mdl" "attach_to_hands" "1" "anim_slot" "MELEE_ALLCLASS" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "desert_demo" "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "charge recharge rate increased" { "attribute_class" "charge_recharge_rate" "value" "2.0" } "ammo becomes health" { "attribute_class" "ammo_becomes_health" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } } "405" { "name" "Ali Baba's Wee Booties" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Boots" "item_name" "#TF_Ali_Babas_Wee_Booties" "item_slot" "secondary" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "0" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/demo/demo_booties" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_booties.mdl" "act_as_wearable" "1" "drop_type" "none" "used_by_classes" { "demoman" "1" } "attributes" { "mult charge turn control" { "attribute_class" "charge_turn_control" "value" "2" } "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } } "visuals" { "hide_player_bodygroup_name" "shoes" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "desert_demo" } "406" { "name" "The Splendid Screen" "item_class" "tf_wearable_demoshield" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shield" "item_logname" "splendid_screen" "item_iconname" "splendid_screen" "item_name" "#TF_SplendidScreen" "item_description" "#TF_SplendidScreen_Desc" "item_slot" "primary" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_persian_shield/c_persian_shield" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield.mdl" "act_as_wearable" "1" "attach_to_hands" "0" "attach_to_hands_vm_only" "1" "drop_type" "none" "used_by_classes" { "demoman" "1" } "attributes" { "no charge impact range" { "attribute_class" "no_charge_impact_range" "value" "1" } "charge impact damage increased" { "attribute_class" "charge_impact_damage" "value" "1.7" } "dmg taken from fire reduced" { "attribute_class" "mult_dmgtaken_from_fire" "value" "0.8" } "dmg taken from blast reduced" { "attribute_class" "mult_dmgtaken_from_explosions" "value" "0.85" } } "visuals" { "styles" { "0" { "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield.mdl" "name" "#TF_SplendidScreen_Style1" } "1" { "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_spike.mdl" "name" "#TF_SplendidScreen_Style2" } "2" { "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_arrow.mdl" "name" "#TF_SplendidScreen_Style3" } "3" { "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_all.mdl" "name" "#TF_SplendidScreen_Style4" } } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "item_set" "desert_demo" } "408" { "name" "Humanitarian's Hachimaki" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "armory_desc" "charity" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_CharityHat_A" "item_description" "#TF_CharityHat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/japan_hachimaki" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/japan_hachimaki.mdl" "sniper" "models/player/items/sniper/japan_hachimaki.mdl" "soldier" "models/player/items/soldier/japan_hachimaki.mdl" "demoman" "models/player/items/demo/japan_hachimaki.mdl" "medic" "models/player/items/medic/japan_hachimaki.mdl" "heavy" "models/player/items/heavy/japan_hachimaki.mdl" "spy" "models/player/items/spy/japan_hachimaki.mdl" "engineer" "models/player/items/engineer/japan_hachimaki.mdl" "pyro" "models/player/items/pyro/japan_hachimaki.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "409" { "name" "Benefactor's Kanmuri" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "armory_desc" "charity" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_CharityHat_B" "item_description" "#TF_CharityHat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/japan_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/japan_hat.mdl" "sniper" "models/player/items/sniper/japan_hat.mdl" "soldier" "models/player/items/soldier/japan_hat.mdl" "demoman" "models/player/items/demo/japan_hat.mdl" "medic" "models/player/items/medic/japan_hat.mdl" "heavy" "models/player/items/heavy/japan_hat.mdl" "spy" "models/player/items/spy/japan_hat.mdl" "engineer" "models/player/items/engineer/japan_hat.mdl" "pyro" "models/player/items/pyro/japan_hat.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "410" { "name" "Mangnanimous Monarch" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "armory_desc" "charity" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_CharityHat_C" "item_description" "#TF_CharityHat_Desc" "item_slot" "head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/japan_hat_monarch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/japan_hat_monarch.mdl" "sniper" "models/player/items/sniper/japan_hat_monarch.mdl" "soldier" "models/player/items/soldier/japan_hat_monarch.mdl" "demoman" "models/player/items/demo/japan_hat_monarch.mdl" "medic" "models/player/items/medic/japan_hat_monarch.mdl" "heavy" "models/player/items/heavy/japan_hat_monarch.mdl" "spy" "models/player/items/spy/japan_hat_monarch.mdl" "engineer" "models/player/items/engineer/japan_hat_monarch.mdl" "pyro" "models/player/items/pyro/japan_hat_monarch.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "411" { "name" "The Quick-Fix" "item_class" "tf_weapon_medigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Medigun_Prototype" "item_name" "#TF_Unique_MediGun_QuickFix" "item_description" "#TF_Unique_MediGun_QuickFix_Desc" "propername" "1" "item_slot" "secondary" "image_inventory" "backpack/weapons/c_models/c_proto_medigun/c_proto_medigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_proto_medigun/c_proto_medigun.mdl" "extra_wearable" "models/weapons/c_models/c_proto_backpack/c_proto_backpack.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "8" "max_ilevel" "8" "used_by_classes" { "medic" "1" } "attributes" { "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } "heal rate bonus" { "attribute_class" "mult_medigun_healrate" "value" "1.4" } "medigun charge is megaheal" { "attribute_class" "set_charge_type" "value" "2" } "ubercharge rate bonus" { "attribute_class" "mult_medigun_uberchargerate" "value" "1.25" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_heal" "1" "attrib_uber" "1" } "visuals" { "hide_player_bodygroup_name" "medic_backpack" } "visuals_red" { "skin" "0" "custom_particlesystem" { "system" "medicgun_beam_attrib_overheal_red" } } "visuals_blu" { "skin" "1" "custom_particlesystem" { "system" "medicgun_beam_attrib_overheal_blue" } } "item_set" "rapid_repair" "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "412" { "name" "The Overdose" "item_class" "tf_weapon_syringegun_medic" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "proto_syringe" "item_iconname" "proto_syringe" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SyringeGun_Prototype" "item_name" "#TF_Overdose" "item_description" "#TF_Overdose_Desc" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_proto_syringegun/c_proto_syringegun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_proto_syringegun/c_proto_syringegun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "medic" "1" } "attributes" { "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.9" } } "visuals" { "sound_single_shot" "Weapon_Overdose.Single" "sound_burst" "Weapon_Overdose.SingleCrit" } "visuals_red" { "skin" "0" } "visuals_blu" { "skin" "1" } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_rapid" "1" "attrib_clip" "1" "attrib_firerate" "1" "attrib_medic" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "rapid_repair" } "413" { "name" "The Solemn Vow" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "anim_slot" "MELEE_ALLCLASS" "item_logname" "solemn_vow" "item_iconname" "solemn_vow" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bust" "item_description" "#TF_SolemnVow_Desc" "item_name" "#TF_SolemnVow" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "medic" "1" } "attributes" { "mod see enemy health" { "attribute_class" "see_enemy_health" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "attrib_medic" "1" } "visuals" { "custom_sound1" "Weapon_UberSaw.HitFlesh" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "rapid_repair" } "414" { "name" "The Liberty Launcher" "item_class" "tf_weapon_rocketlauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_LibertyLauncher" "item_slot" "primary" "item_quality" "unique" "item_logname" "liberty_launcher" "item_iconname" "liberty_launcher" "propername" "1" "min_ilevel" "25" "max_ilevel" "25" "image_inventory" "backpack/weapons/c_models/c_liberty_launcher/c_liberty_launcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "airborne_armaments" "attributes" { "Projectile speed increased" { "attribute_class" "mult_projectile_speed" "value" "1.4" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.75" } } "visuals" { "sound_single_shot" "Weapon_Liberty_Launcher.Single" "sound_burst" "Weapon_Liberty_Launcher.SingleCrit" } } "415" { "name" "The Reserve Shooter" "item_class" "tf_weapon_shotgun_soldier" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_ReserveShooter" "item_slot" "secondary" "item_logname" "reserve_shooter" "item_iconname" "reserve_shooter" "show_in_armory" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_reserve_shooter/c_reserve_shooter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "visuals" { "sound_deploy" "Weapon_Reserve_Shooter.Draw" "sound_single_shot" "Weapon_Reserve_Shooter.Single" "sound_empty" "Weapon_Reserve_Shooter.Empty" "sound_reload" "Weapon_Reserve_Shooter.WorldReload" "sound_special1" "Weapon_Reserve_Shooter.Pump" "sound_burst" "Weapon_Reserve_Shooter.SingleCrit" } "attributes" { "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.5" } "mod mini-crit airborne deploy" { "attribute_class" "mini_crit_airborne_deploy" "value" "3" } "deploy time decreased" { "attribute_class" "mult_deploy_time" "value" "0.85" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "airborne_armaments" } "416" { "name" "The Market Gardener" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Shovel" "item_name" "#TF_MarketGardener" "item_logname" "market_gardener" "item_iconname" "market_gardener" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_market_gardener/c_market_gardener" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_market_gardener/c_market_gardener.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "mod crit while airborne" { "attribute_class" "crit_while_airborne" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "visuals" { "sound_melee_miss" "Weapon_PickAxe.Swing" "sound_melee_hit" "Weapon_PickAxe.HitFlesh" "sound_melee_burst" "Weapon_PickAxe.SwingCrit" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "airborne_armaments" } "417" { "name" "Jumper's Jeepcap" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_JumpersJeepcap" "item_description" "#TF_JumpersJeepcap_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_jeepcap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_jeepcap.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "airborne_armaments" } "420" { "name" "Potato Hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PotatoHat" "item_description" "#TF_PotatoHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/hardhat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hardhat.mdl" "sniper" "models/player/items/sniper/hardhat.mdl" "soldier" "models/player/items/soldier/hardhat.mdl" "demoman" "models/player/items/demo/hardhat.mdl" "medic" "models/player/items/medic/hardhat.mdl" "heavy" "models/player/items/heavy/hardhat.mdl" "spy" "models/player/items/spy/hardhat.mdl" "engineer" "models/player/items/engineer/hardhat.mdl" "pyro" "models/player/items/pyro/hardhat.mdl" } "drop_type" "drop" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "visuals_red" { "styles" { "0" { "skin" "0" "name" "#TF_PotatoHatStyle_Classified" } "1" { "skin" "2" "name" "#TF_PotatoHatStyle_Logo" } } } "visuals_blu" { "styles" { "0" { "skin" "1" "name" "#TF_PotatoHatStyle_Classified" } "1" { "skin" "3" "name" "#TF_PotatoHatStyle_Logo" } } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "422" { "name" "Resurrection Associate Pin" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Resurrection_Associate_Pin" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/p2_pin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "13" "max_ilevel" "13" "model_player" "models/player/items/all_class/p2_pin.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } } "423" { "name" "Saxxy" "item_class" "saxxy" "capabilities" { "nameable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Symbol" "item_name" "#TF_Saxxy" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "propername" "1" "attach_to_hands" "1" "item_logname" "saxxy" "item_iconname" "saxxy" "image_inventory" "backpack/weapons/c_models/c_saxxy/c_saxxy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_saxxy/c_saxxy.mdl" "anim_slot" "MELEE_ALLCLASS" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "turn to gold" { "attribute_class" "set_turn_to_gold" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" "ammo_metal" "1" "only_on_wrench" "1" } "visuals" { "sound_melee_hit_world" "Saxxy.HitWorld" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "424" { "name" "Tomislav" "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Tomislav" "item_slot" "primary" "item_logname" "tomislav" "item_iconname" "tomislav" "image_inventory" "backpack/weapons/c_models/c_tomislav/c_tomislav" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_tomislav/c_tomislav.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "heavy" "1" } "visuals" { "sound_deploy" "Weapon_Gatling.Draw" "sound_reload" "Weapon_Gatling.Reload" "sound_empty" "Weapon_Tomislav.WindDown" "sound_double_shot" "Weapon_Tomislav.Fire" "sound_burst" "Weapon_Tomislav.FireCrit" "sound_special1" "Weapon_Tomislav.WindUp" "sound_special2" "Weapon_Tomislav.WindDown" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "minigun spinup time decreased" { "attribute_class" "mult_minigun_spinup_time" "value" "0.6" } "minigun no spin sounds" { "attribute_class" "minigun_no_spin_sounds" "value" "1" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } } "item_set" "black_market" } "425" { "name" "The Family Business" "item_class" "tf_weapon_shotgun_heavy" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_type_name" "#TF_Weapon_Shotgun" "item_logname" "family_business" "item_iconname" "family_business" "item_name" "#TF_RussianRiot" "item_slot" "secondary" "show_in_armory" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_russian_riot/c_russian_riot" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_russian_riot/c_russian_riot.mdl" "attach_to_hands" "1" "used_by_classes" { "heavy" "1" } "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0.85" } "clip size bonus" { "attribute_class" "mult_clipsize" "value" "1.4" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "black_market" } "426" { "name" "The Eviction Notice" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_EvictionNotice" "item_slot" "melee" "item_logname" "eviction_notice" "item_iconname" "eviction_notice" "image_inventory" "backpack/weapons/c_models/c_eviction_notice/c_eviction_notice" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_eviction_notice/c_eviction_notice.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "used_by_classes" { "heavy" "1" } "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0.4" } "fire rate bonus" { "attribute_class" "mult_postfiredelay" "value" "0.5" } } "visuals" { "sound_melee_miss" "EvictionNotice.Swing" "sound_melee_hit" "EvictionNotice.Impact" "sound_melee_hit_world" "EvictionNotice.HitWorld" "sound_melee_burst" "EvictionNotice.ImpactCrit" "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_FISTS_VM_IDLE" } "animation" { "activity" "ACT_VM_HITLEFT" "replacement" "ACT_FISTS_VM_HITLEFT" } "animation" { "activity" "ACT_VM_HITRIGHT" "replacement" "ACT_FISTS_VM_HITRIGHT" } "animation" { "activity" "ACT_VM_SWINGHARD" "replacement" "ACT_FISTS_VM_SWINGHARD" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_FISTS_VM_DRAW" } } "mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" "item_set" "black_market" } "427" { "name" "Capone's Capper" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CaponesCapper" "item_description" "#TF_CaponesCapper_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/capones_capper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/capones_capper.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "item_set" "black_market" } "429" { "name" "Moustachium Bar" "item_class" "craft_item" "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#TF_SpaceChem_MoustachiumBar" "item_description" "#TF_SpaceChem_MoustachiumBar_Desc" "image_inventory" "backpack/crafting/moustachium" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "430" { "name" "SpaceChem Fishcake Fragment" "item_class" "craft_item" "show_in_armory" "1" "item_type_name" "#TF_SpaceChem_FishcakeFragmentType" "item_name" "#TF_SpaceChem_FishcakeFragment" "item_description" "#TF_SpaceChem_FishcakeFragment_Desc" "image_inventory" "backpack/crafting/fish" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "431" { "name" "SpaceChem Pin Fragment" "item_class" "craft_item" "show_in_armory" "1" "item_type_name" "#TF_SpaceChem_PinFragmentType" "item_name" "#TF_SpaceChem_PinFragment" "image_inventory" "backpack/crafting/spacechem_token_01" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "432" { "name" "SpaceChem Pin" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_SpaceChem_Pin" "item_description" "#TF_SpaceChem_Pin_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/all_class/spacechem_pin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/all_class/spacechem_pin.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } } "433" { "name" "Fishcake" "item_class" "tf_weapon_lunchbox" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_SpaceChem_Fishcake_Type" "item_name" "#TF_SpaceChem_Fishcake" "item_description" "#TF_SpaceChem_Fishcake_Desc" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_fishcake/c_fishcake" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_fishcake/c_fishcake.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "heavy" "1" } "allowed_attributes" { "all_items" "1" } "attributes" { "lunchbox adds maxhealth bonus" { "attribute_class" "set_weapon_mode" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_sandwich_drop.wav" "drop_sound" "ui/item_sandwich_pickup.wav" } "434" { "name" "Bucket Hat" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BucketHat" "item_description" "#TF_BucketHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/bucket" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/bucket.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "435" { "name" "Traffic Cone" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TrafficCone" "item_description" "#TF_TrafficCone_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/traffic_cone" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/traffic_cone.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "pyro" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "436" { "name" "Polish War Babushka" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PolishWarBabushka" "item_description" "#TF_PolishWarBabushka_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/mbsf_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/mbsf_engineer.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "engineer" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "437" { "name" "Janissary Hat" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_JanissaryHat" "item_description" "#TF_JanissaryHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/mbsf_spy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/mbsf_spy.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "spy" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "438" { "name" "Replay Taunt" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "usable" "1" } "show_in_armory" "1" "armory_desc" "action tauntenabler" "item_type_name" "#TF_TauntEnabler" "item_name" "#TF_TauntEnabler_Replay" "item_description" "#TF_TauntEnabler_Replay_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/all_class/taunt_replay" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "animation" { "activity" "taunt_concept" "replacement" "TLK_TAUNT_REPLAY" } } } "444" { "name" "The Mantreads" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Boots" "item_logname" "mantreads" "item_iconname" "mantreads" "item_name" "#TF_Mantreads" "item_slot" "secondary" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/soldier/tankerboots" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/tankerboots.mdl" "act_as_wearable" "1" "used_by_classes" { "soldier" "1" } "attributes" { "damage force reduction" { "attribute_class" "damage_force_reduction" "value" "0.25" } "boots falling stomp" { "attribute_class" "boots_falling_stomp" "value" "1" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "general_suit" } "445" { "name" "Armored Authority" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ArmoredAuthority" "item_description" "#TF_ArmoredAuthority_Desc" "item_slot" "head" "item_quality" "unique" "propername" "0" "image_inventory" "backpack/player/items/soldier/armored_authority" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/armored_authority.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "general_suit" } "446" { "name" "Fancy Dress Uniform" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Uniform" "item_name" "#TF_FancyDressUniform" "item_description" "#TF_FancyDressUniform_Desc" "item_slot" "misc" "item_quality" "unique" "propername" "0" "image_inventory" "backpack/player/items/soldier/fdu" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/fdu.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "general_suit" } "447" { "name" "The Disciplinary Action" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Riding_Crop" "item_name" "#TF_DisciplinaryAction" "item_logname" "disciplinary_action" "item_iconname" "disciplinary_action" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_riding_crop/c_riding_crop" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_riding_crop/c_riding_crop.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } "speed buff ally" { "attribute_class" "speed_buff_ally" "value" "1" } "melee range multiplier" { "attribute_class" "melee_range_multiplier" "value" "1.7" } "melee bounds multiplier" { "attribute_class" "melee_bounds_multiplier" "value" "1.55" } } "visuals" { "sound_melee_miss" "DisciplineDevice.Swing" "sound_melee_hit" "DisciplineDevice.Impact" "sound_melee_hit_world" "DisciplineDevice.HitWorld" "sound_melee_burst" "DisciplineDevice.ImpactCrit" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "general_suit" } "448" { "name" "The Soda Popper" "item_class" "tf_weapon_soda_popper" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_SodaPopper" "item_description" "#TF_SodaPopper_Desc" "item_logname" "soda_popper" "item_iconname" "soda_popper" "item_slot" "primary" "anim_slot" "item2" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_soda_popper/c_soda_popper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_soda_popper/c_soda_popper.mdl" "attach_to_hands" "1" "used_by_classes" { "scout" "1" } "attributes" { "Reload time decreased" { "attribute_class" "mult_reload_time" "value" "0.75" } "fire rate bonus" { "attribute_class" "mult_postfiredelay" "value" "0.5" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.4" } "scattergun no reload single" { "attribute_class" "set_scattergun_no_reload_single" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "visuals" { "animation" { "activity" "ACT_VM_IDLE" "replacement" "ACT_ITEM2_VM_IDLE" } "animation" { "activity" "ACT_VM_DRAW" "replacement" "ACT_ITEM2_VM_DRAW" } "animation" { "activity" "ACT_VM_HOLSTER" "replacement" "ACT_ITEM2_VM_HOLSTER" } "animation" { "activity" "ACT_VM_PULLBACK" "replacement" "ACT_ITEM2_VM_PULLBACK" } "animation" { "activity" "ACT_VM_PRIMARYATTACK" "replacement" "ACT_ITEM2_VM_PRIMARYATTACK" } "animation" { "activity" "ACT_VM_SECONDARYATTACK" "replacement" "ACT_ITEM2_VM_SECONDARYATTACK" } "animation" { "activity" "ACT_VM_RELOAD" "replacement" "ACT_ITEM2_VM_RELOAD" } "animation" { "activity" "ACT_VM_DRYFIRE" "replacement" "ACT_ITEM2_VM_DRYFIRE" } "animation" { "activity" "ACT_VM_IDLE_TO_LOWERED" "replacement" "ACT_ITEM2_VM_IDLE_TO_LOWERED" } "animation" { "activity" "ACT_VM_IDLE_LOWERED" "replacement" "ACT_ITEM2_VM_IDLE_LOWERED" } "animation" { "activity" "ACT_VM_LOWERED_TO_IDLE" "replacement" "ACT_ITEM2_VM_LOWERED_TO_IDLE" } "sound_single_shot" "Weapon_Soda_Popper.Single" "sound_burst" "Weapon_Soda_Popper.SingleCrit" "muzzle_flash" "muzzle_bignasty" "tracer_effect" "bullet_bignasty_tracer01" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "bonk_fan" } "449" { "name" "The Winger" "item_class" "tf_weapon_handgun_scout_secondary" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_type_name" "#TF_Weapon_Pistol" "item_logname" "the_winger" "item_iconname" "the_winger" "item_name" "#TF_Winger" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "15" "max_ilevel" "15" "attach_to_hands" "1" "propername" "1" "image_inventory" "backpack/weapons/c_models/c_winger_pistol/c_winger_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_winger_pistol/c_winger_pistol.mdl" "model_world" "models/weapons/c_models/c_winger_pistol/c_winger_pistol_3rd.mdl" "used_by_classes" { "scout" "1" } "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.15" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.4" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "bonk_fan" } "450" { "name" "The Atomizer" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_type_name" "#TF_Weapon_Bat" "item_logname" "atomizer" "item_iconname" "atomizer" "item_name" "#TF_Atomizer" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/weapons/c_models/c_bonk_bat/c_bonk_bat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_bonk_bat/c_bonk_bat.mdl" "used_by_classes" { "scout" "1" } "visuals_red" { "skin" "0" } "visuals_blu" { "skin" "1" } "attributes" { "air dash count" { "attribute_class" "air_dash_count" "value" "1" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.3" } "dmg penalty vs players" { "attribute_class" "mult_dmg_vs_players" "value" "0.8" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "bonk_fan" } "451" { "name" "Bonk Boy" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BonkBoy" "item_description" "#TF_BonkBoy_Desc" "item_slot" "head" "item_quality" "unique" "propername" "0" "image_inventory" "backpack/player/items/scout/bonk_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/bonk_mask.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "bonk_fan" } "452" { "name" "Three-Rune Blade" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sword" "item_name" "#TF_ScoutSword" "item_description" "#TF_ScoutSword_Desc" "item_logname" "scout_sword" "item_iconname" "scout_sword" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_scout_sword/c_scout_sword" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_scout_sword/c_scout_sword.mdl" "used_by_classes" { "scout" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "bleeding duration" { "attribute_class" "bleeding_duration" "value" "5" } "hit self on miss" { "attribute_class" "hit_self_on_miss" "value" "1" } } } "453" { "name" "Hero's Tail" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutHair" "item_description" "#TF_ScoutHair_Desc" "item_slot" "head" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/crafting/scout_hair_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/scout_hair.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "454" { "name" "Sign of the Wolf's School" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Medallion" "item_name" "#TF_ScoutMedallion" "item_description" "#TF_ScoutMedallion_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/scout/scout_medallion" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/scout/scout_medallion.mdl" "min_ilevel" "20" "max_ilevel" "20" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "dogtags" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "457" { "name" "The Postal Pummeler" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_modify_socket" "1" "can_gift_wrap" "1" } "item_logname" "mailbox" "item_iconname" "mailbox" "show_in_armory" "1" "item_name" "#TF_Mailbox" "item_type_name" "#TF_Weapon_Mailbox" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_mailbox/c_mailbox" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_mailbox/c_mailbox.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "crit vs burning players" { "attribute_class" "or_crit_vs_playercond" "value" "1" } "dmg penalty vs nonburning" { "attribute_class" "mult_dmg_vs_nonburning" "value" "0.5" } "no crit vs nonburning" { "attribute_class" "set_nocrit_vs_nonburning" "value" "1" } } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "459" { "name" "Cosa Nostra Cap" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CosaNostraCap" "item_description" "#TF_CosaNostraCap_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_gang_cap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_gang_cap.mdl" "drop_type" "drop" "item_set" "gangland_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "460" { "name" "The Enforcer" "item_class" "tf_weapon_revolver" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_Enforcer" "item_slot" "secondary" "item_quality" "unique" "propername" "1" "item_logname" "enforcer" "item_iconname" "enforcer" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_snub_nose/c_snub_nose" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_snub_nose/c_snub_nose.mdl" "attach_to_hands" "1" "item_set" "gangland_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "attributes" { "mult cloak rate" { "attribute_class" "mult_cloak_rate" "value" "0.5" } "damage bonus" { "attribute_class" "mult_dmg" "value" "1.2" } } "visuals" { "sound_single_shot" "Weapon_Enforcer.Single" "sound_burst" "Weapon_Enforcer.SingleCrit" } } "461" { "name" "The Big Earner" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_BigEarner" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "item_logname" "big_earner" "item_iconname" "big_earner" "image_inventory" "backpack/weapons/c_models/c_switchblade/c_switchblade" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_switchblade/c_switchblade.mdl" "item_set" "gangland_spy" "used_by_classes" { "spy" "1" } "attributes" { "add cloak on kill" { "attribute_class" "add_cloak_on_kill" "value" "30" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-25" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "462" { "name" "The Made Man" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Rose" "item_name" "#TF_MadeMan" "item_description" "#TF_MadeMan_Desc" "item_slot" "misc" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/spy/spy_rose" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_rose.mdl" "drop_type" "none" "item_set" "gangland_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "463" { "name" "Laugh Taunt" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "usable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "action tauntenabler" "item_type_name" "#TF_TauntEnabler" "item_name" "#TF_TauntEnabler_Laugh" "item_description" "#TF_TauntEnabler_Laugh_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/all_class/all_laugh_taunt" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "animation" { "activity" "taunt_concept" "replacement" "TLK_TAUNT_LAUGH" "sequence" "taunt_laugh" } } } "465" { "name" "Conjurer's Cowl" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ConjurersCowl" "item_description" "#TF_ConjurersCowl_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_hood" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_hood.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "demoman" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "466" { "name" "The Maul" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "the_maul" "item_iconname" "the_maul" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SledgeHammer" "item_name" "#TF_RFAHammer" "item_description" "#TF_RFAHammer_Desc" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_rfa_hammer/c_rfa_hammer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rfa_hammer/c_rfa_hammer.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "pyro" "1" } "attributes" { "dmg bonus vs buildings" { "attribute_class" "mult_dmg_vs_buildings" "value" "2.0" } "dmg penalty vs players" { "attribute_class" "mult_dmg_vs_players" "value" "0.75" } "damage applies to sappers" { "attribute_class" "set_dmg_apply_to_sapper" "value" "1" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "467" { "name" "Medic MtG Hat" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicMtGHat" "item_description" "#TF_MedicMtGHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_mtg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_mtg.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "medic" "1" } "visuals" { "hide_player_bodygroup_name" "hat" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "468" { "name" "Scout MtG Hat" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutMtGHat" "item_description" "#TF_ScoutMtGHat_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/scout_mtg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/scout_mtg.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "470" { "name" "Lo-Fi Longwave" "hidden" "0" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TowerHardhat" "item_description" "#TF_TowerHardhat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hardhat_tower" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hardhat_tower.mdl" "sniper" "models/player/items/sniper/hardhat_tower.mdl" "soldier" "models/player/items/soldier/hardhat_tower.mdl" "demoman" "models/player/items/demo/hardhat_tower.mdl" "medic" "models/player/items/medic/hardhat_tower.mdl" "heavy" "models/player/items/heavy/hardhat_tower.mdl" "spy" "models/player/items/spy/hardhat_tower.mdl" "engineer" "models/player/items/engineer/hardhat_tower.mdl" "pyro" "models/player/items/pyro/hardhat_tower.mdl" } "drop_type" "drop" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "471" { "name" "Loyalty Reward" "hidden" "0" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_LoyaltyReward" "item_description" "#TF_LoyaltyReward_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/veteran_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/veteran_hat.mdl" "sniper" "models/player/items/sniper/veteran_hat.mdl" "soldier" "models/player/items/soldier/veteran_hat.mdl" "demoman" "models/player/items/demo/veteran_hat.mdl" "medic" "models/player/items/medic/veteran_hat.mdl" "heavy" "models/player/items/heavy/veteran_hat.mdl" "spy" "models/player/items/spy/veteran_hat.mdl" "engineer" "models/player/items/engineer/veteran_hat.mdl" "pyro" "models/player/items/pyro/veteran_hat.mdl" } "drop_type" "drop" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "472" { "name" "Free Trial Premium Upgrade" "item_class" "upgrade" "item_type_name" "#TF_MapToken" "item_name" "#TF_Trial_UpgradeItem" "show_in_armory" "0" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" } "473" { "name" "Spiral Sallet" "hidden" "0" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SpiralSallet" "item_description" "#TF_SpiralSallet_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_spiral" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_spiral.mdl" "drop_type" "drop" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "soldier" "1" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "477" { "name" "Meet the Medic Heroic Taunt" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "usable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "action tauntenabler" "item_type_name" "#TF_TauntEnabler" "item_name" "#TF_TauntEnabler_MedicHeroicPose" "item_description" "#TF_TauntEnabler_MedicHeroicPose_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/medic/medic_heroic_taunt" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "medic" "1" } "visuals" { "animation" { "activity" "taunt_concept" "replacement" "TLK_TAUNT_HEROIC_POSE" "sequence" "taunt09" "required_item" "secondary" } } } "478" { "name" "Copper's Hard Top" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_modify_socket" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CopHelmet" "item_description" "#TF_CopHelmet_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/cop_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/cop_helmet.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "479" { "name" "Security Shades" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_modify_socket" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CopGlasses" "item_description" "#TF_CopGlasses_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/cop_glasses" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/cop_glasses.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "480" { "name" "Tam O'Shanter" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_modify_socket" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TamOShanter" "item_description" "#TF_TamOShanter_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/tamoshanter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/tamoshanter.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "481" { "name" "Stately Steel Toe" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_modify_socket" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_StatelySteelToe" "item_description" "#TF_StatelySteelToe_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/boot_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/boot_hat.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "482" { "name" "Nessie's Nine Iron" "item_class" "tf_weapon_sword" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_modify_socket" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_logname" "nessieclub" "item_iconname" "nessieclub" "item_type_name" "#TF_Weapon_GolfClub" "item_name" "#TF_NineIron" "item_description" "#TF_NineIron_Desc" "item_slot" "melee" "anim_slot" "item1" "item_quality" "unique" "propername" "0" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_golfclub/c_golfclub" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_golfclub/c_golfclub.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-25" } "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } } "allowed_attributes" { "all_items" "1" "dmg_reductions" "1" "player_health" "1" "attrib_healthregen" "1" "player_movement" "1" "attrib_dmgdone" "1" "attrib_critboosts" "1" "attrib_onhit_slow" "1" "attrib_vs_burning" "1" "attrib_firerate" "1" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "483" { "name" "Rogue's Col Roule" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shirt" "item_name" "#TF_RoguesColRoule" "item_description" "#TF_RoguesColRoule_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/crafting/tneck_backpack_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/spy/tneck.mdl" "min_ilevel" "15" "max_ilevel" "15" "drop_type" "none" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "484" { "name" "Prairie Heel Biters" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Spurs" "item_name" "#TF_HeelBiters" "item_description" "#TF_HeelBiters_Desc" "item_slot" "misc" "image_inventory" "backpack/player/items/crafting/spurs_backpack_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/engineer/spurs.mdl" "min_ilevel" "15" "max_ilevel" "15" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "485" { "name" "Big Steel Jaw of Summer Fun" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_modify_socket" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SteelJaw" "item_description" "#TF_SteelJaw_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/big_jaw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/big_jaw.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "486" { "name" "Summer Shades" "craft_material_type" "hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_Summer_Shades" "item_description" "#TF_Summer_Shades_Desc" "item_slot" "misc" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/summer_shades" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/summer_shades.mdl" "sniper" "models/player/items/sniper/summer_shades.mdl" "soldier" "models/player/items/soldier/summer_shades.mdl" "demoman" "models/player/items/demo/summer_shades.mdl" "medic" "models/player/items/medic/summer_shades.mdl" "heavy" "models/player/items/heavy/summer_shades.mdl" "spy" "models/player/items/spy/summer_shades.mdl" "engineer" "models/player/items/engineer/summer_shades.mdl" "pyro" "models/player/items/pyro/summer_shades.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "490" { "name" "Scout Flip-Flops" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_FlipFlops" "item_name" "#TF_Scout_FlipFlops" "item_description" "#TF_Scout_FlipFlops_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/flipflops" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/flipflops.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "hide_player_bodygroup_name" "shoes_socks" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "491" { "name" "Lucky No. 42" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Towels" "item_name" "#TF_Scout_Towels" "item_description" "#TF_Scout_Towels_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/summer_pack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/summer_pack.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "492" { "name" "Summer Hat" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SummerHat" "item_description" "#TF_SummerHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/summer_hat_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "model_player_per_class" { "scout" "models/player/items/scout/summer_hat_scout.mdl" "sniper" "models/player/items/sniper/summer_hat_sniper.mdl" "soldier" "models/player/items/soldier/summer_hat_soldier.mdl" "demoman" "models/player/items/demo/summer_hat_demo.mdl" "medic" "models/player/items/medic/summer_hat_medic.mdl" "heavy" "models/player/items/heavy/summer_hat_heavy.mdl" "spy" "models/player/items/spy/summer_hat_spy.mdl" "engineer" "models/player/items/engineer/summer_hat_engineer.mdl" "pyro" "models/player/items/pyro/summer_hat_pyro.mdl" } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "styles" { "0" { "skin" "0" "name" "#TF_SummerHat_Style0" } "1" { "skin" "1" "name" "#TF_SummerHat_Style1" } } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "493" { "name" "Promotional Noise Maker - Fireworks" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Fireworks" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_fireworks" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } } "visuals" { "custom_sound0" "Summer.Fireworks" } "mouse_pressed_sound" "Summer.Fireworks" "drop_sound" "ui/item_metal_scrap_drop.wav" } "1899" { "name" "World Traveler" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_WorldTraveler" "item_description" "#TF_WorldTraveler_Desc" "item_slot" "head" "image_inventory" "backpack/player/items/all_class/world_traveller" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "set_sequence_to_class" "1" "model_player" "models/player/items/all_class/world_traveller.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "attach particle effect" { "attribute_class" "set_attached_particle" "value" "20" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "hide_player_bodygroup_name" "hat" "hide_player_bodygroup_name" "headphones" "code_controlled_bodygroup" { "function" "map_contributor" "bodygroup" "medal" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "1900" { "name" "Map Token Egypt" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Egypt" "item_description" "#TF_MapToken_Egypt_Desc" "map_name" "#TF_Egypt" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_egypt" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1901" { "name" "Map Token Coldfront" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Coldfront" "item_description" "#TF_MapToken_Coldfront_Desc" "map_name" "#TF_Coldfront" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_coldfront" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1902" { "name" "Map Token Fastlane" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Fastlane" "item_description" "#TF_MapToken_Fastlane_Desc" "map_name" "#TF_Fastlane" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_fastlane" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1903" { "name" "Map Token Turbine" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Turbine" "item_description" "#TF_MapToken_Turbine_Desc" "map_name" "#TF_Turbine" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_turbine" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1904" { "name" "Map Token Steel" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Steel" "item_description" "#TF_MapToken_Steel_Desc" "map_name" "#TF_Steel" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_steel" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1905" { "name" "Map Token Junction" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Junction" "item_description" "#TF_MapToken_Junction_Desc" "map_name" "#TF_Junction" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_junction" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1906" { "name" "Map Token Watchtower" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Watchtower" "item_description" "#TF_MapToken_Watchtower_Desc" "map_name" "#TF_Watchtower" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_watchtower" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1907" { "name" "Map Token Hoodoo" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Hoodoo" "item_description" "#TF_MapToken_Hoodoo_Desc" "map_name" "#TF_Hoodoo" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_hoodoo" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1908" { "name" "Map Token Offblast" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Offblast" "item_description" "#TF_MapToken_Offblast_Desc" "map_name" "#TF_Offblast" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_offblast" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1909" { "name" "Map Token Yukon" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Yukon" "item_description" "#TF_MapToken_Yukon_Desc" "map_name" "#TF_Yukon" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_yukon" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1910" { "name" "Map Token Harvest" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Harvest" "item_description" "#TF_MapToken_Harvest_Desc" "map_name" "#TF_Harvest" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_harvest" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1911" { "name" "Map Token Freight" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Freight" "item_description" "#TF_MapToken_Freight_Desc" "map_name" "#TF_Freight" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_freight" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1912" { "name" "Map Token Mountain Lab" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_MountainLab" "item_description" "#TF_MapToken_MountainLab_Desc" "map_name" "#TF_MountainLab" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_mountainlab" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1913" { "name" "Map Token Manor Event" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_ManorEvent" "item_description" "#TF_MapToken_ManorEvent_Desc" "map_name" "#TF_ManorEvent" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_manor" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1914" { "name" "Map Token Nightfall" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Nightfall" "item_description" "#TF_MapToken_Nightfall_Desc" "map_name" "#TF_Nightfall" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_nightfall" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1915" { "name" "Map Token Frontier" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Frontier" "item_description" "#TF_MapToken_Frontier_Desc" "map_name" "#TF_Frontier" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_frontier" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1916" { "name" "Map Token Lakeside" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Lakeside" "item_description" "#TF_MapToken_Lakeside_Desc" "map_name" "#TF_Lakeside" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_lakeside" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "2000" { "name" "Polycount Pyro Bundle" "item_class" "bundle" "bundle" { "The Degreaser" "1" "The Powerjack" "1" "The Attendant" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountPyro" "item_description" "#TF_Bundle_PolycountPyro_Desc" "image_inventory" "backpack/player/items/crafting/kit_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2001" { "name" "Polycount Spy Bundle" "item_class" "bundle" "bundle" { "L'Etranger" "1" "Your Eternal Reward" "1" "The Familiar Fez" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountSpy" "item_description" "#TF_Bundle_PolycountSpy_Desc" "image_inventory" "backpack/player/items/crafting/kit_spy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2002" { "name" "Polycount Soldier Bundle" "item_class" "bundle" "bundle" { "The Black Box" "1" "The Battalion's Backup" "1" "The Grenadier's Softcap" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountSoldier" "item_description" "#TF_Bundle_PolycountSoldier_Desc" "image_inventory" "backpack/player/items/crafting/kit_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2003" { "name" "Polycount Sniper Bundle" "item_class" "bundle" "bundle" { "The Sydney Sleeper" "1" "Darwin's Danger Shield" "1" "The Bushwacka" "1" "Ol' Snaggletooth" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountSniper" "item_description" "#TF_Bundle_PolycountSniper_Desc" "image_inventory" "backpack/player/items/crafting/kit_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2004" { "name" "Polycount Scout Bundle" "item_class" "bundle" "bundle" { "The Shortstop" "1" "Mad Milk" "1" "The Holy Mackerel" "1" "The Milkman" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountScout" "item_description" "#TF_Bundle_PolycountScout_Desc" "image_inventory" "backpack/player/items/crafting/kit_scout" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2005" { "name" "Polycount Bundle" "item_class" "bundle" "bundle" { "The Degreaser" "1" "The Powerjack" "1" "The Attendant" "1" "L'Etranger" "1" "Your Eternal Reward" "1" "The Familiar Fez" "1" "The Black Box" "1" "The Battalion's Backup" "1" "The Grenadier's Softcap" "1" "The Sydney Sleeper" "1" "Darwin's Danger Shield" "1" "The Bushwacka" "1" "Ol' Snaggletooth" "1" "The Shortstop" "1" "Mad Milk" "1" "The Holy Mackerel" "1" "The Milkman" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Polycount" "item_description" "#TF_Bundle_Polycount_Desc" "image_inventory" "backpack/player/items/crafting/kit_polycount" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" "spy" "1" "soldier" "1" "sniper" "1" "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2006" { "name" "Halloween Noise Maker Bundle" "item_class" "bundle" "bundle" { "Halloween Noise Maker - Black Cat" "1" "Halloween Noise Maker - Gremlin" "1" "Halloween Noise Maker - Werewolf" "1" "Halloween Noise Maker - Witch" "1" "Halloween Noise Maker - Banshee" "1" "Halloween Noise Maker - Crazy Laugh" "1" "Halloween Noise Maker - Stabby" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_HalloweenNoiseMaker" "item_description" "#TF_Bundle_HalloweenNoiseMaker_Desc" "image_inventory" "backpack/crafting/noisemaker_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2007" { "name" "Map Token Bundle" "item_class" "bundle" "bundle" { "Map Token Egypt" "1" "Map Token Coldfront" "1" "Map Token Fastlane" "1" "Map Token Turbine" "1" "Map Token Steel" "1" "Map Token Junction" "1" "Map Token Watchtower" "1" "Map Token Hoodoo" "1" "Map Token Offblast" "1" "Map Token Yukon" "1" "Map Token Harvest" "1" "Map Token Freight" "1" "Map Token Mountain Lab" "1" "Map Token Manor Event" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MapTokens" "item_description" "#TF_Bundle_MapTokens_Desc" "image_inventory" "backpack/player/items/all_class/stamp_collection" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "2008" { "name" "Medieval Medic Bundle" "item_class" "bundle" "bundle" { "The Amputator" "1" "The Crusader's Crossbow" "1" "Berliner's Bucket Helm" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MedievalMedic" "item_description" "#TF_Bundle_MedievalMedic_Desc" "image_inventory" "backpack/player/items/crafting/kit_medieval_medic" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2009" { "name" "Hibernating Bear Bundle" "item_class" "bundle" "bundle" { "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Warrior's Spirit" "1" "Big Chief" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_HibernatingBear" "item_description" "#TF_Bundle_HibernatingBear_Desc" "image_inventory" "backpack/player/items/crafting/kit_hibernating_bear" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2010" { "name" "Expert's Ordnance Bundle" "item_class" "bundle" "bundle" { "The Loch-N-Load" "1" "The Ullapool Caber" "1" "Scotch Bonnet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ExpertsOrdnance" "item_description" "#TF_Bundle_ExpertsOrdnance_Desc" "image_inventory" "backpack/player/items/crafting/kit_experts_ordnance" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2011" { "name" "Winter Update Bundle" "item_class" "bundle" "bundle" { "The Amputator" "1" "The Crusader's Crossbow" "1" "Berliner's Bucket Helm" "1" "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Warrior's Spirit" "1" "Big Chief" "1" "The Loch-N-Load" "1" "The Ullapool Caber" "1" "Scotch Bonnet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_WinterUpdate" "item_description" "#TF_Bundle_WinterUpdate_Desc" "image_inventory" "backpack/player/items/crafting/kit_winterupdate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" "heavy" "1" "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2012" { "name" "Fancy Hat Bundle" "item_class" "bundle" "bundle" { "Coupe D'isaster" "1" "Flipped Trilby" "1" "German Gonzila" "1" "Buckaroos Hat" "1" "Madame Dixie" "1" "Detective Noir" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_FancyHats" "item_description" "#TF_Bundle_FancyHats_Desc" "image_inventory" "backpack/player/items/crafting/kit_fancyhats" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" "medic" "1" "scout" "1" "engineer" "1" "pyro" "1" "demoman" "1" "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2013" { "name" "Excessive Bundle of Bundles" "item_class" "bundle" "bundle" { "The Degreaser" "1" "The Powerjack" "1" "The Attendant" "1" "L'Etranger" "1" "Your Eternal Reward" "1" "The Familiar Fez" "1" "The Black Box" "1" "The Battalion's Backup" "1" "The Grenadier's Softcap" "1" "The Sydney Sleeper" "1" "Darwin's Danger Shield" "1" "The Bushwacka" "1" "Ol' Snaggletooth" "1" "The Shortstop" "1" "Mad Milk" "1" "The Holy Mackerel" "1" "The Milkman" "1" "The Amputator" "1" "The Crusader's Crossbow" "1" "Berliner's Bucket Helm" "1" "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Warrior's Spirit" "1" "Big Chief" "1" "The Loch-N-Load" "1" "The Ullapool Caber" "1" "Scotch Bonnet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ExcessiveBundle" "item_description" "#TF_Bundle_ExcessiveBundle_Desc" "image_inventory" "backpack/player/items/crafting/kit_polycount_winterupdate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "75" "max_ilevel" "75" "used_by_classes" { "medic" "1" "heavy" "1" "demoman" "1" "pyro" "1" "spy" "1" "soldier" "1" "sniper" "1" "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2014" { "name" "Nasty Weapon Bundle" "item_class" "bundle" "bundle" { "The Boston Basher" "1" "The Back Scratcher" "1" "The Claidheamohmor" "1" "Fists of Steel" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_NastyWeapons" "item_description" "#TF_Bundle_NastyWeapons_Desc" "image_inventory" "backpack/crafting/kit_nastyweapons" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" "pyro" "1" "demoman" "1" "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2015" { "name" "Map Token Bundle 2" "item_class" "bundle" "bundle" { "Map Token Egypt" "1" "Map Token Coldfront" "1" "Map Token Fastlane" "1" "Map Token Turbine" "1" "Map Token Steel" "1" "Map Token Junction" "1" "Map Token Watchtower" "1" "Map Token Hoodoo" "1" "Map Token Offblast" "1" "Map Token Yukon" "1" "Map Token Harvest" "1" "Map Token Freight" "1" "Map Token Mountain Lab" "1" "Map Token Manor Event" "1" "Map Token Nightfall" "1" "Map Token Frontier" "1" "Map Token Lakeside" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MapTokens" "item_description" "#TF_Bundle_MapTokens_Desc" "image_inventory" "backpack/player/items/all_class/stamp_collection" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "2016" { "name" "Shogun Complete Bundle" "item_class" "bundle" "bundle" { "The Concheror" "1" "The Fan O'War" "1" "Conniver's Kunai" "1" "The Half-Zatoichi" "1" "Heavy Topknot" "1" "Demo Kabuto" "1" "Spy Oni Mask" "1" "Medic Geisha Hair" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ShogunPromoComplete" "item_description" "#TF_Bundle_ShogunPromoComplete_Desc" "image_inventory" "backpack/player/items/crafting/shogun_complete_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" "scout" "1" "spy" "1" "demoman" "1" "medic" "1" "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2017" { "name" "Japan Charity Bundle" "item_class" "bundle" "armory_desc" "charity" "bundle" { "Humanitarian's Hachimaki" "1" "Benefactor's Kanmuri" "1" "Charity Noise Maker - Bell" "1" "Charity Noise Maker - Tingsha" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_JapanCharity" "item_description" "#TF_Bundle_JapanCharity_Desc" "image_inventory" "backpack/player/items/crafting/japan_charity_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2018" { "name" "Scout Starter Bundle" "item_class" "bundle" "bundle" { "The Force-a-Nature" "1" "The Sandman" "1" "Crit-a-Cola" "1" "Batter's Helmet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ScoutStarter" "item_description" "#TF_Bundle_ScoutStarter_Desc" "image_inventory" "backpack/player/items/crafting/scout_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2019" { "name" "Soldier Starter Bundle" "item_class" "bundle" "bundle" { "The Buff Banner" "1" "The Equalizer" "1" "Tyrant's Helm" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SoldierStarter" "item_description" "#TF_Bundle_SoldierStarter_Desc" "image_inventory" "backpack/player/items/crafting/soldier_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2020" { "name" "Pyro Starter Bundle" "item_class" "bundle" "bundle" { "The Flare Gun" "1" "The Axtinguisher" "1" "Respectless Rubber Glove" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PyroStarter" "item_description" "#TF_Bundle_PyroStarter_Desc" "image_inventory" "backpack/player/items/crafting/pyro_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2021" { "name" "Demoman Starter Bundle" "item_class" "bundle" "bundle" { "The Eyelander" "1" "The Chargin' Targe" "1" "Glengarry Bonnet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DemomanStarter" "item_description" "#TF_Bundle_DemomanStarter_Desc" "image_inventory" "backpack/player/items/crafting/demo_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2022" { "name" "Heavy Starter Bundle" "item_class" "bundle" "bundle" { "Natascha" "1" "The Sandvich" "1" "Football Helmet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_HeavyStarter" "item_description" "#TF_Bundle_HeavyStarter_Desc" "image_inventory" "backpack/player/items/crafting/heavy_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2023" { "name" "Engineer Starter Bundle" "item_class" "bundle" "bundle" { "The Frontier Justice" "1" "The Gunslinger" "1" "Texas Ten Gallon" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_EngineerStarter" "item_description" "#TF_Bundle_EngineerStarter_Desc" "image_inventory" "backpack/player/items/crafting/engineer_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2024" { "name" "Medic Starter Bundle" "item_class" "bundle" "bundle" { "The Kritzkrieg" "1" "The Ubersaw" "1" "Prussian Pickelhaube" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MedicStarter" "item_description" "#TF_Bundle_MedicStarter_Desc" "image_inventory" "backpack/player/items/crafting/medic_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2025" { "name" "Sniper Starter Bundle" "item_class" "bundle" "bundle" { "The Huntsman" "1" "Jarate" "1" "Professional's Panama" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SniperStarter" "item_description" "#TF_Bundle_SniperStarter_Desc" "image_inventory" "backpack/player/items/crafting/sniper_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2026" { "name" "Spy Starter Bundle" "item_class" "bundle" "bundle" { "The Ambassador" "1" "The Dead Ringer" "1" "Fancy Fedora" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SpyStarter" "item_description" "#TF_Bundle_SpyStarter_Desc" "image_inventory" "backpack/player/items/crafting/spy_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2028" { "name" "Mobster Monday Bundle" "item_class" "bundle" "bundle" { "Tomislav" "1" "The Family Business" "1" "The Eviction Notice" "1" "Capone's Capper" "1" "The Enforcer" "1" "The Big Earner" "1" "Cosa Nostra Cap" "1" "The Made Man" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MobsterMonday" "item_description" "#TF_Bundle_MobsterMonday_Desc" "image_inventory" "backpack/player/items/crafting/mobster_monday_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2029" { "name" "TimbukTuesday Bundle" "item_class" "bundle" "bundle" { "The Bazaar Bargain" "1" "The Shahanshah" "1" "Desert Marauder" "1" "The Persian Persuader" "1" "The Splendid Screen" "1" "Ali Baba's Wee Booties" "1" "Sultan's Ceremonial" "1" "The Soda Popper" "1" "The Winger" "1" "The Atomizer" "1" "Bonk Boy" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_TimbukTuesday" "item_description" "#TF_Bundle_TimbukTuesday_Desc" "image_inventory" "backpack/player/items/crafting/timbuktuesday_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" "scout" "1" "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2030" { "name" "World War Wednesday Bundle" "item_class" "bundle" "bundle" { "The Liberty Launcher" "1" "The Reserve Shooter" "1" "The Market Gardener" "1" "Jumper's Jeepcap" "1" "The Mantreads" "1" "The Disciplinary Action" "1" "Armored Authority" "1" "Fancy Dress Uniform" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_WarWednesday" "item_description" "#TF_Bundle_WarWednesday_Desc" "image_inventory" "backpack/player/items/crafting/war_wednesday_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2031" { "name" "Meet the Medic! Bundle" "item_class" "bundle" "bundle" { "The Quick-Fix" "1" "The Overdose" "1" "The Solemn Vow" "1" "Pocket Medic" "1" "Meet the Medic Heroic Taunt" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MeetTheMedic" "item_description" "#TF_Bundle_MeetTheMedic_Desc" "image_inventory" "backpack/player/items/crafting/meet_the_medic_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2032" { "name" "Uber Bundle" "item_class" "bundle" "bundle" { "The Detonator" "1" "Tomislav" "1" "The Family Business" "1" "The Eviction Notice" "1" "Capone's Capper" "1" "The Enforcer" "1" "The Big Earner" "1" "Cosa Nostra Cap" "1" "The Made Man" "1" "The Bazaar Bargain" "1" "The Shahanshah" "1" "Desert Marauder" "1" "The Persian Persuader" "1" "The Splendid Screen" "1" "Ali Baba's Wee Booties" "1" "Sultan's Ceremonial" "1" "The Soda Popper" "1" "The Winger" "1" "The Atomizer" "1" "Bonk Boy" "1" "The Liberty Launcher" "1" "The Reserve Shooter" "1" "The Market Gardener" "1" "Jumper's Jeepcap" "1" "The Mantreads" "1" "The Disciplinary Action" "1" "Armored Authority" "1" "Fancy Dress Uniform" "1" "The Quick-Fix" "1" "The Overdose" "1" "The Solemn Vow" "1" "Pocket Medic" "1" "Laugh Taunt" "1" "Meet the Medic Heroic Taunt" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Uber" "item_description" "#TF_Bundle_Uber_Desc" "image_inventory" "backpack/player/items/crafting/uber_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" "spy" "1" "sniper" "1" "scout" "1" "demoman" "1" "soldier" "1" "medic" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2033" { "name" "Summer Sun Bundle" "item_class" "bundle" "bundle" { "Lucky No. 42" "1" "Scout Flip-Flops" "1" "Summer Hat" "1" "Promotional Noise Maker - Fireworks" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Summer2011" "item_description" "#TF_Bundle_Summer2011_Desc" "image_inventory" "backpack/crafting/summer_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "5000" { "name" "Craft Bar Level 1" "capabilities" { "can_craft_mark" "0" } "item_class" "craft_item" "craft_class" "craft_bar" "craft_material_type" "craft_bar" "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#CI_Bar_A" "image_inventory" "backpack/crafting/pile_of_junk" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "5001" { "name" "Craft Bar Level 2" "capabilities" { "can_craft_mark" "0" } "item_class" "craft_item" "craft_class" "craft_bar" "craft_material_type" "craft_bar" "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#CI_Bar_B" "image_inventory" "backpack/crafting/pile_of_junk2" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "2" "max_ilevel" "2" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "5002" { "name" "Craft Bar Level 3" "capabilities" { "can_craft_mark" "0" } "item_class" "craft_item" "craft_class" "craft_bar" "craft_material_type" "craft_bar" "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#CI_Bar_C" "image_inventory" "backpack/crafting/pile_of_junk3" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "3" "max_ilevel" "3" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "5003" { "name" "Scout Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_1" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_scout" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "scout" "used_by_classes" { "scout" "1" } } "5004" { "name" "Sniper Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_2" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "sniper" "used_by_classes" { "sniper" "1" } } "5005" { "name" "Soldier Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_3" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "soldier" "used_by_classes" { "soldier" "1" } } "5006" { "name" "Demoman Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_4" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "demoman" "used_by_classes" { "demoman" "1" } } "5007" { "name" "Heavy Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_5" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "heavy" "used_by_classes" { "heavy" "1" } } "5008" { "name" "Medic Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_6" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_medic" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "medic" "used_by_classes" { "medic" "1" } } "5009" { "name" "Pyro Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_7" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "pyro" "used_by_classes" { "pyro" "1" } } "5010" { "name" "Spy Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_8" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_spy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "spy" "used_by_classes" { "spy" "1" } } "5011" { "name" "Engineer Class Token" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_9" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "engineer" "used_by_classes" { "engineer" "1" } } "5012" { "name" "Slot Token - Primary" "capabilities" { "can_craft_mark" "0" } "item_class" "slot_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "item_slot" "primary" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_S_1" "item_description" "#TF_CraftItem_Token_S_Desc" "image_inventory" "backpack/crafting/token_primary" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "slot_token_id" "primary" } "5013" { "name" "Slot Token - Secondary" "capabilities" { "can_craft_mark" "0" } "item_class" "slot_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "item_slot" "secondary" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_S_2" "item_description" "#TF_CraftItem_Token_S_Desc" "image_inventory" "backpack/crafting/token_secondary" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "slot_token_id" "secondary" } "5014" { "name" "Slot Token - Melee" "capabilities" { "can_craft_mark" "0" } "item_class" "slot_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "item_slot" "melee" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_S_3" "item_description" "#TF_CraftItem_Token_S_Desc" "image_inventory" "backpack/crafting/token_melee" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "slot_token_id" "melee" } "5018" { "name" "Slot Token - PDA2" "capabilities" { "can_craft_mark" "0" } "item_class" "slot_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "item_slot" "pda2" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_S_7" "item_description" "#TF_CraftItem_Token_S_Desc" "image_inventory" "backpack/crafting/token_pda" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "slot_token_id" "pda2" } "5020" { "name" "Name Tag" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "name" "usage_capabilities" { "nameable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "nametag" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_T_Nt" "item_description" "#TF_Tool_Nametag_Desc" "image_inventory" "backpack/crafting/tag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5021" { "name" "Decoder Ring" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_DecoderRing" "item_description" "#TF_Tool_DecoderRing_Desc" "image_inventory" "backpack/player/items/crafting/key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5022" { "name" "Supply Crate" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "tool" { "type" "" "usage" { } } "capabilities" { "decodable" "1" } "armory_desc" "supply_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SupplyCrate" "item_description" "#TF_SupplyCrate_Desc" "image_inventory" "backpack/player/items/crafting/crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "19" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5023" { "name" "Paint Can" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "store_remap" "Paint Can 5" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "force_gc_to_generate" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5027" { "name" "Paint Can 1" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_1" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "7511618" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5028" { "name" "Paint Can 2" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_2" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "4345659" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5029" { "name" "Paint Can 3" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_3" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "5322826" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5030" { "name" "Paint Can 4" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_4" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "14204632" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5031" { "name" "Paint Can 5" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_5" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8208497" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5032" { "name" "Paint Can 6" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_6" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "13595446" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5033" { "name" "Paint Can 7" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_7" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "10843461" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5034" { "name" "Paint Can 8" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_8" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "12955537" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5035" { "name" "Paint Can 9" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_9" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "6901050" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5036" { "name" "Paint Can 10" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_10" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8154199" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5037" { "name" "Paint Can 11" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_11" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "15185211" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5038" { "name" "Paint Can 12" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_12" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8289918" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5039" { "name" "Paint Can 13" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_13" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "15132390" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5040" { "name" "Paint Can 14" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_14" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "1315860" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5041" { "name" "Supply Crate 2" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "tool" { "type" "" "usage" { } } "capabilities" { "can_gift_wrap" "1" "decodable" "1" } "armory_desc" "supply_crate" "armory_remap" "Supply Crate" "show_in_armory" "0" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SupplyCrate" "item_description" "#TF_SupplyCrate_Desc" "image_inventory" "backpack/player/items/crafting/crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "20" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5042" { "name" "Gift Wrap" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "gift_wrap" "use_string" "#WrapGift" "usage_capabilities" { "can_gift_wrap" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "gift_wrap" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_GiftWrap" "item_description" "#TF_Tool_GiftWrap_Desc" "image_inventory" "backpack/crafting/gift_custom_supplies" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "5043" { "name" "Wrapped Gift" "item_class" "tool" "tool" { "type" "wrapped_gift" "use_string" "#UnwrapGift" } "capabilities" { "nameable" "1" "usable_gc" "1" "usable_out_of_game" "1" } "armory_desc" "gift" "show_in_armory" "1" "item_type_name" "#TF_GIFT" "item_name" "#TF_Tool_Gift" "item_description" "#TF_Tool_Gift_Desc" "image_inventory" "backpack/crafting/gift_custom" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "5044" { "name" "Description Tag" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "desc" "usage_capabilities" { "nameable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "desctag" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_T_Dt" "item_description" "#TF_Tool_Desctag_Desc" "image_inventory" "backpack/crafting/desc_tag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5045" { "name" "Supply Crate 3" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "tool" { "type" "" "usage" { } } "capabilities" { "can_gift_wrap" "1" "decodable" "1" } "armory_desc" "supply_crate" "show_in_armory" "0" "armory_remap" "Supply Crate" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SupplyCrate" "item_description" "#TF_SupplyCrate_Desc" "image_inventory" "backpack/player/items/crafting/crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "21" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5046" { "name" "Paint Can Team Color" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_TeamColor" "item_description" "#TF_Tool_PaintCan_TeamColor_Desc" "image_inventory" "backpack/player/items/crafting/teampaint" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "12073019" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "5801378" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5048" { "name" "Winter Crate" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "expiration_date" "2010-12-31 23:00:00" "tool" { "type" "" "usage" { } "restriction" "winter" } "capabilities" { "decodable" "1" } "armory_desc" "winter_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_WinterCrate" "item_description" "#TF_WinterCrate_Desc" "image_inventory" "backpack/player/items/crafting/festive_crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "6" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5049" { "name" "Winter Key" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_DecoderRing" "item_description" "#TF_Tool_DecoderRing_Desc" "image_inventory" "backpack/player/items/crafting/key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5050" { "name" "Backpack Expander" "item_class" "tool" "tool" { "type" "backpack_expander" "usage" { "backpack_slots" "100" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "armory_desc" "backpack_expander" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_BackpackExpander" "item_description" "#TF_Tool_BackpackExpander_Desc" "image_inventory" "backpack/player/items/all_class/backpack_expander" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "59" "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "5051" { "name" "Paint Can 15" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_15" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "16738740" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5052" { "name" "Paint Can 16" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_16" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "3100495" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5053" { "name" "Paint Can 17" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_17" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8421376" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5054" { "name" "Paint Can 18" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_18" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "3329330" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5055" { "name" "Paint Can 19" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_19" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "15787660" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5056" { "name" "Paint Can 20" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_20" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "15308410" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5057" { "name" "Christmas Key 2010" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "armory_desc" "key" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_ChristmasKey2010" "item_description" "#TF_Tool_ChristmasKey2010_Desc" "image_inventory" "backpack/player/items/crafting/key_winter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "5060" { "name" "Paint Can Team Color 2" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_TeamColor2" "item_description" "#TF_Tool_PaintCan_TeamColor2_Desc" "image_inventory" "backpack/player/items/crafting/teampaint" "image_inventory_overlay" "backpack/player/items/crafting/teampaint_blu_mask" "image_inventory_overlay2" "backpack/player/items/crafting/teampaint_red_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "4732984" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "3686984" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5061" { "name" "Paint Can Team Color 3" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_TeamColor3" "item_description" "#TF_Tool_PaintCan_TeamColor3_Desc" "image_inventory" "backpack/player/items/crafting/teampaint" "image_inventory_overlay" "backpack/player/items/crafting/teampaint_blu_mask" "image_inventory_overlay2" "backpack/player/items/crafting/teampaint_red_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "11049612" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "8626083" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5062" { "name" "Paint Can Team Color 4" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_TeamColor4" "item_description" "#TF_Tool_PaintCan_TeamColor4_Desc" "image_inventory" "backpack/player/items/crafting/teampaint" "image_inventory_overlay" "backpack/player/items/crafting/teampaint_blu_mask" "image_inventory_overlay2" "backpack/player/items/crafting/teampaint_red_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "3874595" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "1581885" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5063" { "name" "Paint Can Team Color 5" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_TeamColor5" "item_description" "#TF_Tool_PaintCan_TeamColor5_Desc" "image_inventory" "backpack/player/items/crafting/teampaint" "image_inventory_overlay" "backpack/player/items/crafting/teampaint_blu_mask" "image_inventory_overlay2" "backpack/player/items/crafting/teampaint_red_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "6637376" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "2636109" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5064" { "name" "Paint Can Team Color 6" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_TeamColor6" "item_description" "#TF_Tool_PaintCan_TeamColor6_Desc" "image_inventory" "backpack/player/items/crafting/teampaint" "image_inventory_overlay" "backpack/player/items/crafting/teampaint_blu_mask" "image_inventory_overlay2" "backpack/player/items/crafting/teampaint_red_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8400928" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "2452877" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5065" { "name" "Paint Can Team Color 7" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan_TeamColor7" "item_description" "#TF_Tool_PaintCan_TeamColor7_Desc" "image_inventory" "backpack/player/items/crafting/teampaint" "image_inventory_overlay" "backpack/player/items/crafting/teampaint_blu_mask" "image_inventory_overlay2" "backpack/player/items/crafting/teampaint_red_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "12807213" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "12091445" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5066" { "name" "Summer Crate" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "expiration_date" "2011-07-11 23:00:00" "tool" { "type" "" "usage" { } "restriction" "summer" } "capabilities" { "decodable" "1" } "armory_desc" "summer_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SummerCrate" "item_description" "#TF_SummerCrate_Desc" "image_inventory" "backpack/player/items/crafting/crate_summer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "22" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5067" { "name" "Summer Key" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } "restriction" "summer" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_SummerKey" "item_description" "#TF_Tool_SummerKey_Desc" "image_inventory" "backpack/player/items/crafting/key_summer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5500" { "name" "RIFT Spider Hat Code" "item_class" "tool" "tool" { "type" "claimcode" "usage" { "claim_type" "#TF_RIFT_SpiderHat_ClaimType" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "armory_desc" "claimcode" "show_in_armory" "1" "item_type_name" "#TF_ClaimCode" "item_name" "#TF_RIFT_SpiderHat_ClaimCode" "item_description" "#TF_RIFT_SpiderHat_ClaimCode_Desc" "image_inventory" "backpack/crafting/ticket" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } } "attributes" { "1" { "name" "damage penalty" "attribute_class" "mult_dmg" "attribute_name" "Minor damage penalty" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "2" { "name" "damage bonus" "attribute_class" "mult_dmg" "attribute_name" "Minor damage bonus" "min_value" "1.05" "max_value" "1.1" "group" "weapons" "description_string" "#Attrib_DamageDone_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "3" { "name" "clip size penalty" "attribute_class" "mult_clipsize" "attribute_name" "Minor clip penalty" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_ClipSize_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "4" { "name" "clip size bonus" "attribute_class" "mult_clipsize" "attribute_name" "Minor clip size bonus" "min_value" "1.05" "max_value" "1.1" "group" "weapons" "description_string" "#Attrib_ClipSize_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "5" { "name" "fire rate penalty" "attribute_class" "mult_postfiredelay" "attribute_name" "Minor fire rate penalty" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_FireRate_Negative" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "6" { "name" "fire rate bonus" "attribute_class" "mult_postfiredelay" "attribute_name" "Minor firerate bonus" "min_value" "0.95" "max_value" "0.9" "group" "weapons" "description_string" "#Attrib_FireRate_Positive" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "7" { "name" "heal rate penalty" "attribute_class" "mult_medigun_healrate" "attribute_name" "Minor heal rate penalty" "min_value" "0.95" "max_value" "0.8" "group" "only_on_unique" "description_string" "#Attrib_HealRate_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "8" { "name" "heal rate bonus" "attribute_class" "mult_medigun_healrate" "attribute_name" "Minor heal rate bonus" "min_value" "1.05" "max_value" "1.15" "group" "weapon_healing" "description_string" "#Attrib_HealRate_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "9" { "name" "ubercharge rate penalty" "attribute_class" "mult_medigun_uberchargerate" "attribute_name" "Minor uber charge rate penalty" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_UberchargeRate_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "10" { "name" "ubercharge rate bonus" "attribute_class" "mult_medigun_uberchargerate" "attribute_name" "Minor uber charge rate bonus" "min_value" "1.05" "max_value" "1.1" "group" "weapon_healing" "description_string" "#Attrib_UberchargeRate_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "11" { "name" "overheal bonus" "attribute_class" "mult_medigun_overheal_amount" "attribute_name" "Minor overheal bonus" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_OverhealAmount_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "12" { "name" "overheal decay penalty" "attribute_class" "mult_medigun_overheal_decay" "attribute_name" "Minor overheal decay penalty" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_OverhealDecay_Negative" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "13" { "name" "overheal decay bonus" "attribute_class" "mult_medigun_overheal_decay" "attribute_name" "Minor overheal decay bonus" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_OverhealDecay_Positive" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "14" { "name" "overheal decay disabled" "attribute_class" "mult_medigun_overheal_decay" "attribute_name" "Overheal decay disabled" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_OverhealDecay_Disabled" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "15" { "name" "crit mod disabled" "attribute_class" "mult_crit_chance" "attribute_name" "Crit chance disabled" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CritChance_Disabled" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "no_crits" "stored_as_integer" "0" } "16" { "name" "heal on hit for rapidfire" "attribute_class" "add_onhit_addhealth" "attribute_name" "Minor heal on hit" "min_value" "1" "max_value" "5" "group" "only_on_unique" "description_string" "#Attrib_HealOnHit_Positive" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "17" { "name" "add uber charge on hit" "attribute_class" "add_onhit_ubercharge" "attribute_name" "Minor add uber charge on hit" "min_value" "0.01" "max_value" "0.05" "group" "only_on_unique" "description_string" "#Attrib_AddUber_OnHit_Positive" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "18" { "name" "medigun charge is crit boost" "attribute_class" "set_charge_type" "attribute_name" "Medigun charge boosts crit chance" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Medigun_CritBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "19" { "name" "tmp dmgbuff on hit" "attribute_class" "addperc_ondmgdone_tmpbuff" "attribute_name" "Add Tmp Dmg Buff on hit" "min_value" "0.15" "max_value" "0.2" "group" "only_on_unique" "description_string" "#Attrib_DamageDoneBonus_Positive" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "20" { "name" "crit vs burning players" "attribute_class" "or_crit_vs_playercond" "attribute_name" "Critical Hit vs Burning Players" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritVsBurning" "description_format" "value_is_or" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "21" { "name" "dmg penalty vs nonburning" "attribute_class" "mult_dmg_vs_nonburning" "attribute_name" "Damage penalty vs non burning players" "min_value" "0.99" "max_value" "0.95" "group" "only_on_unique" "description_string" "#Attrib_DmgPenaltyVsNonBurning" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "22" { "name" "no crit vs nonburning" "attribute_class" "set_nocrit_vs_nonburning" "attribute_name" "Crits Disabled vs Non-burning players" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoCritVsNonBurning" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "23" { "name" "mod flamethrower push" "attribute_class" "set_flamethrower_push_disabled" "attribute_name" "Disables flamethrower push" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ModFlamethrowerPush" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "24" { "name" "mod flamethrower back crit" "attribute_class" "set_flamethrower_back_crit" "attribute_name" "Turns on back crits for the flamethrower" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ModFlamethrower_BackCrits" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "25" { "name" "hidden secondary max ammo penalty" "attribute_class" "mult_maxammo_secondary" "attribute_name" "Minor secondary max ammo penalty" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "unused" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "26" { "name" "max health additive bonus" "attribute_class" "add_maxhealth" "attribute_name" "Minor max health bonus" "min_value" "5" "max_value" "15" "group" "weapon" "description_string" "#Attrib_MaxHealth_Positive" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "27" { "name" "alt-fire disabled" "attribute_class" "unimplemented_altfire_disabled" "attribute_name" "Alt-fire Disabled" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AltFire_Disabled" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "28" { "name" "crit mod disabled hidden" "attribute_class" "mult_crit_chance" "attribute_name" "Crit Chance disabled" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CritChance_Disabled" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "29" { "name" "alt-fire is vampire" "attribute_class" "set_altfire_mode" "attribute_name" "Alt-fire Is Vampire" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AltFire_Is_Vampire" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "30" { "name" "fists have radial buff" "attribute_class" "set_weapon_mode" "attribute_name" "Fists Have Radial Buff" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_FistsHaveRadialBuff" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "31" { "name" "critboost on kill" "attribute_class" "add_onkill_critboost_time" "attribute_name" "Add CritBoost effect on kill" "min_value" "2" "max_value" "3" "group" "weapons" "description_string" "#Attrib_CritBoost_OnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_kill" "stored_as_integer" "0" } "32" { "name" "slow enemy on hit" "attribute_class" "mult_onhit_enemyspeed" "attribute_name" "Minor slow enemy on hit" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Slow_Enemy_OnHit" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "33" { "name" "set cloak is feign death" "attribute_class" "set_weapon_mode" "attribute_name" "Replaces cloak power with feign death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CloakIsFeignDeath" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "armory_desc" "cloak_type" "stored_as_integer" "0" } "34" { "name" "mult cloak meter consume rate" "attribute_class" "mult_cloak_meter_consume_rate" "attribute_name" "Rate cloak energy is consumed." "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CloakMeterConsumeRate" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "35" { "name" "mult cloak meter regen rate" "attribute_class" "mult_cloak_meter_regen_rate" "attribute_name" "Rate cloak energy is regenerated." "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CloakMeterRegenRate" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "36" { "name" "spread penalty" "attribute_class" "mult_spread_scale" "attribute_name" "Shot spread penalty" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_Spread_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "37" { "name" "hidden primary max ammo bonus" "attribute_class" "mult_maxammo_primary" "attribute_name" "Primary max ammo bonus" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "unused" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "38" { "name" "mod bat launches balls" "attribute_class" "set_weapon_mode" "attribute_name" "Bat can fire several grenades before melee mode." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_BatLaunchesBalls" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "39" { "name" "dmg penalty vs nonstunned" "attribute_class" "unimplemented_mod_dmg_vs_nonstunned" "attribute_name" "Damage penalty vs non stunned players" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_DmgPenaltyVsNonStunned" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "40" { "name" "zoom speed mod disabled" "attribute_class" "unimplemented_mod_zoom_speed_disabled" "attribute_name" "Zoom Speed Mod Disabled" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_ZoomSpeedMod_Disabled" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "41" { "name" "sniper charge per sec" "attribute_class" "mult_sniper_charge_per_sec" "attribute_name" "sniper charge per sec" "min_value" "0" "max_value" "0" "group" "weapon_charge_rate" "description_string" "#Attrib_SniperCharge_Per_Sec" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "42" { "name" "sniper no headshots" "attribute_class" "set_weapon_mode" "attribute_name" "Sniper no headshots" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SniperNoHeadshots" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "43" { "name" "scattergun no reload single" "attribute_class" "set_scattergun_no_reload_single" "attribute_name" "Scattergun No Reload Single" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Scattergun_NoReloadSingle" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "44" { "name" "scattergun has knockback" "attribute_class" "set_scattergun_has_knockback" "attribute_name" "Scattergun Has Knockback" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Scattergun_HasKnockback" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "45" { "name" "bullets per shot bonus" "attribute_class" "mult_bullets_per_shot" "attribute_name" "Minor bullets per shot bonus" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_BulletsPerShot_Bonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "46" { "name" "sniper zoom penalty" "attribute_class" "mult_zoom_fov" "attribute_name" "Sniper zoom penalty" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_SniperZoom_Penalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "47" { "name" "sniper no charge" "attribute_class" "unimplemented_mod_sniper_no_charge" "attribute_name" "Sniper no charge" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SniperNoCharge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "48" { "name" "set cloak is movement based" "attribute_class" "set_weapon_mode" "attribute_name" "Replaces default cloak with a motion based cloak." "min_value" "2" "max_value" "2" "group" "only_on_unique" "description_string" "#Attrib_CloakIsMovementBased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "armory_desc" "cloak_type" "stored_as_integer" "0" } "49" { "name" "no double jump" "attribute_class" "set_scout_doublejump_disabled" "attribute_name" "Disables double jump" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoDoubleJump" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "50" { "name" "absorb damage while cloaked" "attribute_class" "unimplemented_absorb_dmg_while_cloaked" "attribute_name" "Absorbs damage when cloaked." "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_AbsorbDmgWhileCloaked" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "51" { "name" "revolver use hit locations" "attribute_class" "set_weapon_mode" "attribute_name" "Revolver uses hit locations" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RevolverUseHitLocations" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "52" { "name" "backstab shield" "attribute_class" "set_blockbackstab_once" "attribute_name" "Stops one backstab." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_BackstabShield" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "53" { "name" "fire retardant" "attribute_class" "set_fire_retardant" "attribute_name" "Player cannot be set on fire." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_FireRetardant" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "54" { "name" "move speed penalty" "attribute_class" "mult_player_movespeed" "attribute_name" "Minor move speed penalty" "min_value" "0.95" "max_value" "0.85" "group" "weapon" "description_string" "#Attrib_MoveSpeed_Penalty" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "55" { "name" "obsolete ammo penalty" "attribute_class" "obsolete" "attribute_name" "Minor primary max ammo penalty" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "unused" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "56" { "name" "jarate description" "attribute_class" "desc_jarate_description" "attribute_name" "Text description of jarate" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Jarate_Description" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "57" { "name" "health regen" "attribute_class" "add_health_regen" "attribute_name" "Minor health regeneration" "min_value" "0.3" "max_value" "0.5" "group" "passive" "description_string" "#Attrib_HealthRegen" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "58" { "name" "self dmg push force increased" "attribute_class" "mult_dmgself_push_force" "attribute_name" "Minor increased self dmg push force" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_SelfDmgPush_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "59" { "name" "self dmg push force decreased" "attribute_class" "mult_dmgself_push_force" "attribute_name" "Minor decreased self dmg push force" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_SelfDmgPush_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "60" { "name" "dmg taken from fire reduced" "attribute_class" "mult_dmgtaken_from_fire" "attribute_name" "Minor fire damage reduction" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Fire_Reduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "61" { "name" "dmg taken from fire increased" "attribute_class" "mult_dmgtaken_from_fire" "attribute_name" "Minor fire damage increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Fire_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "62" { "name" "dmg taken from crit reduced" "attribute_class" "mult_dmgtaken_from_crit" "attribute_name" "Minor crit damage reduction" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Crit_Reduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "63" { "name" "dmg taken from crit increased" "attribute_class" "mult_dmgtaken_from_crit" "attribute_name" "Minor crit damage increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Crit_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "64" { "name" "dmg taken from blast reduced" "attribute_class" "mult_dmgtaken_from_explosions" "attribute_name" "Minor blast damage reduced" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Blast_Reduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "65" { "name" "dmg taken from blast increased" "attribute_class" "mult_dmgtaken_from_explosions" "attribute_name" "Minor blast damage increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Blast_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "66" { "name" "dmg taken from bullets reduced" "attribute_class" "mult_dmgtaken_from_bullets" "attribute_name" "Minor bullet damage reduced" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Bullets_Reduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "67" { "name" "dmg taken from bullets increased" "attribute_class" "mult_dmgtaken_from_bullets" "attribute_name" "Minor bullet damage increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Bullets_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "68" { "name" "increase player capture value" "attribute_class" "add_player_capturevalue" "attribute_name" "Minor capture value increase" "min_value" "1" "max_value" "2" "group" "only_on_unique" "description_string" "#Attrib_CaptureValue_Increased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "69" { "name" "health from healers reduced" "attribute_class" "mult_health_fromhealers" "attribute_name" "Minor penalty to health from healers" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_HealthFromHealers_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "70" { "name" "health from healers increased" "attribute_class" "mult_health_fromhealers" "attribute_name" "Minor increase to health from healers" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_HealthFromHealers_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "71" { "name" "weapon burn dmg increased" "attribute_class" "mult_wpn_burndmg" "attribute_name" "Minor increase to burn dmg" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_WpnBurnDmg_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "72" { "name" "weapon burn dmg reduced" "attribute_class" "mult_wpn_burndmg" "attribute_name" "Minor reduction to burn dmg" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_WpnBurnDmg_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "73" { "name" "weapon burn time increased" "attribute_class" "mult_wpn_burntime" "attribute_name" "Minor increase to burn time" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_WpnBurnTime_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "74" { "name" "weapon burn time reduced" "attribute_class" "mult_wpn_burntime" "attribute_name" "Minor reduction to burn time" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_WpnBurnTime_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "75" { "name" "aiming movespeed increased" "attribute_class" "mult_player_aiming_movespeed" "attribute_name" "Minor aiming movespeed increase" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_AimingMoveSpeed_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "76" { "name" "maxammo primary increased" "attribute_class" "mult_maxammo_primary" "attribute_name" "Minor primary maxammo increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_MaxammoPrimary_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "77" { "name" "maxammo primary reduced" "attribute_class" "mult_maxammo_primary" "attribute_name" "Minor primary maxammo reduction" "min_value" "0.9" "max_value" "0.6" "group" "only_on_unique" "description_string" "#Attrib_MaxammoPrimary_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "78" { "name" "maxammo secondary increased" "attribute_class" "mult_maxammo_secondary" "attribute_name" "Minor secondary maxammo increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_MaxammoSecondary_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "79" { "name" "maxammo secondary reduced" "attribute_class" "mult_maxammo_secondary" "attribute_name" "Minor secondary maxammo reduction" "min_value" "0.9" "max_value" "0.6" "group" "only_on_unique" "description_string" "#Attrib_MaxammoSecondary_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "80" { "name" "maxammo metal increased" "attribute_class" "mult_maxammo_metal" "attribute_name" "Minor metal maxammo increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_MaxammoMetal_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "81" { "name" "maxammo metal reduced" "attribute_class" "mult_maxammo_metal" "attribute_name" "Minor metal maxammo reduction" "min_value" "0.95" "max_value" "0.65" "group" "only_on_unique" "description_string" "#Attrib_MaxammoMetal_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "82" { "name" "cloak consume rate increased" "attribute_class" "mult_cloak_meter_consume_rate" "attribute_name" "Minor cloak consume rate increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_CloakConsumeRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "83" { "name" "cloak consume rate decreased" "attribute_class" "mult_cloak_meter_consume_rate" "attribute_name" "Minor cloak consume rate decrease" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_CloakConsumeRate_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "84" { "name" "cloak regen rate increased" "attribute_class" "mult_cloak_meter_regen_rate" "attribute_name" "Minor cloak regen rate increase" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_CloakRegenRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "85" { "name" "cloak regen rate decreased" "attribute_class" "mult_cloak_meter_regen_rate" "attribute_name" "Minor cloak regen rate decrease" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_CloakRegenRate_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "86" { "name" "minigun spinup time increased" "attribute_class" "mult_minigun_spinup_time" "attribute_name" "Minor minigun spinup time increase" "min_value" "1.05" "max_value" "1.2" "group" "only_on_unique" "description_string" "#Attrib_MinigunSpinup_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "87" { "name" "minigun spinup time decreased" "attribute_class" "mult_minigun_spinup_time" "attribute_name" "Minor minigun spinup time decrease" "min_value" "0.95" "max_value" "0.8" "group" "only_on_unique" "description_string" "#Attrib_MinigunSpinup_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "88" { "name" "max pipebombs increased" "attribute_class" "add_max_pipebombs" "attribute_name" "Minor max pipebomb increase" "min_value" "2" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_MaxPipebombs_Increased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "89" { "name" "max pipebombs decreased" "attribute_class" "add_max_pipebombs" "attribute_name" "Minor max pipebomb decrease" "min_value" "-2" "max_value" "-4" "group" "only_on_unique" "description_string" "#Attrib_MaxPipebombs_Decreased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "90" { "name" "SRifle Charge rate increased" "attribute_class" "mult_sniper_charge_per_sec" "attribute_name" "Minor charge rate increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_SRifleChargeRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "91" { "name" "SRifle Charge rate decreased" "attribute_class" "mult_sniper_charge_per_sec" "attribute_name" "Minor charge rate decrease" "min_value" "0.95" "max_value" "0.8" "group" "only_on_unique" "description_string" "#Attrib_SRifleChargeRate_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "92" { "name" "Construction rate increased" "attribute_class" "mult_construction_value" "attribute_name" "Minor construction rate increase" "min_value" "1.1" "max_value" "1.3" "group" "weapon_wrench" "description_string" "#Attrib_ConstructionRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "93" { "name" "Construction rate decreased" "attribute_class" "mult_construction_value" "attribute_name" "Minor construction rate decrease" "min_value" "0.9" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_ConstructionRate_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "94" { "name" "Repair rate increased" "attribute_class" "mult_repair_value" "attribute_name" "Minor repair rate increase" "min_value" "1.05" "max_value" "1.2" "group" "weapon_wrench" "description_string" "#Attrib_RepairRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "95" { "name" "Repair rate decreased" "attribute_class" "mult_repair_value" "attribute_name" "Minor repair rate decrease" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_RepairRate_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "96" { "name" "Reload time increased" "attribute_class" "mult_reload_time" "attribute_name" "Minor reload time increase" "min_value" "1.1" "max_value" "1.4" "group" "only_on_unique" "description_string" "#Attrib_ReloadTime_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "97" { "name" "Reload time decreased" "attribute_class" "mult_reload_time" "attribute_name" "Minor reload time decrease" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ReloadTime_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "98" { "name" "selfdmg on hit for rapidfire" "attribute_class" "add_onhit_addhealth" "attribute_name" "Minor self dmg on hit" "min_value" "-1" "max_value" "-3" "group" "only_on_unique" "description_string" "#Attrib_HealOnHit_Negative" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_hit" "stored_as_integer" "0" } "99" { "name" "Blast radius increased" "attribute_class" "mult_explosion_radius" "attribute_name" "Minor explosion radius increase" "min_value" "1.05" "max_value" "1.15" "group" "radius" "description_string" "#Attrib_BlastRadius_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "100" { "name" "Blast radius decreased" "attribute_class" "mult_explosion_radius" "attribute_name" "Minor explosion radius decrease" "min_value" "0.95" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_BlastRadius_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "101" { "name" "Projectile range increased" "attribute_class" "mult_projectile_range" "attribute_name" "Minor projectile range increase" "min_value" "1.1" "max_value" "1.3" "group" "only_on_unique" "description_string" "#Attrib_ProjectileRange_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "102" { "name" "Projectile range decreased" "attribute_class" "mult_projectile_range" "attribute_name" "Minor projectile range decrease" "min_value" "0.9" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_ProjectileRange_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "103" { "name" "Projectile speed increased" "attribute_class" "mult_projectile_speed" "attribute_name" "Minor projectile speed increase" "min_value" "1.05" "max_value" "1.15" "group" "weapon_projectile" "description_string" "#Attrib_ProjectileSpeed_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "104" { "name" "Projectile speed decreased" "attribute_class" "mult_projectile_speed" "attribute_name" "Minor projectile speed decrease" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_ProjectileSpeed_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "105" { "name" "overheal penalty" "attribute_class" "mult_medigun_overheal_amount" "attribute_name" "Minor overheal penalty" "min_value" "0.9" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_OverhealAmount_Negative" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "106" { "name" "weapon spread bonus" "attribute_class" "mult_spread_scale" "attribute_name" "Shot spread bonus" "min_value" "0.95" "max_value" "0.85" "group" "weapon_hitscan" "description_string" "#Attrib_Spread_Positive" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "107" { "name" "move speed bonus" "attribute_class" "mult_player_movespeed" "attribute_name" "Minor move speed bonus" "min_value" "1.05" "max_value" "1.1" "group" "passive" "description_string" "#Attrib_MoveSpeed_Bonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "108" { "name" "health from packs increased" "attribute_class" "mult_health_frompacks" "attribute_name" "Minor bonus to health from packs" "min_value" "1.1" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_HealthFromPacks_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "109" { "name" "health from packs decreased" "attribute_class" "mult_health_frompacks" "attribute_name" "Minor penalty to health from packs" "min_value" "0.95" "max_value" "0.6" "group" "only_on_unique" "description_string" "#Attrib_HealthFromPacks_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "110" { "name" "heal on hit for slowfire" "attribute_class" "add_onhit_addhealth" "attribute_name" "Minor heal on hit" "min_value" "10" "max_value" "15" "group" "only_on_unique" "description_string" "#Attrib_HealOnHit_Positive" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "111" { "name" "selfdmg on hit for slowfire" "attribute_class" "add_onhit_addhealth" "attribute_name" "Minor self dmg on hit" "min_value" "-3" "max_value" "-8" "group" "only_on_unique" "description_string" "#Attrib_HealOnHit_Negative" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_hit" "stored_as_integer" "0" } "112" { "name" "ammo regen" "attribute_class" "addperc_ammo_regen" "attribute_name" "Minor ammo regeneration" "min_value" "0.03" "max_value" "0.08" "group" "passive" "description_string" "#Attrib_AmmoRegen" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "113" { "name" "metal regen" "attribute_class" "add_metal_regen" "attribute_name" "Minor health regeneration" "min_value" "1" "max_value" "8" "group" "passive" "description_string" "#Attrib_MetalRegen" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "114" { "name" "mod mini-crit airborne" "attribute_class" "mini_crit_airborne" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MiniCritAirborneEnemies" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "115" { "name" "mod shovel damage boost" "attribute_class" "set_weapon_mode" "attribute_name" "Shovel deals more damage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ShovelDamageBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "116" { "name" "mod soldier buff type" "attribute_class" "set_buff_type" "attribute_name" "indicates soldier activated buff type" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SoldierBuffType" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "117" { "name" "dmg falloff increased" "attribute_class" "mult_dmg_falloff" "attribute_name" "Damage falloff" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_Dmg_Falloff_Increased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "118" { "name" "dmg falloff decreased" "attribute_class" "mult_dmg_falloff" "attribute_name" "Damage falloff" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_Dmg_Falloff_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "119" { "name" "sticky detonate mode" "attribute_class" "set_detonate_mode" "attribute_name" "indicates method of detonating stickies" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickyDetonateMode" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "120" { "name" "sticky arm time penalty" "attribute_class" "sticky_arm_time" "attribute_name" "makes stickies take longer to arm" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickyArmTimePenalty" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "121" { "name" "stickies detonate stickies" "attribute_class" "stickies_detonate_stickies" "attribute_name" "indicates these stickies can destroy enemy stickies" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickiesDetonateStickies" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "122" { "name" "mod demo buff type" "attribute_class" "set_buff_type" "attribute_name" "indicates demo activated buff type" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DemoBuffType" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "123" { "name" "speed boost when active" "attribute_class" "mult_move_speed_when_active" "attribute_name" "move speed buff when item is active" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SpeedBoostWhenActive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_active" "stored_as_integer" "0" } "124" { "name" "mod wrench builds minisentry" "attribute_class" "wrench_builds_minisentry" "attribute_name" "Wrench builds minisentry" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_WrenchBuildsMiniSentry" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "125" { "name" "max health additive penalty" "attribute_class" "add_maxhealth" "attribute_name" "Minor max health penalty" "min_value" "-5" "max_value" "-15" "group" "only_on_unique" "description_string" "#Attrib_MaxHealth_Negative" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "126" { "name" "sticky arm time bonus" "attribute_class" "sticky_arm_time" "attribute_name" "makes stickies arm more quickly" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickyArmTimeBonus" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "127" { "name" "sticky air burst mode" "attribute_class" "set_detonate_mode" "attribute_name" "set mode to 2" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickyAirBurstMode" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "128" { "name" "provide on active" "attribute_class" "provide_on_active" "attribute_name" "the item will only provide its attributes when it is the active weapon" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ProvideOnActive" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "armory_desc" "on_active" "stored_as_integer" "0" } "129" { "name" "health drain" "attribute_class" "add_health_regen" "attribute_name" "Minor health drain" "min_value" "0.3" "max_value" "0.5" "group" "only_on_unique" "description_string" "#Attrib_HealthDrain" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "130" { "name" "medic regen bonus" "attribute_class" "medic_regen" "attribute_name" "medic regen bonus" "min_value" "0.3" "max_value" "0.5" "group" "only_on_unique" "description_string" "#Attrib_MedicRegenBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "131" { "name" "medic regen penalty" "attribute_class" "medic_regen" "attribute_name" "medic regen penalty" "min_value" "0.3" "max_value" "0.5" "group" "only_on_unique" "description_string" "#Attrib_MedicRegenPenalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "132" { "name" "community description" "attribute_class" "desc_community_description" "attribute_name" "Text description of community" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Community_Description" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "133" { "name" "soldier model index" "attribute_class" "desc_soldiermedal_index" "attribute_name" "Text description of soldier medal" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_MedalIndex_Description" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "134" { "name" "attach particle effect" "attribute_class" "set_attached_particle" "attribute_name" "Attach Custom Particle" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_AttachedParticle" "description_format" "value_is_particle_index" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "135" { "name" "rocket jump damage reduction" "attribute_class" "rocket_jump_dmg_reduction" "attribute_name" "Reduces damage from rocket jumping" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RocketJumpDmgReduction" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "136" { "name" "mod sentry killed revenge" "attribute_class" "sentry_killed_revenge" "attribute_name" "Player receives crits for his sentry's death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SentryKilledRevenge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "137" { "name" "dmg bonus vs buildings" "attribute_class" "mult_dmg_vs_buildings" "attribute_name" "Minor damage bonus Vs Buildings" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_DmgVsBuilding_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "138" { "name" "dmg penalty vs players" "attribute_class" "mult_dmg_vs_players" "attribute_name" "Minor damage penalty Vs players" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DmgVsPlayer_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "139" { "name" "lunchbox adds maxhealth bonus" "attribute_class" "set_weapon_mode" "attribute_name" "Lunchbox adds max health bonus" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_LunchboxAddsMaxHealth" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "140" { "name" "hidden maxhealth non buffed" "attribute_class" "add_maxhealth_nonbuffed" "attribute_name" "Max health buff that doesn't affect buffed max" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_MaxHealth_Positive" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "141" { "name" "selfmade description" "attribute_class" "desc_selfmade_description" "attribute_name" "Text description of selfmade" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Selfmade_Description" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "142" { "name" "set item tint RGB" "attribute_class" "set_item_tint_rgb" "attribute_name" "Sets the RGB on tinted items" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Selfmade_Description" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "143" { "name" "custom employee number" "attribute_class" "set_employee_number" "attribute_name" "Set Employee Number" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_EmployeeNumber" "description_format" "value_is_date" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "144" { "name" "lunchbox adds minicrits" "attribute_class" "set_weapon_mode" "attribute_name" "Lunchbox adds minicrits" "min_value" "2" "max_value" "2" "group" "only_on_unique" "description_string" "#Attrib_LunchboxAddsMaxHealth" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "145" { "name" "taunt is hifive" "attribute_class" "enable_misc2_hifive" "attribute_name" "Misc2 slot will be a taunt" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "146" { "name" "damage applies to sappers" "attribute_class" "set_dmg_apply_to_sapper" "attribute_name" "Damage applies to sappers" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DmgAppliesToSappers" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "147" { "name" "Wrench index" "attribute_class" "desc_wrench_index" "attribute_name" "Wrench index" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_WrenchNumber" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "148" { "name" "building cost reduction" "attribute_class" "building_cost_reduction" "attribute_name" "Building cost reduction" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_BuildingCostReduction" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "149" { "name" "bleeding duration" "attribute_class" "bleeding_duration" "attribute_name" "Bleeding Duration" "min_value" "1" "max_value" "4" "group" "bleed" "description_string" "#Attrib_BleedingDuration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit bleed" "stored_as_integer" "0" } "150" { "name" "turn to gold" "attribute_class" "set_turn_to_gold" "attribute_name" "turns corpse to gold" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_TurnToGold" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "151" { "name" "socketed item definition id" "attribute_class" "socketed_item_definition_id" "attribute_name" "Item in socket" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Socket" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "152" { "name" "custom texture lo" "attribute_class" "custom_texture_lo" "attribute_name" "Custom Texture UFS ID (Low)" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CustomTexture" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "153" { "name" "cannot trade" "attribute_class" "cannot_trade" "attribute_name" "cannot trade" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CannotTrade" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "154" { "name" "disguise on backstab" "attribute_class" "set_disguise_on_backstab" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DisguiseOnBackstab" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "155" { "name" "cannot disguise" "attribute_class" "set_cannot_disguise" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CannotDisguise" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "156" { "name" "silent killer" "attribute_class" "set_silent_killer" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SilentKiller" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "157" { "name" "disguise speed penalty" "attribute_class" "disguise_speed_penalty" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DisguiseSpeedPenalty" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "158" { "name" "add cloak on kill" "attribute_class" "add_cloak_on_kill" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AddCloakOnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "159" { "name" "cloak blink time penalty" "attribute_class" "cloak_blink_time_penalty" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CloakBlinkTimePenalty" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "160" { "name" "quiet unstealth" "attribute_class" "set_quiet_unstealth" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_QuietUnstealth" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "161" { "name" "flame size penalty" "attribute_class" "mult_flame_size" "attribute_name" "flame size penalty" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameSize_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "162" { "name" "flame size bonus" "attribute_class" "mult_flame_size" "attribute_name" "flame size bonus" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameSize_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "163" { "name" "flame life penalty" "attribute_class" "mult_flame_life" "attribute_name" "flame life penalty" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameLife_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "164" { "name" "flame life bonus" "attribute_class" "mult_flame_life" "attribute_name" "flame life bonus" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameLife_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "165" { "name" "charged airblast" "attribute_class" "set_charged_airblast" "attribute_name" "charged airblast" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ChargedAirblast" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "166" { "name" "add cloak on hit" "attribute_class" "add_cloak_on_hit" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AddCloakOnHit" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "167" { "name" "disguise damage reduction" "attribute_class" "disguise_damage_reduction" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DisguiseDamageReduction" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "168" { "name" "disguise no burn" "attribute_class" "disguise_no_burn" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DisguiseNoBurn" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "169" { "name" "dmg from sentry reduced" "attribute_class" "dmg_from_sentry_reduced" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DmgFromSentryReduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "170" { "name" "airblast cost increased" "attribute_class" "mult_airblast_cost" "attribute_name" "airblast cost increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_AirblastCost_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "171" { "name" "airblast cost decreased" "attribute_class" "mult_airblast_cost" "attribute_name" "airblast cost decreased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_AirblastCost_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "172" { "name" "purchased" "attribute_class" "purchased" "attribute_name" "purchased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_Purchased" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "173" { "name" "flame ammopersec increased" "attribute_class" "mult_flame_ammopersec" "attribute_name" "flame ammopersec increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameAmmoPerSec_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "174" { "name" "flame ammopersec decreased" "attribute_class" "mult_flame_ammopersec" "attribute_name" "flame ammopersec decreased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameAmmoPerSec_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "175" { "name" "jarate duration" "attribute_class" "jarate_duration" "attribute_name" "Jarate Duration" "min_value" "1" "max_value" "4" "group" "only_on_unique" "description_string" "#Attrib_JarateDuration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit jarate" "stored_as_integer" "0" } "176" { "name" "no death from headshots" "attribute_class" "no_death_from_headshots" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoDeathFromHeadshots" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "177" { "name" "deploy time increased" "attribute_class" "mult_deploy_time" "attribute_name" "deploy time increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DeployTime_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "178" { "name" "deploy time decreased" "attribute_class" "mult_deploy_time" "attribute_name" "deploy time decreased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DeployTime_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "179" { "name" "minicrits become crits" "attribute_class" "minicrits_become_crits" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MinicritsBecomeCrits" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "180" { "name" "heal on kill" "attribute_class" "heal_on_kill" "min_value" "1" "max_value" "1" "group" "weapons" "description_string" "#Attrib_HealOnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "181" { "name" "no self blast dmg" "attribute_class" "no_self_blast_dmg" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoSelfBlastDmg" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "182" { "name" "slow enemy on hit major" "attribute_class" "mult_onhit_enemyspeed_major" "attribute_name" "Major slow enemy on hit" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Slow_Enemy_OnHit_Major" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "183" { "name" "aiming movespeed decreased" "attribute_class" "mult_player_aiming_movespeed" "attribute_name" "Minor aiming movespeed decrease" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_AimingMoveSpeed_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "184" { "name" "duel loser account id" "attribute_class" "duel_loser_account_id" "attribute_name" "duel loser account id" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DuelLoserAccountID" "description_format" "value_is_account_id" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "185" { "name" "event date" "attribute_class" "event_date" "attribute_name" "event date" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_EventDate" "description_format" "value_is_date" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "186" { "name" "gifter account id" "attribute_class" "gifter_account_id" "attribute_name" "gifter account id" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_GifterAccountID" "description_format" "value_is_account_id" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "187" { "name" "set supply crate series" "attribute_class" "supply_crate_series" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_SupplyCrateSeries" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "188" { "name" "preserve ubercharge" "attribute_class" "preserve_ubercharge" "attribute_name" "Preserve Ubercharge" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_PreserveUbercharge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "189" { "name" "elevate quality" "attribute_class" "set_elevated_quality" "attribute_name" "Elevate Quality" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ElevateQuality" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "190" { "name" "active health regen" "attribute_class" "active_item_health_regen" "attribute_name" "Minor health regen" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_HealthRegen" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "191" { "name" "active health degen" "attribute_class" "active_item_health_regen" "attribute_name" "Minor health degen" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_HealthDrain" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "192" { "name" "referenced item id low" "attribute_class" "referenced_item_id_low" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "1" } "193" { "name" "referenced item id high" "attribute_class" "referenced_item_id_high" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "1" } "194" { "name" "referenced item def" "attribute_class" "referenced_item_def" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_ReferencedItem" "description_format" "value_is_item_def" "hidden" "1" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "1" } "195" { "name" "always tradable" "attribute_class" "always_tradable" "attribute_name" "always tradable" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_additive" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "196" { "name" "noise maker" "attribute_class" "enable_misc2_noisemaker" "attribute_name" "Misc2 slot will be a noise maker" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "197" { "name" "halloween item" "attribute_class" "halloween_item" "attribute_name" "halloween item" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Halloween_Item" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "198" { "name" "collection bits" "attribute_class" "collection_bits" "attribute_name" "collection bits" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Halloween_Item" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "199" { "name" "fires healing bolts" "attribute_class" "fires_healing_bolts" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_FiresHealingBolts" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "200" { "name" "enables aoe heal" "attribute_class" "enables_aoe_heal" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_EnablesAOEHeal" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "201" { "name" "gesture speed increase" "attribute_class" "mult_gesture_time" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_GestureSpeed_Increase" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "202" { "name" "charge time increased" "attribute_class" "mod_charge_time" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_ChargeTime_Increase" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "203" { "name" "drop health pack on kill" "attribute_class" "drop_health_pack_on_kill" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DropHealthPackOnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "204" { "name" "hit self on miss" "attribute_class" "hit_self_on_miss" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_HitSelfOnMiss" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "205" { "name" "dmg from ranged reduced" "attribute_class" "dmg_from_ranged" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DmgFromRanged_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_active" "stored_as_integer" "0" } "206" { "name" "dmg from melee increased" "attribute_class" "dmg_from_melee" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DmgFromMelee_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_active" "stored_as_integer" "0" } "207" { "name" "blast dmg to self increased" "attribute_class" "blast_dmg_to_self" "attribute_name" "blast dmg to self increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_BlastDamageToSelf_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "208" { "name" "Set DamageType Ignite" "attribute_class" "set_dmgtype_ignite" "attribute_name" "Set DamageType Ignite" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SetDamageType_Ignite" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "209" { "name" "minicrit vs burning player" "attribute_class" "or_minicrit_vs_playercond_burning" "attribute_name" "Minicrit vs Burning Player" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Minicrit_Vs_Burning_Player" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "210" { "name" "paint effect" "attribute_class" "paint_effect" "attribute_name" "Paint Effect" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_PaintEffect" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "211" { "name" "tradable after date" "attribute_class" "tradable_after_date" "attribute_name" "tradable_after_date" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_TradableAfterDate" "description_format" "value_is_date" "hidden" "1" "effect_type" "negative" "stored_as_integer" "1" } "212" { "name" "force level display" "attribute_class" "force_level_display" "attribute_name" "Force Level Display" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "213" { "name" "random level curve replacement" "attribute_class" "random_level_curve_replacement" "attribute_name" "Random Level Curve Replacement" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "214" { "name" "kill eater" "attribute_class" "kill_eater" "attribute_name" "kill eater" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "215" { "name" "apply z velocity on damage" "attribute_class" "apply_z_velocity_on_damage" "attribute_name" "Apply Z Velocity On Damage" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "216" { "name" "apply look velocity on damage" "attribute_class" "apply_look_velocity_on_damage" "attribute_name" "Apply Look Velocity on Damage" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_Knockback" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "217" { "name" "sanguisuge" "attribute_class" "sanguisuge" "attribute_name" "sanguisuge" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_Sanguisuge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "218" { "name" "mark for death" "attribute_class" "mark_for_death" "attribute_name" "mark for death" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MarkForDeath" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "219" { "name" "decapitate type" "attribute_class" "decapitate_type" "attribute_name" "decapitate type" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "220" { "name" "restore health on kill" "attribute_class" "restore_health_on_kill" "attribute_name" "restore health on kill" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_RestoreHealthOnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "221" { "name" "mult decloak rate" "attribute_class" "mult_decloak_rate" "attribute_name" "mult decloak rate" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_DecloakRate" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "222" { "name" "mult sniper charge after bodyshot" "attribute_class" "mult_sniper_charge_after_bodyshot" "attribute_name" "mult sniper charge after bodyshot" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultSniperChargeAfterBodyshot" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "223" { "name" "mult sniper charge after miss" "attribute_class" "mult_sniper_charge_after_miss" "attribute_name" "mult sniper charge after miss" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultSniperChargeAfterMiss" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "224" { "name" "dmg bonus while half dead" "attribute_class" "mult_dmg_bonus_while_half_dead" "attribute_name" "dmg bonus while half dead" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultDmgBonusWhileHalfDead" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "225" { "name" "dmg penalty while half alive" "attribute_class" "mult_dmg_penalty_while_half_alive" "attribute_name" "dmg penalty while half alive" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultDmgPenaltyWhileHalfAlive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "226" { "name" "honorbound" "attribute_class" "honorbound" "attribute_name" "honorbound" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_Honorbound" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "227" { "name" "custom texture hi" "attribute_class" "custom_texture_hi" "attribute_name" "Custom Texture UFS ID (High)" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CustomTexture" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "228" { "name" "makers mark id" "attribute_class" "makers_mark_id" "attribute_name" "makers mark id" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_MakersMark" "description_format" "value_is_account_id" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "229" { "name" "unique craft index" "attribute_class" "unique_craft_index" "attribute_name" "unique craft index" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "230" { "name" "mod medic killed revenge" "attribute_class" "medic_killed_revenge" "attribute_name" "Player receives revenge crits for his medic's death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MedicKilledRevenge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "231" { "name" "medigun charge is megaheal" "attribute_class" "set_charge_type" "attribute_name" "Medigun charge boosts healing rate" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Medigun_MegaHeal" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "232" { "name" "mod medic killed minicrit boost" "attribute_class" "medic_killed_minicrit_boost" "attribute_name" "Player receives minicrit boost for his medic's death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MedicKilledMiniCritBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "233" { "name" "mod medic healed damage bonus" "attribute_class" "medic_healed_damage_bonus" "attribute_name" "Player receives damage bonus while healed." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MedicHealedDamageBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "234" { "name" "mod medic healed deploy time penalty" "attribute_class" "mod_medic_healed_deploy_time" "attribute_name" "deploy time increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_MedicHealedDeployTimePenalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "235" { "name" "mod shovel speed boost" "attribute_class" "set_weapon_mode" "attribute_name" "Shovel equalizer speed." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ShovelSpeedBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "236" { "name" "mod weapon blocks healing" "attribute_class" "weapon_blocks_healing" "attribute_name" "When deployed, weapon blocks healing" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_WeaponBlocksHealing" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "237" { "name" "mult sniper charge after headshot" "attribute_class" "mult_sniper_charge_after_headshot" "attribute_name" "mult sniper charge after headshot" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultSniperChargeAfterHeadshot" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "238" { "name" "minigun no spin sounds" "attribute_class" "minigun_no_spin_sounds" "attribute_name" "When deployed, weapon has no spin sounds" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MinigunNoSpinSounds" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "239" { "name" "ubercharge rate bonus for healer" "attribute_class" "mult_uberchargerate_for_healer" "attribute_name" "Minor uber charge rate bonus for a player's healer" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_UberchargeRate_ForHealer" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "240" { "name" "reload time decreased while healed" "attribute_class" "mult_reload_time_while_healed" "attribute_name" "Minor reload time decrease while healed" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ReloadTime_Decreased_While_Healed" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "241" { "name" "reload time increased hidden" "attribute_class" "mult_reload_time_hidden" "attribute_name" "Minor reload time increase" "min_value" "1.1" "max_value" "2.0" "group" "only_on_unique" "description_string" "#Attrib_ReloadTime_Increased" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "242" { "name" "mod medic killed marked for death" "attribute_class" "medic_killed_marked_for_death" "attribute_name" "Killer of medic becomes marked for death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MedicKilledMarkedForDeath" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "243" { "name" "mod rage on hit penalty" "attribute_class" "rage_on_hit" "attribute_name" "Player loses rage with each hit." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RageOnHitPenalty" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "244" { "name" "mod rage on hit bonus" "attribute_class" "rage_on_hit" "attribute_name" "Player gains rage with each hit." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RageOnHitBonus" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "245" { "name" "mod rage damage boost" "attribute_class" "rage_damage" "attribute_name" "Damage increases with rage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RageDamageBoost" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "246" { "name" "mult charge turn control" "attribute_class" "charge_turn_control" "attribute_name" "More turn control when charging." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ChargeTurnControl" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "247" { "name" "no charge impact range" "attribute_class" "no_charge_impact_range" "attribute_name" "Reduced range to shield impact damage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoChargeImpactRange" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "248" { "name" "charge impact damage increased" "attribute_class" "charge_impact_damage" "attribute_name" "Increase to shield impact damage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ChargeImpactDamageIncreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "249" { "name" "charge recharge rate increased" "attribute_class" "charge_recharge_rate" "attribute_name" "Increase to shield charge recharge rate." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ChargeRechargeRateIncreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "250" { "name" "air dash count" "attribute_class" "air_dash_count" "attribute_name" "Add extra air dashes." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AirDashCountIncreased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "251" { "name" "speed buff ally" "attribute_class" "speed_buff_ally" "attribute_name" "Grant an ally a speed buff on hit." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SpeedBuffAlly" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "252" { "name" "damage force reduction" "attribute_class" "damage_force_reduction" "attribute_name" "Reduce force taken from damage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageForceReduction" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "253" { "name" "mult cloak rate" "attribute_class" "mult_cloak_rate" "attribute_name" "mult cloak rate" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_CloakRate" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "254" { "name" "airblast functionality flags" "attribute_class" "airblast_functionality_flags" "attribute_name" "airblast functionality flags" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "255" { "name" "airblast pushback scale" "attribute_class" "airblast_pushback_scale" "attribute_name" "airblast pushback scale" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "256" { "name" "mult airblast refire time" "attribute_class" "mult_airblast_refire_time" "attribute_name" "mult airblast refire time" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "257" { "name" "airblast vertical pushback scale" "attribute_class" "airblast_vertical_pushback_scale" "attribute_name" "airblast vertical pushback scale" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "258" { "name" "ammo becomes health" "attribute_class" "ammo_becomes_health" "attribute_name" "ammo becomes health" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_AmmoBecomesHealth" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "259" { "name" "boots falling stomp" "attribute_class" "boots_falling_stomp" "attribute_name" "falling damage transferred to guy you land on" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_BootsFallingStomp" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "260" { "name" "deflection size multiplier" "attribute_class" "deflection_size_multiplier" "attribute_name" "deflection size multiplier" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_DeflectionSizeMultiplier" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "261" { "name" "set item tint RGB 2" "attribute_class" "set_item_tint_rgb_2" "attribute_name" "Sets the RGB2 on tinted items" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Selfmade_Description" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "262" { "name" "saxxy award category" "attribute_class" "saxxy_award_category" "attribute_name" "saxxy award category" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_SaxxyAward" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "263" { "name" "melee bounds multiplier" "attribute_class" "melee_bounds_multiplier" "attribute_name" "melee bounds multiplier" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "264" { "name" "melee range multiplier" "attribute_class" "melee_range_multiplier" "attribute_name" "melee range multiplier" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "265" { "name" "mod mini-crit airborne deploy" "attribute_class" "mini_crit_airborne_deploy" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MiniCritAirborneEnemiesDeploy" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "266" { "name" "projectile penetration" "attribute_class" "projectile_penetration" "attribute_name" "projectiles will travel through multiple targets" "min_value" "0" "max_value" "1" "group" "penetration" "description_string" "#Attrib_Penetration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "267" { "name" "mod crit while airborne" "attribute_class" "crit_while_airborne" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritWhileAirborne" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" 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"store_bundle" "Polycount Sniper Bundle" } "polycount_scout" { "name" "#TF_Set_Polycount_Scout" "items" { "The Shortstop" "1" "Mad Milk" "1" "The Holy Mackerel" "1" "The Milkman" "1" } "attributes" { "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } } "store_bundle" "Polycount Scout Bundle" } "medieval_medic" { "name" "#TF_Set_Medieval_Medic" "items" { "The Amputator" "1" "The Crusader's Crossbow" "1" } "attributes" { "health regen" { "attribute_class" "add_health_regen" "value" "1" } } "store_bundle" "Medieval Medic Bundle" } "hibernating_bear" { "name" "#TF_Set_Hibernating_Bear" "items" { "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Warrior's Spirit" "1" } "attributes" { "dmg taken from crit reduced" { "attribute_class" "mult_dmgtaken_from_crit" "value" "0.95" } } "store_bundle" "Hibernating Bear Bundle" } "experts_ordnance" { "name" "#TF_Set_Experts_Ordnance" "items" { "The Ullapool Caber" "1" "The Loch-n-Load" "1" } "attributes" { "dmg taken from fire reduced" { "attribute_class" "mult_dmgtaken_from_fire" "value" "0.9" } } "store_bundle" "Expert's Ordnance Bundle" } "desert_sniper" { "name" "#TF_Set_Desert_Sniper" "items" { "The Bazaar Bargain" "1" "The Shahanshah" "1" "Desert Marauder" "1" } "attributes" { } } "desert_demo" { "name" "#TF_Set_Desert_Demo" "items" { "The Persian Persuader" "1" "The Splendid Screen" "1" "Ali Baba's Wee Booties" "1" "Sultan's Ceremonial" "1" } "attributes" { } } "rapid_repair" { "name" "#TF_Set_Clinical_Trial" "items" { "The Quick-Fix" "1" "The Overdose" "1" "The Solemn Vow" "1" } "attributes" { } } "airborne_armaments" { "name" "#TF_Set_Airborne_Armaments" "items" { "The Liberty Launcher" "1" "The Reserve Shooter" "1" "The Market Gardener" "1" "Jumper's Jeepcap" "1" } "attributes" { } } "black_market" { "name" "#TF_Set_Black_Market" "items" { "Tomislav" "1" "The Family Business" "1" "The Eviction Notice" "1" "Capone's Capper" "1" } "attributes" { } } "bonk_fan" { "name" "#TF_Set_Bonk_Fan" "items" { "The Soda Popper" "1" "The Winger" "1" "The Atomizer" "1" "Bonk Boy" "1" } "attributes" { } } "general_suit" { "name" "#TF_Set_General" "items" { "The Mantreads" "1" "The Disciplinary Action" "1" "Armored Authority" "1" "Fancy Dress Uniform" "1" } "attributes" { } } "gangland_spy" { "name" "#TF_Set_Gangland_Spy" "items" { "The Enforcer" "1" "The Big Earner" "1" "Cosa Nostra Cap" "1" "The Made Man" "1" } "attributes" { } } } "recipes" { "0" { "name" "#RT_MP_A" "n_A" "#RI_Pp" "desc_inputs" "#RDI_AB" "desc_outputs" "#RDO_AB" "di_A" "2" "di_B" "#RI_Pi" "do_A" "1" "do_B" "#CI_Bar_A" "always_known" "1" "premium_only" "0" "input_items" { "2" { "conditions" { "0" { "field" "item_slot" "operator" "string==" "value" "primary" "required" "1" } "1" { "field" "craft_material_type" "operator" "!string==" "value" "craft_token" "required" "1" } } } } "output_items" { "item1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Craft Bar Level 1" "required" "1" } } } } 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"category" "rareitem" } "11" { "name" "#RT_F_A" "n_A" "#RI_Cw" "desc_inputs" "#RDI_ABC" "desc_outputs" "#RDO_ABC" "di_A" "#CI_Bar_A" "di_B" "#RI_STc" "di_C" "#RI_CTc" "do_A" "1" "do_B" "#RI_Cs" "do_C" "#RI_W" "add_class_usage_to_output" "1" "add_slot_usage_to_output" "2" "always_known" "1" "premium_only" "0" "input_items" { "1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Craft Bar Level 1" "required" "1" } } } "1" { "conditions" { "0" { "field" "item_class" "operator" "string==" "value" "class_token" "required" "1" } } } "1" { "conditions" { "0" { "field" "item_class" "operator" "string==" "value" "slot_token" "required" "1" } } } } "output_items" { "item1" { "quality" "unique" "conditions" { "0" { "field" "craft_class" "operator" "!string==" "value" "hat" "required" "1" } } } } "category" "commonitem" } "12" { "name" "#RT_MP_A" "n_A" "#RI_Mcp" "desc_inputs" "#RDI_AB" "desc_outputs" "#RDO_AB" "di_A" "3" "di_B" "#RI_Mci" "do_A" "1" "do_B" "#CI_Bar_A" 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"com.telltalegames.CelebrityPoker.SpecialItem.Max" { "SourceAppID" "31280" "Items" { "294" "1" "296" "1" } } "com.telltalegames.CelebrityPoker.SpecialItem.Tycho" { "SourceAppID" "31280" "DefIndex" "297" } "com.telltalegames.CelebrityPoker.SpecialItem.StrongBad" { "SourceAppID" "31280" "DefIndex" "295" } "SPACECHEM_TF2_1" { "SourceAppID" "92800" "Items" { "429" "1" "429" "1" "429" "1" } } "SPACECHEM_TF2_2" { "SourceAppID" "92800" "Items" { "429" "1" "430" "1" } } "SPACECHEM_TF2_3" { "SourceAppID" "92800" "Items" { "429" "1" "429" "1" "431" "1" } } "TF_REPLAY_EDIT_TIME" "438" "TF_REPLAY_YOUTUBE_VIEWS_TIER2" "302" "REACHED_TERMINAL_1" { "SourceAppID" "99900" "DefIndex" "473" } } "attribute_controlled_attached_particles" { "1" { "system" "burningplayer_red" } "2" { "system" "burningplayer_flyingbits" } "3" { "system" "particle_nemesis_burst_blue" "attachment" "muzzle1" } "4" { "system" "community_sparkle" } "5" { "system" "halopoint" "attachment" "halopoint1" } "6" { "system" "superrare_confetti_green" } "7" { "system" "superrare_confetti_purple" } "8" { "system" "superrare_ghosts" "attach_to_rootbone" "1" "attachment" "muzzle" } "9" { "system" "superrare_greenenergy" "attach_to_rootbone" "1" } "10" { "system" "superrare_purpleenergy" "attach_to_rootbone" "1" } "11" { "system" "superrare_circling_tf" "attach_to_rootbone" "1" "attachment" "muzzle" } "12" { "system" "superrare_flies" "attach_to_rootbone" "1" } "13" { "system" "superrare_burning1" "attach_to_rootbone" "1" } "14" { "system" "superrare_burning2" "attach_to_rootbone" "1" } "15" { "system" "superrare_plasma1" "attach_to_rootbone" "1" "attachment" "muzzle" } "16" { "system" "superrare_plasma2" "attach_to_rootbone" "1" "attachment" "muzzle" } "17" { "system" "superrare_beams1" "attach_to_rootbone" "1" } "18" { "system" "superrare_circling_peacesign" "attach_to_rootbone" "1" "attachment" "muzzle" } "19" { "system" "superrare_circling_heart" "attach_to_rootbone" "1" "attachment" "muzzle" } "20" { "system" "stamp_spin" "attach_to_rootbone" "1" } } "upgradeable_base_items" { "Upgradeable TF_WEAPON_BAT" "1" "Upgradeable TF_WEAPON_BOTTLE" "1" "Upgradeable TF_WEAPON_FIREAXE" "1" "Upgradeable TF_WEAPON_CLUB" "1" "Upgradeable TF_WEAPON_KNIFE" "1" "Upgradeable TF_WEAPON_FISTS" "1" "Upgradeable TF_WEAPON_SHOVEL" "1" "Upgradeable TF_WEAPON_WRENCH" "1" "Upgradeable TF_WEAPON_BONESAW" "1" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1" "Upgradeable TF_WEAPON_SCATTERGUN" "1" "Upgradeable TF_WEAPON_SNIPERRIFLE" "1" "Upgradeable TF_WEAPON_MINIGUN" "1" "Upgradeable TF_WEAPON_SMG" "1" "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "1" "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "1" "Upgradeable TF_WEAPON_GRENADELAUNCHER" "1" "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "1" "Upgradeable TF_WEAPON_FLAMETHROWER" "1" "Upgradeable TF_WEAPON_PISTOL" "1" "Upgradeable TF_WEAPON_REVOLVER" "1" "Upgradeable TF_WEAPON_MEDIGUN" "1" "Upgradeable TF_WEAPON_INVIS" "1" } "armory_data" { "armory_item_classes" { "class_token" "#TF_Armory_Item_Class_ClassToken" "slot_token" "#TF_Armory_Item_Class_SlotToken" "craft_item" "#TF_Armory_Item_Class_CraftItem" "tool" "#TF_Armory_Item_Class_Tool" } "armory_attributes" { "on_hit" "#TF_Armory_Item_Attrib_OnHit" "on_kill" "#TF_Armory_Item_Attrib_OnKill" "on_wearer" "#TF_Armory_Item_Attrib_OnWearer" "cloak_type" "#TF_Armory_Item_Attrib_CloakType" "on_active" "#TF_Armory_Item_Attrib_OnActive" "no_crits" "#TF_Armory_Item_Attrib_NoCrits" "bleed" "#TF_Armory_Item_Attrib_Bleed" } "armory_items" { "duel_medal" "#TF_Armory_Item_Duel_Medal" "duel" "#TF_Armory_Item_Duel" "supply_crate" "#TF_Armory_Item_Supply_Crate" "key" "#TF_Armory_Item_Key" "nametag" "#TF_Armory_Item_NameTag" "desctag" "#TF_Armory_Item_DescTag" "paintcan" "#TF_Armory_Item_PaintCan" "action" "#TF_Armory_Item_Action" "tauntenabler" "#TF_Armory_Item_Type_TauntEnabler" "gift_1" "#TF_Armory_Item_Gift1" "gift_24" "#TF_Armory_Item_Gift24" "beachball" "#TF_Armory_Item_BeachBall" "craftitem" "#TF_Armory_Item_Class_CraftItem" "stockitem" "#TF_Armory_Item_StockItem" "gift_wrap" "#TF_Armory_Item_Gift_Wrap" "gift" "#TF_Armory_Item_Gift" "noisemaker" "#TF_Armory_Item_Type_NoiseMaker" "winter_crate" "#TF_Armory_Item_Winter_Crate" "summer_crate" "#TF_Armory_Item_Summer_Crate" "maptoken" "#TF_Armory_Item_MapToken" "backpack_expander" "#TF_Armory_Item_BackpackExpander" "charity" "#TF_Armory_Item_Charity" } } "item_levels" { "0" { "kills" "10" "rank_name" "#TF_ItemLevel0" } "1" { "kills" "25" "rank_name" "#TF_ItemLevel1" } "2" { "kills" "45" "rank_name" "#TF_ItemLevel2" } "3" { "kills" "70" "rank_name" "#TF_ItemLevel3" } "4" { "kills" "100" "rank_name" "#TF_ItemLevel4" } "5" { "kills" "135" "rank_name" "#TF_ItemLevel5" } "6" { "kills" "175" "rank_name" "#TF_ItemLevel6" } "7" { "kills" "225" "rank_name" "#TF_ItemLevel7" } "8" { "kills" "275" "rank_name" "#TF_ItemLevel8" } "9" { "kills" "350" "rank_name" "#TF_ItemLevel9" } "10" { "kills" "500" "rank_name" "#TF_ItemLevel10" } "11" { "kills" "750" "rank_name" "#TF_ItemLevel11" } "12" { "kills" "999" "rank_name" "#TF_ItemLevel12" } "13" { "kills" "1000" "rank_name" "#TF_ItemLevel13" } "14" { "kills" "1500" "rank_name" "#TF_ItemLevel14" } "15" { "kills" "2500" "rank_name" "#TF_ItemLevel15" } "16" { "kills" "5000" "rank_name" "#TF_ItemLevel16" } "17" { "kills" "7500" "rank_name" "#TF_ItemLevel17" } "18" { "kills" "7616" "rank_name" "#TF_ItemLevel18" } "19" { "kills" "8500" "rank_name" "#TF_ItemLevel19" } "20" { "kills" "10000" "rank_name" "#TF_ItemLevel20" } } }