"items_game" { "game_info" { "first_valid_class" "1" "last_valid_class" "9" "first_valid_item_slot" "0" "last_valid_item_slot" "10" "num_item_presets" "4" } "qualities" { "normal" { "value" "0" } "unique" { "value" "6" } "rarity1" { "value" "1" } "rarity2" { "value" "2" } "rarity3" { "value" "4" } "rarity4" { "value" "5" } "community" { "value" "7" } "developer" { "value" "8" } "selfmade" { "value" "9" } "customized" { "value" "10" } "vintage" { "value" "3" } "strange" { "value" "11" } "completed" { "value" "12" } "haunted" { "value" "13" } "tobor_a" { "value" "14" } } "colors" { "desc_level" { "color_name" "ItemAttribLevel" } "desc_attrib_neutral" { "color_name" "ItemAttribNeutral" } "desc_attrib_positive" { "color_name" "ItemAttribPositive" } "desc_attrib_negative" { "color_name" "ItemAttribNegative" } "desc_itemset_name" { "color_name" "ItemSetName" } "desc_itemset_equipped" { "color_name" "ItemSetItemEquipped" } "desc_itemset_missing" { "color_name" "ItemSetItemMissing" } "desc_bundle" { "color_name" "ItemBundleItem" } "desc_limited_use" { "color_name" "ItemLimitedUse" } "desc_flags" { "color_name" "ItemFlags" } "web_item_background_color" { "color_name" "(web only)" } } "equip_regions_list" { "whole_head" "1" "hat" "1" "face" "1" "glasses" "1" "lenses" "1" "ears" "1" "beard" "1" "shirt" "1" "medal" "1" "arms" "1" "back" "1" "feet" "1" "necklace" "1" "grenades" "1" "arm_tatoos" "1" "flair" "1" "head_skin" "1" "earbuds_special" "1" "sniper_pocket" "1" "engineer_pocket" "1" "engineer_pants" "1" "medigun_backpack" "1" "medic_hip" "1" "medic_pipe" "1" "left_shoulder" "1" "disconnected_floating_item" "1" "shared" { "scout_backpack" "1" "heavy_pocket" "1" "engineer_belt" "1" "medic_pocket" "1" "soldier_pocket" "1" "pyro_tank" "1" "demo_belt" "1" } "shared" { "pyro_wings" "1" "sniper_bullets" "1" "medigun_accessories" "1" "soldier_coat" "1" "heavy_hip" "1" } "shared" { "engineer_left_arm" "1" "pyro_tail" "1" "sniper_legs" "1" "medic_gloves" "1" "scout_or_heavy_shirt" "1" "soldier_cigar" "1" } "shared" { "engineer_wings" "1" "pyro_head_replacement" "1" } } "equip_conflicts" { "glasses" { "face" "1" "lenses" "1" } "whole_head" { "hat" "1" "face" "1" "glasses" "1" "ears" "1" } "heavy_pocket" { "medal" "1" } } "prefabs" { "promo" { "craft_class" "" "capabilities" { "can_gift_wrap" "0" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "cosmetic" { "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_class" "tf_wearable" "item_quality" "unique" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "craft_class" "hat" "craft_material_type" "hat" "mouse_pressed_sound" "ui/item_default_pickup.wav" "drop_sound" "ui/item_default_drop.wav" } "hat" { "prefab" "cosmetic" "item_type_name" "#TF_Wearable_Hat" "item_slot" "head" "equip_region" "hat" "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "score_reward_hat" { "prefab" "promo hat" "craft_material_type" "" "capabilities" { "paintable" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } } "hat_decoration" { "prefab" "cosmetic" "item_type_name" "#TF_Wearable_Hat" "item_slot" "head" "equip_region" "hat" } "mask" { "prefab" "cosmetic" "item_type_name" "#TF_Wearable_Hat" "item_slot" "misc" "equip_region" "head_skin" } "beard" { "prefab" "cosmetic" "item_type_name" "#TF_Wearable_Hat" "item_slot" "misc" "equip_region" "beard" } "backpack" { "prefab" "cosmetic" "item_type_name" "#TF_Wearable_Backpack" "item_slot" "misc" "equip_region" "back" "visuals" { "player_bodygroups" { "backpack" "1" "medic_backpack" "1" } } } "grenades" { "prefab" "cosmetic" "item_type_name" "#TF_Wearable_Bombs" "item_slot" "misc" "equip_region" "grenades" "visuals" { "player_bodygroups" { "grenades" "1" } } } "paint_can" { "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "paint_can_team_color" { "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable_team_colors" "1" } } "armory_desc" "paintcan" "armory_remap" "Paint Can" "item_type_name" "#TF_T" "item_description" "#TF_Tool_PaintCan_TeamColor_Desc" "image_inventory" "backpack/player/items/crafting/teampaint" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "halloween_costume_piece_2011" { "first_sale_date" "2011/10/26" "item_class" "tf_wearable" "craft_class" "" "craft_material_type" "" "holiday_restriction" "halloween_or_fullmoon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "0" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Costume" "min_ilevel" "1" "max_ilevel" "100" "item_quality" "unique" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2011" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "weapon_minigun" { "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Weapon_Minigun" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_minigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_minigun.mdl" "used_by_classes" { "heavy" "1" } "visuals_mvm_boss" { "sound_double_shot" "MVM.GiantHeavyGunFire" "sound_burst" "MVM.GiantHeavyGunFire" "sound_special1" "MVM.GiantHeavyGunWindUp" "sound_special2" "MVM.GiantHeavyGunWindDown" "sound_special3" "MVM.GiantHeavyGunSpin" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "weapon_rocketlauncher" { "capabilities" { "nameable" "1" } "tags" { "can_deal_gib_damage" "1" "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_class" "tf_weapon_rocketlauncher" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_Weapon_RocketLauncher" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_rocketlauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_rocketlauncher.mdl" "used_by_classes" { "soldier" "1" } "visuals_mvm_boss" { "sound_single_shot" "MVM.GiantSoldierRocketShoot" "sound_burst" "MVM.GiantSoldierRocketShoot" "sound_special1" "MVM.GiantSoldierRocketExplode" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "weapon_stickybomb_launcher" { "capabilities" { "nameable" "1" } "tags" { "can_deal_gib_damage" "1" "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "item_class" "tf_weapon_pipebomblauncher" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_PipebombLauncher" "item_name" "#TF_Weapon_PipebombLauncher" "item_slot" "secondary" "anim_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl" "attach_to_hands" "0" "visuals" { "skin" "0" } "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "weapon_flamethrower" { "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_reflect_projectiles" "1" "can_extinguish" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_class" "tf_weapon_flamethrower" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_FlameThrower" "item_name" "#TF_Weapon_FlameThrower" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_flamethrower/c_flamethrower" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl" "attach_to_hands" "1" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "weapon_medigun" { "capabilities" { "nameable" "1" } "item_class" "tf_weapon_medigun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Medigun" "item_name" "#TF_Weapon_Medigun" "item_slot" "secondary" "equip_region" "medigun_backpack" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_medigun/c_medigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_medigun.mdl" "used_by_classes" { "medic" "1" } "attributes" { "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "1" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "2" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "weapon_knife" { "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" } "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_Weapon_Knife" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_knife" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_knife.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "weapon_wrench" { "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_destroy_sappers" "1" } "item_class" "tf_weapon_wrench" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Weapon_Wrench" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_wrench" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_wrench.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "3" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "0" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "weapon_scattergun" { "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "item_class" "tf_weapon_scattergun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_Weapon_Scattergun" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_scattergun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_scattergun.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "weapon_sniperrifle" { "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_headshot" "1" "can_deal_mvm_penetration_damage" "1" } "item_class" "tf_weapon_sniperrifle" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_Weapon_SniperRifle" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_sniperrifle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_sniperrifle.mdl" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "weapon_bat" { "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_Weapon_Bat" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_bat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bat.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "tool_nametag" { "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "name" "usage_capabilities" { "nameable" "1" } } "armory_desc" "nametag" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_T_Nt" "item_description" "#TF_Tool_Nametag_Desc" "image_inventory" "backpack/crafting/tag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "award_medal" { "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Medal" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "strange_part" { "item_class" "tool" "tool" { "type" "strange_part" "usage_capabilities" { "strange_parts" "1" } } "show_in_armory" "0" "armory_remap" "Strange Part (Armory)" "item_type_name" "#TF_StrangePart" "image_inventory" "backpack/crafting/strange_parts" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "pyrovision_goggles" { "first_sale_date" "2012/06/27" "item_class" "tf_wearable" "hidden" "0" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "item_name" "#TF_Pyrovision_Goggles" "item_type_name" "#TF_Wearable_Pyrovision_Goggles_Type" "item_description" "#TF_Pyrovision_Goggles_Desc" "item_slot" "misc" "equip_region" "glasses" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/pyrovision_goggles_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/pyrovision_goggles_scout.mdl" "sniper" "models/player/items/all_class/pyrovision_goggles_sniper.mdl" "soldier" "models/player/items/all_class/pyrovision_goggles_soldier.mdl" "demoman" "models/player/items/all_class/pyrovision_goggles_demo.mdl" "medic" "models/player/items/all_class/pyrovision_goggles_medic.mdl" "heavy" "models/player/items/all_class/pyrovision_goggles_heavy.mdl" "spy" "models/player/items/all_class/pyrovision_goggles_spy.mdl" "engineer" "models/player/items/all_class/pyrovision_goggles_engineer.mdl" "pyro" "models/player/items/all_class/pyrovision_goggles_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "vision opt in flags" { "attribute_class" "vision_opt_in_flags" "value" "1" } } "mouse_pressed_sound" "ui/item_mtp_pickup.wav" "drop_sound" "ui/item_mtp_drop.wav" } "ash_remains" { "item_class" "craft_item" "craft_material_type" "craft_material_burned" "expiration_date" "2012-07-11 01:00:00" "item_type_name" "#TF_Ash_Type" "show_in_armory" "0" "image_inventory" "backpack/crafting/ash" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "0" "min_ilevel" "1" "max_ilevel" "1" } "recorder" { "first_sale_date" "2012/08/02" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_weapon_sapper" "craft_class" "weapon" "craft_material_type" "weapon" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Spy_Sapper" "item_name" "#TF_SD_Sapper" "item_slot" "building" "item_quality" "unique" "item_logname" "recorder" "item_iconname" "recorder" "image_inventory" "backpack/weapons/w_models/w_sd_sapper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "anim_slot" "building" "attach_to_hands" "0" "propername" "1" "model_player" "models/weapons/v_models/v_sd_sapper_spy.mdl" "model_world" "models/weapons/w_models/w_sd_sapper.mdl" "used_by_classes" { "spy" "1" } "attributes" { "sapper degenerates buildings" { "attribute_class" "sapper_degenerates_buildings" "value" "0.5" } "sapper damage penalty" { "attribute_class" "mult_sapper_damage" "value" "0.0" } } "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_SECONDARY_VM_IDLE" "ACT_VM_DRAW" "ACT_SECONDARY_VM_DRAW" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "long_heatmaker" { "first_sale_date" "2012/08/02" "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_SD_Minigun" "item_slot" "primary" "item_logname" "long_heatmaker" "item_iconname" "long_heatmaker" "image_inventory" "backpack/weapons/c_models/c_canton/c_canton" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_canton/c_canton.mdl" "attach_to_hands" "1" "propername" "1" "item_quality" "unique" "used_by_classes" { "heavy" "1" } "visuals" { "sound_double_shot" "Dragon_Minigun.Fire" "sound_special1" "Dragon_Minigun.WindUp" "sound_special2" "Dragon_Minigun.WindDown" "sound_special3" "Dragon_Minigun.Spin" "sound_burst" "Dragon_Minigun.FireCrit" } "attributes" { "ring of fire while aiming" { "attribute_class" "ring_of_fire_while_aiming" "value" "15" } "uses ammo while aiming" { "attribute_class" "uses_ammo_while_aiming" "value" "6" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "guillotine" { "first_sale_date" "2012/08/02" "item_class" "tf_weapon_cleaver" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_posthumous_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Cleaver" "item_name" "#TF_SD_Cleaver" "item_logname" "guillotine" "item_iconname" "guillotine" "item_slot" "secondary" "anim_slot" "item1" "item_quality" "unique" "propername" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_sd_cleaver/c_sd_cleaver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_sd_cleaver/v_sd_cleaver.mdl" "model_world" "models/weapons/c_models/c_sd_cleaver/c_sd_cleaver.mdl" "used_by_classes" { "scout" "1" } "attributes" { "cleaver description" { "attribute_class" "desc_cleaver_description" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "crit vs stunned players" { "attribute_class" "or_crit_vs_playercond" "value" "65536" } } "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_SD_Cleaver_Style0" } "1" { "skin" "1" "name" "#TF_SD_Cleaver_Style1" } } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "annihilator" { "first_sale_date" "2012/08/02" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "annihilator" "item_iconname" "annihilator" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sign" "item_name" "#TF_SD_Sign" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_sd_neonsign/c_sd_neonsign" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "used_by_classes" { "pyro" "1" } "attributes" { "dmg penalty vs players" { "attribute_class" "mult_dmg_vs_players" "value" "0.80" } "ragdolls plasma effect" { "attribute_class" "ragdolls_plasma_effect" "value" "1" } "crit vs wet players" { "attribute_class" "crit_vs_wet_players" "value" "1" } "damage applies to sappers" { "attribute_class" "set_dmg_apply_to_sapper" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "visuals" { "sound_melee_hit" "Neon_Sign.ImpactFlesh" "sound_melee_hit_world" "Neon_Sign.ImpactWorld" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "triad_trinket" { "first_sale_date" "2012/08/02" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Necklace" "item_name" "#TF_SD_Chain" "item_description" "#TF_SD_Chain_Desc" "item_slot" "misc" "equip_regions" { "scout_or_heavy_shirt" "1" "shirt" "1" } "propername" "1" "show_in_armory" "1" "item_quality" "unique" "drop_type" "none" "image_inventory" "backpack/player/items/all_class/sd_shirt_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/sd_shirt_scout.mdl" "sniper" "models/player/items/all_class/sd_shirt_sniper.mdl" "heavy" "models/player/items/all_class/sd_shirt_heavy.mdl" "spy" "models/player/items/all_class/sd_shirt_spy.mdl" "engineer" "models/player/items/all_class/sd_shirt_engineer.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "heavy" "1" "spy" "1" "engineer" "1" } "visuals" { "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_SD_Chain_Style0" } "1" { "skin_red" "2" "skin_blu" "3" "name" "#TF_SD_Chain_Style1" } } } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "champ_stamp" { "first_sale_date" "2012/08/02" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Tattoos" "item_name" "#TF_SD_Tattoos" "item_description" "#TF_SD_Tattoos_Desc" "item_slot" "misc" "equip_region" "arm_tatoos" "show_in_armory" "1" "item_quality" "unique" "drop_type" "none" "propername" "1" "image_inventory" "backpack/player/items/all_class/sd_tattoos_scout" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/sd_tattoos_scout.mdl" "sniper" "models/player/items/all_class/sd_tattoos_sniper.mdl" "heavy" "models/player/items/all_class/sd_tattoos_heavy.mdl" "engineer" "models/player/items/all_class/sd_tattoos_engineer.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "heavy" "1" "engineer" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "marxman" { "first_sale_date" "2012/08/02" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_SD_Glasses" "item_description" "#TF_SD_Glasses_Desc" "item_slot" "misc" "equip_region" "glasses" "loadondemand" "1" "show_in_armory" "1" "item_quality" "unique" "drop_type" "none" "propername" "1" "image_inventory" "backpack/player/items/all_class/sd_glasses" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/sd_glasses_scout.mdl" "sniper" "models/player/items/all_class/sd_glasses_sniper.mdl" "soldier" "models/player/items/all_class/sd_glasses_soldier.mdl" "demoman" "models/player/items/all_class/sd_glasses_demo.mdl" "medic" "models/player/items/all_class/sd_glasses_medic.mdl" "heavy" "models/player/items/all_class/sd_glasses_heavy.mdl" "spy" "models/player/items/all_class/sd_glasses_spy.mdl" "engineer" "models/player/items/all_class/sd_glasses_engineer.mdl" "pyro" "models/player/items/all_class/sd_glasses_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "styles" { "0" { "model_player_per_class" { "scout" "models/player/items/all_class/sd_glasses_scout.mdl" "sniper" "models/player/items/all_class/sd_glasses_sniper.mdl" "soldier" "models/player/items/all_class/sd_glasses_soldier.mdl" "demoman" "models/player/items/all_class/sd_glasses_demo.mdl" "medic" "models/player/items/all_class/sd_glasses_medic.mdl" "heavy" "models/player/items/all_class/sd_glasses_heavy.mdl" "spy" "models/player/items/all_class/sd_glasses_spy.mdl" "engineer" "models/player/items/all_class/sd_glasses_engineer.mdl" "pyro" "models/player/items/all_class/sd_glasses_pyro.mdl" } "name" "#TF_SD_Glasses_Style0" } "1" { "model_player_per_class" { "scout" "models/player/items/all_class/sd_glasses_scout_cigar.mdl" "sniper" "models/player/items/all_class/sd_glasses_sniper_cigar.mdl" "soldier" "models/player/items/all_class/sd_glasses_soldier_cigar.mdl" "demoman" "models/player/items/all_class/sd_glasses_demo_cigar.mdl" "medic" "models/player/items/all_class/sd_glasses_medic_cigar.mdl" "heavy" "models/player/items/all_class/sd_glasses_heavy_cigar.mdl" "spy" "models/player/items/all_class/sd_glasses_spy_cigar.mdl" "engineer" "models/player/items/all_class/sd_glasses_engineer_cigar.mdl" "pyro" "models/player/items/all_class/sd_glasses_pyro_cigar.mdl" } "name" "#TF_SD_Glasses_Style1" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "cannonball" { "first_sale_date" "2012/08/02" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SD_Helmet" "item_description" "#TF_SD_Helmet_Desc" "loadondemand" "1" "show_in_armory" "1" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "drop_type" "drop" "propername" "1" "image_inventory" "backpack/player/items/all_class/sd_helm_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/sd_helm_scout.mdl" "sniper" "models/player/items/all_class/sd_helm_sniper.mdl" "soldier" "models/player/items/all_class/sd_helm_soldier.mdl" "demoman" "models/player/items/all_class/sd_helm_demo.mdl" "medic" "models/player/items/all_class/sd_helm_medic.mdl" "heavy" "models/player/items/all_class/sd_helm_heavy.mdl" "spy" "models/player/items/all_class/sd_helm_spy.mdl" "engineer" "models/player/items/all_class/sd_helm_engineer.mdl" "pyro" "models/player/items/all_class/sd_helm_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_SD_Helmet_Style0" } "1" { "skin_red" "2" "skin_blu" "3" "name" "#TF_SD_Helmet_Style1" } "2" { "skin_red" "4" "skin_blu" "5" "name" "#TF_SD_Helmet_Style2" } } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } } "items" { "default" { "name" "default" "hidden" "1" "item_class" "tf_wearable" "item_name" "#TF_Default_ItemDef" "item_slot" "melee" "item_quality" "normal" "min_ilevel" "1" "max_ilevel" "1" } "0" { "name" "TF_WEAPON_BAT" "first_sale_date" "2010/09/29" "prefab" "weapon_bat" } "1" { "name" "TF_WEAPON_BOTTLE" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bottle" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Bottle" "item_name" "#TF_Weapon_Bottle" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_bottle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bottle.mdl" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" } "2" { "name" "TF_WEAPON_FIREAXE" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_FireAxe" "item_name" "#TF_Weapon_FireAxe" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_fireaxe.mdl" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "3" { "name" "TF_WEAPON_CLUB" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_club" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_Weapon_Club" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_machete" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_machete/c_machete.mdl" "attach_to_hands" "1" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "4" { "name" "TF_WEAPON_KNIFE" "first_sale_date" "2010/09/29" "prefab" "weapon_knife" } "5" { "name" "TF_WEAPON_FISTS" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Fists" "item_name" "#TF_Weapon_Fists" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/v_models/v_fist_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "attach_to_hands" "1" "used_by_classes" { "heavy" "1" } "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_FISTS_VM_IDLE" "ACT_VM_HITLEFT" "ACT_FISTS_VM_HITLEFT" "ACT_VM_HITRIGHT" "ACT_FISTS_VM_HITRIGHT" "ACT_VM_SWINGHARD" "ACT_FISTS_VM_SWINGHARD" "ACT_VM_DRAW" "ACT_FISTS_VM_DRAW" } } } "6" { "name" "TF_WEAPON_SHOVEL" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shovel" "item_name" "#TF_Weapon_Shovel" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_shovel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shovel/c_shovel.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_shovel_pickup.wav" "drop_sound" "ui/item_shovel_drop.wav" } "7" { "name" "TF_WEAPON_WRENCH" "first_sale_date" "2010/09/29" "prefab" "weapon_wrench" } "8" { "name" "TF_WEAPON_BONESAW" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Weapon_Bonesaw" "item_slot" "melee" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_bonesaw/c_bonesaw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bonesaw.mdl" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "9" { "name" "TF_WEAPON_SHOTGUN_PRIMARY" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shotgun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "10" { "name" "TF_WEAPON_SHOTGUN_SOLDIER" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "hidden" "1" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shotgun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "11" { "name" "TF_WEAPON_SHOTGUN_HWG" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "hidden" "1" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shotgun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "12" { "name" "TF_WEAPON_SHOTGUN_PYRO" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "hidden" "1" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shotgun" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "13" { "name" "TF_WEAPON_SCATTERGUN" "first_sale_date" "2010/09/29" "prefab" "weapon_scattergun" } "14" { "name" "TF_WEAPON_SNIPERRIFLE" "first_sale_date" "2010/09/29" "prefab" "weapon_sniperrifle" } "15" { "name" "TF_WEAPON_MINIGUN" "first_sale_date" "2010/09/29" "prefab" "weapon_minigun" } "16" { "name" "TF_WEAPON_SMG" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_smg" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_SMG" "item_name" "#TF_Weapon_SMG" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_smg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_smg/c_smg.mdl" "attach_to_hands" "1" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "17" { "name" "TF_WEAPON_SYRINGEGUN_MEDIC" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_syringegun_medic" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_SyringeGun" "item_name" "#TF_Weapon_SyringeGun" "item_slot" "primary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_syringegun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_syringegun.mdl" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "18" { "name" "TF_WEAPON_ROCKETLAUNCHER" "first_sale_date" "2010/09/29" "prefab" "weapon_rocketlauncher" } "19" { "name" "TF_WEAPON_GRENADELAUNCHER" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_deal_posthumous_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_grenadelauncher" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_GrenadeLauncher" "item_name" "#TF_Weapon_GrenadeLauncher" "item_slot" "primary" "anim_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_grenadelauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "20" { "name" "TF_WEAPON_PIPEBOMBLAUNCHER" "first_sale_date" "2010/09/29" "prefab" "weapon_stickybomb_launcher" } "21" { "name" "TF_WEAPON_FLAMETHROWER" "first_sale_date" "2010/09/29" "prefab" "weapon_flamethrower" } "22" { "name" "TF_WEAPON_PISTOL" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pistol" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_Weapon_Pistol" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl" "model_world" "models/weapons/w_models/w_pistol.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "23" { "name" "TF_WEAPON_PISTOL_SCOUT" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "hidden" "1" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pistol" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_Weapon_Pistol" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl" "model_world" "models/weapons/w_models/w_pistol.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "24" { "name" "TF_WEAPON_REVOLVER" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_revolver" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_Weapon_Revolver" "item_slot" "secondary" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_revolver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_revolver.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "25" { "name" "TF_WEAPON_PDA_ENGINEER_BUILD" "capabilities" { "nameable" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pda_engineer_build" "craft_class" "weapon" "craft_material_type" "weapon" "item_name" "#TF_Weapon_PDA_Engineer_Builder" "item_type_name" "#TF_Weapon_PDA_Engineer" "item_slot" "pda" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_builder" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_builder/c_builder.mdl" "model_world" "models/weapons/w_models/w_builder.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_ENGINEER_PDA2_VM_IDLE" "ACT_VM_DRAW" "ACT_ENGINEER_PDA2_VM_DRAW" } } } "26" { "name" "TF_WEAPON_PDA_ENGINEER_DESTROY" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pda_engineer_destroy" "craft_class" "weapon" "craft_material_type" "weapon" "item_name" "#TF_Weapon_PDA_Engineer_Destroyer" "item_type_name" "#TF_Weapon_PDA_Engineer" "item_slot" "pda2" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_pda_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pda_engineer/c_pda_engineer.mdl" "model_world" "models/weapons/w_models/w_builder.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_ENGINEER_PDA1_VM_IDLE" "ACT_VM_DRAW" "ACT_ENGINEER_PDA1_VM_DRAW" } } } "27" { "name" "TF_WEAPON_PDA_SPY" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pda_spy" "craft_class" "weapon" "craft_material_type" "weapon" "item_name" "#TF_Weapon_Disguise_Kit" "item_type_name" "#TF_Weapon_Disguise_Kit_Type" "item_slot" "pda" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_cigarette_case" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_cigarette_case.mdl" "used_by_classes" { "spy" "1" } } "28" { "name" "TF_WEAPON_BUILDER" "hidden" "1" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_builder" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_PDA_Engineer" "item_name" "#TF_Weapon_PDA_Engineer" "item_slot" "building" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_pda_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_toolbox/c_toolbox.mdl" "model_world" "models/weapons/w_models/w_toolbox.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_ENGINEER_BLD_VM_IDLE" "ACT_VM_DRAW" "ACT_ENGINEER_BLD_VM_DRAW" } } } "29" { "name" "TF_WEAPON_MEDIGUN" "first_sale_date" "2010/09/29" "prefab" "weapon_medigun" } "30" { "name" "TF_WEAPON_INVIS" "capabilities" { "nameable" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_invis" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_Weapon_Watch" "item_slot" "pda2" "anim_slot" "FORCE_NOT_USED" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_watch_spy.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" } "735" { "name" "TF_WEAPON_BUILDER_SPY" "capabilities" { "nameable" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_builder" "craft_class" "weapon" "craft_material_type" "weapon" "item_name" "#TF_Weapon_Spy_Sapper" "item_type_name" "#TF_Weapon_Spy_Sapper" "item_slot" "building" "item_quality" "normal" "baseitem" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_sapper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/v_models/v_sapper_spy.mdl" "model_world" "models/weapons/w_models/w_sapper.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "736" { "name" "Upgradeable TF_WEAPON_BUILDER_SPY" "capabilities" { "nameable" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_builder" "craft_class" "weapon" "craft_material_type" "weapon" "item_name" "#TF_Weapon_Spy_Sapper" "item_type_name" "#TF_Weapon_Spy_Sapper" "item_slot" "building" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_sapper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/v_models/v_sapper_spy.mdl" "model_world" "models/weapons/w_models/w_sapper.mdl" "used_by_classes" { "spy" "1" } "attributes" { "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "24" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "737" { "name" "Upgradeable TF_WEAPON_PDA_ENGINEER_BUILD" "capabilities" { "nameable" "1" } "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pda_engineer_build" "craft_class" "weapon" "craft_material_type" "weapon" "item_name" "#TF_Weapon_PDA_Engineer_Builder" "item_type_name" "#TF_Weapon_PDA_Engineer" "item_slot" "pda" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_builder" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_builder/c_builder.mdl" "model_world" "models/weapons/w_models/w_builder.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_ENGINEER_PDA2_VM_IDLE" "ACT_VM_DRAW" "ACT_ENGINEER_PDA2_VM_DRAW" } } } "35" { "name" "The Kritzkrieg" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_medigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Medigun" "item_name" "#TF_Unique_Achievement_Medigun1" "item_slot" "secondary" "equip_region" "medigun_backpack" "image_inventory" "backpack/weapons/c_models/c_overhealer/c_overhealer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_medigun/c_medigun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "8" "max_ilevel" "8" "used_by_classes" { "medic" "1" } "attributes" { "medigun charge is crit boost" { "attribute_class" "set_charge_type" "value" "1" } "ubercharge rate bonus" { "attribute_class" "mult_medigun_uberchargerate" "value" "1.25" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "2" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "1" } } "visuals_red" { "attached_models" { "0" { "model" "models/weapons/c_models/c_overhealer/c_overhealer.mdl" } } "custom_particlesystem" { "system" "medicgun_beam_attrib_overheal_red" } } "visuals_blu" { "attached_models" { "0" { "model" "models/weapons/c_models/c_overhealer/c_overhealer.mdl" } } "custom_particlesystem" { "system" "medicgun_beam_attrib_overheal_blue" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "36" { "name" "The Blutsauger" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_syringegun_medic" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "blutsauger" "item_iconname" "blutsauger" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SyringeGun" "item_name" "#TF_Unique_Achievement_Syringegun1" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_leechgun/c_leechgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_leechgun/c_leechgun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "medic" "1" } "attributes" { "heal on hit for rapidfire" { "attribute_class" "add_onhit_addhealth" "value" "3" } "health drain" { "attribute_class" "add_health_regen" "value" "-2" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "37" { "name" "The Ubersaw" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "ubersaw" "item_iconname" "ubersaw" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Unique_Achievement_Bonesaw1" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_ubersaw/c_ubersaw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ubersaw/c_ubersaw.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "medic" "1" } "attributes" { "add uber charge on hit" { "attribute_class" "add_onhit_ubercharge" "value" "0.25" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "visuals" { "custom_sound1" "Weapon_UberSaw.HitFlesh" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "38" { "name" "The Axtinguisher" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "axtinguisher" "item_iconname" "axtinguisher" "show_in_armory" "1" "item_type_name" "#TF_Weapon_FireAxe" "item_name" "#TF_Unique_Achievement_FireAxe1" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_axtinguisher/c_axtinguisher_pyro.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "crit vs burning players" { "attribute_class" "or_crit_vs_playercond" "value" "1" } "dmg penalty vs nonburning" { "attribute_class" "mult_dmg_vs_nonburning" "value" "0.5" } "no crit vs nonburning" { "attribute_class" "set_nocrit_vs_nonburning" "value" "1" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "39" { "name" "The Flare Gun" "first_sale_date" "2011/04/14" "item_class" "tf_weapon_flaregun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flaregun" "item_name" "#TF_Unique_Achievement_Flaregun" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_flaregun_pyro/c_flaregun_pyro.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "hidden secondary max ammo penalty" { "attribute_class" "mult_maxammo_secondary" "value" "0.5" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "40" { "name" "The Backburner" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_flamethrower" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_reflect_projectiles" "1" "can_extinguish" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "backburner" "item_iconname" "backburner" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flamethrower" "item_name" "#TF_Unique_Achievement_Flamethrower" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_backburner/c_backburner" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "airblast cost increased" { "attribute_class" "mult_airblast_cost" "value" "2.5" } "mod flamethrower back crit" { "attribute_class" "set_flamethrower_back_crit" "value" "1" } "crit mod disabled hidden" { "attribute_class" "mult_crit_chance" "value" "0" } } "visuals" { "sound_single_shot" "Weapon_BackBurner.FireStart" "sound_special1" "Weapon_BackBurner.FireLoop" "sound_burst" "Weapon_BackBurner.FireLoopCrit" "attached_models" { "0" { "model" "models/weapons/c_models/c_backburner/c_backburner.mdl" } } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "41" { "name" "Natascha" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Unique_Achievement_Minigun" "item_slot" "primary" "item_logname" "natascha" "item_iconname" "natascha" "image_inventory" "backpack/weapons/c_models/c_w_ludmila/c_w_ludmila" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_minigun.mdl" "attach_to_hands" "0" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "heavy" "1" } "attributes" { "slow enemy on hit" { "attribute_class" "mult_onhit_enemyspeed" "value" "1.0" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } "minigun spinup time increased" { "attribute_class" "mult_minigun_spinup_time" "value" "1.3" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "visuals" { "sound_reload" "Weapon_Minifun.Reload" "sound_empty" "Weapon_Minifun.ClipEmpty" "sound_double_shot" "Weapon_Minifun.Fire" "sound_special1" "Weapon_Minifun.WindUp" "sound_special2" "Weapon_Minifun.WindDown" "sound_special3" "Weapon_Minifun.Spin" "sound_burst" "Weapon_Minifun.FireCrit" "skin" "2" "attached_models" { "0" { "model_display_flags" "1" "model" "models/weapons/c_models/c_w_ludmila/c_w_ludmila.mdl" } "1" { "model_display_flags" "2" "model" "models/weapons/c_models/c_v_ludmila/c_v_ludmila.mdl" } } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "42" { "name" "The Sandvich" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_lunchbox" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_Unique_Achievement_LunchBox" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_sandwich/c_sandwich" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_sandwich/c_sandwich.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_sandwich_drop.wav" "drop_sound" "ui/item_sandwich_pickup.wav" } "43" { "name" "The Killing Gloves of Boxing" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_Unique_Achievement_Fists" "item_slot" "melee" "item_logname" "gloves" "item_iconname" "gloves" "image_inventory" "backpack/weapons/c_models/c_boxing_gloves/c_boxing_gloves" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "7" "max_ilevel" "7" "used_by_classes" { "heavy" "1" } "attributes" { "critboost on kill" { "attribute_class" "add_onkill_critboost_time" "value" "5" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } } "hide_bodygroups_deployed_only" "1" "visuals" { "player_bodygroups" { "hands" "1" } "sound_melee_miss" "Weapon_BoxingGloves.Miss" "sound_melee_hit" "Weapon_BoxingGloves.HitFlesh" "sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld" "sound_burst" "Weapon_BoxingGloves.MissCrit" } "mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" } "44" { "name" "The Sandman" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bat_wood" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_posthumous_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_Unique_Achievement_Bat" "item_logname" "sandman" "item_iconname" "sandman" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "15" "max_ilevel" "15" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_wooden_bat/c_wooden_bat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_wooden_bat/c_wooden_bat.mdl" "used_by_classes" { "scout" "1" } "attributes" { "mod bat launches balls" { "attribute_class" "set_weapon_mode" "value" "1" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-15" } } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "45" { "name" "The Force-a-Nature" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_scattergun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_Unique_Achievement_Scattergun_Double" "item_logname" "force_a_nature" "item_iconname" "force_a_nature" "item_slot" "primary" "anim_slot" "item2" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_double_barrel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_double_barrel.mdl" "attach_to_hands" "1" "used_by_classes" { "scout" "1" } "attributes" { "scattergun has knockback" { "attribute_class" "set_scattergun_has_knockback" "value" "1" } "fire rate bonus" { "attribute_class" "mult_postfiredelay" "value" "0.5" } "bullets per shot bonus" { "attribute_class" "mult_bullets_per_shot" "value" "1.2" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.9" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.34" } "scattergun no reload single" { "attribute_class" "set_scattergun_no_reload_single" "value" "1" } "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_Scatter_Gun_Double.Single" "sound_burst" "Weapon_Scatter_Gun_Double.SingleCrit" "muzzle_flash" "muzzle_bignasty" "tracer_effect" "bullet_bignasty_tracer01" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "46" { "name" "Bonk! Atomic Punch" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_lunchbox_drink" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_Unique_Achievement_EnergyDrink" "anim_slot" "ITEM1" "item_slot" "secondary" "image_inventory" "backpack/weapons/c_models/c_energy_drink/c_energy_drink" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_energy_drink/c_energy_drink.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" } "visuals" { "sound_deploy" "Scout.DodgeCanOpen" } "mouse_pressed_sound" "ui/item_soda_can_pickup.wav" "drop_sound" "ui/item_soda_can_drop.wav" } "47" { "name" "Demoman's Fro" "first_sale_date" "2010/09/29" "prefab" "hat" "capabilities" { "paintable" "1" } "item_name" "#TF_Demo_Hat_1" "item_description" "#TF_Demo_Hat_1_Desc" "image_inventory" "backpack/player/items/demo/demo_afro" "model_player" "models/player/items/demo/demo_afro.mdl" "used_by_classes" { "demoman" "1" } } "48" { "name" "Mining Light" "first_sale_date" "2010/09/29" "prefab" "hat_decoration" "item_name" "#TF_Engineer_Hat_1" "item_description" "#TF_Engineer_Hat_1_Desc" "image_inventory" "backpack/player/items/engineer/mining_hat" "model_player" "models/player/items/engineer/mining_hat.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "49" { "name" "Football Helmet" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Heavy_Hat_1" "item_description" "#TF_Heavy_Hat_1_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/football_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/football_helmet.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "50" { "name" "Prussian Pickelhaube" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Medic_Hat_1" "item_description" "#TF_Medic_Hat_1_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_helmet.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "51" { "name" "Pyro's Beanie" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Pyro_Hat_1" "item_description" "#TF_Pyro_Hat_1_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_hat.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "52" { "name" "Batter's Helmet" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Scout_Hat_1" "item_description" "#TF_Scout_Hat_1_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/batter_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/batter_helmet.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_pickup.wav" } "53" { "name" "Trophy Belt" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Sniper_Hat_1" "item_description" "#TF_Sniper_Hat_1_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/tooth_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/tooth_hat.mdl" "drop_type" "none" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "54" { "name" "Soldier's Stash" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Soldier_Hat_1" "item_description" "#TF_Soldier_Hat_1_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_hat.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "55" { "name" "Fancy Fedora" "prefab" "hat" "first_sale_date" "2010/09/29" "capabilities" { "paintable" "1" } "item_name" "#TF_Spy_Hat_1" "item_description" "#TF_Spy_Hat_1_Desc" "image_inventory" "backpack/player/items/spy/spy_hat" "model_player" "models/player/items/spy/spy_hat.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } } "56" { "name" "The Huntsman" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_compound_bow" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_headshot" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_CompoundBow" "item_name" "#TF_Unique_Achievement_CompoundBow" "item_slot" "primary" "item_quality" "unique" "propername" "1" "item_iconname" "huntsman" "min_ilevel" "10" "max_ilevel" "10" "anim_slot" "item2" "image_inventory" "backpack/weapons/c_models/c_bow/c_bow" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bow/c_bow.mdl" "attach_to_hands" "1" "flip_viewmodel" "1" "used_by_classes" { "sniper" "1" } "attributes" { "hidden primary max ammo bonus" { "attribute_class" "mult_maxammo_primary" "value" "0.5" } "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } "visuals" { "player_bodygroups" { "arrows" "1" } } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "item_set" "hidden_applearrow_set" } "57" { "name" "The Razorback" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shield" "item_name" "#TF_Unique_Backstab_Shield" "item_slot" "secondary" "equip_region" "back" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/sniper/knife_shield" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/knife_shield.mdl" "extra_wearable" "models/player/items/sniper/knife_shield.mdl" "used_by_classes" { "sniper" "1" } "attributes" { "backstab shield" { "attribute_class" "set_blockbackstab_once" "value" "1" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "5" } } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "58" { "name" "Jarate" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_jar" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_extinguish" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Jar" "item_name" "#TF_Unique_Achievement_Jar" "item_slot" "secondary" "item_quality" "unique" "anim_slot" "item1" "min_ilevel" "5" "max_ilevel" "5" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/urinejar" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/urinejar.mdl" "used_by_classes" { "sniper" "1" } "attributes" { "jarate description" { "attribute_class" "desc_jarate_description" "value" "1" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "4" } } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" } "59" { "name" "The Dead Ringer" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_invis" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_Unique_Achievement_FeignWatch" "item_slot" "pda2" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_pocket_watch/parts/c_pocket_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_watch_pocket_spy.mdl" "used_by_classes" { "spy" "1" } "attributes" { "set cloak is feign death" { "attribute_class" "set_weapon_mode" "value" "1" } "mult cloak meter consume rate" { "attribute_class" "mult_cloak_meter_consume_rate" "value" "1.6" } "mult cloak meter regen rate" { "attribute_class" "mult_cloak_meter_regen_rate" "value" "1.8" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "9" } } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" } "60" { "name" "The Cloak and Dagger" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_invis" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_Unique_Achievement_CloakWatch" "item_slot" "pda2" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_leather_watch/parts/c_leather_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_watch_leather_spy.mdl" "used_by_classes" { "spy" "1" } "attributes" { "set cloak is movement based" { "attribute_class" "set_weapon_mode" "value" "2" } "mult cloak meter regen rate" { "attribute_class" "mult_cloak_meter_regen_rate" "value" "2.0" } } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" } "61" { "name" "The Ambassador" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_revolver" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_headshot" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_Unique_Achievement_Revolver" "item_slot" "secondary" "item_quality" "unique" "propername" "1" "item_logname" "ambassador" "item_iconname" "ambassador" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_ambassador/parts/c_ambassador_opt" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ambassador/c_ambassador.mdl" "attach_to_hands" "1" "used_by_classes" { "spy" "1" } "attributes" { "revolver use hit locations" { "attribute_class" "set_weapon_mode" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.85" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } } "visuals" { "sound_single_shot" "Weapon_Ambassador.Single" "sound_burst" "Weapon_Ambassador.SingleCrit" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "94" { "name" "Texas Ten Gallon" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Engineer_Cowboy_Hat" "item_description" "#TF_Engineer_Cowboy_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_cowboy_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_cowboy_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "95" { "name" "Engineer's Cap" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Engineer_Train_Hat" "item_description" "#TF_Engineer_Train_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_train_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_train_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "96" { "prefab" "hat" "name" "Officer's Ushanka" "first_sale_date" "2010/09/29" "capabilities" { "paintable" "1" } "item_name" "#TF_Heavy_Ushanka_Hat" "item_description" "#TF_Heavy_Ushanka_Hat_Desc" "image_inventory" "backpack/player/items/heavy/heavy_ushanka" "model_player" "models/player/items/heavy/heavy_ushanka.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } } "97" { "name" "Tough Guy's Toque" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Heavy_Stocking_cap" "item_description" "#TF_Heavy_Stocking_cap_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_stocking_cap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_stocking_cap.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "98" { "name" "Stainless Pot" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Soldier_Pot_Hat" "item_description" "#TF_Soldier_Pot_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_pot" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_pot.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_metal_pot_pickup.wav" "drop_sound" "ui/item_metal_pot_drop.wav" } "99" { "name" "Tyrant's Helm" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Soldier_Viking_Hat" "item_description" "#TF_Soldier_Viking_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_viking" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_viking.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "100" { "name" "Glengarry Bonnet" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Demo_Scott_Hat" "item_description" "#TF_Demo_Scott_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_scott" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_scott.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "101" { "name" "Vintage Tyrolean" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Medic_Tyrolean_Hat" "item_description" "#TF_Medic_Tyrolean_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_tyrolean" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_tyrolean.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "102" { "name" "Respectless Rubber Glove" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Pyro_Chicken_Hat" "item_description" "#TF_Pyro_Chicken_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_chicken" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_chicken.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_rubber_pickup.wav" "drop_sound" "ui/item_rubber_pickup.wav" } "103" { "name" "Camera Beard" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_FacialHair" "item_name" "#TF_Spy_Camera_Beard" "item_description" "#TF_Spy_Camera_Beard_Desc" "item_slot" "misc" "equip_region" "beard" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_camera_beard" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_camera_beard.mdl" "drop_type" "none" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "104" { "name" "Otolaryngologist's Mirror" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Medic_Mirror_Hat" "item_description" "#TF_Medic_Mirror_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_mirror" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_mirror.mdl" "drop_type" "none" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "105" { "name" "Brigade Helm" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Pyro_Fireman_Helmet" "item_description" "#TF_Pyro_Fireman_Helmet_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/fireman_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/fireman_helmet.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "106" { "name" "Bonk Helm" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Scout_Bonk_Helmet" "item_description" "#TF_Scout_Bonk_Helmet_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/bonk_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/bonk_helmet.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "107" { "name" "Ye Olde Baker Boy" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Scout_Newsboy_Cap" "item_description" "#TF_Scout_Newsboy_Cap_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/newsboy_cap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/newsboy_cap.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "108" { "name" "Backbiter's Billycock" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Spy_Derby_Hat" "item_description" "#TF_Spy_Derby_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/derby_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/derby_hat.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "109" { "name" "Professional's Panama" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Sniper_Straw_Hat" "item_description" "#TF_Sniper_Straw_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/straw_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/straw_hat.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "110" { "name" "Master's Yellow Belt" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Sniper_Jarate_Headband" "item_description" "#TF_Sniper_Jarate_Headband_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/jarate_headband" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/jarate_headband.mdl" "drop_type" "none" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "111" { "name" "Baseball Bill's Sports Shine" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Hatless_Scout" "item_description" "#TF_Hatless_Scout_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/scout_nohat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "115" { "name" "Mildly Disturbing Halloween Mask" "first_sale_date" "2010/09/29" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Holiday_Hat" "item_name" "#TF_Halloween_Hat" "item_description" "#TF_Halloween_Hat_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_halloween" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "model_player_per_class" { "scout" "models/player/items/scout/scout_halloween.mdl" "sniper" "models/player/items/sniper/sniper_halloween.mdl" "soldier" "models/player/items/soldier/soldier_halloween.mdl" "demoman" "models/player/items/demo/demo_halloween.mdl" "medic" "models/player/items/medic/medic_halloween.mdl" "heavy" "models/player/items/heavy/heavy_halloween.mdl" "spy" "models/player/items/spy/spy_halloween.mdl" "engineer" "models/player/items/engineer/engineer_halloween.mdl" "pyro" "models/player/items/pyro/pyro_halloween.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "116" { "name" "Ghastly Gibus" "first_sale_date" "2010/09/29" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Domination_Hat_Ghastlierest" "item_description" "#TF_Domination_Hat_Ghastlierest_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_domination_b_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/all_domination_b_scout.mdl" "sniper" "models/player/items/all_class/all_domination_b_sniper.mdl" "soldier" "models/player/items/all_class/all_domination_b_soldier.mdl" "demoman" "models/player/items/all_class/all_domination_b_demo.mdl" "medic" "models/player/items/all_class/all_domination_b_medic.mdl" "heavy" "models/player/items/all_class/all_domination_b_heavy.mdl" "spy" "models/player/items/all_class/all_domination_b_spy.mdl" "engineer" "models/player/items/all_class/all_domination_b_engineer.mdl" "pyro" "models/player/items/all_class/all_domination_b_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } "halloween item" { "attribute_class" "halloween_item" "value" "2009" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "model_player_per_class" { "scout" "models/player/items/all_class/all_domination_2009_scout.mdl" "sniper" "models/player/items/all_class/all_domination_2009_sniper.mdl" "soldier" "models/player/items/all_class/all_domination_2009_soldier.mdl" "demoman" "models/player/items/all_class/all_domination_2009_demo.mdl" "medic" "models/player/items/all_class/all_domination_2009_medic.mdl" "heavy" "models/player/items/all_class/all_domination_2009_heavy.mdl" "spy" "models/player/items/all_class/all_domination_2009_spy.mdl" "engineer" "models/player/items/all_class/all_domination_2009_engineer.mdl" "pyro" "models/player/items/all_class/all_domination_2009_pyro.mdl" } "name" "#TF_Gibus_Style_Ghastlier" } "1" { "model_player_per_class" { "scout" "models/player/items/all_class/all_domination_scout.mdl" "sniper" "models/player/items/all_class/all_domination_sniper.mdl" "soldier" "models/player/items/all_class/all_domination_soldier.mdl" "demoman" "models/player/items/all_class/all_domination_demo.mdl" "medic" "models/player/items/all_class/all_domination_medic.mdl" "heavy" "models/player/items/all_class/all_domination_heavy.mdl" "spy" "models/player/items/all_class/all_domination_spy.mdl" "engineer" "models/player/items/all_class/all_domination_engineer.mdl" "pyro" "models/player/items/all_class/all_domination_pyro.mdl" } "name" "#TF_Gibus_Style_Ghastly" } "2" { "model_player_per_class" { "scout" "models/player/items/all_class/all_domination_b_scout.mdl" "sniper" "models/player/items/all_class/all_domination_b_sniper.mdl" "soldier" "models/player/items/all_class/all_domination_b_soldier.mdl" "demoman" "models/player/items/all_class/all_domination_b_demo.mdl" "medic" "models/player/items/all_class/all_domination_b_medic.mdl" "heavy" "models/player/items/all_class/all_domination_b_heavy.mdl" "spy" "models/player/items/all_class/all_domination_b_spy.mdl" "engineer" "models/player/items/all_class/all_domination_b_engineer.mdl" "pyro" "models/player/items/all_class/all_domination_b_pyro.mdl" } "name" "#TF_Gibus_Style_Ghastlierest" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "117" { "name" "Ritzy Rick's Hair Fixative" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Hatless_Sniper" "item_description" "#TF_Hatless_Sniper_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/sniper_nohat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "drop_type" "none" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "118" { "name" "Texas Slim's Dome Shine" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Hatless_Engineer" "item_description" "#TF_Hatless_Engineer_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_nohat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "drop_type" "none" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_bald_head_pickup.wav" "drop_sound" "ui/item_bald_head_pickup.wav" } "120" { "name" "Scotsman's Stove Pipe" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Demo_Top_Hat" "item_description" "#TF_Demo_Top_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/top_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/top_hat.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_StovePipe_Style0" } "1" { "skin" "1" "name" "#TF_StovePipe_Style1" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "121" { "name" "Web Easteregg Medal" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Medal" "item_name" "#TF_Soldier_Medal_Web_Sleuth" "item_description" "#TF_Soldier_Medal_Web_Sleuth_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "image_inventory" "backpack/player/items/soldier/medal" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "medal" "1" } } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "122" { "name" "CheatDetectedMinor" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "1" "item_class" "tf_wearable" "item_type_name" "CheatDetector" "item_name" "#TF_CheatDetectedMinor" "item_slot" "misc" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "image_inventory" "" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "used_by_classes" { } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "123" { "name" "CheatDetectedMajor" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "1" "item_class" "tf_wearable" "item_type_name" "CheatDetector" "item_name" "#TF_CheatDetectedMajor" "item_slot" "misc" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "image_inventory" "" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "used_by_classes" { } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "124" { "name" "CheatDetectedHonesty" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "1" "item_class" "tf_wearable" "item_type_name" "CheatDetector" "item_name" "#TF_HonestyReward" "item_slot" "misc" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "image_inventory" "" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "used_by_classes" { } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "125" { "name" "Honest Halo" "first_sale_date" "2010/09/29" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_HonestyHalo" "item_name" "#TF_HonestyHalo" "item_description" "#TF_HonestyHalo_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/player/items/all_class/all_halo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/all_halo.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "5" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "126" { "name" "L4D Hat" "first_sale_date" "2010/09/29" "hidden" "0" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_L4DHat" "item_name" "#TF_L4DHat" "item_description" "#TF_L4DHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/demo/demo_bill" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_bill.mdl" "sniper" "models/player/items/sniper/sniper_bill.mdl" "soldier" "models/player/items/soldier/soldier_bill.mdl" "demoman" "models/player/items/demo/demo_bill.mdl" "medic" "models/player/items/medic/medic_bill.mdl" "heavy" "models/player/items/heavy/heavy_bill.mdl" "spy" "models/player/items/spy/spy_bill.mdl" "engineer" "models/player/items/engineer/engineer_bill.mdl" "pyro" "models/player/items/pyro/pyro_bill.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "127" { "name" "The Direct Hit" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_rocketlauncher_directhit" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_Unique_Achievement_RocketLauncher" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_directhit/c_directhit" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_directhit/c_directhit.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "Blast radius decreased" { "attribute_class" "mult_explosion_radius" "value" "0.3" } "Projectile speed increased" { "attribute_class" "mult_projectile_speed" "value" "1.8" } "damage bonus" { "attribute_class" "mult_dmg" "value" "1.25" } "mod mini-crit airborne" { "attribute_class" "mini_crit_airborne" "value" "1" } "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "128" { "name" "The Equalizer" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Pickaxe" "item_name" "#TF_Unique_Achievement_Pickaxe" "item_logname" "unique_pickaxe" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe_s2" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pickaxe/c_pickaxe_s2.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "mod shovel damage boost" { "attribute_class" "set_weapon_mode" "value" "1" } "mod weapon blocks healing" { "attribute_class" "weapon_blocks_healing" "value" "1" } } "visuals" { "sound_melee_miss" "Weapon_PickAxe.Swing" "sound_melee_hit" "Weapon_PickAxe.HitFlesh" "sound_melee_burst" "Weapon_PickAxe.SwingCrit" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "129" { "name" "The Buff Banner" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_buff_item" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Battle_Banner" "item_name" "#TF_Unique_Achievement_SoldierBuff" "item_description" "#TF_Unique_Achievement_SoldierBuff_Desc" "item_slot" "secondary" "equip_region" "back" "anim_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_buffpack/c_buffpack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bugle/c_bugle.mdl" "attach_to_hands" "1" "extra_wearable" "models/weapons/c_models/c_buffpack/c_buffpack.mdl" "used_by_classes" { "soldier" "1" } "attributes" { "mod soldier buff type" { "attribute_class" "set_buff_type" "value" "1" } } "visuals_blu" { "animation_replacement" { "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" "ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" } } "visuals_red" { "animation_replacement" { "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1" "ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" } } "mouse_pressed_sound" "ui/item_pack_pickup.wav" "drop_sound" "ui/item_pack_drop.wav" } "130" { "name" "The Scottish Resistance" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pipebomblauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_PipebombLauncher" "item_name" "#TF_Unique_Achievement_StickyLauncher" "item_slot" "secondary" "anim_slot" "primary" "item_quality" "unique" "propername" "1" "item_logname" "stickybomb_defender" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/w_models/w_stickybomb_defender" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_scottish_resistance.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "attributes" { "fire rate bonus" { "attribute_class" "mult_postfiredelay" "value" "0.75" } "sticky detonate mode" { "attribute_class" "set_detonate_mode" "value" "1" } "stickies detonate stickies" { "attribute_class" "stickies_detonate_stickies" "value" "1" } "maxammo secondary increased" { "attribute_class" "mult_maxammo_secondary" "value" "1.5" } "max pipebombs increased" { "attribute_class" "add_max_pipebombs" "value" "6" } "sticky arm time penalty" { "attribute_class" "sticky_arm_time" "value" "0.8" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "131" { "name" "The Chargin' Targe" "first_sale_date" "2010/09/29" "item_class" "tf_wearable_demoshield" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shield" "item_name" "#TF_Unique_Achievement_Shield" "item_description" "#TF_Unique_Achievement_Shield_Desc" "item_slot" "secondary" "equip_region" "arms" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "item_logname" "demoshield" "item_iconname" "demoshield" "image_inventory" "backpack/weapons/c_models/c_targe/c_targe" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_targe/c_targe.mdl" "act_as_wearable" "1" "attach_to_hands" "0" "attach_to_hands_vm_only" "1" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "attributes" { "dmg taken from fire reduced" { "attribute_class" "mult_dmgtaken_from_fire" "value" "0.5" } "dmg taken from blast reduced" { "attribute_class" "mult_dmgtaken_from_explosions" "value" "0.6" } } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "132" { "name" "The Eyelander" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sword" "item_name" "#TF_Unique_Achievement_Sword" "item_description" "#TF_Unique_Achievement_Sword_Desc" "item_slot" "melee" "anim_slot" "item1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_claymore/c_claymore" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_claymore/c_claymore.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-25" } "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "6" } "kill eater kill type" { "attribute_class" "kill_eater_kill_type" "value" "6" } } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "133" { "name" "The Gunboats" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Boots" "item_name" "#TF_Unique_Blast_Boots" "item_slot" "secondary" "equip_region" "feet" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_rocketboots_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rocketboots_soldier.mdl" "act_as_wearable" "1" "used_by_classes" { "soldier" "1" } "attributes" { "rocket jump damage reduction" { "attribute_class" "rocket_jump_dmg_reduction" "value" "0.4" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "134" { "name" "Propaganda Contest First Place" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PropagandaContest_FirstPlace" "item_description" "#TF_PropagandaContest_FirstPlace_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_first" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_first.mdl" "sniper" "models/player/items/sniper/hat_first.mdl" "soldier" "models/player/items/soldier/hat_first.mdl" "demoman" "models/player/items/demo/hat_first.mdl" "medic" "models/player/items/medic/hat_first.mdl" "heavy" "models/player/items/heavy/hat_first.mdl" "spy" "models/player/items/spy/hat_first.mdl" "engineer" "models/player/items/engineer/hat_first.mdl" "pyro" "models/player/items/pyro/hat_first.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "135" { "name" "Towering Pillar of Hats" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ToweringPillar_Hat" "item_description" "#TF_ToweringPillar_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_first_nr" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_first_nr.mdl" "sniper" "models/player/items/sniper/hat_first_nr.mdl" "soldier" "models/player/items/soldier/hat_first_nr.mdl" "demoman" "models/player/items/demo/hat_first_nr.mdl" "medic" "models/player/items/medic/hat_first_nr.mdl" "heavy" "models/player/items/heavy/hat_first_nr.mdl" "spy" "models/player/items/spy/hat_first_nr.mdl" "engineer" "models/player/items/engineer/hat_first_nr.mdl" "pyro" "models/player/items/pyro/hat_first_nr.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "136" { "name" "Propaganda Contest Second Place" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PropagandaContest_SecondPlace" "item_description" "#TF_PropagandaContest_SecondPlace_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_second" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_second.mdl" "sniper" "models/player/items/sniper/hat_second.mdl" "soldier" "models/player/items/soldier/hat_second.mdl" "demoman" "models/player/items/demo/hat_second.mdl" "medic" "models/player/items/medic/hat_second.mdl" "heavy" "models/player/items/heavy/hat_second.mdl" "spy" "models/player/items/spy/hat_second.mdl" "engineer" "models/player/items/engineer/hat_second.mdl" "pyro" "models/player/items/pyro/hat_second.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "137" { "name" "Noble Amassment of Hats" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_NobleAmassment_Hat" "item_description" "#TF_NobleAmassment_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_second_nr" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_second_nr.mdl" "sniper" "models/player/items/sniper/hat_second_nr.mdl" "soldier" "models/player/items/soldier/hat_second_nr.mdl" "demoman" "models/player/items/demo/hat_second_nr.mdl" "medic" "models/player/items/medic/hat_second_nr.mdl" "heavy" "models/player/items/heavy/hat_second_nr.mdl" "spy" "models/player/items/spy/hat_second_nr.mdl" "engineer" "models/player/items/engineer/hat_second_nr.mdl" "pyro" "models/player/items/pyro/hat_second_nr.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "138" { "name" "Propaganda Contest Third Place" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PropagandaContest_ThirdPlace" "item_description" "#TF_PropagandaContest_ThirdPlace_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_third" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_third.mdl" "sniper" "models/player/items/sniper/hat_third.mdl" "soldier" "models/player/items/soldier/hat_third.mdl" "demoman" "models/player/items/demo/hat_third.mdl" "medic" "models/player/items/medic/hat_third.mdl" "heavy" "models/player/items/heavy/hat_third.mdl" "spy" "models/player/items/spy/hat_third.mdl" "engineer" "models/player/items/engineer/hat_third.mdl" "pyro" "models/player/items/pyro/hat_third.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "139" { "name" "Modest Pile of Hat" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ModestPile_Hat" "item_description" "#TF_ModestPile_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hat_third_nr" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hat_third_nr.mdl" "sniper" "models/player/items/sniper/hat_third_nr.mdl" "soldier" "models/player/items/soldier/hat_third_nr.mdl" "demoman" "models/player/items/demo/hat_third_nr.mdl" "medic" "models/player/items/medic/hat_third_nr.mdl" "heavy" "models/player/items/heavy/hat_third_nr.mdl" "spy" "models/player/items/spy/hat_third_nr.mdl" "engineer" "models/player/items/engineer/hat_third_nr.mdl" "pyro" "models/player/items/pyro/hat_third_nr.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "140" { "name" "The Wrangler" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_laser_pointer" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Laser_Pointer" "item_name" "#TF_Unique_Achievement_Laser_Pointer" "item_description" "#TF_Wrangler_Desc" "item_slot" "secondary" "anim_slot" "item1" "item_quality" "unique" "propername" "1" "item_logname" "laser_pointer" "item_iconname" "laser_pointer" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_wrangler" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_wrangler.mdl" "model_world" "models/weapons/c_models/c_wrangler.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "visuals" { "sound_single_shot" "Weapon_Ambassador.Single" "sound_burst" "Weapon_Ambassador.SingleCrit" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "141" { "name" "The Frontier Justice" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_sentry_revenge" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Unique_Sentry_Shotgun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "item_logname" "frontier_justice" "item_iconname" "frontier_kill" "image_inventory" "backpack/weapons/c_models/c_frontierjustice/c_frontierjustice" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_frontierjustice/c_frontierjustice.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "mod sentry killed revenge" { "attribute_class" "sentry_killed_revenge" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.5" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "142" { "name" "The Gunslinger" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_robot_arm" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Robot_Arm" "item_name" "#TF_Unique_Robot_Arm" "item_slot" "melee" "equip_region" "arms" "item_quality" "unique" "anim_slot" "item2" "min_ilevel" "15" "max_ilevel" "15" "propername" "1" "item_logname" "robot_arm" "item_iconname" "robot_arm_kill" "image_inventory" "backpack/weapons/gunslinger" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "mod wrench builds minisentry" { "attribute_class" "wrench_builds_minisentry" "value" "1" } "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "3" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "0" } } "visuals" { "player_bodygroups" { "rightarm" "1" } } "mouse_pressed_sound" "ui/item_robot_arm_pickup.wav" "drop_sound" "ui/item_robot_arm_drop.wav" } "143" { "name" "OSX Item" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_OSXItem" "item_description" "#TF_OSXItem_Desc" "item_slot" "misc" "equip_region" "earbuds_special" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/earbuds" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_earbuds.mdl" "sniper" "models/player/items/sniper/sniper_earbuds.mdl" "soldier" "models/player/items/soldier/soldier_earbuds.mdl" "demoman" "models/player/items/demo/demo_earbuds.mdl" "medic" "models/player/items/medic/medic_earbuds.mdl" "heavy" "models/player/items/heavy/heavy_earbuds.mdl" "spy" "models/player/items/spy/spy_earbuds.mdl" "engineer" "models/player/items/engineer/engineer_earbuds.mdl" "pyro" "models/player/items/pyro/pyro_earbuds.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "attached_particlesystems" { "0" { "system" "headphone_notes" "attachment" "ear_R" } "1" { "system" "headphone_notes" "attachment" "ear_L" } } } "capabilities" { "nameable" "1" "can_gift_wrap" "1" } } "144" { "name" "Medic Mask" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicMask" "item_description" "#TF_MedicMask_Desc" "item_slot" "misc" "equip_region" "beard" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_mask.mdl" "drop_type" "none" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "145" { "name" "Heavy Hair" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyHair" "item_description" "#TF_HeavyHair_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "glasses" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/hounddog" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/hounddog.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "146" { "name" "Demoman Hallmark" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemomanHallmark" "item_description" "#TF_DemomanHallmark_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hallmark" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/hallmark.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "147" { "name" "Spy Noble Hair" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SpyNobleHair" "item_description" "#TF_SpyNobleHair_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/noblehair" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/noblehair.mdl" "drop_type" "none" "used_by_classes" { "spy" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "148" { "name" "Engineer Welding Mask" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_EngineerWeldingMask" "item_description" "#TF_EngineerWeldingMask_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/weldingmask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/weldingmask.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } "playback_activity" { "on_spawn" "ACT_IDLE" "start_building" "ACT_RUN" "stop_building" "ACT_IDLE" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "150" { "name" "Scout Beanie" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutBeanie" "item_description" "#TF_ScoutBeanie_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/beanie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/beanie.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_ScoutBeanie_Style0" } "1" { "skin_red" "4" "skin_blu" "5" "name" "#TF_ScoutBeanie_Style1" } "2" { "skin_red" "2" "skin_blu" "3" "name" "#TF_ScoutBeanie_Style2" } "3" { "skin_red" "6" "skin_blu" "7" "name" "#TF_ScoutBeanie_Style3" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "151" { "name" "Pyro Brain Sucker" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroBrainSucker" "item_description" "#TF_PyroBrainSucker_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_brainsucker" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_brainsucker.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "2" } } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" } "152" { "name" "Soldier Samurai Hat" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoldierSamurai" "item_description" "#TF_SoldierSamurai_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_samurai" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_samurai.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "153" { "name" "The Homewrecker" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_destroy_sappers" "1" } "item_logname" "sledgehammer" "item_iconname" "sledgehammer" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SledgeHammer" "item_name" "#TF_Unique_SledgeHammer" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_sledgehammer/c_sledgehammer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_sledgehammer/c_sledgehammer.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "pyro" "1" } "attributes" { "dmg bonus vs buildings" { "attribute_class" "mult_dmg_vs_buildings" "value" "2.0" } "dmg penalty vs players" { "attribute_class" "mult_dmg_vs_players" "value" "0.75" } "damage applies to sappers" { "attribute_class" "set_dmg_apply_to_sapper" "value" "1" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "154" { "name" "The Pain Train" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "item_logname" "paintrain" "item_iconname" "paintrain" "show_in_armory" "1" "item_type_name" "#TF_Weapon_MakeshiftClub" "item_name" "#TF_Unique_Makeshiftclub" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_paintrain/c_paintrain" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_paintrain/c_paintrain.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "demoman" "1" "soldier" "1" } "attributes" { "increase player capture value" { "attribute_class" "add_player_capturevalue" "value" "1" } "dmg taken from bullets increased" { "attribute_class" "mult_dmgtaken_from_bullets" "value" "1.1" } } "visuals" { "sound_melee_miss" "Weapon_PickAxe.Swing" "sound_melee_hit" "Weapon_PickAxe.HitFlesh" "sound_melee_burst" "Weapon_PickAxe.SwingCrit" "sound_melee_hit_world" "Weapon_Machete.HitWorld" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "155" { "name" "The Southern Hospitality" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_wrench" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_destroy_sappers" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Unique_Combat_Wrench" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "propername" "1" "item_logname" "southern_hospitality" "item_iconname" "southern_comfort_kill" "image_inventory" "backpack/weapons/c_models/c_spikewrench/c_spikewrench" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_spikewrench/c_spikewrench.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "bleeding duration" { "attribute_class" "bleeding_duration" "value" "5" } "dmg taken from fire increased" { "attribute_class" "mult_dmgtaken_from_fire" "value" "1.20" } } "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_ITEM3_VM_IDLE" "ACT_VM_DRAW" "ACT_ITEM3_VM_DRAW" "ACT_VM_HITCENTER" "ACT_ITEM3_VM_HITCENTER" "ACT_VM_SWINGHARD" "ACT_ITEM3_VM_SWINGHARD" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "158" { "name" "Sniper Pith Helmet" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SniperPithHelmet" "item_description" "#TF_SniperPithHelmet_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/pith_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/pith_helmet.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "159" { "name" "The Dalokohs Bar" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_lunchbox" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_Unique_Lunchbox_Chocolate" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_chocolate/c_chocolate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_chocolate/c_chocolate.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_sandwich_drop.wav" "drop_sound" "ui/item_sandwich_pickup.wav" "attributes" { "lunchbox adds maxhealth bonus" { "attribute_class" "set_weapon_mode" "value" "1" } } } "160" { "name" "TTG Max Pistol" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pistol" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_TTG_MaxGun" "item_description" "#TF_TTG_MaxGun_Desc" "item_slot" "secondary" "item_logname" "maxgun" "item_iconname" "maxgun" "image_inventory" "backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl" "model_world" "models/weapons/w_models/w_ttg_max_gun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "engineer" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "161" { "name" "TTG Sam Revolver" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_revolver" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_TTG_SamRevolver" "item_description" "#TF_TTG_SamRevolver_Desc" "item_slot" "secondary" "item_quality" "unique" "item_logname" "samrevolver" "item_iconname" "samrevolver" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ttg_sam_gun/c_ttg_sam_gun.mdl" "attach_to_hands" "1" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "162" { "name" "TTG Max Hat" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TTG_MaxsHat" "item_description" "#TF_TTG_MaxsHat_Desc" "item_slot" "head" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_ttg_max" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_ttg_max.mdl" "sniper" "models/player/items/sniper/sniper_ttg_max.mdl" "soldier" "models/player/items/soldier/soldier_ttg_max.mdl" "demoman" "models/player/items/demo/demo_ttg_max.mdl" "medic" "models/player/items/medic/medic_ttg_max.mdl" "heavy" "models/player/items/heavy/heavy_ttg_max.mdl" "spy" "models/player/items/spy/spy_ttg_max.mdl" "engineer" "models/player/items/engineer/engineer_ttg_max.mdl" "pyro" "models/player/items/pyro/pyro_ttg_max.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "163" { "name" "Crit-a-Cola" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_lunchbox_drink" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_Unique_EnergyDrink_CritCola" "item_description" "#TF_Unique_EnergyDrink_CritCola_Desc" "anim_slot" "ITEM1" "item_slot" "secondary" "image_inventory" "backpack/weapons/c_models/c_energy_drink/c_critcola" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_energy_drink/c_energy_drink.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" } "visuals" { "skin" "2" "custom_particlesystem" { "system" "energydrink_cola_splash" } "sound_deploy" "Scout.DodgeCanOpen" } "attributes" { "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } } "mouse_pressed_sound" "ui/item_soda_can_pickup.wav" "drop_sound" "ui/item_soda_can_drop.wav" } "164" { "name" "Employee Badge A" "first_sale_date" "2010/09/29" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Employee_Badge_A" "item_description" "#TF_Employee_Badge_A_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/id_badge_gold" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/id_badge.mdl" "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "custom employee number" { "attribute_class" "set_employee_number" "force_gc_to_generate" "1" "use_custom_logic" "employee_number" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "0" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "165" { "name" "Employee Badge B" "first_sale_date" "2010/09/29" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Employee_Badge_B" "item_description" "#TF_Employee_Badge_B_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/id_badge_silver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/id_badge.mdl" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "custom employee number" { "attribute_class" "set_employee_number" "force_gc_to_generate" "1" "use_custom_logic" "employee_number" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "1" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "166" { "name" "Employee Badge C" "first_sale_date" "2010/09/29" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Employee_Badge_C" "item_description" "#TF_Employee_Badge_C_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/id_badge_bronze" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/id_badge.mdl" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "custom employee number" { "attribute_class" "set_employee_number" "force_gc_to_generate" "1" "use_custom_logic" "employee_number" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "2" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "167" { "name" "High Five Taunt" "first_sale_date" "2011/10/13" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "usable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "action tauntenabler" "item_type_name" "#TF_TauntEnabler" "item_name" "#TF_TauntEnabler_HighFive" "item_description" "#TF_TauntEnabler_HighFive_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/all_class/taunt_highfive" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "animation_replacement" { "taunt_concept" "TLK_HIGHFIVE_READY" } "animation_sequence" { "taunt_concept" "taunt_highFiveStart" } "animation_scene" { "taunt_concept" "taunt_highfivesuccessfull.vcd" } } "attributes" { "taunt is press and hold" { "attribute_class" "enable_misc2_holdtaunt" "value" "1" } } } "169" { "name" "Golden Wrench" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_wrench" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_destroy_sappers" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Unique_Golden_Wrench" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "propername" "1" "attach_to_hands" "1" "item_logname" "wrench_golden" "item_iconname" "wrench_golden" "image_inventory" "backpack/weapons/c_models/c_wrench/gold_wrench" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_wrench/c_wrench.mdl" "used_by_classes" { "engineer" "1" } "visuals" { "material_override" "models/weapons/c_items/gold_wrench.vmt" } "attributes" { "turn to gold" { "attribute_class" "set_turn_to_gold" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "170" { "name" "Employee Badge Plat" "first_sale_date" "2010/09/29" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Employee_Badge_Plat" "item_description" "#TF_Employee_Badge_Plat_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/id_badge_platinum" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/id_badge.mdl" "min_ilevel" "20" "max_ilevel" "20" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "custom employee number" { "attribute_class" "set_employee_number" "force_gc_to_generate" "1" "use_custom_logic" "employee_number" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "3" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "171" { "name" "The Tribalman's Shiv" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_club" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "tribalkukri" "item_iconname" "tribalkukri" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_Unique_TribalmanKukri" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_wood_machete/c_wood_machete" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_wood_machete/c_wood_machete.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "sniper" "1" } "attributes" { "bleeding duration" { "attribute_class" "bleeding_duration" "value" "6" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.5" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "172" { "name" "The Scotsman's Skullcutter" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "item_logname" "battleaxe" "item_iconname" "battleaxe" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Axe" "item_name" "#TF_Unique_BattleAxe" "item_slot" "melee" "anim_slot" "item1" "image_inventory" "backpack/weapons/c_models/c_battleaxe/c_battleaxe" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "model_player" "models/weapons/c_models/c_battleaxe/c_battleaxe.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "demoman" "1" } "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.2" } "move speed penalty" { "attribute_class" "mult_player_movespeed" "value" "0.85" } } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "173" { "name" "The Vita-Saw" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "battleneedle" "item_iconname" "battleneedle" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Unique_BattleSaw" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_uberneedle/c_uberneedle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_uberneedle/c_uberneedle.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "medic" "1" } "attributes" { "preserve ubercharge" { "attribute_class" "preserve_ubercharge" "value" "20" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-10" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } } "visuals" { "sound_taunt" "Taunt.MedicViolinUber" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "174" { "name" "Scout Whoopee Cap" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutWhoopee" "item_description" "#TF_ScoutWhoopee_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/scout_whoopee" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/scout_whoopee.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "175" { "name" "Pyro Monocle" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_FacialHair" "item_name" "#TF_PyroMonocle" "equip_region" "beard" "item_description" "#TF_PyroMonocle_Desc" "item_slot" "misc" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_monocle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_monocle.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "177" { "name" "Medic Goggles" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_MedicGoggles" "item_description" "#TF_MedicGoggles_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_goggles" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_goggles.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_nvg_pickup.wav" } "178" { "name" "Engineer Earmuffs" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_EngineerEarmuffs" "item_description" "#TF_EngineerEarmuffs_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "ears" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engy_earphones" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engy_earphones.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } } "179" { "name" "Demoman Tricorne" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemomanTricorne" "item_description" "#TF_DemomanTricorne_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_tricorne" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_tricorne.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "180" { "name" "Spy Beret" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SpyBeret" "item_description" "#TF_SpyBeret_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_beret" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_beret.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "181" { "name" "Sniper Fishing Hat" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SniperFishingHat" "item_description" "#TF_SniperFishingHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/sniper_fishinghat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/sniper_fishinghat.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "182" { "name" "Pyro Helm" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroHelm" "item_description" "#TF_PyroHelm_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_pyrolean" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_pyrolean.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "183" { "name" "Soldier Drill Hat" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoldierDrillHat" "item_description" "#TF_SoldierDrillHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_sargehat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_sargehat.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "184" { "name" "Medic Gatsby" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicGatsby" "item_description" "#TF_MedicGatsby_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_gatsby" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_gatsby.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "185" { "name" "Heavy Do-rag" "first_sale_date" "2010/09/29" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyDorag" "item_description" "#TF_HeavyDorag_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_bandana" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_bandana.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "189" { "name" "Parasite Hat" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Parasite_Hat" "item_description" "#TF_Parasite_Hat_Desc" "item_slot" "head" "equip_region" "hat" "image_inventory" "backpack/player/items/all_class/parasite_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player_per_class" { "scout" "models/player/items/all_class/parasite_hat_scout.mdl" "sniper" "models/player/items/all_class/parasite_hat_sniper.mdl" "soldier" "models/player/items/all_class/parasite_hat_soldier.mdl" "demoman" "models/player/items/all_class/parasite_hat_demo.mdl" "medic" "models/player/items/all_class/parasite_hat_medic.mdl" "heavy" "models/player/items/all_class/parasite_hat_heavy.mdl" "spy" "models/player/items/all_class/parasite_hat_spy.mdl" "engineer" "models/player/items/all_class/parasite_hat_engineer.mdl" "pyro" "models/player/items/all_class/parasite_hat_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "2" } } "mouse_pressed_sound" "ui/item_as_parasite_pickup.wav" "drop_sound" "ui/item_as_parasite_drop.wav" } "190" { "name" "Upgradeable TF_WEAPON_BAT" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bat" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_Weapon_Bat" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_bat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bat.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "191" { "name" "Upgradeable TF_WEAPON_BOTTLE" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bottle" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Bottle" "item_name" "#TF_Weapon_Bottle" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_bottle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bottle.mdl" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" } "192" { "name" "Upgradeable TF_WEAPON_FIREAXE" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fireaxe" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_FireAxe" "item_name" "#TF_Weapon_FireAxe" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_fireaxe.mdl" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "193" { "name" "Upgradeable TF_WEAPON_CLUB" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_club" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_Weapon_Club" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_machete" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_machete/c_machete.mdl" "attach_to_hands" "1" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "194" { "name" "Upgradeable TF_WEAPON_KNIFE" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_knife" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_Weapon_Knife" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_knife" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_knife.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "195" { "name" "Upgradeable TF_WEAPON_FISTS" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fists" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Fists" "item_name" "#TF_Weapon_Fists" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/v_models/v_fist_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "" "used_by_classes" { "heavy" "1" } } "196" { "name" "Upgradeable TF_WEAPON_SHOVEL" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shovel" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Shovel" "item_name" "#TF_Weapon_Shovel" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_shovel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shovel/c_shovel.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_shovel_pickup.wav" "drop_sound" "ui/item_shovel_drop.wav" } "197" { "name" "Upgradeable TF_WEAPON_WRENCH" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_wrench" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_destroy_sappers" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Weapon_Wrench" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_wrench" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_wrench.mdl" "used_by_classes" { "engineer" "1" } "attributes" { "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "3" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "0" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "198" { "name" "Upgradeable TF_WEAPON_BONESAW" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bonesaw" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Weapon_Bonesaw" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_bonesaw/c_bonesaw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_bonesaw.mdl" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "199" { "name" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_shotgun" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_Weapon_Shotgun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/w_models/w_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shotgun/c_shotgun.mdl" "model_world" "models/weapons/w_models/w_shotgun.mdl" "used_by_classes" { "engineer" "primary" "pyro" "secondary" "soldier" "secondary" "heavy" "secondary" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "200" { "name" "Upgradeable TF_WEAPON_SCATTERGUN" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_scattergun" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_Weapon_Scattergun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_scattergun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_scattergun.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "201" { "name" "Upgradeable TF_WEAPON_SNIPERRIFLE" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_sniperrifle" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_headshot" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_Weapon_SniperRifle" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_sniperrifle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_sniperrifle.mdl" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "202" { "name" "Upgradeable TF_WEAPON_MINIGUN" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_minigun" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Weapon_Minigun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_minigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_minigun.mdl" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "203" { "name" "Upgradeable TF_WEAPON_SMG" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_smg" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_SMG" "item_name" "#TF_Weapon_SMG" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_smg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_smg/c_smg.mdl" "attach_to_hands" "1" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "204" { "name" "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_syringegun_medic" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_SyringeGun" "item_name" "#TF_Weapon_SyringeGun" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_syringegun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_syringegun.mdl" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "205" { "name" "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_rocketlauncher" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_Weapon_RocketLauncher" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_rocketlauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_rocketlauncher.mdl" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "206" { "name" "Upgradeable TF_WEAPON_GRENADELAUNCHER" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_grenadelauncher" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_GrenadeLauncher" "item_name" "#TF_Weapon_GrenadeLauncher" "item_slot" "primary" "anim_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_grenadelauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_grenadelauncher/c_grenadelauncher.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "207" { "name" "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pipebomblauncher" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_PipebombLauncher" "item_name" "#TF_Weapon_PipebombLauncher" "item_slot" "secondary" "anim_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_stickybomb_launcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_stickybomb_launcher.mdl" "used_by_classes" { "demoman" "1" } "visuals" { "skin" "0" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "208" { "name" "Upgradeable TF_WEAPON_FLAMETHROWER" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_flamethrower" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_reflect_projectiles" "1" "can_extinguish" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_FlameThrower" "item_name" "#TF_Weapon_FlameThrower" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_flamethrower/c_flamethrower" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl" "attach_to_hands" "1" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "209" { "name" "Upgradeable TF_WEAPON_PISTOL" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_pistol" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_Weapon_Pistol" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pistol/c_pistol.mdl" "model_world" "models/weapons/w_models/w_pistol.mdl" "used_by_classes" { "engineer" "1" "scout" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "210" { "name" "Upgradeable TF_WEAPON_REVOLVER" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_revolver" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_Weapon_Revolver" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/w_models/w_revolver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_revolver.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "211" { "name" "Upgradeable TF_WEAPON_MEDIGUN" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_medigun" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Medigun" "item_name" "#TF_Weapon_Medigun" "item_slot" "secondary" "equip_region" "medigun_backpack" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_medigun/c_medigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/w_models/w_medigun.mdl" "used_by_classes" { "medic" "1" } "attributes" { "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "1" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "2" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "212" { "name" "Upgradeable TF_WEAPON_INVIS" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_invis" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "stockitem" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_Weapon_Watch" "item_slot" "pda2" "item_quality" "unique" "anim_slot" "FORCE_NOT_USED" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_spy_watch/parts/c_spy_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_watch_spy.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" } "213" { "name" "The Attendant" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "craft_class" "hat" "craft_material_type" "hat" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheAttendant" "item_description" "#TF_TheAttendant_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/pyro/attendant" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/attendant.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "item_set" "polycount_pyro" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "214" { "name" "The Powerjack" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "powerjack" "item_iconname" "powerjack" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SledgeHammer" "item_name" "#TF_ThePowerjack" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_powerjack/c_powerjack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_powerjack/c_powerjack.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "pyro" "1" } "attributes" { "heal on kill" { "attribute_class" "heal_on_kill" "value" "75" } "dmg from melee increased" { "attribute_class" "dmg_from_melee" "value" "1.2" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "polycount_pyro" } "215" { "name" "The Degreaser" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_flamethrower" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_reflect_projectiles" "1" "can_extinguish" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "degreaser" "item_iconname" "degreaser" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flamethrower" "item_name" "#TF_TheDegreaser" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_degreaser/c_degreaser" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_degreaser/c_degreaser.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "deploy time decreased" { "attribute_class" "mult_deploy_time" "value" "0.35" } "weapon burn dmg reduced" { "attribute_class" "mult_wpn_burndmg" "value" "0.75" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.9" } } "visuals" { "sound_single_shot" "Weapon_Degreaser.FireStart" "sound_special1" "Weapon_Degreaser.FireLoop" "sound_burst" "Weapon_Degreaser.FireLoopCrit" "sound_special3" "Weapon_Degreaser.FireEnd" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "polycount_pyro" } "216" { "name" "Rimmed Raincatcher" "first_sale_date" "2011/04/07" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemomanPirate" "item_description" "#TF_DemomanPirate_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/drinking_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/drinking_hat.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "219" { "name" "The Milkman" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheMilkman" "item_description" "#TF_TheMilkman_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/milkhat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/milkhat.mdl" "drop_type" "drop" "propername" "1" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "item_set" "polycount_scout" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "220" { "name" "The Shortstop" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_handgun_scout_primary" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Peppergun" "item_description" "#TF_TheShortstop_Desc" "item_name" "#TF_TheShortstop" "item_slot" "primary" "anim_slot" "secondary" "item_quality" "unique" "item_logname" "short_stop" "item_iconname" "short_stop" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_shortstop/c_shortstop" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shortstop/c_shortstop.mdl" "attach_to_hands" "1" "used_by_classes" { "scout" "1" } "attributes" { "reload time increased hidden" { "attribute_class" "mult_reload_time_hidden" "value" "1.5" } "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_Short_Stop.Single" "sound_burst" "Weapon_Short_Stop.Single" "muzzle_flash" "muzzle_bignasty" "tracer_effect" "bullet_bignasty_tracer01" "animation_replacement" { "ACT_VM_IDLE" "ACT_SECONDARY_VM_IDLE_2" "ACT_VM_DRAW" "ACT_SECONDARY_VM_DRAW_2" "ACT_VM_PRIMARYATTACK" "ACT_SECONDARY_VM_PRIMARYATTACK_2" "ACT_VM_RELOAD" "ACT_SECONDARY_VM_RELOAD_2" "ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_STAND_SECONDARY_2" "ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_CROUCH_SECONDARY_2" "ACT_MP_RELOAD_SWIM" "ACT_MP_RELOAD_SWIM_SECONDARY_2" "ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_AIRWALK_SECONDARY_2" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "polycount_scout" } "221" { "name" "The Holy Mackerel" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_bat_fish" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Fish" "item_name" "#TF_TheHolyMackerel" "item_description" "#TF_TheHolyMackerel_Desc" "item_slot" "melee" "item_quality" "unique" "item_logname" "holy_mackerel" "item_iconname" "holy_mackerel" "propername" "1" "min_ilevel" "42" "max_ilevel" "42" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_holymackerel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_holymackerel.mdl" "used_by_classes" { "scout" "1" } "attributes" { "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "7" } "kill eater kill type" { "attribute_class" "kill_eater_kill_type" "value" "7" } } "visuals" { "sound_melee_hit" "Weapon_HolyMackerel.HitFlesh" "sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld" } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" "item_set" "polycount_scout" } "222" { "name" "Mad Milk" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_jar_milk" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_extinguish" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Jar_Milk" "item_description" "#TF_MadMilk_Desc" "item_name" "#TF_MadMilk" "item_slot" "secondary" "item_quality" "unique" "anim_slot" "item1" "min_ilevel" "5" "max_ilevel" "5" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_madmilk/c_madmilk" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_madmilk/c_madmilk.mdl" "used_by_classes" { "scout" "1" } "attributes" { "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "4" } } "visuals" { "skin" "2" "custom_particlesystem" { "system" "energydrink_milk_splash" } "sound_deploy" "Weapon_MadMilk.Draw" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" "item_set" "polycount_scout" } "223" { "name" "The Familiar Fez" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheFamiliarFez" "item_description" "#TF_TheFamiliarFez_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "glasses" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/spy/fez" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/fez.mdl" "drop_type" "none" "item_set" "polycount_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "224" { "name" "L'Etranger" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_revolver" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_LEtranger" "item_slot" "secondary" "item_quality" "unique" "propername" "0" "item_logname" "letranger" "item_iconname" "letranger" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_letranger/c_letranger" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_letranger/c_letranger.mdl" "attach_to_hands" "1" "item_set" "polycount_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "attributes" { "add cloak on hit" { "attribute_class" "add_cloak_on_hit" "value" "15" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.8" } } "visuals" { "sound_single_shot" "Weapon_Letranger.Single" "sound_burst" "Weapon_Letranger.SingleCrit" } } "225" { "name" "Your Eternal Reward" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_EternalReward" "item_slot" "melee" "item_quality" "unique" "propername" "0" "min_ilevel" "1" "max_ilevel" "1" "item_logname" "eternal_reward" "item_iconname" "eternal_reward" "image_inventory" "backpack/weapons/c_models/c_eternal_reward/c_eternal_reward" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_eternal_reward/c_eternal_reward.mdl" "item_set" "polycount_spy" "used_by_classes" { "spy" "1" } "visuals" { "animation_replacement" { "ACT_VM_HITCENTER" "ACT_MELEE_VM_HITCENTER" "ACT_VM_SWINGHARD" "ACT_MELEE_VM_SWINGHARD" } } "attributes" { "disguise on backstab" { "attribute_class" "set_disguise_on_backstab" "value" "1" } "silent killer" { "attribute_class" "set_silent_killer" "value" "1" } "cannot disguise" { "attribute_class" "set_cannot_disguise" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "226" { "name" "The Battalion's Backup" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_buff_item" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Battle_Banner" "item_name" "#TF_TheBattalionsBackup" "item_description" "#TF_TheBattalionsBackup_Desc" "item_slot" "secondary" "equip_region" "back" "anim_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_battalion_buffpack/c_batt_buffpack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_battalion_bugle/c_battalion_bugle.mdl" "attach_to_hands" "1" "extra_wearable" "models/weapons/c_models/c_battalion_buffpack/c_batt_buffpack.mdl" "used_by_classes" { "soldier" "1" } "item_set" "polycount_soldier" "mouse_pressed_sound" "ui/item_pack_pickup.wav" "drop_sound" "ui/item_pack_drop.wav" "attributes" { "mod soldier buff type" { "attribute_class" "set_buff_type" "value" "2" } } "visuals_blu" { "animation_replacement" { "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" "ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" } } "visuals_red" { "animation_replacement" { "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1" "ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_PRIMARY" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM1_SECONDARY" } } } "227" { "name" "The Grenadier's Softcap" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheGrenadiersSoftcap" "item_description" "#TF_TheGrenadiersSoftcap_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/grenadier_softcap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/grenadier_softcap.mdl" "drop_type" "drop" "item_set" "polycount_soldier" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "228" { "name" "The Black Box" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_rocketlauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "blackbox" "item_iconname" "blackbox" "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_TheBlackBox" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_blackbox/c_blackbox" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_blackbox/c_blackbox.mdl" "attach_to_hands" "1" "item_set" "polycount_soldier" "used_by_classes" { "soldier" "1" } "attributes" { "heal on hit for rapidfire" { "attribute_class" "add_onhit_addhealth" "value" "15" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.75" } "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_RPG_BlackBox.Single" "sound_burst" "Weapon_RPG_BlackBox.SingleCrit" "animation_replacement" { "ACT_VM_RELOAD" "ACT_PRIMARY_VM_RELOAD_2" "ACT_RELOAD_START" "ACT_PRIMARY_RELOAD_START_2" "ACT_RELOAD_FINISH" "ACT_PRIMARY_RELOAD_FINISH_2" "ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_STAND_PRIMARY_2" "ACT_MP_RELOAD_STAND_LOOP" "ACT_MP_RELOAD_STAND_PRIMARY_2" "ACT_MP_RELOAD_STAND_END" "ACT_MP_RELOAD_STAND_PRIMARY_END_2" "ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_CROUCH_PRIMARY_2" "ACT_MP_RELOAD_CROUCH_END" "ACT_MP_RELOAD_CROUCH_PRIMARY_END_2" "ACT_MP_RELOAD_CROUCH_LOOP" "ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP_2" "ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_AIRWALK_PRIMARY_2" "ACT_MP_RELOAD_AIRWALK_END" "ACT_MP_RELOAD_AIRWALK_PRIMARY_END_2" "ACT_MP_RELOAD_AIRWALK_LOOP" "ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP_2" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "229" { "name" "Ol' Snaggletooth" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_OlSnaggletooth" "item_description" "#TF_OlSnaggletooth_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/snaggletooth" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/snaggletooth.mdl" "drop_type" "drop" "item_set" "polycount_sniper" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_leather_pickup.wav" "drop_sound" "ui/item_leather_pickup.wav" } "230" { "name" "The Sydney Sleeper" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_sniperrifle" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "item_logname" "sydney_sleeper" "item_iconname" "sydney_sleeper" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_SydneySleeper" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_dartgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_dartgun.mdl" "attach_to_hands" "1" "visuals" { "player_bodygroups" { "bullets" "1" } "sound_single_shot" "Weapon_SydneySleeper.Single" "sound_burst" "Weapon_SydneySleeper.SingleCrit" } "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "polycount_sniper" "brass_eject_model" "" "attributes" { "sniper no headshots" { "attribute_class" "set_weapon_mode" "value" "1" } "jarate duration" { "attribute_class" "jarate_duration" "value" "8" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "sniper charge per sec" { "attribute_class" "mult_sniper_charge_per_sec" "value" "1.25" } } } "231" { "name" "Darwin's Danger Shield" "first_sale_date" "2010/09/29" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shield" "item_name" "#TF_DarwinsDangerShield" "item_slot" "secondary" "equip_region" "back" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "0" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/sniper/croc_shield" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/croc_shield.mdl" "extra_wearable" "models/player/items/sniper/croc_shield.mdl" "used_by_classes" { "sniper" "1" } "attributes" { "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } } "mouse_pressed_sound" "ui/item_leather_pickup.wav" "drop_sound" "ui/item_leather_pickup.wav" "item_set" "polycount_sniper" } "232" { "name" "The Bushwacka" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_club" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "bushwacka" "item_iconname" "bushwacka" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_TheBushwacka" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_croc_knife/c_croc_knife" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_croc_knife/c_croc_knife.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "minicrits become crits" { "attribute_class" "minicrits_become_crits" "value" "1" } "dmg taken from fire increased" { "attribute_class" "mult_dmgtaken_from_fire" "value" "1.2" } } "item_set" "polycount_sniper" } "233" { "name" "Gift - 1 Player" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "gift_standard_1_loot_list" "num_items" "1" "max_recipients" "1" } } "capabilities" { "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action gift_1" "item_type_name" "#TF_Gift" "item_name" "#TF_Gift_RandomPerson" "item_description" "#TF_Gift_RandomPerson_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/gift_single" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "234" { "name" "Gift - 24 Players" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "gift_standard_24_loot_list" "num_items" "1" "max_recipients" "23" } } "capabilities" { "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action gift_24" "item_type_name" "#TF_Gift" "item_name" "#TF_Gift_EntireServer" "item_description" "#TF_Gift_EntireServer_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/gift_multiple" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "" "min_ilevel" "23" "max_ilevel" "23" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "237" { "name" "Rocket Jumper" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_rocketlauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_Weapon_RocketLauncher_Jump" "item_description" "#TF_Weapon_RocketLauncher_Jump_Desc" "item_slot" "primary" "item_quality" "unique" "baseitem" "0" "min_ilevel" "1" "max_ilevel" "1" "propername" "1" "image_inventory" "backpack/weapons/c_models/c_rocketjumper/c_rocketjumper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rocketjumper/c_rocketjumper.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "no self blast dmg" { "attribute_class" "no_self_blast_dmg" "value" "2" } "maxammo primary increased" { "attribute_class" "mult_maxammo_primary" "value" "3.0" } "cannot pick up intelligence" { "attribute_class" "cannot_pick_up_intelligence" "value" "1" } } } "239" { "name" "Gloves of Running Urgently" "first_sale_date" "2010/09/29" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_Unique_Gloves_of_Running_Urgently" "item_slot" "melee" "item_logname" "gloves_running_urgently" "item_iconname" "gloves_running_urgently" "image_inventory" "backpack/weapons/c_models/c_boxing_gloves_urgency/c_boxing_gloves_urgency" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_boxing_gloves/c_boxing_gloves.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "heavy" "1" } "attributes" { "move speed bonus" { "attribute_class" "mult_player_movespeed" "value" "1.3" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } "provide on active" { "attribute_class" "provide_on_active" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } "self mark for death" { "attribute_class" "self_mark_for_death" "value" "1" } } "hide_bodygroups_deployed_only" "1" "visuals" { "player_bodygroups" { "hands" "1" } "sound_melee_miss" "Weapon_BoxingGloves.Miss" "sound_melee_hit" "Weapon_BoxingGloves.HitFlesh" "sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld" "sound_burst" "Weapon_BoxingGloves.MissCrit" } "visuals_red" { "skin" "2" "sound_melee_miss" "Weapon_BoxingGloves.Miss" "sound_melee_hit" "Weapon_BoxingGloves.HitFlesh" "sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld" "sound_burst" "Weapon_BoxingGloves.MissCrit" } "visuals_blu" { "skin" "3" "sound_melee_miss" "Weapon_BoxingGloves.Miss" "sound_melee_hit" "Weapon_BoxingGloves.HitFlesh" "sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld" "sound_burst" "Weapon_BoxingGloves.MissCrit" } "mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" } "240" { "name" "Worms Gear" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Worms_Gear" "item_description" "#TF_Worms_Gear_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "grenades" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/worms_gear" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/worms_gear.mdl" "drop_type" "none" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" "grenades" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "241" { "name" "Duel MiniGame" "first_sale_date" "2010/09/29" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "duel_minigame" } "capabilities" { "usable_gc" "1" } "show_in_armory" "1" "item_type_name" "#TF_UsableItem" "item_name" "#TF_Usable_Duel" "item_description" "#TF_Usable_Duel_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/crafting/icon_dueling" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "model_player" "" "min_ilevel" "5" "max_ilevel" "5" "armory_desc" "action duel" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_dueling_pistols_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "242" { "name" "Duel Medal Bronze" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Duel_Medal_Bronze" "item_description" "#TF_Duel_Medal_Bronze_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/dueling_medal_bronze" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/dueling_medal.mdl" "min_ilevel" "1" "max_ilevel" "1" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "2" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "243" { "name" "Duel Medal Silver" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Duel_Medal_Silver" "item_description" "#TF_Duel_Medal_Silver_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/dueling_medal_silver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/dueling_medal.mdl" "min_ilevel" "25" "max_ilevel" "25" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "1" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "244" { "name" "Duel Medal Gold" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Duel_Medal_Gold" "item_description" "#TF_Duel_Medal_Gold_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/dueling_medal_gold" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/dueling_medal.mdl" "min_ilevel" "50" "max_ilevel" "50" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "0" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "245" { "name" "Duel Medal Plat" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Duel_Medal_Plat" "item_description" "#TF_Duel_Medal_Plat_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/dueling_medal_platinum" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/dueling_medal.mdl" "min_ilevel" "75" "max_ilevel" "75" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "3" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "246" { "name" "Pugilist's Protector" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyPugilistProtector" "item_description" "#TF_HeavyPugilistProtector_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/pugilist_protector" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/pugilist_protector.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "247" { "name" "Old Guadalajara" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroFiestaSombrero" "item_description" "#TF_PyroFiestaSombrero_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/fiesta_sombrero" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/fiesta_sombrero.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "248" { "name" "Napper's Respite" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroBeanie" "item_description" "#TF_PyroBeanie_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_beanie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_beanie.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "249" { "name" "Bombing Run" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutBombingRun" "item_description" "#TF_ScoutBombingRun_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/pilot_protector" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/pilot_protector.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "250" { "name" "Chieftain's Challenge" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoldierChiefRocketeer" "item_description" "#TF_SoldierChiefRocketeer_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/chief_rocketeer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/chief_rocketeer.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "251" { "name" "Stout Shako" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoldierShako" "item_description" "#TF_SoldierShako_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_shako" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_shako.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "252" { "name" "Dr's Dapper Topper" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Seuss" "item_description" "#TF_Seuss_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/dappertopper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/dappertopper.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "253" { "name" "Handyman's Handle" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroPlunger" "item_description" "#TF_PyroPlunger_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_plunger" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_plunger.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "254" { "name" "Hard Counter" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyUmbrella" "item_description" "#TF_HeavyUmbrella_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_umbrella" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_umbrella.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_umbrella_pickup.wav" "drop_sound" "ui/item_umbrella_pickup.wav" } "255" { "name" "Sober Stuntman" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemoStuntHelmet" "item_description" "#TF_DemoStuntHelmet_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/stunt_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/stunt_helmet.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "259" { "name" "Carouser's Capotain" "first_sale_date" "2011/02/28" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemoInquisitor" "item_description" "#TF_DemoInquisitor_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/inquisitor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/inquisitor.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "260" { "name" "Wiki Cap" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_WikiCap" "item_description" "#TF_WikiCap_Desc" "item_slot" "head" "equip_region" "hat" "image_inventory" "backpack/player/items/all_class/wikicap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player_per_class" { "scout" "models/player/items/all_class/wikicap_scout.mdl" "sniper" "models/player/items/all_class/wikicap_sniper.mdl" "soldier" "models/player/items/all_class/wikicap_soldier.mdl" "demoman" "models/player/items/all_class/wikicap_demo.mdl" "medic" "models/player/items/all_class/wikicap_medic.mdl" "heavy" "models/player/items/all_class/wikicap_heavy.mdl" "spy" "models/player/items/all_class/wikicap_spy.mdl" "engineer" "models/player/items/all_class/wikicap_engineer.mdl" "pyro" "models/player/items/all_class/wikicap_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "261" { "name" "Mann Co. Cap" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "paintable" "1" "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_MannCoCap" "item_description" "#TF_MannCoCap_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_manncap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_cap.mdl" "sniper" "models/player/items/sniper/sniper_cap.mdl" "soldier" "models/player/items/soldier/soldier_cap.mdl" "demoman" "models/player/items/demo/demo_cap.mdl" "medic" "models/player/items/medic/medic_cap.mdl" "heavy" "models/player/items/heavy/heavy_cap.mdl" "spy" "models/player/items/spy/spy_cap.mdl" "engineer" "models/player/items/engineer/engineer_cap.mdl" "pyro" "models/player/items/pyro/pyro_cap.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "262" { "name" "Polycount Pin" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Polycount_Pin" "item_description" "#TF_Polycount_Pin_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/polypack_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/polypack_badge.mdl" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "263" { "name" "Ellis Hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "craft_material_type" "hat" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_EllisHat" "item_description" "#TF_EllisHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_ellis" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_ellis.mdl" "sniper" "models/player/items/sniper/sniper_ellis.mdl" "soldier" "models/player/items/soldier/soldier_ellis.mdl" "demoman" "models/player/items/demo/demo_ellis.mdl" "medic" "models/player/items/medic/medic_ellis.mdl" "heavy" "models/player/items/heavy/heavy_ellis.mdl" "spy" "models/player/items/spy/spy_ellis.mdl" "engineer" "models/player/items/engineer/engineer_ellis.mdl" "pyro" "models/player/items/pyro/pyro_ellis.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "264" { "name" "Frying Pan" "item_class" "saxxy" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "fryingpan" "item_iconname" "fryingpan" "show_in_armory" "1" "item_type_name" "#TF_Weapon_FryingPan" "item_name" "#TF_Unique_FryingPan" "item_slot" "melee" "image_inventory" "backpack/player/items/all_class/all_pan" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_frying_pan/c_frying_pan.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "anim_slot" "MELEE_ALLCLASS" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "sound_melee_hit" "FryingPan.HitFlesh" "sound_melee_hit_world" "FryingPan.HitWorld" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "265" { "name" "Stickybomb Jumper" "first_sale_date" "2010/10/11" "item_class" "tf_weapon_pipebomblauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#Tf_Weapon_Pipebomblauncher" "item_name" "#TF_Weapon_StickyBomb_Jump" "item_description" "#TF_Weapon_StickyBomb_Jump_Desc" "item_slot" "secondary" "anim_slot" "primary" "item_quality" "unique" "baseitem" "0" "min_ilevel" "1" "max_ilevel" "1" "propername" "1" "image_inventory" "backpack/weapons/c_models/c_sticky_jumper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_sticky_jumper.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "no self blast dmg" { "attribute_class" "no_self_blast_dmg" "value" "1" } "maxammo secondary increased" { "attribute_class" "mult_maxammo_secondary" "value" "3.0" } "override projectile type" { "attribute_class" "override_projectile_type" "value" "14" } "cannot pick up intelligence" { "attribute_class" "cannot_pick_up_intelligence" "value" "1" } } } "266" { "name" "The Horseless Headless Horseman's Headtaker" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Axe" "item_name" "#TF_HalloweenBoss_Axe" "item_description" "#TF_HalloweenBoss_Axe_Desc" "item_slot" "melee" "anim_slot" "item1" "item_quality" "rarity4" "item_logname" "headtaker" "item_iconname" "headtaker" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_headtaker/c_headtaker" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_headtaker/c_headtaker.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Halloween.HeadlessBossAxeHitFlesh" "sound_melee_hit_world" "Halloween.HeadlessBossAxeHitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-25" } "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "267" { "name" "Haunted Metal Scrap" "item_class" "craft_item" "craft_class" "craft_bar" "craft_material_type" "craft_bar" "capabilities" { "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#TF_Haunted_Metal" "item_description" "#TF_Haunted_Metal_Desc" "image_inventory" "backpack/crafting/haunted_metal" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "rarity4" "min_ilevel" "4" "max_ilevel" "4" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "268" { "name" "Halloween Mask - Scout" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Scout" "item_description" "#TF_Halloween_Mask_Scout_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_scout_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_scout_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_scout_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_scout_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_scout_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_scout_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_scout_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_scout_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_scout_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_scout" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "269" { "name" "Halloween Mask - Sniper" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Sniper" "item_description" "#TF_Halloween_Mask_Sniper_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_sniper_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_sniper_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_sniper_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_sniper_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_sniper_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_sniper_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_sniper_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_sniper_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_sniper_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "270" { "name" "Halloween Mask - Soldier" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Soldier" "item_description" "#TF_Halloween_Mask_Soldier_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_soldier_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_soldier_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_soldier_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_soldier_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_soldier_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_soldier_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_soldier_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_soldier_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_soldier_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "271" { "name" "Halloween Mask - Demoman" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Demoman" "item_description" "#TF_Halloween_Mask_Demoman_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_demo_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_demo_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_demo_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_demo_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_demo_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_demo_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_demo_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_demo_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_demo_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "272" { "name" "Halloween Mask - Medic" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Medic" "item_description" "#TF_Halloween_Mask_Medic_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_medic_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_medic_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_medic_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_medic_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_medic_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_medic_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_medic_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_medic_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_medic_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_medic" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "273" { "name" "Halloween Mask - Heavy" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Heavy" "item_description" "#TF_Halloween_Mask_Heavy_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_heavy_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_heavy_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_heavy_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_heavy_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_heavy_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_heavy_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_heavy_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_heavy_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_heavy_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "274" { "name" "Halloween Mask - Spy" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Spy" "item_description" "#TF_Halloween_Mask_Spy_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_spy_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_spy_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_spy_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_spy_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_spy_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_spy_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_spy_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_spy_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_spy_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_spy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "275" { "name" "Halloween Mask - Engineer" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Engineer" "item_description" "#TF_Halloween_Mask_Engineer_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_engineer_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_engineer_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_engineer_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_engineer_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_engineer_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_engineer_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_engineer_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_engineer_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_engineer_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "276" { "name" "Halloween Mask - Pyro" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_Pyro" "item_description" "#TF_Halloween_Mask_Pyro_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_pyro_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_pyro_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_pyro_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_pyro_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_pyro_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_pyro_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_pyro_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_pyro_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_pyro_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "holiday_restriction" "halloween_or_fullmoon" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "277" { "name" "Halloween Mask - Saxton Hale" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Mask_SaxtonHale" "item_description" "#TF_Halloween_Mask_SaxtonHale_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "model_player_per_class" { "scout" "models/player/items/all_class/halloween_bag_saxton_scout.mdl" "sniper" "models/player/items/all_class/halloween_bag_saxton_sniper.mdl" "soldier" "models/player/items/all_class/halloween_bag_saxton_soldier.mdl" "demoman" "models/player/items/all_class/halloween_bag_saxton_demo.mdl" "medic" "models/player/items/all_class/halloween_bag_saxton_medic.mdl" "heavy" "models/player/items/all_class/halloween_bag_saxton_heavy.mdl" "spy" "models/player/items/all_class/halloween_bag_saxton_spy.mdl" "engineer" "models/player/items/all_class/halloween_bag_saxton_engineer.mdl" "pyro" "models/player/items/all_class/halloween_bag_saxton_pyro.mdl" } "image_inventory" "backpack/player/items/all_class/halloween_bag_saxton" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "278" { "name" "Horseless Headless Horseman's Head" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Head" "item_description" "#TF_Halloween_Head_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/pumkin_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/pumpkin_hat_scout.mdl" "sniper" "models/player/items/all_class/pumpkin_hat_sniper.mdl" "soldier" "models/player/items/all_class/pumpkin_hat_soldier.mdl" "demoman" "models/player/items/all_class/pumpkin_hat_demo.mdl" "medic" "models/player/items/all_class/pumpkin_hat_medic.mdl" "heavy" "models/player/items/all_class/pumpkin_hat_heavy.mdl" "spy" "models/player/items/all_class/pumpkin_hat_spy.mdl" "engineer" "models/player/items/all_class/pumpkin_hat_engineer.mdl" "pyro" "models/player/items/all_class/pumpkin_hat_pyro.mdl" } "drop_type" "none" "holiday_restriction" "halloween_or_fullmoon" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_default_pickup.wav" "drop_sound" "ui/item_default_drop.wav" } "279" { "name" "Ghastly Gibus 2010" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "paintable" "1" "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Domination_Hat_Ghastlier" "item_description" "#TF_Domination_Hat_Ghastlier_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_domination_2009" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/all_domination_2009_scout.mdl" "sniper" "models/player/items/all_class/all_domination_2009_sniper.mdl" "soldier" "models/player/items/all_class/all_domination_2009_soldier.mdl" "demoman" "models/player/items/all_class/all_domination_2009_demo.mdl" "medic" "models/player/items/all_class/all_domination_2009_medic.mdl" "heavy" "models/player/items/all_class/all_domination_2009_heavy.mdl" "spy" "models/player/items/all_class/all_domination_2009_spy.mdl" "engineer" "models/player/items/all_class/all_domination_2009_engineer.mdl" "pyro" "models/player/items/all_class/all_domination_2009_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } "halloween item" { "attribute_class" "halloween_item" "value" "2010" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "model_player_per_class" { "scout" "models/player/items/all_class/all_domination_2009_scout.mdl" "sniper" "models/player/items/all_class/all_domination_2009_sniper.mdl" "soldier" "models/player/items/all_class/all_domination_2009_soldier.mdl" "demoman" "models/player/items/all_class/all_domination_2009_demo.mdl" "medic" "models/player/items/all_class/all_domination_2009_medic.mdl" "heavy" "models/player/items/all_class/all_domination_2009_heavy.mdl" "spy" "models/player/items/all_class/all_domination_2009_spy.mdl" "engineer" "models/player/items/all_class/all_domination_2009_engineer.mdl" "pyro" "models/player/items/all_class/all_domination_2009_pyro.mdl" } "name" "#TF_Gibus_Style_Ghastlier" } "1" { "model_player_per_class" { "scout" "models/player/items/all_class/all_domination_scout.mdl" "sniper" "models/player/items/all_class/all_domination_sniper.mdl" "soldier" "models/player/items/all_class/all_domination_soldier.mdl" "demoman" "models/player/items/all_class/all_domination_demo.mdl" "medic" "models/player/items/all_class/all_domination_medic.mdl" "heavy" "models/player/items/all_class/all_domination_heavy.mdl" "spy" "models/player/items/all_class/all_domination_spy.mdl" "engineer" "models/player/items/all_class/all_domination_engineer.mdl" "pyro" "models/player/items/all_class/all_domination_pyro.mdl" } "name" "#TF_Gibus_Style_Ghastly" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "280" { "name" "Halloween Noise Maker - Black Cat" "first_sale_date" "2010/10/15" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_BlackCat" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_cat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.BlackCat" "particle_effect" "halloween_notes" } "mouse_pressed_sound" "Halloween.BlackCat" "drop_sound" "ui/item_metal_scrap_drop.wav" } "281" { "name" "Halloween Noise Maker - Gremlin" "first_sale_date" "2010/10/15" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Gremlin" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_gremlin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Gremlin" "particle_effect" "halloween_notes" } "mouse_pressed_sound" "Halloween.Gremlin" "drop_sound" "ui/item_metal_scrap_drop.wav" } "282" { "name" "Halloween Noise Maker - Werewolf" "first_sale_date" "2010/10/15" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Werewolf" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_wolf" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Werewolf" "particle_effect" "halloween_notes" } "mouse_pressed_sound" "Halloween.Werewolf" "drop_sound" "ui/item_metal_scrap_drop.wav" } "283" { "name" "Halloween Noise Maker - Witch" "first_sale_date" "2010/10/15" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Witch" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_witch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Witch" "particle_effect" "halloween_notes" } "mouse_pressed_sound" "Halloween.Witch" "drop_sound" "ui/item_metal_scrap_drop.wav" } "284" { "name" "Halloween Noise Maker - Banshee" "first_sale_date" "2010/10/15" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Banshee" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_banshee" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Banshee" "particle_effect" "halloween_notes" } "mouse_pressed_sound" "Halloween.Banshee" "drop_sound" "ui/item_metal_scrap_drop.wav" } "286" { "name" "Halloween Noise Maker - Crazy Laugh" "first_sale_date" "2010/10/15" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_CrazyLaugh" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_laugh" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.CrazyLaugh" "particle_effect" "halloween_notes" } "mouse_pressed_sound" "Halloween.CrazyLaugh" "drop_sound" "ui/item_metal_scrap_drop.wav" } "287" { "name" "Spine-Chilling Skull" "first_sale_date" "2010/10/22" "hidden" "0" "item_class" "tf_wearable" "craft_class" "" "craft_material_type" "" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Skullcap" "item_description" "#TF_Halloween_Skullcap_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/skull" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/skull_scout.mdl" "sniper" "models/player/items/all_class/skull_sniper.mdl" "soldier" "models/player/items/all_class/skull_soldier.mdl" "demoman" "models/player/items/all_class/skull_demo.mdl" "medic" "models/player/items/all_class/skull_medic.mdl" "heavy" "models/player/items/all_class/skull_heavy.mdl" "spy" "models/player/items/all_class/skull_spy.mdl" "engineer" "models/player/items/all_class/skull_engineer.mdl" "pyro" "models/player/items/all_class/skull_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2010" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "288" { "name" "Halloween Noise Maker - Stabby" "first_sale_date" "2010/10/22" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Stabby" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_stabby" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "visuals" { "custom_sound0" "Halloween.Stabby" "particle_effect" "halloween_notes" } "mouse_pressed_sound" "Halloween.Stabby" "drop_sound" "ui/item_metal_scrap_drop.wav" } "289" { "name" "Voodoo Juju" "first_sale_date" "2010/10/25" "hidden" "0" "item_class" "tf_wearable" "craft_class" "" "craft_material_type" "" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Halloween_Voodoo" "item_description" "#TF_Halloween_Voodoo_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/voodoojuju_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/voodoojuju_hat_scout.mdl" "sniper" "models/player/items/all_class/voodoojuju_hat_sniper.mdl" "soldier" "models/player/items/all_class/voodoojuju_hat_soldier.mdl" "demoman" "models/player/items/all_class/voodoojuju_hat_demo.mdl" "medic" "models/player/items/all_class/voodoojuju_hat_medic.mdl" "heavy" "models/player/items/all_class/voodoojuju_hat_heavy.mdl" "spy" "models/player/items/all_class/voodoojuju_hat_spy.mdl" "engineer" "models/player/items/all_class/voodoojuju_hat_engineer.mdl" "pyro" "models/player/items/all_class/voodoojuju_hat_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2010" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "290" { "name" "Cadaver's Cranium" "first_sale_date" "2010/10/26" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Cadavers_Cranium" "item_description" "#TF_Cadavers_Cranium_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/heavy/cadavers_cranium" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/cadavers_cranium.mdl" "drop_type" "none" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "291" { "name" "Horrific Headsplitter" "first_sale_date" "2010/10/26" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Horrific_Headsplitter" "item_description" "#TF_Horrific_Headsplitter_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/headsplitter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/headsplitter_scout.mdl" "sniper" "models/player/items/all_class/headsplitter_sniper.mdl" "soldier" "models/player/items/all_class/headsplitter_soldier.mdl" "demoman" "models/player/items/all_class/headsplitter_demo.mdl" "medic" "models/player/items/all_class/headsplitter_medic.mdl" "heavy" "models/player/items/all_class/headsplitter_heavy.mdl" "spy" "models/player/items/all_class/headsplitter_spy.mdl" "engineer" "models/player/items/all_class/headsplitter_engineer.mdl" "pyro" "models/player/items/all_class/headsplitter_pyro.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "292" { "name" "Poker Visor" "first_sale_date" "2010/11/05" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_TTG_PokerVisor" "item_description" "#TF_TTG_PokerVisor_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "image_inventory" "backpack/player/items/heavy/ttg_visor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/ttg_visor.mdl" "drop_type" "none" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "294" { "name" "TTG Max Pistol - Poker Night" "item_class" "tf_weapon_pistol" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "0" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_TTG_MaxGun" "item_description" "#TF_TTG_MaxGun_Desc" "item_slot" "secondary" "item_logname" "maxgun" "item_iconname" "maxgun" "image_inventory" "backpack/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_ttg_max_gun/c_ttg_max_gun.mdl" "model_world" "models/weapons/w_models/w_ttg_max_gun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "engineer" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "295" { "name" "TTG Glasses" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_TTG_Glasses" "item_description" "#TF_TTG_Glasses_Desc" "item_slot" "misc" "equip_region" "glasses" "image_inventory" "backpack/player/items/demo/ttg_glasses" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/demo/ttg_glasses.mdl" "drop_type" "none" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "296" { "name" "TTG Badge" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_TTG_Badge" "item_description" "#TF_TTG_Badge_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/ttg_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/all_class/ttg_badge.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "297" { "name" "TTG Watch" "item_class" "tf_weapon_invis" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Watch" "item_name" "#TF_TTG_Watch" "item_slot" "pda2" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_ttg_watch/c_ttg_watch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/v_models/v_ttg_watch_spy.mdl" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_watch_pickup.wav" "drop_sound" "ui/item_watch_drop.wav" "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "298" { "name" "Iron Curtain" "item_class" "tf_weapon_minigun" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Iron_Curtain" "item_slot" "primary" "item_logname" "iron_curtain" "item_iconname" "iron_curtain" "image_inventory" "backpack/weapons/c_models/c_iron_curtain/c_iron_curtain" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_iron_curtain/c_iron_curtain.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "299" { "name" "Portal 2 Pin" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Portal2_Pin" "item_description" "#TF_Portal2_Pin_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/p2_pin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/all_class/p2_pin.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } } "302" { "name" "Camera Helm" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CameraHelm" "item_description" "#TF_CameraHelm_Desc" "item_slot" "head" "equip_region" "hat" "image_inventory" "backpack/player/items/all_class/replay_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player_per_class" { "scout" "models/player/items/all_class/replay_hat_scout.mdl" "sniper" "models/player/items/all_class/replay_hat_sniper.mdl" "soldier" "models/player/items/all_class/replay_hat_soldier.mdl" "demoman" "models/player/items/all_class/replay_hat_demo.mdl" "medic" "models/player/items/all_class/replay_hat_medic.mdl" "heavy" "models/player/items/all_class/replay_hat_heavy.mdl" "spy" "models/player/items/all_class/replay_hat_spy.mdl" "engineer" "models/player/items/all_class/replay_hat_engineer.mdl" "pyro" "models/player/items/all_class/replay_hat_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "303" { "name" "Berliner's Bucket Helm" "first_sale_date" "2010/12/08" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BerlinersBucketHelm" "item_description" "#TF_BerlinersBucketHelm_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/medic/berliners_bucket_helm" "image_inventory_size_w""128" "image_inventory_size_h""82" "model_player" "models/player/items/medic/berliners_bucket_helm.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "304" { "name" "The Amputator" "first_sale_date" "2010/12/08" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "amputator" "item_iconname" "amputator" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bonesaw" "item_name" "#TF_Amputator" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_amputator/c_amputator" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_amputator/c_amputator.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "medic" "1" } "attributes" { "enables aoe heal" { "attribute_class" "enables_aoe_heal" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "3" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "medieval_medic" } "305" { "name" "The Crusader's Crossbow" "first_sale_date" "2010/12/08" "item_class" "tf_weapon_crossbow" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_type_name" "#TF_Weapon_Crossbow" "item_name" "#TF_CrusadersCrossbow" "item_logname" "crusaders_crossbow" "item_iconname" "crusaders_crossbow" "item_slot" "primary" "item_quality" "unique" "min_ilevel" "15" "max_ilevel" "15" "image_inventory" "backpack/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_crusaders_crossbow/c_crusaders_crossbow.mdl" "attach_to_hands" "1" "used_by_classes" { "medic" "1" } "attributes" { "fires healing bolts" { "attribute_class" "fires_healing_bolts" "value" "1" } "sniper no headshots" { "attribute_class" "set_weapon_mode" "value" "1" } "maxammo primary reduced" { "attribute_class" "mult_maxammo_primary" "value" "0.25" } "Reload time decreased" { "attribute_class" "mult_reload_time" "value" "0.6" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "medieval_medic" } "306" { "name" "Scotch Bonnet" "first_sale_date" "2010/12/08" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScotchBonnet" "item_description" "#TF_ScotchBonnet_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_scotchbonnet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_scotchbonnet.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "307" { "name" "The Ullapool Caber" "first_sale_date" "2010/12/08" "item_class" "tf_weapon_stickbomb" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_StickBomb" "item_name" "#TF_UllapoolCaber" "item_description" "#TF_UllapoolCaber_Desc" "item_logname" "ullapool_caber" "item_iconname" "ullapool_caber" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_caber/c_caber" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_caber/c_caber.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "item_set" "experts_ordnance" } "308" { "name" "The Loch-n-Load" "first_sale_date" "2010/12/08" "item_class" "tf_weapon_grenadelauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_logname" "loch_n_load" "item_iconname" "loch_n_load" "item_type_name" "#TF_Weapon_GrenadeLauncher" "item_name" "#TF_LochNLoad" "item_slot" "primary" "anim_slot" "secondary" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_lochnload/c_lochnload" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_lochnload/c_lochnload.mdl" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.5" } "damage bonus" { "attribute_class" "mult_dmg" "value" "1.2" } "Projectile speed increased" { "attribute_class" "mult_projectile_speed" "value" "1.25" } "blast dmg to self increased" { "attribute_class" "blast_dmg_to_self" "value" "1.25" } "sticky air burst mode" { "attribute_class" "set_detonate_mode" "value" "2" } } "item_set" "experts_ordnance" } "309" { "name" "Big Chief" "first_sale_date" "2010/12/08" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BigChief" "item_description" "#TF_BigChief_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_big_chief" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_big_chief.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "310" { "name" "Warrior's Spirit" "first_sale_date" "2010/12/08" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_WarriorsSpirit" "item_slot" "melee" "item_logname" "warrior_spirit" "item_iconname" "warrior_spirit" "image_inventory" "backpack/weapons/c_models/c_bear_claw/c_bear_claw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bear_claw/c_bear_claw.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "used_by_classes" { "heavy" "1" } "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.3" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-20" } } "visuals" { "sound_melee_miss" "Weapon_BoxingGloves.Miss" "sound_melee_hit" "Weapon_BoxingGloves.HitFlesh" "sound_melee_hit_world" "Weapon_BoxingGloves.HitWorld" "sound_burst" "Weapon_BoxingGloves.MissCrit" "animation_replacement" { "ACT_VM_IDLE" "ACT_FISTS_VM_IDLE" "ACT_VM_HITLEFT" "ACT_FISTS_VM_HITLEFT" "ACT_VM_HITRIGHT" "ACT_FISTS_VM_HITRIGHT" "ACT_VM_SWINGHARD" "ACT_FISTS_VM_SWINGHARD" "ACT_VM_DRAW" "ACT_FISTS_VM_DRAW" } } "mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" "item_set" "hibernating_bear" } "311" { "name" "The Buffalo Steak Sandvich" "first_sale_date" "2010/12/08" "item_class" "tf_weapon_lunchbox" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_LunchBox" "item_name" "#TF_BuffaloSteak" "item_description" "#TF_BuffaloSteak_Desc" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_buffalo_steak/c_buffalo_steak" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_buffalo_steak/c_buffalo_steak.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "heavy" "1" } "attributes" { "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } } "mouse_pressed_sound" "ui/item_sandwich_drop.wav" "drop_sound" "ui/item_sandwich_pickup.wav" "item_set" "hibernating_bear" } "312" { "name" "The Brass Beast" "first_sale_date" "2010/12/08" "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_GatlingGun" "item_slot" "primary" "item_logname" "brass_beast" "item_iconname" "brass_beast" "image_inventory" "backpack/weapons/c_models/c_gatling_gun/c_gatling_gun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_gatling_gun/c_gatling_gun.mdl" "attach_to_hands" "1" "propername" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "heavy" "1" } "visuals" { "sound_deploy" "Weapon_Gatling.Draw" "sound_reload" "Weapon_Gatling.Reload" "sound_empty" "Weapon_Gatling.ClipEmpty" "sound_double_shot" "Weapon_Gatling.Fire" "sound_special1" "Weapon_Gatling.WindUp" "sound_special2" "Weapon_Gatling.WindDown" "sound_special3" "Weapon_Gatling.Spin" "sound_burst" "Weapon_Gatling.FireCrit" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.20" } "minigun spinup time increased" { "attribute_class" "mult_minigun_spinup_time" "value" "1.5" } "aiming movespeed decreased" { "attribute_class" "mult_player_aiming_movespeed" "value" "0.4" } } "item_set" "hibernating_bear" } "313" { "name" "Magnificent Mongolian" "first_sale_date" "2010/12/20" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MagnificentMongolian" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_magnificent_mongolian" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_magnificent_mongolian.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "314" { "name" "Larrikin Robin" "first_sale_date" "2010/12/20" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_LarrikinRobin" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/larrikin_robin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/larrikin_robin.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "315" { "name" "Blighted Beak" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BlightedBeak" "item_slot" "misc" "equip_region" "face" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/blighted_beak" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_blighted_beak.mdl" "drop_type" "none" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_BlightedBeak_Style1" } "1" { "skin" "1" "name" "#TF_BlightedBeak_Style2" } } } } "316" { "name" "Pyromancer's Mask" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyromancersMask" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_pyromancers_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_pyromancers_mask.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_Pyromancer_Style1" } "1" { "skin" "1" "name" "#TF_Pyromancer_Style2" } "2" { "skin" "2" "name" "#TF_Pyromancer_Style3" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "317" { "name" "The Candy Cane" "first_sale_date" "2010/12/20" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_CandyCane" "item_logname" "candy_cane" "item_iconname" "candy_cane" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "25" "max_ilevel" "25" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_candy_cane/c_candy_cane" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_candy_cane/c_candy_cane.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "visuals_red" { "skin" "0" } "visuals_blu" { "skin" "1" } "attributes" { "drop health pack on kill" { "attribute_class" "drop_health_pack_on_kill" "value" "1" } "dmg taken from blast increased" { "attribute_class" "mult_dmgtaken_from_explosions" "value" "1.25" } } } "318" { "name" "Prancer's Pride" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PrancersPride" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/prancers_pride" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/prancers_pride.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "319" { "name" "Detective Noir" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DetectiveNoir" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_detective_noir" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_detective_noir.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "321" { "name" "Madame Dixie" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "paintable" "1" "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MadameDixie" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_madame_dixie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_madame_dixie.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "322" { "name" "Buckaroos Hat" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BuckaroosHat" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_buckaroos_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_buckaroos_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "323" { "name" "German Gonzila" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_GermanGonzila" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_german_gonzila" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_german_gonzila.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "324" { "name" "Flipped Trilby" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_FlippedTrilby" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/scout_flipped_trilby" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/scout_flipped_trilby.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "325" { "name" "The Boston Basher" "first_sale_date" "2010/12/20" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_BostonBasher" "item_logname" "boston_basher" "item_iconname" "boston_basher" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "25" "max_ilevel" "25" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_boston_basher/c_boston_basher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_boston_basher/c_boston_basher.mdl" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "attributes" { "bleeding duration" { "attribute_class" "bleeding_duration" "value" "5" } "hit self on miss" { "attribute_class" "hit_self_on_miss" "value" "1" } } } "326" { "name" "The Back Scratcher" "first_sale_date" "2010/12/20" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "back_scratcher" "item_iconname" "back_scratcher" "show_in_armory" "1" "item_type_name" "#TF_Weapon_GardenRake" "item_name" "#TF_BackScratcher" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_back_scratcher/c_back_scratcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_back_scratcher/c_back_scratcher.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.25" } "health from healers reduced" { "attribute_class" "mult_health_fromhealers" "value" "0.25" } "health from packs increased" { "attribute_class" "mult_health_frompacks" "value" "1.5" } } } "327" { "name" "The Claidheamohmor" "first_sale_date" "2010/12/20" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "item_logname" "claidheamohmor" "item_iconname" "claidheamohmor" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sword" "item_name" "#TF_Claidheamohmor" "item_description" "#TF_Claidheamohmor_Desc" "item_slot" "melee" "anim_slot" "item1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_claidheamohmor/c_claidheamohmor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_claidheamohmor/c_claidheamohmor.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "charge time increased" { "attribute_class" "mod_charge_time" "value" "0.5" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-15" } } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "329" { "name" "The Jag" "first_sale_date" "2010/12/20" "item_class" "tf_weapon_wrench" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_destroy_sappers" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Jag" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "15" "max_ilevel" "15" "propername" "1" "attach_to_hands" "1" "item_logname" "wrench_jag" "item_iconname" "wrench_jag" "image_inventory" "backpack/weapons/c_models/c_jag/c_jag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_jag/c_jag.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" "attributes" { "Construction rate increased" { "attribute_class" "mult_construction_value" "value" "1.3" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "3" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "0" } } } "330" { "name" "Coupe D'isaster" "first_sale_date" "2010/12/20" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CoupeDisaster" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/coupe_disaster" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/coupe_disaster.mdl" "drop_type" "none" "used_by_classes" { "heavy" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "331" { "name" "Fists of Steel" "first_sale_date" "2010/12/20" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_FistsOfSteel" "item_slot" "melee" "item_logname" "steel_fists" "item_iconname" "steel_fists" "image_inventory" "backpack/weapons/c_models/c_fists_of_steel/c_fists_of_steel" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "used_by_classes" { "heavy" "1" } "hide_bodygroups_deployed_only" "1" "visuals" { "player_bodygroups" { "hands" "1" } "sound_deploy" "Weapon_MetalGloves.Draw" "sound_melee_miss" "Weapon_MetalGloves.Miss" "sound_melee_hit" "Weapon_MetalGloves.HitFlesh" "sound_melee_hit_world" "Weapon_MetalGloves.HitWorld" "sound_burst" "Weapon_MetalGloves.MissCrit" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "dmg from ranged reduced" { "attribute_class" "dmg_from_ranged" "value" "0.6" } "dmg from melee increased" { "attribute_class" "dmg_from_melee" "value" "2.0" } "deploy time increased" { "attribute_class" "mult_deploy_time" "value" "1.2" } } } "332" { "name" "Treasure Hat 1" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TreasureHat_1" "item_description" "#TF_TreasureHat_1_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/player/items/all_class/treasure_hat_01" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/treasure_hat_01_scout.mdl" "sniper" "models/player/items/all_class/treasure_hat_01_sniper.mdl" "soldier" "models/player/items/all_class/treasure_hat_01_soldier.mdl" "demoman" "models/player/items/all_class/treasure_hat_01_demo.mdl" "medic" "models/player/items/all_class/treasure_hat_01_medic.mdl" "heavy" "models/player/items/all_class/treasure_hat_01_heavy.mdl" "spy" "models/player/items/all_class/treasure_hat_01_spy.mdl" "engineer" "models/player/items/all_class/treasure_hat_01_engineer.mdl" "pyro" "models/player/items/all_class/treasure_hat_01_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "333" { "name" "Treasure Hat 2" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TreasureHat_2" "item_description" "#TF_TreasureHat_2_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "15" "max_ilevel" "15" "image_inventory" "backpack/player/items/all_class/treasure_hat_02" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/treasure_hat_02_scout.mdl" "sniper" "models/player/items/all_class/treasure_hat_02_sniper.mdl" "soldier" "models/player/items/all_class/treasure_hat_02_soldier.mdl" "demoman" "models/player/items/all_class/treasure_hat_02_demo.mdl" "medic" "models/player/items/all_class/treasure_hat_02_medic.mdl" "heavy" "models/player/items/all_class/treasure_hat_02_heavy.mdl" "spy" "models/player/items/all_class/treasure_hat_02_spy.mdl" "engineer" "models/player/items/all_class/treasure_hat_02_engineer.mdl" "pyro" "models/player/items/all_class/treasure_hat_02_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "styles" { "0" { "model_player_per_class" { "scout" "models/player/items/all_class/treasure_hat_02_scout.mdl" "sniper" "models/player/items/all_class/treasure_hat_02_sniper.mdl" "soldier" "models/player/items/all_class/treasure_hat_02_soldier.mdl" "demoman" "models/player/items/all_class/treasure_hat_02_demo.mdl" "medic" "models/player/items/all_class/treasure_hat_02_medic.mdl" "heavy" "models/player/items/all_class/treasure_hat_02_heavy.mdl" "spy" "models/player/items/all_class/treasure_hat_02_spy.mdl" "engineer" "models/player/items/all_class/treasure_hat_02_engineer.mdl" "pyro" "models/player/items/all_class/treasure_hat_02_pyro.mdl" } "name" "#TF_TreasureHat_2" } "1" { "model_player_per_class" { "scout" "models/player/items/all_class/treasure_hat_01_scout.mdl" "sniper" "models/player/items/all_class/treasure_hat_01_sniper.mdl" "soldier" "models/player/items/all_class/treasure_hat_01_soldier.mdl" "demoman" "models/player/items/all_class/treasure_hat_01_demo.mdl" "medic" "models/player/items/all_class/treasure_hat_01_medic.mdl" "heavy" "models/player/items/all_class/treasure_hat_01_heavy.mdl" "spy" "models/player/items/all_class/treasure_hat_01_spy.mdl" "engineer" "models/player/items/all_class/treasure_hat_01_engineer.mdl" "pyro" "models/player/items/all_class/treasure_hat_01_pyro.mdl" } "name" "#TF_TreasureHat_1" } } "player_bodygroups" { "hat" "1" "headphones" "1" } "attached_particlesystems" { "0" { "system" "coin_spin" "attachment" "root" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "334" { "name" "Treasure Hat 3" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TreasureHat_3" "item_description" "#TF_TreasureHat_3_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "28" "max_ilevel" "28" "image_inventory" "backpack/player/items/all_class/treasure_hat_oct" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/treasure_hat_oct.mdl" "sniper" "models/player/items/sniper/treasure_hat_oct.mdl" "soldier" "models/player/items/soldier/treasure_hat_oct.mdl" "demoman" "models/player/items/demo/treasure_hat_oct.mdl" "medic" "models/player/items/medic/treasure_hat_oct.mdl" "heavy" "models/player/items/heavy/treasure_hat_oct.mdl" "spy" "models/player/items/spy/treasure_hat_oct.mdl" "engineer" "models/player/items/engineer/treasure_hat_oct.mdl" "pyro" "models/player/items/pyro/treasure_hat_oct.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } "visuals" { "styles" { "0" { "model_player_per_class" { "scout" "models/player/items/scout/treasure_hat_oct.mdl" "sniper" "models/player/items/sniper/treasure_hat_oct.mdl" "soldier" "models/player/items/soldier/treasure_hat_oct.mdl" "demoman" "models/player/items/demo/treasure_hat_oct.mdl" "medic" "models/player/items/medic/treasure_hat_oct.mdl" "heavy" "models/player/items/heavy/treasure_hat_oct.mdl" "spy" "models/player/items/spy/treasure_hat_oct.mdl" "engineer" "models/player/items/engineer/treasure_hat_oct.mdl" "pyro" "models/player/items/pyro/treasure_hat_oct.mdl" } "name" "#TF_TreasureHat_3_Style" } "1" { "model_player_per_class" { "scout" "models/player/items/all_class/treasure_hat_02_scout.mdl" "sniper" "models/player/items/all_class/treasure_hat_02_sniper.mdl" "soldier" "models/player/items/all_class/treasure_hat_02_soldier.mdl" "demoman" "models/player/items/all_class/treasure_hat_02_demo.mdl" "medic" "models/player/items/all_class/treasure_hat_02_medic.mdl" "heavy" "models/player/items/all_class/treasure_hat_02_heavy.mdl" "spy" "models/player/items/all_class/treasure_hat_02_spy.mdl" "engineer" "models/player/items/all_class/treasure_hat_02_engineer.mdl" "pyro" "models/player/items/all_class/treasure_hat_02_pyro.mdl" } "name" "#TF_TreasureHat_2" } "2" { "model_player_per_class" { "scout" "models/player/items/all_class/treasure_hat_01_scout.mdl" "sniper" "models/player/items/all_class/treasure_hat_01_sniper.mdl" "soldier" "models/player/items/all_class/treasure_hat_01_soldier.mdl" "demoman" "models/player/items/all_class/treasure_hat_01_demo.mdl" "medic" "models/player/items/all_class/treasure_hat_01_medic.mdl" "heavy" "models/player/items/all_class/treasure_hat_01_heavy.mdl" "spy" "models/player/items/all_class/treasure_hat_01_spy.mdl" "engineer" "models/player/items/all_class/treasure_hat_01_engineer.mdl" "pyro" "models/player/items/all_class/treasure_hat_01_pyro.mdl" } "name" "#TF_TreasureHat_1" } } "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" } "335" { "name" "KF Pyro Mask" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_KF_Pyro_Mask" "item_slot" "misc" "equip_region" "pyro_head_replacement" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_tripwire_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_tripwire_mask.mdl" "used_by_classes" { "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "head" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "336" { "name" "KF Pyro Tie" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_KF_Pyro_Tie" "item_slot" "misc" "equip_region" "shirt" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_tripwire_tie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_tripwire_tie.mdl" "used_by_classes" { "pyro" "1" } "visuals" { "player_bodygroups" { "grenades" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "337" { "name" "Le Party Phantom" "first_sale_date" "2010/12/20" "prefab" "mask" "item_name" "#TF_PartyPhantom" "image_inventory" "backpack/player/items/spy/spy_party_phantom" "model_player" "models/player/items/spy/spy_party_phantom.mdl" "used_by_classes" { "spy" "1" } } "338" { "name" "Industrial Festivizer" "first_sale_date" "2010/12/20" "prefab" "hat_decoration" "item_name" "#TF_ColoredLights" "image_inventory" "backpack/player/items/engineer/engineer_colored_lights" "model_player" "models/player/items/engineer/engineer_colored_lights.mdl" "used_by_classes" { "engineer" "1" } } "339" { "name" "Exquisite Rack" "first_sale_date" "2010/12/20" "prefab" "hat_decoration" "capabilities" { "paintable" "1" } "item_name" "#TF_ExquisiteRack" "image_inventory" "backpack/player/items/soldier/soldier_holiday_antlers" "model_player" "models/player/items/soldier/soldier_holiday_antlers.mdl" "used_by_classes" { "soldier" "1" } } "340" { "name" "Defiant Spartan" "first_sale_date" "2010/12/20" "prefab" "hat" "capabilities" { "paintable" "1" } "equip_regions" { "hat" "1" "face" "1" } "item_name" "#TF_DefiantSpartan" "image_inventory" "backpack/player/items/soldier/soldier_spartan" "model_player" "models/player/items/soldier/soldier_spartan.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } } "341" { "name" "A Rather Festive Tree" "first_sale_date" "2010/12/20" "prefab" "hat" "item_name" "#TF_FestiveTree" "image_inventory" "backpack/player/items/all_class/oh_xmas_tree" "model_player_per_class" { "scout" "models/player/items/all_class/oh_xmas_tree_scout.mdl" "sniper" "models/player/items/all_class/oh_xmas_tree_sniper.mdl" "soldier" "models/player/items/all_class/oh_xmas_tree_soldier.mdl" "demoman" "models/player/items/all_class/oh_xmas_tree_demo.mdl" "medic" "models/player/items/all_class/oh_xmas_tree_medic.mdl" "heavy" "models/player/items/all_class/oh_xmas_tree_heavy.mdl" "spy" "models/player/items/all_class/oh_xmas_tree_spy.mdl" "engineer" "models/player/items/all_class/oh_xmas_tree_engineer.mdl" "pyro" "models/player/items/all_class/oh_xmas_tree_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "spy" "1" "soldier" "1" "heavy" "1" "demoman" "1" "pyro" "1" "scout" "1" "medic" "1" "sniper" "1" "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "342" { "name" "Prince Tavish's Crown" "first_sale_date" "2010/12/20" "prefab" "hat" "capabilities" { "paintable" "1" } "item_name" "#TF_TavishCrown" "image_inventory" "backpack/player/items/demo/crown" "model_player" "models/player/items/demo/crown.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "343" { "name" "Friendly Item" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HelpedNewUserHat" "item_description" "#TF_HelpedNewUserHat_Desc" "item_slot" "misc" "equip_region" "glasses" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/player/items/all_class/professor_speks" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/professor_speks.mdl" "sniper" "models/player/items/sniper/professor_speks.mdl" "soldier" "models/player/items/soldier/professor_speks.mdl" "demoman" "models/player/items/demo/professor_speks.mdl" "medic" "models/player/items/medic/professor_speks.mdl" "heavy" "models/player/items/heavy/professor_speks.mdl" "spy" "models/player/items/spy/professor_speks.mdl" "engineer" "models/player/items/engineer/professor_speks.mdl" "pyro" "models/player/items/pyro/professor_speks.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "344" { "name" "Crocleather Slouch" "first_sale_date" "2011/05/03" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_CrocLeather_Slouch" "item_description" "#TF_CrocLeather_Slouch_Desc" "image_inventory" "backpack/player/items/sniper/sniper_crocleather_slouch" "model_player" "models/player/items/sniper/sniper_crocleather_slouch.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "345" { "name" "MNC Hat" "prefab" "hat" "item_name" "#TF_MNC_Hat" "item_description" "#TF_MNC_Hat_Desc" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/mnc_hat" "model_player_per_class" { "scout" "models/player/items/scout/scout_mnc.mdl" "sniper" "models/player/items/sniper/sniper_mnc.mdl" "soldier" "models/player/items/soldier/soldier_mnc.mdl" "demoman" "models/player/items/demo/demo_mnc.mdl" "medic" "models/player/items/medic/medic_mnc.mdl" "heavy" "models/player/items/heavy/heavy_mnc.mdl" "spy" "models/player/items/spy/spy_mnc.mdl" "engineer" "models/player/items/engineer/engineer_mnc.mdl" "pyro" "models/player/items/pyro/pyro_mnc.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "346" { "name" "MNC Mascot Hat" "prefab" "hat" "capabilities" { "paintable" "1" } "item_name" "#TF_MNC_Mascot_Hat" "item_description" "#TF_MNC_Mascot_Hat_Desc" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/scout/mnc_mascot_hat" "model_player" "models/player/items/scout/mnc_mascot_hat.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "347" { "name" "MNC Mascot Outfit" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Apparel" "item_name" "#TF_MNC_Mascot_Outfit" "item_description" "#TF_MNC_Mascot_Outfit_Desc" "item_slot" "misc" "equip_regions" { "arms" "1" "feet" "1" } "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/scout/mnc_mascot_outfit" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/mnc_mascot_outfit.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "shoes_socks" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "348" { "name" "Sharpened Volcano Fragment" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RiftFireAxe" "item_name" "#TF_Unique_RiftFireAxe" "item_description" "#TF_RiftFireAxe_Desc" "item_slot" "melee" "item_logname" "lava_axe" "item_iconname" "lava_axe" "item_quality" "unique" "image_inventory" "backpack/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rift_fire_axe/c_rift_fire_axe.mdl" "attach_to_hands" "1" "min_ilevel" "10" "max_ilevel" "10" "propername" "0" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "Set DamageType Ignite" { "attribute_class" "set_dmgtype_ignite" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.8" } } } "349" { "name" "Sun-on-a-Stick" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RiftFireMace" "item_name" "#TF_Unique_RiftFireMace" "item_description" "#TF_RiftFireMace_Desc" "item_slot" "melee" "item_logname" "lava_bat" "item_iconname" "lava_bat" "item_quality" "unique" "image_inventory" "backpack/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rift_fire_mace/c_rift_fire_mace.mdl" "attach_to_hands" "1" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "crit vs burning players" { "attribute_class" "or_crit_vs_playercond" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } } } "351" { "name" "The Detonator" "first_sale_date" "2011/06/17" "item_class" "tf_weapon_flaregun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flaregun" "item_logname" "detonator" "item_iconname" "detonator" "item_name" "#TF_Weapon_Flaregun_Detonator" "item_description" "#TF_Weapon_Flaregun_Detonator_Desc" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_detonator/c_detonator" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_detonator/c_detonator.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "0" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "hidden secondary max ammo penalty" { "attribute_class" "mult_maxammo_secondary" "value" "0.5" } "blast dmg to self increased" { "attribute_class" "blast_dmg_to_self" "value" "1.25" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_Detonator.Fire" "sound_special1" "Weapon_Detonator.Detonate" "sound_special2" "Weapon_Detonator.DetonateWorld" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "354" { "name" "The Concheror" "first_sale_date" "2011/03/08" "item_class" "tf_weapon_buff_item" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_SoldierSashimono" "item_name" "#TF_SoldierSashimono" "item_description" "#TF_SoldierSashimono_Desc" "item_slot" "secondary" "equip_region" "back" "anim_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/player/items/crafting/shogun_warpack_backpackscene" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shogun_warhorn/c_shogun_warhorn.mdl" "attach_to_hands" "1" "extra_wearable" "models/weapons/c_models/c_shogun_warpack/c_shogun_warpack.mdl" "used_by_classes" { "soldier" "1" } "visuals" { "animation_replacement" { "ACT_ITEM1_VM_DRAW" "ACT_ITEM2_VM_DRAW" "ACT_ITEM1_VM_IDLE" "ACT_ITEM2_VM_IDLE" "ACT_ITEM1_VM_PRIMARYATTACK" "ACT_ITEM2_VM_PRIMARYATTACK" "ACT_ITEM1_VM_SECONDARYATTACK" "ACT_ITEM2_VM_SECONDARYATTACK" "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM2" "ACT_MP_ATTACK_STAND_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM2_SECONDARY" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_ITEM2" "ACT_MP_ATTACK_CROUCH_SECONDARYFIRE" "ACT_MP_ATTACK_STAND_ITEM2_SECONDARY" } } "attributes" { "mod soldier buff type" { "attribute_class" "set_buff_type" "value" "3" } } "mouse_pressed_sound" "ui/item_pack_pickup.wav" "drop_sound" "ui/item_pack_drop.wav" } "355" { "name" "The Fan O'War" "first_sale_date" "2011/03/08" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "warfan" "item_iconname" "warfan" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gunbai" "item_name" "#TF_Gunbai" "item_description" "#TF_Gunbai_Desc" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_shogun_warfan/c_shogun_warfan" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_shogun_warfan/c_shogun_warfan.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" } "attributes" { "mark for death" { "attribute_class" "mark_for_death" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.1" } } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "356" { "name" "Conniver's Kunai" "first_sale_date" "2011/03/08" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Kunai" "item_name" "#TF_Kunai" "item_description" "#TF_Kunai_Desc" "item_slot" "melee" "item_quality" "unique" "propername" "0" "min_ilevel" "1" "max_ilevel" "1" "item_logname" "kunai" "item_iconname" "kunai" "image_inventory" "backpack/weapons/c_models/c_shogun_kunai/c_shogun_kunai" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_shogun_kunai/c_shogun_kunai.mdl" "used_by_classes" { "spy" "1" } "visuals" { "animation_replacement" { "ACT_VM_HITCENTER" "ACT_MELEE_VM_HITCENTER" "ACT_VM_SWINGHARD" "ACT_MELEE_VM_SWINGHARD" } } "attributes" { "sanguisuge" { "attribute_class" "sanguisuge" "value" "1" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-65" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "357" { "name" "The Half-Zatoichi" "first_sale_date" "2011/03/08" "item_class" "tf_weapon_katana" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_logname" "demokatana" "item_iconname" "demokatana" "item_type_name" "#TF_Weapon_SoldierKatana" "item_name" "#TF_SoldierKatana" "item_description" "#TF_SoldierKatana_Desc" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_shogun_katana/c_shogun_katana" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" "demoman" "1" } "model_player_per_class" { "soldier" "models/weapons/c_models/c_shogun_katana/c_shogun_katana_soldier.mdl" "demoman" "models/weapons/c_models/c_shogun_katana/c_shogun_katana.mdl" } "attributes" { "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } "restore health on kill" { "attribute_class" "restore_health_on_kill" "value" "100" } "honorbound" { "attribute_class" "honorbound" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "358" { "name" "Heavy Topknot" "first_sale_date" "2011/03/08" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyTopknot" "item_description" "#TF_HeavyTopknot_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/heavy_shogun_topknot" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/heavy_shogun_topknot.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "359" { "name" "Demo Kabuto" "first_sale_date" "2011/03/08" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DemoKabuto" "item_description" "#TF_DemoKabuto_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_shogun_kabuto" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_shogun_kabuto.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "360" { "name" "Hero's Hachimaki" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Homefront_Blindfold" "item_description" "#TF_Homefront_Blindfold_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/homefront_blindfold" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/homefront_blindfold.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "361" { "name" "Spy Oni Mask" "first_sale_date" "2011/03/08" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SpyOniMask" "item_description" "#TF_SpyOniMask_Desc" "item_slot" "misc" "equip_region" "face" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/shogun_ninjamask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/shogun_ninjamask.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "362" { "name" "Charity Noise Maker - Bell" "first_sale_date" "2010/03/21" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "charity" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Charity_Bell" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_bell" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "custom_sound0" "Fundraiser.Bell" } "mouse_pressed_sound" "Fundraiser.Bell" "drop_sound" "ui/item_metal_scrap_drop.wav" } "363" { "name" "Medic Geisha Hair" "first_sale_date" "2011/03/08" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicGeishaHair" "item_description" "#TF_MedicGeishaHair_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/shogun_geishahair" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/shogun_geishahair.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "364" { "name" "Charity Noise Maker - Tingsha" "first_sale_date" "2010/03/21" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "charity" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Charity_Tingsha" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_gong" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "custom_sound0" "Fundraiser.Tingsha" } "mouse_pressed_sound" "Fundraiser.Tingsha" "drop_sound" "ui/item_metal_scrap_drop.wav" } "365" { "name" "Promotional Noise Maker - Koto" "first_sale_date" "2011/03/09" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Shogun" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_harp" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } } "visuals" { "custom_sound0" "Samurai.Koto" } "mouse_pressed_sound" "Samurai.Koto" "drop_sound" "ui/item_metal_scrap_drop.wav" } "377" { "name" "Hottie's Hoodie" "first_sale_date" "2011/04/25" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" "can_craft_mark" "1" } "item_name" "#TF_HottiesHoodie" "item_description" "#TF_HottiesHoodie_Desc" "image_inventory" "backpack/player/items/pyro/hotties_hoodie" "model_player" "models/player/items/pyro/hotties_hoodie.mdl" "used_by_classes" { "pyro" "1" } } "378" { "name" "The Team Captain" "first_sale_date" "2011/04/25" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TeamCaptain" "item_description" "#TF_TeamCaptain_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/soldier/soldier_officer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_officer.mdl" "model_player_per_class" { "heavy" "models/player/items/heavy/heavy_officer.mdl" "soldier" "models/player/items/soldier/soldier_officer.mdl" "medic" "models/player/items/medic/medic_officer.mdl" } "drop_type" "drop" "used_by_classes" { "heavy" "1" "soldier" "1" "medic" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "379" { "name" "Western Wear" "first_sale_date" "2011/04/13" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_EngineerTopHat" "item_description" "#TF_EngineerTopHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/engineer_top_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/engineer_top_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "380" { "name" "Large Luchadore" "first_sale_date" "2011/04/13" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_LargeLuchadore" "item_description" "#TF_LargeLuchadore_Desc" "item_slot" "misc" "equip_region" "head_skin" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/wrestling_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/wrestling_mask.mdl" "drop_type" "none" "used_by_classes" { "heavy" "1" } "visuals" { "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_Luchadore_Style0" } "1" { "skin_red" "2" "skin_blu" "3" "name" "#TF_Luchadore_Style1" } "2" { "skin_red" "4" "skin_blu" "5" "name" "#TF_Luchadore_Style2" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "381" { "name" "Medic's Mountain Cap" "first_sale_date" "2011/03/22" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MountainCap" "item_description" "#TF_MountainCap_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/fieldcap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/fieldcap.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "382" { "name" "Big Country" "first_sale_date" "2011/03/22" "prefab" "hat" "capabilities" { "paintable" "1" } "item_name" "#TF_BigCountry" "item_description" "#TF_BigCountry_Desc" "image_inventory" "backpack/player/items/crafting/mullet_hat_icon" "model_player" "models/player/items/engineer/mullet_hat.mdl" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "0" } "styles" { "0" { "name" "#TF_BigCountry_Style0" "additional_hidden_bodygroups" { "hat" "1" } } "1" { "name" "#TF_BigCountry_Style1" } } } } "383" { "name" "Grimm Hatte" "first_sale_date" "2011/03/22" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_GrimmHatte" "item_description" "#TF_GrimmHatte_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/grimm_hatte" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/grimm_hatte.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "384" { "name" "Professor's Peculiarity" "first_sale_date" "2011/03/21" "prefab" "hat" "capabilities" { "paintable" "1" } "item_name" "#TF_ProfessorHair" "item_description" "#TF_ProfessorHair_Desc" "image_inventory" "backpack/player/items/crafting/professor_hair_icon" "model_player" "models/player/items/engineer/professor_hair.mdl" "equip_regions" { "hat" "1" "glasses" "1" } "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "0" } "styles" { "0" { "name" "#TF_ProfessorHair_Style0" "additional_hidden_bodygroups" { "hat" "1" } } "1" { "name" "#TF_ProfessorHair_Style1" } } } } "386" { "name" "Teddy Roosebelt" "first_sale_date" "2011/03/21" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_PocketBuddy" "item_name" "#TF_TeddyRoosebelt" "item_description" "#TF_TeddyRoosebelt_Desc" "item_slot" "misc" "equip_region" "engineer_pocket" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/teddy_roosebelt" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/teddy_roosebelt.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "387" { "name" "Sight for Sore Eyes" "first_sale_date" "2011/03/18" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SoreEyes" "item_description" "#TF_SoreEyes_Desc" "item_slot" "misc" "equip_region" "lenses" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/sore_eyes" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/sore_eyes.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "388" { "name" "Private Eye" "first_sale_date" "2011/03/18" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Private_Eye" "item_description" "#TF_Private_Eye_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_private_eye" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_private_eye.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" "spy" "1" "medic" "1" } "item_set" "hidden_detective_set" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "389" { "name" "Googly Gazer" "first_sale_date" "2011/03/17" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_GooglyGazer" "item_description" "#TF_GooglyGazer_Desc" "item_slot" "misc" "equip_region" "lenses" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/mad_eye" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/mad_eye.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "visuals" { "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_Gazer_Style0" } "1" { "skin_red" "2" "skin_blu" "3" "name" "#TF_Gazer_Style1" } } } "mouse_pressed_sound" "ui/item_robot_arm_pickup.wav" "drop_sound" "ui/item_robot_arm_drop.wav" } "390" { "name" "Reggaelator" "first_sale_date" "2011/03/17" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Reggaelator" "item_description" "#TF_Reggaelator_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_dreads" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_dreads.mdl" "drop_type" "none" "used_by_classes" { "demoman" "1" } "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_Reggaelator_Style0" } "1" { "skin" "1" "name" "#TF_Reggaelator_Style1" } "2" { "skin" "2" "name" "#TF_Reggaelator_Style2" } "3" { "skin" "3" "name" "#TF_Reggaelator_Style3" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "391" { "name" "Honcho's Headgear" "first_sale_date" "2011/03/17" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HonchosHeadgear" "item_description" "#TF_HonchosHeadgear_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "glasses" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/honchos_headgear" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/honchos_headgear.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "392" { "name" "Pocket Medic" "first_sale_date" "2011/03/17" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_PocketBuddy" "item_name" "#TF_PocketMedic" "item_description" "#TF_PocketMedic_Desc" "item_slot" "misc" "equip_region" "heavy_pocket" "image_inventory" "backpack/player/items/heavy/pocket_medic" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player_per_class" { "soldier" "models/player/items/soldier/fwk_soldier_pocketmedic.mdl" "heavy" "models/player/items/heavy/pocket_medic.mdl" } "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "soldier" "1" "heavy" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "393" { "name" "Villain's Veil" "first_sale_date" "2011/03/17" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_VillainsVeil" "item_description" "#TF_VillainsVeil_Desc" "item_slot" "misc" "equip_region" "beard" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/kerch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/kerch.mdl" "drop_type" "none" "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_VillainsVeil_Style0" } "1" { "skin" "1" "name" "#TF_VillainsVeil_Style1" } "2" { "skin" "2" "name" "#TF_VillainsVeil_Style2" } } } "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "394" { "name" "Connoisseur's Cap" "first_sale_date" "2011/03/17" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Connoisseurs_Cap" "item_description" "#TF_Connoisseurs_Cap_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_chef_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_chef_hat.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "395" { "name" "Furious Fukaamigasa" "first_sale_date" "2011/03/17" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_FuriousFukaamigasa" "item_description" "#TF_FuriousFukaamigasa_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/asian_merc" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/asian_merc.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "397" { "name" "Charmer's Chapeau" "first_sale_date" "2011/03/16" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Charmers_Chapeau" "item_description" "#TF_Charmers_Chapeau_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_charmers_chapeau" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_charmers_chapeau.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "398" { "name" "Doctor's Sack" "first_sale_date" "2011/03/07" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Doctors_Sack" "item_description" "#TF_Doctors_Sack_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/icepack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/icepack.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "399" { "name" "Ol' Geezer" "first_sale_date" "2011/03/07" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Ol_Geezer" "item_description" "#TF_Ol_Geezer_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/prospector_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/prospector_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "400" { "name" "Desert Marauder" "first_sale_date" "2011/03/07" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DesertMarauder" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/desert_marauder" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/desert_marauder.mdl" "drop_type" "none" "item_set" "desert_sniper" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "401" { "name" "The Shahanshah" "first_sale_date" "2011/03/07" "item_class" "tf_weapon_club" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "shahanshah" "item_iconname" "shahanshah" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Club" "item_name" "#TF_Shahanshah" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_scimitar/c_scimitar" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_scimitar/c_scimitar.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "item_set" "desert_sniper" "used_by_classes" { "sniper" "1" } "attributes" { "dmg bonus while half dead" { "attribute_class" "mult_dmg_bonus_while_half_dead" "value" "1.25" } "dmg penalty while half alive" { "attribute_class" "mult_dmg_penalty_while_half_alive" "value" "0.75" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "402" { "name" "The Bazaar Bargain" "first_sale_date" "2011/03/07" "item_class" "tf_weapon_sniperrifle_decap" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_headshot" "1" "can_deal_mvm_penetration_damage" "1" } "item_logname" "bazaar_bargain" "item_iconname" "bazaar_bargain" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_BazaarBargain" "item_description" "#TF_BazaarBargain_Desc" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bazaar_sniper/c_bazaar_sniper.mdl" "attach_to_hands" "1" "visuals" { "sound_single_shot" "Weapon_Bazaar_Bargain.Single" "sound_burst" "Weapon_Bazaar_Bargain.SingleCrit" } "attributes" { "mult sniper charge penalty DISPLAY ONLY" { "attribute_class" "mult_sniper_charge_base_dummy" "value" "1.2" } } "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "desert_sniper" } "403" { "name" "Sultan's Ceremonial" "first_sale_date" "2011/03/17" "loadondemand" "1" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SultansCeremonial" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_sultan_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_sultan_hat.mdl" "drop_type" "drop" "item_set" "desert_demo" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "404" { "name" "The Persian Persuader" "first_sale_date" "2011/03/17" "item_class" "tf_weapon_sword" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sword" "item_name" "#TF_PersianPersuader" "item_description" "#TF_PersianPersuader_Desc" "item_logname" "persian_persuader" "item_iconname" "persian_persuader" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_demo_sultan_sword/c_demo_sultan_sword.mdl" "attach_to_hands" "1" "anim_slot" "MELEE_ALLCLASS" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "desert_demo" "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "charge recharge rate increased" { "attribute_class" "charge_recharge_rate" "value" "2.0" } "ammo becomes health" { "attribute_class" "ammo_becomes_health" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } } "405" { "name" "Ali Baba's Wee Booties" "first_sale_date" "2011/03/17" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Boots" "item_name" "#TF_Ali_Babas_Wee_Booties" "item_slot" "primary" "equip_region" "feet" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "0" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/demo/demo_booties" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_booties.mdl" "act_as_wearable" "1" "drop_type" "none" "used_by_classes" { "demoman" "1" } "attributes" { "mult charge turn control" { "attribute_class" "charge_turn_control" "value" "2" } "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } } "visuals" { "player_bodygroups" { "shoes" "1" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "desert_demo" } "406" { "name" "The Splendid Screen" "first_sale_date" "2011/03/21" "item_class" "tf_wearable_demoshield" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shield" "item_logname" "splendid_screen" "item_iconname" "splendid_screen" "item_name" "#TF_SplendidScreen" "item_description" "#TF_SplendidScreen_Desc" "item_slot" "secondary" "equip_region" "arms" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_persian_shield/c_persian_shield" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield.mdl" "act_as_wearable" "1" "attach_to_hands" "0" "attach_to_hands_vm_only" "1" "drop_type" "none" "used_by_classes" { "demoman" "1" } "attributes" { "no charge impact range" { "attribute_class" "no_charge_impact_range" "value" "1" } "charge impact damage increased" { "attribute_class" "charge_impact_damage" "value" "1.7" } "dmg taken from fire reduced" { "attribute_class" "mult_dmgtaken_from_fire" "value" "0.8" } "dmg taken from blast reduced" { "attribute_class" "mult_dmgtaken_from_explosions" "value" "0.85" } } "visuals" { "styles" { "0" { "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield.mdl" "name" "#TF_SplendidScreen_Style1" } "1" { "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_spike.mdl" "name" "#TF_SplendidScreen_Style2" } "2" { "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_arrow.mdl" "name" "#TF_SplendidScreen_Style3" } "3" { "model_player" "models/weapons/c_models/c_persian_shield/c_persian_shield_all.mdl" "name" "#TF_SplendidScreen_Style4" } } } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "item_set" "desert_demo" } "408" { "name" "Humanitarian's Hachimaki" "first_sale_date" "2011/03/17" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "armory_desc" "charity" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_CharityHat_A" "item_description" "#TF_CharityHat_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/japan_hachimaki" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/japan_hachimaki.mdl" "sniper" "models/player/items/sniper/japan_hachimaki.mdl" "soldier" "models/player/items/soldier/japan_hachimaki.mdl" "demoman" "models/player/items/demo/japan_hachimaki.mdl" "medic" "models/player/items/medic/japan_hachimaki.mdl" "heavy" "models/player/items/heavy/japan_hachimaki.mdl" "spy" "models/player/items/spy/japan_hachimaki.mdl" "engineer" "models/player/items/engineer/japan_hachimaki.mdl" "pyro" "models/player/items/pyro/japan_hachimaki.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "409" { "name" "Benefactor's Kanmuri" "first_sale_date" "2011/03/17" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "armory_desc" "charity" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_CharityHat_B" "item_description" "#TF_CharityHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/japan_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/japan_hat.mdl" "sniper" "models/player/items/sniper/japan_hat.mdl" "soldier" "models/player/items/soldier/japan_hat.mdl" "demoman" "models/player/items/demo/japan_hat.mdl" "medic" "models/player/items/medic/japan_hat.mdl" "heavy" "models/player/items/heavy/japan_hat.mdl" "spy" "models/player/items/spy/japan_hat.mdl" "engineer" "models/player/items/engineer/japan_hat.mdl" "pyro" "models/player/items/pyro/japan_hat.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "410" { "name" "Mangnanimous Monarch" "first_sale_date" "2011/03/17" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "armory_desc" "charity" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_CharityHat_C" "item_description" "#TF_CharityHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/japan_hat_monarch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/japan_hat_monarch.mdl" "sniper" "models/player/items/sniper/japan_hat_monarch.mdl" "soldier" "models/player/items/soldier/japan_hat_monarch.mdl" "demoman" "models/player/items/demo/japan_hat_monarch.mdl" "medic" "models/player/items/medic/japan_hat_monarch.mdl" "heavy" "models/player/items/heavy/japan_hat_monarch.mdl" "spy" "models/player/items/spy/japan_hat_monarch.mdl" "engineer" "models/player/items/engineer/japan_hat_monarch.mdl" "pyro" "models/player/items/pyro/japan_hat_monarch.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "411" { "name" "The Quick-Fix" "first_sale_date" "2011/03/22" "item_class" "tf_weapon_medigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Medigun_Prototype" "item_name" "#TF_Unique_MediGun_QuickFix" "item_description" "#TF_Unique_MediGun_QuickFix_Desc" "propername" "1" "item_slot" "secondary" "equip_region" "back" "image_inventory" "backpack/weapons/c_models/c_proto_medigun/c_proto_medigun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_proto_medigun/c_proto_medigun.mdl" "extra_wearable" "models/weapons/c_models/c_proto_backpack/c_proto_backpack.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "8" "max_ilevel" "8" "used_by_classes" { "medic" "1" } "attributes" { "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } "heal rate bonus" { "attribute_class" "mult_medigun_healrate" "value" "1.4" } "medigun charge is megaheal" { "attribute_class" "set_charge_type" "value" "2" } "ubercharge rate bonus" { "attribute_class" "mult_medigun_uberchargerate" "value" "1.25" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "1" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "2" } } "visuals" { "player_bodygroups" { "medic_backpack" "1" } } "visuals_red" { "skin" "0" "custom_particlesystem" { "system" "medicgun_beam_attrib_overheal_red" } } "visuals_blu" { "skin" "1" "custom_particlesystem" { "system" "medicgun_beam_attrib_overheal_blue" } } "item_set" "rapid_repair" "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "412" { "name" "The Overdose" "first_sale_date" "2011/03/22" "item_class" "tf_weapon_syringegun_medic" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "proto_syringe" "item_iconname" "proto_syringe" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SyringeGun_Prototype" "item_name" "#TF_Overdose" "item_description" "#TF_Overdose_Desc" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_proto_syringegun/c_proto_syringegun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_proto_syringegun/c_proto_syringegun.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "medic" "1" } "attributes" { "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.9" } } "visuals" { "sound_single_shot" "Weapon_Overdose.Single" "sound_burst" "Weapon_Overdose.SingleCrit" } "visuals_red" { "skin" "0" "sound_single_shot" "Weapon_Overdose.Single" "sound_burst" "Weapon_Overdose.SingleCrit" } "visuals_blu" { "skin" "1" "sound_single_shot" "Weapon_Overdose.Single" "sound_burst" "Weapon_Overdose.SingleCrit" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "rapid_repair" } "413" { "name" "The Solemn Vow" "first_sale_date" "2011/03/22" "item_class" "tf_weapon_bonesaw" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "anim_slot" "MELEE_ALLCLASS" "item_logname" "solemn_vow" "item_iconname" "solemn_vow" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bust" "item_description" "#TF_SolemnVow_Desc" "item_name" "#TF_SolemnVow" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_hippocrates_bust/c_hippocrates_bust.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "medic" "1" } "attributes" { "mod see enemy health" { "attribute_class" "see_enemy_health" "value" "1" } } "visuals" { "custom_sound1" "Weapon_Wrench.HitFlesh" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "rapid_repair" } "414" { "name" "The Liberty Launcher" "first_sale_date" "2011/03/23" "item_class" "tf_weapon_rocketlauncher" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_LibertyLauncher" "item_slot" "primary" "item_quality" "unique" "item_logname" "liberty_launcher" "item_iconname" "liberty_launcher" "propername" "1" "min_ilevel" "25" "max_ilevel" "25" "image_inventory" "backpack/weapons/c_models/c_liberty_launcher/c_liberty_launcher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_liberty_launcher/c_liberty_launcher.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "airborne_armaments" "attributes" { "Projectile speed increased" { "attribute_class" "mult_projectile_speed" "value" "1.4" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.75" } } "visuals" { "sound_single_shot" "Weapon_Liberty_Launcher.Single" "sound_burst" "Weapon_Liberty_Launcher.SingleCrit" } } "415" { "name" "The Reserve Shooter" "first_sale_date" "2011/03/23" "item_class" "tf_weapon_shotgun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "item_type_name" "#TF_Weapon_Shotgun" "item_name" "#TF_ReserveShooter" "item_slot" "secondary" "item_logname" "reserve_shooter" "item_iconname" "reserve_shooter" "show_in_armory" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_reserve_shooter/c_reserve_shooter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_reserve_shooter/c_reserve_shooter.mdl" "used_by_classes" { "soldier" "1" "pyro" "1" } "visuals" { "sound_deploy" "Weapon_Reserve_Shooter.Draw" "sound_single_shot" "Weapon_Reserve_Shooter.Single" "sound_empty" "Weapon_Reserve_Shooter.Empty" "sound_reload" "Weapon_Reserve_Shooter.WorldReload" "sound_special1" "Weapon_Reserve_Shooter.Pump" "sound_burst" "Weapon_Reserve_Shooter.SingleCrit" } "attributes" { "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.5" } "mod mini-crit airborne deploy" { "attribute_class" "mini_crit_airborne_deploy" "value" "3" } "deploy time decreased" { "attribute_class" "mult_deploy_time" "value" "0.85" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "airborne_armaments" } "416" { "name" "The Market Gardener" "first_sale_date" "2011/03/23" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Shovel" "item_name" "#TF_MarketGardener" "item_logname" "market_gardener" "item_iconname" "market_gardener" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_market_gardener/c_market_gardener" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_market_gardener/c_market_gardener.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "mod crit while airborne" { "attribute_class" "crit_while_airborne" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "airborne_armaments" } "417" { "name" "Jumper's Jeepcap" "first_sale_date" "2011/03/23" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_JumpersJeepcap" "item_description" "#TF_JumpersJeepcap_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_jeepcap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/soldier_jeepcap.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "airborne_armaments" } "420" { "name" "Potato Hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PotatoHat" "item_description" "#TF_PotatoHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/hardhat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hardhat.mdl" "sniper" "models/player/items/sniper/hardhat.mdl" "soldier" "models/player/items/soldier/hardhat.mdl" "demoman" "models/player/items/demo/hardhat.mdl" "medic" "models/player/items/medic/hardhat.mdl" "heavy" "models/player/items/heavy/hardhat.mdl" "spy" "models/player/items/spy/hardhat.mdl" "engineer" "models/player/items/engineer/hardhat.mdl" "pyro" "models/player/items/pyro/hardhat.mdl" } "drop_type" "drop" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_PotatoHatStyle_Classified" } "1" { "skin_red" "2" "skin_blu" "3" "name" "#TF_PotatoHatStyle_Logo" } } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "422" { "name" "Resurrection Associate Pin" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Resurrection_Associate_Pin" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/p2_pin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "13" "max_ilevel" "13" "model_player" "models/player/items/all_class/p2_pin.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } } "423" { "name" "Saxxy" "item_class" "saxxy" "capabilities" { "nameable" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Symbol" "item_name" "#TF_Saxxy" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "propername" "1" "attach_to_hands" "1" "item_logname" "saxxy" "item_iconname" "saxxy" "image_inventory" "backpack/weapons/c_models/c_saxxy/c_saxxy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_saxxy/c_saxxy.mdl" "anim_slot" "MELEE_ALLCLASS" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "turn to gold" { "attribute_class" "set_turn_to_gold" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "sound_melee_hit_world" "Saxxy.HitWorld" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "424" { "name" "Tomislav" "first_sale_date" "2011/04/14" "item_class" "tf_weapon_minigun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Minigun" "item_name" "#TF_Tomislav" "item_slot" "primary" "item_logname" "tomislav" "item_iconname" "tomislav" "image_inventory" "backpack/weapons/c_models/c_tomislav/c_tomislav" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_tomislav/c_tomislav.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "heavy" "1" } "visuals" { "sound_deploy" "Weapon_Gatling.Draw" "sound_reload" "Weapon_Gatling.Reload" "sound_empty" "Weapon_Tomislav.WindDown" "sound_double_shot" "Weapon_Tomislav.Fire" "sound_burst" "Weapon_Tomislav.FireCrit" "sound_special1" "Weapon_Tomislav.WindUp" "sound_special2" "Weapon_Tomislav.WindDown" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "minigun spinup time decreased" { "attribute_class" "mult_minigun_spinup_time" "value" "0.9" } "minigun no spin sounds" { "attribute_class" "minigun_no_spin_sounds" "value" "1" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } } "item_set" "black_market" } "425" { "name" "The Family Business" "first_sale_date" "2011/04/14" "item_class" "tf_weapon_shotgun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "item_type_name" "#TF_Weapon_Shotgun" "item_logname" "family_business" "item_iconname" "family_business" "item_name" "#TF_RussianRiot" "item_slot" "secondary" "show_in_armory" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_russian_riot/c_russian_riot" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_russian_riot/c_russian_riot.mdl" "attach_to_hands" "1" "used_by_classes" { "heavy" "1" } "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0.85" } "clip size bonus" { "attribute_class" "mult_clipsize" "value" "1.33" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "black_market" } "426" { "name" "The Eviction Notice" "first_sale_date" "2011/04/14" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Gloves" "item_name" "#TF_EvictionNotice" "item_slot" "melee" "item_logname" "eviction_notice" "item_iconname" "eviction_notice" "image_inventory" "backpack/weapons/c_models/c_eviction_notice/c_eviction_notice" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_eviction_notice/c_eviction_notice.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "used_by_classes" { "heavy" "1" } "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0.4" } "fire rate bonus" { "attribute_class" "mult_postfiredelay" "value" "0.5" } } "visuals" { "sound_melee_miss" "EvictionNotice.Swing" "sound_melee_hit" "EvictionNotice.Impact" "sound_melee_hit_world" "EvictionNotice.HitWorld" "sound_melee_burst" "EvictionNotice.ImpactCrit" "animation_replacement" { "ACT_VM_IDLE" "ACT_FISTS_VM_IDLE" "ACT_VM_HITLEFT" "ACT_FISTS_VM_HITLEFT" "ACT_VM_HITRIGHT" "ACT_FISTS_VM_HITRIGHT" "ACT_VM_SWINGHARD" "ACT_FISTS_VM_SWINGHARD" "ACT_VM_DRAW" "ACT_FISTS_VM_DRAW" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "black_market" } "427" { "name" "Capone's Capper" "first_sale_date" "2011/04/14" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CaponesCapper" "item_description" "#TF_CaponesCapper_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/capones_capper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/capones_capper.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "item_set" "black_market" } "429" { "name" "Moustachium Bar" "item_class" "craft_item" "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#TF_SpaceChem_MoustachiumBar" "item_description" "#TF_SpaceChem_MoustachiumBar_Desc" "image_inventory" "backpack/crafting/moustachium" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "430" { "name" "SpaceChem Fishcake Fragment" "item_class" "craft_item" "show_in_armory" "1" "item_type_name" "#TF_SpaceChem_FishcakeFragmentType" "item_name" "#TF_SpaceChem_FishcakeFragment" "item_description" "#TF_SpaceChem_FishcakeFragment_Desc" "image_inventory" "backpack/crafting/fish" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "431" { "name" "SpaceChem Pin Fragment" "item_class" "craft_item" "show_in_armory" "1" "item_type_name" "#TF_SpaceChem_PinFragmentType" "item_name" "#TF_SpaceChem_PinFragment" "image_inventory" "backpack/crafting/spacechem_token_01" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "432" { "name" "SpaceChem Pin" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_SpaceChem_Pin" "item_description" "#TF_SpaceChem_Pin_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/spacechem_pin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/all_class/spacechem_pin.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } } "433" { "name" "Fishcake" "item_class" "tf_weapon_lunchbox" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_SpaceChem_Fishcake_Type" "item_name" "#TF_SpaceChem_Fishcake" "item_description" "#TF_SpaceChem_Fishcake_Desc" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_fishcake/c_fishcake" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_fishcake/c_fishcake.mdl" "attach_to_hands" "1" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "heavy" "1" } "attributes" { "lunchbox adds maxhealth bonus" { "attribute_class" "set_weapon_mode" "value" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_sandwich_drop.wav" "drop_sound" "ui/item_sandwich_pickup.wav" } "434" { "name" "Bucket Hat" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BucketHat" "item_description" "#TF_BucketHat_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "glasses" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/bucket" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/bucket.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "435" { "name" "Traffic Cone" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TrafficCone" "item_description" "#TF_TrafficCone_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/traffic_cone" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/traffic_cone.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "436" { "name" "Polish War Babushka" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PolishWarBabushka" "item_description" "#TF_PolishWarBabushka_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/mbsf_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/mbsf_engineer.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "437" { "name" "Janissary Hat" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_JanissaryHat" "item_description" "#TF_JanissaryHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/mbsf_spy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/mbsf_spy.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "spy" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "438" { "name" "Replay Taunt" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "usable" "1" } "show_in_armory" "1" "armory_desc" "action tauntenabler" "item_type_name" "#TF_TauntEnabler" "item_name" "#TF_TauntEnabler_Replay" "item_description" "#TF_TauntEnabler_Replay_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/all_class/taunt_replay" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "animation_replacement" { "taunt_concept" "TLK_TAUNT_REPLAY" } "animation_scene" { "taunt_concept" "taunt_replay.vcd" } } } "439" { "name" "Lord Cockswain's Pith Helmet" "first_sale_date" "2011/07/13" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_LordCockswainPith" "item_description" "#TF_LordCockswainPith_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "propername" "0" "image_inventory" "backpack/player/items/soldier/drg_pith_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/drg_pith_hat.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "item_set" "drg_victory" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "440" { "name" "Lord Cockswain's Novelty Mutton Chops and Pipe" "first_sale_date" "2011/07/13" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_craft_mark" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_FacialHair" "item_name" "#TF_LordCockswainChops" "item_description" "#TF_LordCockswainChops_Desc" "item_slot" "misc" "equip_region" "beard" "item_quality" "unique" "propername" "0" "image_inventory" "backpack/player/items/crafting/drg_hair_beard_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/drg_hair_beard.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "28" } } "item_set" "drg_victory" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "441" { "name" "The Cow Mangler 5000" "first_sale_date" "2011/07/13" "item_class" "tf_weapon_particle_cannon" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" } "item_logname" "cow_mangler" "item_iconname" "cow_mangler" "show_in_armory" "1" "item_type_name" "#TF_Weapon_FocusedWaveProjector" "item_name" "#TF_CowMangler" "item_slot" "primary" "anim_slot" "primary2" "item_quality" "unique" "propername" "1" "min_ilevel" "30" "max_ilevel" "30" "image_inventory" "backpack/weapons/c_models/c_drg_cowmangler/c_drg_cowmangler" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_drg_cowmangler/c_drg_cowmangler.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "energy weapon no ammo" { "attribute_class" "energy_weapon_no_ammo" "value" "1" } "energy weapon charged shot" { "attribute_class" "energy_weapon_charged_shot" "value" "1" } "energy weapon no hurt building" { "attribute_class" "energy_weapon_no_hurt_building" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.9" } "no crit boost" { "attribute_class" "no_crit_boost" "value" "1" } "Reload time increased" { "attribute_class" "mult_reload_time" "value" "1.05" } } "visuals" { "sound_single_shot" "Weapon_CowMangler.Single" "sound_burst" "Weapon_CowMangler.SingleCharged" "sound_reload" "Weapon_CowMangler.Reload" "sound_special1" "Weapon_CowMangler.Charging" "sound_special2" "Weapon_CowMangler.Idle" } "item_set" "drg_victory" "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "442" { "name" "The Righteous Bison" "first_sale_date" "2011/07/13" "item_class" "tf_weapon_raygun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_IndivisibleParticleSmasher" "item_description" "#TF_RighteousBison_Desc" "item_name" "#TF_RighteousBison" "item_slot" "secondary" "anim_slot" "secondary2" "item_quality" "unique" "item_logname" "righteous_bison" "item_iconname" "righteous_bison" "propername" "1" "min_ilevel" "30" "max_ilevel" "30" "image_inventory" "backpack/weapons/c_models/c_drg_righteousbison/c_drg_righteousbison" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_drg_righteousbison/c_drg_righteousbison.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "energy weapon no ammo" { "attribute_class" "energy_weapon_no_ammo" "value" "1" } "energy weapon penetration" { "attribute_class" "energy_weapon_penetration" "value" "1" } "energy weapon no hurt building" { "attribute_class" "energy_weapon_no_hurt_building" "value" "1" } "energy weapon no deflect" { "attribute_class" "energy_weapon_no_deflect" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_Bison.Single" "sound_burst" "Weapon_Bison.SingleCrit" "sound_reload" "Weapon_Bison.Reload" } "item_set" "drg_victory" "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "443" { "name" "Dr. Grordbort's Crest" "first_sale_date" "2011/07/13" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_DrGrordbortBadge" "item_description" "#TF_DrGrordbortBadge_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/drg_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/drg_badge.mdl" "min_ilevel" "15" "max_ilevel" "15" "visuals" { "skin" "0" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "444" { "name" "The Mantreads" "first_sale_date" "2011/05/10" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Boots" "item_logname" "mantreads" "item_iconname" "mantreads" "item_name" "#TF_Mantreads" "item_slot" "secondary" "equip_region" "feet" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/soldier/tankerboots" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/tankerboots.mdl" "act_as_wearable" "1" "used_by_classes" { "soldier" "1" } "attributes" { "damage force reduction" { "attribute_class" "damage_force_reduction" "value" "0.25" } "boots falling stomp" { "attribute_class" "boots_falling_stomp" "value" "1" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "26" } "kill eater kill type" { "attribute_class" "kill_eater_kill_type" "value" "26" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "general_suit" } "445" { "name" "Armored Authority" "first_sale_date" "2011/05/10" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ArmoredAuthority" "item_description" "#TF_ArmoredAuthority_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "propername" "0" "image_inventory" "backpack/player/items/soldier/armored_authority" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/armored_authority.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "general_suit" } "446" { "name" "Fancy Dress Uniform" "first_sale_date" "2011/05/10" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Uniform" "item_name" "#TF_FancyDressUniform" "item_description" "#TF_FancyDressUniform_Desc" "item_slot" "misc" "equip_region" "shirt" "item_quality" "unique" "propername" "0" "image_inventory" "backpack/player/items/soldier/fdu" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/fdu.mdl" "drop_type" "none" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "general_suit" } "447" { "name" "The Disciplinary Action" "first_sale_date" "2011/05/10" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Riding_Crop" "item_name" "#TF_DisciplinaryAction" "item_logname" "disciplinary_action" "item_iconname" "disciplinary_action" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_riding_crop/c_riding_crop" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_riding_crop/c_riding_crop.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0.75" } "speed buff ally" { "attribute_class" "speed_buff_ally" "value" "1" } "melee range multiplier" { "attribute_class" "melee_range_multiplier" "value" "1.7" } "melee bounds multiplier" { "attribute_class" "melee_bounds_multiplier" "value" "1.55" } } "visuals" { "sound_melee_miss" "DisciplineDevice.Swing" "sound_melee_hit" "DisciplineDevice.Impact" "sound_melee_hit_world" "DisciplineDevice.HitWorld" "sound_melee_burst" "DisciplineDevice.ImpactCrit" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "general_suit" } "448" { "name" "The Soda Popper" "first_sale_date" "2011/05/10" "item_class" "tf_weapon_soda_popper" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_SodaPopper" "item_description" "#TF_SodaPopper_Desc" "item_logname" "soda_popper" "item_iconname" "soda_popper" "item_slot" "primary" "anim_slot" "item2" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_soda_popper/c_soda_popper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_soda_popper/c_soda_popper.mdl" "attach_to_hands" "1" "used_by_classes" { "scout" "1" } "attributes" { "Reload time decreased" { "attribute_class" "mult_reload_time" "value" "0.75" } "fire rate bonus" { "attribute_class" "mult_postfiredelay" "value" "0.5" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.34" } "scattergun no reload single" { "attribute_class" "set_scattergun_no_reload_single" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_ITEM2_VM_IDLE" "ACT_VM_DRAW" "ACT_ITEM2_VM_DRAW" "ACT_VM_HOLSTER" "ACT_ITEM2_VM_HOLSTER" "ACT_VM_PULLBACK" "ACT_ITEM2_VM_PULLBACK" "ACT_VM_PRIMARYATTACK" "ACT_ITEM2_VM_PRIMARYATTACK" "ACT_VM_SECONDARYATTACK" "ACT_ITEM2_VM_SECONDARYATTACK" "ACT_VM_RELOAD" "ACT_ITEM2_VM_RELOAD" "ACT_VM_DRYFIRE" "ACT_ITEM2_VM_DRYFIRE" "ACT_VM_IDLE_TO_LOWERED" "ACT_ITEM2_VM_IDLE_TO_LOWERED" "ACT_VM_IDLE_LOWERED" "ACT_ITEM2_VM_IDLE_LOWERED" "ACT_VM_LOWERED_TO_IDLE" "ACT_ITEM2_VM_LOWERED_TO_IDLE" } "sound_single_shot" "Weapon_Soda_Popper.Single" "sound_burst" "Weapon_Soda_Popper.SingleCrit" "muzzle_flash" "muzzle_bignasty" "tracer_effect" "bullet_bignasty_tracer01" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "item_set" "bonk_fan" } "449" { "name" "The Winger" "first_sale_date" "2011/05/10" "item_class" "tf_weapon_handgun_scout_secondary" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "item_type_name" "#TF_Weapon_Pistol" "item_logname" "the_winger" "item_iconname" "the_winger" "item_name" "#TF_Winger" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "15" "max_ilevel" "15" "attach_to_hands" "1" "propername" "1" "image_inventory" "backpack/weapons/c_models/c_winger_pistol/c_winger_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_winger_pistol/c_winger_pistol.mdl" "model_world" "models/weapons/c_models/c_winger_pistol/c_winger_pistol_3rd.mdl" "used_by_classes" { "scout" "1" } "attributes" { "damage bonus" { "attribute_class" "mult_dmg" "value" "1.15" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.4" } } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "item_set" "bonk_fan" } "450" { "name" "The Atomizer" "first_sale_date" "2011/05/10" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_type_name" "#TF_Weapon_Bat" "item_logname" "atomizer" "item_iconname" "atomizer" "item_name" "#TF_Atomizer" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/weapons/c_models/c_bonk_bat/c_bonk_bat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_bonk_bat/c_bonk_bat.mdl" "used_by_classes" { "scout" "1" } "visuals_red" { "skin" "0" } "visuals_blu" { "skin" "1" } "attributes" { "air dash count" { "attribute_class" "air_dash_count" "value" "1" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.3" } "dmg penalty vs players" { "attribute_class" "mult_dmg_vs_players" "value" "0.8" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "bonk_fan" } "451" { "name" "Bonk Boy" "first_sale_date" "2011/05/10" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BonkBoy" "item_description" "#TF_BonkBoy_Desc" "item_slot" "misc" "equip_region" "head_skin" "item_quality" "unique" "propername" "0" "image_inventory" "backpack/player/items/scout/bonk_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/bonk_mask.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "styles" { "0" { "name" "#TF_BonkBoy_Style_WithNoHat" "skin_red" "0" "skin_blu" "1" "additional_hidden_bodygroups" { "hat" "1" "headphones" "1" } } "1" { "name" "#TF_BonkBoy_Style_WithHat" "skin_red" "0" "skin_blu" "1" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "bonk_fan" } "452" { "name" "Three-Rune Blade" "item_class" "tf_weapon_bat" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sword" "item_name" "#TF_ScoutSword" "item_description" "#TF_ScoutSword_Desc" "item_logname" "scout_sword" "item_iconname" "scout_sword" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_scout_sword/c_scout_sword" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_scout_sword/c_scout_sword.mdl" "used_by_classes" { "scout" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "attributes" { "bleeding duration" { "attribute_class" "bleeding_duration" "value" "5" } "hit self on miss" { "attribute_class" "hit_self_on_miss" "value" "1" } } } "453" { "name" "Hero's Tail" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutHair" "item_description" "#TF_ScoutHair_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/crafting/scout_hair_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/scout_hair.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "skin" "0" "name" "#TF_HerosTail_Style0" } "1" { "skin" "2" "name" "#TF_HerosTail_Style1" } } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "454" { "name" "Sign of the Wolf's School" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Medallion" "item_name" "#TF_ScoutMedallion" "item_description" "#TF_ScoutMedallion_Desc" "item_slot" "misc" "equip_region" "necklace" "image_inventory" "backpack/player/items/scout/scout_medallion" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/scout/scout_medallion.mdl" "min_ilevel" "20" "max_ilevel" "20" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "dogtags" "1" } } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "457" { "name" "The Postal Pummeler" "first_sale_date" "2011/06/30" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_logname" "mailbox" "item_iconname" "mailbox" "show_in_armory" "1" "item_name" "#TF_Mailbox" "item_type_name" "#TF_Weapon_Mailbox" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_mailbox/c_mailbox" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_mailbox/c_mailbox.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "crit vs burning players" { "attribute_class" "or_crit_vs_playercond" "value" "1" } "dmg penalty vs nonburning" { "attribute_class" "mult_dmg_vs_nonburning" "value" "0.5" } "no crit vs nonburning" { "attribute_class" "set_nocrit_vs_nonburning" "value" "1" } } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" } "459" { "name" "Cosa Nostra Cap" "first_sale_date" "2011/05/15" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CosaNostraCap" "item_description" "#TF_CosaNostraCap_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/spy_gang_cap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_gang_cap.mdl" "drop_type" "drop" "item_set" "gangland_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "460" { "name" "The Enforcer" "first_sale_date" "2011/05/15" "item_class" "tf_weapon_revolver" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_Enforcer" "item_slot" "secondary" "item_quality" "unique" "propername" "1" "item_logname" "enforcer" "item_iconname" "enforcer" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_snub_nose/c_snub_nose" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_snub_nose/c_snub_nose.mdl" "attach_to_hands" "1" "item_set" "gangland_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.2" } "damage bonus while undisguised" { "attribute_class" "mult_dmg_undisguised" "value" "1.2" } } "visuals" { "sound_single_shot" "Weapon_Enforcer.Single" "sound_burst" "Weapon_Enforcer.SingleCrit" } } "461" { "name" "The Big Earner" "first_sale_date" "2011/05/15" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_BigEarner" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "item_logname" "big_earner" "item_iconname" "big_earner" "image_inventory" "backpack/weapons/c_models/c_switchblade/c_switchblade" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_switchblade/c_switchblade.mdl" "item_set" "gangland_spy" "used_by_classes" { "spy" "1" } "attributes" { "add cloak on kill" { "attribute_class" "add_cloak_on_kill" "value" "30" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-25" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "462" { "name" "The Made Man" "first_sale_date" "2011/05/15" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Rose" "item_name" "#TF_MadeMan" "item_description" "#TF_MadeMan_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/spy/spy_rose" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/spy/spy_rose.mdl" "drop_type" "none" "item_set" "gangland_spy" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "463" { "name" "Laugh Taunt" "first_sale_date" "2011/05/24" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "usable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "action tauntenabler" "item_type_name" "#TF_TauntEnabler" "item_name" "#TF_TauntEnabler_Laugh" "item_description" "#TF_TauntEnabler_Laugh_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/all_class/all_laugh_taunt" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "animation_replacement" { "taunt_concept" "TLK_TAUNT_LAUGH" } "animation_sequence" { "taunt_concept" "taunt_laugh" } "animation_scene" { "taunt_concept" "taunt_laugh.vcd" } } } "465" { "name" "Conjurer's Cowl" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ConjurersCowl" "item_description" "#TF_ConjurersCowl_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_hood" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/demo_hood.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "466" { "name" "The Maul" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_destroy_sappers" "1" } "item_logname" "the_maul" "item_iconname" "the_maul" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SledgeHammer" "item_name" "#TF_RFAHammer" "item_description" "#TF_RFAHammer_Desc" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_rfa_hammer/c_rfa_hammer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rfa_hammer/c_rfa_hammer.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "pyro" "1" } "attributes" { "dmg bonus vs buildings" { "attribute_class" "mult_dmg_vs_buildings" "value" "2.0" } "dmg penalty vs players" { "attribute_class" "mult_dmg_vs_players" "value" "0.75" } "damage applies to sappers" { "attribute_class" "set_dmg_apply_to_sapper" "value" "1" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "467" { "name" "Medic MtG Hat" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_MedicMtGHat" "item_description" "#TF_MedicMtGHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/medic/medic_mtg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/medic/medic_mtg.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "medic" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "468" { "name" "Scout MtG Hat" "hidden" "0" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_ScoutMtGHat" "item_description" "#TF_ScoutMtGHat_Desc" "item_slot" "misc" "equip_region" "glasses" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/scout_mtg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/scout_mtg.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "470" { "name" "Lo-Fi Longwave" "hidden" "0" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TowerHardhat" "item_description" "#TF_TowerHardhat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/hardhat_tower" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/hardhat_tower.mdl" "sniper" "models/player/items/sniper/hardhat_tower.mdl" "soldier" "models/player/items/soldier/hardhat_tower.mdl" "demoman" "models/player/items/demo/hardhat_tower.mdl" "medic" "models/player/items/medic/hardhat_tower.mdl" "heavy" "models/player/items/heavy/hardhat_tower.mdl" "spy" "models/player/items/spy/hardhat_tower.mdl" "engineer" "models/player/items/engineer/hardhat_tower.mdl" "pyro" "models/player/items/pyro/hardhat_tower.mdl" } "drop_type" "drop" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "471" { "name" "Loyalty Reward" "hidden" "0" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_LoyaltyReward" "item_description" "#TF_LoyaltyReward_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/veteran_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/veteran_hat.mdl" "sniper" "models/player/items/sniper/veteran_hat.mdl" "soldier" "models/player/items/soldier/veteran_hat.mdl" "demoman" "models/player/items/demo/veteran_hat.mdl" "medic" "models/player/items/medic/veteran_hat.mdl" "heavy" "models/player/items/heavy/veteran_hat.mdl" "spy" "models/player/items/spy/veteran_hat.mdl" "engineer" "models/player/items/engineer/veteran_hat.mdl" "pyro" "models/player/items/pyro/veteran_hat.mdl" } "drop_type" "drop" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "472" { "name" "Free Trial Premium Upgrade" "item_class" "upgrade" "item_type_name" "#TF_MapToken" "item_name" "#TF_Trial_UpgradeItem" "show_in_armory" "0" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" } "473" { "name" "Spiral Sallet" "hidden" "0" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SpiralSallet" "item_description" "#TF_SpiralSallet_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/soldier_spiral" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/scout_spiral.mdl" "sniper" "models/player/items/sniper/sniper_spiral.mdl" "soldier" "models/player/items/soldier/soldier_spiral.mdl" "demoman" "models/player/items/demo/demo_spiral.mdl" "medic" "models/player/items/medic/medic_spiral.mdl" "heavy" "models/player/items/heavy/heavy_spiral.mdl" "spy" "models/player/items/spy/spy_spiral.mdl" "engineer" "models/player/items/engineer/engineer_spiral.mdl" "pyro" "models/player/items/pyro/pyro_spiral.mdl" } "drop_type" "drop" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "474" { "name" "The Conscientious Objector" "first_sale_date" "2011/09/07" "item_class" "saxxy" "capabilities" { "nameable" "1" "can_customize_texture" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Sign" "item_name" "#TF_ConscientiousObjector" "item_description" "#TF_ConscientiousObjector_Desc" "item_slot" "melee" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "propername" "1" "attach_to_hands" "1" "item_logname" "nonnonviolent_protest" "item_iconname" "nonnonviolent_protest" "image_inventory" "backpack/weapons/c_models/c_picket/c_picket" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_picket/c_picket.mdl" "anim_slot" "MELEE_ALLCLASS" "armory_desc" "can_customize_texture" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "pyro" "1" } "visuals" { "sound_melee_hit_world" "Weapon_Machete.HitWorld" "sound_melee_miss" "Weapon_Machete.Miss" "sound_melee_hit" "Weapon_Machete.HitFlesh" "sound_melee_burst" "Weapon_Machete.MissCrit" } "mouse_pressed_sound" "ui/item_wood_pole_pickup.wav" "drop_sound" "ui/item_wood_pole_drop.wav" "custom_texture_blend_steps" { "1" { "op" "normal" "image" "scripts/items/custom_texture_blend_layers/paper_overlay.png" } } } "477" { "name" "Meet the Medic Heroic Taunt" "first_sale_date" "2011/06/22" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "usable" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "armory_desc" "action tauntenabler" "item_type_name" "#TF_TauntEnabler" "item_name" "#TF_TauntEnabler_MedicHeroicPose" "item_description" "#TF_TauntEnabler_MedicHeroicPose_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/medic/medic_heroic_taunt" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "medic" "1" } "visuals" { "animation_replacement" { "taunt_concept" "TLK_TAUNT_HEROIC_POSE" } "animation_sequence" { "taunt_concept" "taunt_taunt09" } "animation_scene" { "taunt_concept" "taunt_taunt09.vcd" } "animation_required_item" { "taunt_concept" "secondary" } } } "478" { "name" "Copper's Hard Top" "first_sale_date" "2011/07/05" "prefab" "hat" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_CopHelmet" "item_description" "#TF_CopHelmet_Desc" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/cop_helmet" "model_player" "models/player/items/heavy/cop_helmet.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "visuals" { "styles" { "0" { "name" "#TF_CopHelmet_Style0" "skin_red" "0" "skin_blu" "1" } "1" { "name" "#TF_CopHelmet_Style1" "skin_red" "2" "skin_blu" "2" } } } } "479" { "name" "Security Shades" "first_sale_date" "2011/07/05" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CopGlasses" "item_description" "#TF_CopGlasses_Desc" "item_slot" "misc" "equip_region" "glasses" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/cop_glasses" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/cop_glasses.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "480" { "name" "Tam O'Shanter" "first_sale_date" "2011/07/05" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TamOShanter" "item_description" "#TF_TamOShanter_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/tamoshanter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/tamoshanter.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "481" { "name" "Stately Steel Toe" "first_sale_date" "2011/07/05" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_StatelySteelToe" "item_description" "#TF_StatelySteelToe_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/boot_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/boot_hat.mdl" "drop_type" "drop" "propername" "0" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "482" { "name" "Nessie's Nine Iron" "first_sale_date" "2011/07/05" "item_class" "tf_weapon_sword" "craft_material_type" "weapon" "craft_class" "weapon" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_logname" "nessieclub" "item_iconname" "nessieclub" "item_type_name" "#TF_Weapon_GolfClub" "item_name" "#TF_NineIron" "item_description" "#TF_NineIron_Desc" "item_slot" "melee" "anim_slot" "item1" "item_quality" "unique" "propername" "0" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_golfclub/c_golfclub" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_golfclub/c_golfclub.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "visuals" { "sound_melee_miss" "Weapon_Sword.Swing" "sound_melee_hit" "Weapon_Sword.HitFlesh" "sound_melee_hit_world" "Weapon_Sword.HitWorld" "sound_melee_burst" "Weapon_Sword.SwingCrit" "sound_special1" "Sword.Hit" "sound_special2" "Sword.Idle" } "attributes" { "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "max health additive penalty" { "attribute_class" "add_maxhealth" "value" "-25" } "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_large_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "483" { "name" "Rogue's Col Roule" "first_sale_date" "2011/07/05" "craft_material_type" "hat" "craft_class" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Apparel" "item_name" "#TF_RoguesColRoule" "item_description" "#TF_RoguesColRoule_Desc" "item_slot" "misc" "equip_regions" { "shirt" "1" "arms" "1" } "image_inventory" "backpack/player/items/crafting/tneck_backpack_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/spy/tneck.mdl" "min_ilevel" "15" "max_ilevel" "15" "drop_type" "none" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "484" { "name" "Prairie Heel Biters" "first_sale_date" "2011/07/05" "craft_material_type" "hat" "craft_class" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Spurs" "item_name" "#TF_HeelBiters" "item_description" "#TF_HeelBiters_Desc" "item_slot" "misc" "equip_region" "feet" "image_inventory" "backpack/player/items/crafting/spurs_backpack_icon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/engineer/spurs.mdl" "min_ilevel" "15" "max_ilevel" "15" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "485" { "name" "Big Steel Jaw of Summer Fun" "first_sale_date" "2011/07/05" "loadondemand" "1" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SteelJaw" "item_description" "#TF_SteelJaw_Desc" "item_slot" "misc" "equip_region" "beard" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/big_jaw" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/big_jaw.mdl" "drop_type" "none" "propername" "1" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "486" { "name" "Summer Shades" "craft_material_type" "hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_Summer_Shades" "item_description" "#TF_Summer_Shades_Desc" "item_slot" "misc" "equip_region" "glasses" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/summer_shades" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/summer_shades.mdl" "sniper" "models/player/items/sniper/summer_shades.mdl" "soldier" "models/player/items/soldier/summer_shades.mdl" "demoman" "models/player/items/demo/summer_shades.mdl" "medic" "models/player/items/medic/summer_shades.mdl" "heavy" "models/player/items/heavy/summer_shades.mdl" "spy" "models/player/items/spy/summer_shades.mdl" "engineer" "models/player/items/engineer/summer_shades.mdl" "pyro" "models/player/items/pyro/summer_shades.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "489" { "name" "Power Up Canteen (MvM)" "first_sale_date" "2012/12/25" "item_class" "tf_powerup_bottle" "tool" { "type" "powerup_bottle" } "capabilities" { "nameable" "1" "can_gift_wrap" "1" "usable" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_UsableItem" "item_name" "#TF_Usable_PowerupBottle" "item_description" "#TF_Usable_PowerupBottle_Desc" "item_slot" "action" "image_inventory" "backpack/player/items/all_class/powerupbottle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/mvm_loot/all_class/mvm_flask_generic.mdl" "armory_desc" "action" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "powerup charges" { "attribute_class" "powerup_charges" "value" "0" } "powerup max charges" { "attribute_class" "powerup_max_charges" "value" "3" } "powerup duration" { "attribute_class" "powerup_duration" "value" "5" } } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" } "490" { "name" "Scout Flip-Flops" "first_sale_date" "2011/06/30" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_FlipFlops" "item_name" "#TF_Scout_FlipFlops" "item_description" "#TF_Scout_FlipFlops_Desc" "item_slot" "misc" "equip_region" "feet" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/flipflops" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/flipflops.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "shoes_socks" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "491" { "name" "Lucky No. 42" "first_sale_date" "2011/06/30" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Towels" "item_name" "#TF_Scout_Towels" "item_description" "#TF_Scout_Towels_Desc" "item_slot" "misc" "equip_region" "scout_backpack" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/summer_pack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/summer_pack.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "492" { "name" "Summer Hat" "first_sale_date" "2011/06/30" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_SummerHat" "item_description" "#TF_SummerHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/summer_hat_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "model_player_per_class" { "scout" "models/player/items/scout/summer_hat_scout.mdl" "sniper" "models/player/items/sniper/summer_hat_sniper.mdl" "soldier" "models/player/items/soldier/summer_hat_soldier.mdl" "demoman" "models/player/items/demo/summer_hat_demo.mdl" "medic" "models/player/items/medic/summer_hat_medic.mdl" "heavy" "models/player/items/heavy/summer_hat_heavy.mdl" "spy" "models/player/items/spy/summer_hat_spy.mdl" "engineer" "models/player/items/engineer/summer_hat_engineer.mdl" "pyro" "models/player/items/pyro/summer_hat_pyro.mdl" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "skin" "0" "name" "#TF_SummerHat_Style0" } "1" { "skin" "1" "name" "#TF_SummerHat_Style1" } } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "493" { "name" "Promotional Noise Maker - Fireworks" "first_sale_date" "2011/06/30" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Fireworks" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_fireworks" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } } "visuals" { "custom_sound0" "Summer.Fireworks" } "mouse_pressed_sound" "Summer.Fireworks" "drop_sound" "ui/item_metal_scrap_drop.wav" } "495" { "name" "Valve Store Shipment Box" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "gift_standard_1_loot_list" "num_items" "1" "max_recipients" "1" "target_rule" "only_self" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "show_in_armory" "0" "item_type_name" "#TF_ShipmentBox_Type" "item_name" "#TF_ValveStoreShipmentBox" "item_description" "#TF_ValveStoreShipmentBox_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/valvestore_shipmentbox" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "513" { "name" "The Original" "first_sale_date" "2011/08/09" "item_class" "tf_weapon_rocketlauncher" "craft_material_type" "weapon" "craft_class" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "quake_rl" "item_iconname" "quake_rl" "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_TheOriginal" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_bet_rocketlauncher/c_bet_rocketlauncher.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "centerfire projectile" { "attribute_class" "centerfire_projectile" "value" "1" } "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } "visuals" { "animation_replacement" { "ACT_VM_DRAW" "ACT_VM_DRAW_QRL" "ACT_VM_IDLE" "ACT_VM_IDLE_QRL" "ACT_VM_PULLBACK" "ACT_VM_PULLBACK_QRL" "ACT_VM_PRIMARYATTACK" "ACT_VM_PRIMARYATTACK_QRL" "ACT_VM_RELOAD" "ACT_VM_RELOAD_QRL" "ACT_RELOAD_START" "ACT_VM_RELOAD_START_QRL" "ACT_RELOAD_FINISH" "ACT_VM_RELOAD_FINISH_QRL" "ACT_MP_RELOAD_STAND_PRIMARY" "ACT_MP_RELOAD_STAND_PRIMARY3" "ACT_MP_RELOAD_CROUCH_PRIMARY" "ACT_MP_RELOAD_CROUCH_PRIMARY3" "ACT_MP_RELOAD_AIRWALK_PRIMARY" "ACT_MP_RELOAD_AIRWALK_PRIMARY3" "ACT_MP_RELOAD_STAND_PRIMARY_LOOP" "ACT_MP_RELOAD_STAND_PRIMARY3_LOOP" "ACT_MP_RELOAD_CROUCH_PRIMARY_LOOP" "ACT_MP_RELOAD_CROUCH_PRIMARY3_LOOP" "ACT_MP_RELOAD_AIRWALK_PRIMARY_LOOP" "ACT_MP_RELOAD_AIRWALK_PRIMARY3_LOOP" "ACT_MP_RELOAD_STAND_PRIMARY_END" "ACT_MP_RELOAD_STAND_PRIMARY3_END" "ACT_MP_RELOAD_CROUCH_PRIMARY_END" "ACT_MP_RELOAD_CROUCH_PRIMARY3_END" "ACT_MP_RELOAD_AIRWALK_PRIMARY_END" "ACT_MP_RELOAD_AIRWALK_PRIMARY3_END" "ACT_MP_RELOAD_SWIM_PRIMARY" "ACT_MP_RELOAD_SWIM_PRIMARY3" } "sound_single_shot" "Weapon_QuakeRPG.Single" "sound_burst" "Weapon_QuakeRPG.SingleCrit" "sound_deploy" "Weapon_QuakeRPG.Draw" "sound_reload" "Weapon_QuakeRPG.Reload" } "visuals_mvm_boss" { "use_visualsblock_as_base" "visuals" "sound_single_shot" "MVM.GiantSoldierRocketShoot" "sound_burst" "MVM.GiantSoldierRocketShoot" "sound_special1" "MVM.GiantSoldierRocketExplode" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "514" { "name" "Mask of the Shaman" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Mask" "item_name" "#TF_MaskOfTheShaman" "item_description" "#TF_MaskOfTheShaman_Desc" "item_slot" "head" "equip_region" "whole_head" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/dust_mask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "model_player" "models/player/items/demo/dust_mask.mdl" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "515" { "name" "Pilotka" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Pilotka" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/ro_pilotka" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "model_player" "models/player/items/heavy/ro_pilotka.mdl" "used_by_classes" { "heavy" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "516" { "name" "Stahlhelm" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_RO_SoldierHelmet" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/ro_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "model_player" "models/player/items/soldier/ro_helmet.mdl" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "517" { "name" "Dragonborn Helmet" "first_sale_date" "2011/08/09" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DragonbornHelmet" "item_description" "#TF_DragonbornHelmet_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/skyrim_helmet" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "model_player" "models/player/items/heavy/skyrim_helmet.mdl" "used_by_classes" { "heavy" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "518" { "name" "The Anger" "first_sale_date" "2011/08/09" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BrinkHood" "item_slot" "head" "equip_regions" { "hat" "1" "beard" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/c_bet_brinkhood" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "model_player" "models/player/items/sniper/c_bet_brinkhood.mdl" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "519" { "name" "Pip-Boy" "first_sale_date" "2011/08/09" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Armband" "item_name" "#TF_Pipboy" "item_description" "#TF_Pipboy_Desc" "item_slot" "misc" "equip_region" "engineer_left_arm" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/bet_pb" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "model_player" "models/player/items/engineer/bet_pb.mdl" "used_by_classes" { "engineer" "1" } "attributes" { "has pipboy build interface" { "attribute_class" "set_custom_buildmenu" "value" "1" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "3" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "0" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "520" { "name" "Wingstick" "first_sale_date" "2011/08/09" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Wingstick" "item_name" "#TF_Wingstick" "item_slot" "misc" "equip_region" "engineer_belt" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/bet_wingstick" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "model_player" "models/player/items/engineer/bet_wingstick.mdl" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "521" { "name" "Belltower Spec Ops" "first_sale_date" "2011/08/12" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DEX_Helmet" "item_description" "#TF_DEX_Helmet_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "ears" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/dex_belltower_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/dex_belltower_spy.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "522" { "name" "The Deus Specs" "first_sale_date" "2011/08/17" "craft_material_type" "hat" "craft_class" "hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_DEX_Glasses" "item_description" "#TF_DEX_Glasses_Desc" "item_slot" "misc" "equip_region" "lenses" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/all_class/dex_glasses_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "model_player_per_class" { "scout" "models/player/items/all_class/dex_glasses_scout.mdl" "sniper" "models/player/items/all_class/dex_glasses_sniper.mdl" "soldier" "models/player/items/all_class/dex_glasses_soldier.mdl" "demoman" "models/player/items/all_class/dex_glasses_demo.mdl" "medic" "models/player/items/all_class/dex_glasses_medic.mdl" "heavy" "models/player/items/all_class/dex_glasses_heavy.mdl" "spy" "models/player/items/all_class/dex_glasses_spy.mdl" "engineer" "models/player/items/all_class/dex_glasses_engineer.mdl" "pyro" "models/player/items/all_class/dex_glasses_pyro.mdl" } "drop_type" "none" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "523" { "name" "The Sarif Cap" "first_sale_date" "2011/08/17" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DEX_Hat" "item_description" "#TF_DEX_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/demo/demo_dex" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "model_player_per_class" { "scout" "models/player/items/scout/scout_dex.mdl" "sniper" "models/player/items/sniper/sniper_dex.mdl" "soldier" "models/player/items/soldier/soldier_dex.mdl" "demoman" "models/player/items/demo/demo_dex.mdl" "medic" "models/player/items/medic/medic_dex.mdl" "heavy" "models/player/items/heavy/heavy_dex.mdl" "spy" "models/player/items/spy/spy_dex.mdl" "engineer" "models/player/items/engineer/engineer_dex.mdl" "pyro" "models/player/items/pyro/pyro_dex.mdl" } "visuals" { "player_bodygroups" { "hat" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "524" { "name" "The Purity Fist" "first_sale_date" "2011/08/17" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "item_type_name" "#TF_Wearable_Arms" "item_name" "#TF_DEX_Arm" "item_description" "#TF_DEX_Arm_Desc" "item_slot" "misc" "equip_region" "arms" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/dex_sarifarm" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "model_player" "models/player/items/heavy/dex_sarifarm.mdl" "used_by_classes" { "heavy" "1" } "visuals" { "wm_bodygroup_override" "1" "wm_bodygroup_state_override" "2" "vm_bodygroup_override" "1" "vm_bodygroup_state_override" "2" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "525" { "name" "The Diamondback" "first_sale_date" "2011/08/11" "item_class" "tf_weapon_revolver" "craft_material_type" "weapon" "craft_class" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Revolver" "item_name" "#TF_DEX_Revolver" "item_description" "#TF_DEX_Revolver_Desc" "item_slot" "secondary" "item_quality" "unique" "propername" "1" "item_logname" "diamondback" "item_iconname" "diamondback" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_dex_revolver/c_dex_revolver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_dex_revolver/c_dex_revolver.mdl" "attach_to_hands" "1" "used_by_classes" { "spy" "1" } "attributes" { "sapper kills collect crits" { "attribute_class" "sapper_kills_collect_crits" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.85" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "visuals" { "sound_single_shot" "Weapon_Diamond_Back.Single" "sound_burst" "Weapon_Diamond_Back.SingleCrit" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "526" { "name" "The Machina" "first_sale_date" "2011/08/11" "item_class" "tf_weapon_sniperrifle" "craft_material_type" "weapon" "craft_class" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_headshot" "1" "can_deal_mvm_penetration_damage" "1" } "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_DEX_Rifle" "item_description" "#TF_DEX_Rifle_Desc" "item_slot" "primary" "item_quality" "unique" "propername" "1" "item_logname" "machina" "item_iconname" "machina" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_dex_sniperrifle/c_dex_sniperrifle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_dex_sniperrifle/c_dex_sniperrifle.mdl" "attach_to_hands" "1" "used_by_classes" { "sniper" "1" } "attributes" { "sniper penetrate players when charged" { "attribute_class" "sniper_penetrate_players_when_charged" "value" "1" } "sniper only fire zoomed" { "attribute_class" "sniper_only_fire_zoomed" "value" "1" } "sniper full charge damage bonus" { "attribute_class" "sniper_full_charge_damage_bonus" "value" "1.15" } "sniper fires tracer DISPLAY ONLY" { "attribute_class" "sniper_fires_tracer_DISPLAY_ONLY" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_SniperRailgun_Large.Single" "sound_burst" "Weapon_SniperRailgun_Large.SingleCrit" "sound_reload" "Weapon_SniperRailgun.WorldReload" "sound_deploy" "Weapon_SniperRailgun.Draw" "sound_empty" "Weapon_SniperRailgun.ClipEmpty" "sound_special2" "Weapon_SniperRailgun.NonScoped" "sound_special3" "Weapon_SniperRailgun.Single" "muzzle_flash" "dxhr_sniper_muzzleflash" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "527" { "name" "The Widowmaker" "first_sale_date" "2011/08/11" "item_class" "tf_weapon_shotgun_primary" "craft_material_type" "weapon" "craft_class" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "item_type_name" "#TF_Weapon_Shotgun" "item_logname" "widowmaker" "item_iconname" "widowmaker" "item_name" "#TF_DEX_Shotgun" "item_description" "#TF_DEX_Shotgun_Desc" "item_slot" "primary" "show_in_armory" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_dex_shotgun/c_dex_shotgun" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_dex_shotgun/c_dex_shotgun.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "mod ammo per shot" { "attribute_class" "mod_ammo_per_shot" "value" "30" } "mod use metal ammo type" { "attribute_class" "mod_use_metal_ammo_type" "value" "1" } "mod no reload DISPLAY ONLY" { "attribute_class" "mod_no_reload_display_only" "value" "1" } "mod max primary clip override" { "attribute_class" "mod_max_primary_clip_override" "value" "-1" } "add onhit addammo" { "attribute_class" "add_onhit_addammo" "value" "100" } } "visuals" { "sound_single_shot" "Weapon_WidowMaker.Single" "sound_burst" "Weapon_WidowMaker.SingleCrit" "sound_deploy" "Weapon_WidowMaker.Draw" "sound_empty" "Weapon_WidowMaker.Empty" "animation_replacement" { "ACT_VM_PRIMARYATTACK" "ACT_VM_PRIMARYATTACK_SPECIAL" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "528" { "name" "The Short Circuit" "first_sale_date" "2011/08/17" "item_class" "tf_weapon_mechanical_arm" "craft_material_type" "weapon" "craft_class" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" } "item_type_name" "#TF_Weapon_Robot_Arm" "item_logname" "short_circuit" "item_iconname" "short_circuit" "item_name" "#TF_DEX_Pistol" "item_description" "#TF_DEX_Pistol_Desc" "item_slot" "secondary" "anim_slot" "secondary" "show_in_armory" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "5" "max_ilevel" "5" "image_inventory" "backpack/weapons/c_models/c_dex_arm/c_dex_arm" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_dex_arm/c_dex_arm.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "mod ammo per shot" { "attribute_class" "mod_ammo_per_shot" "value" "35" } "electrical airblast DISPLAY ONLY" { "attribute_class" "electrical_airblast_DISPLAY_ONLY" "value" "1" } "mod use metal ammo type" { "attribute_class" "mod_use_metal_ammo_type" "value" "1" } "mod no reload DISPLAY ONLY" { "attribute_class" "mod_no_reload_display_only" "value" "1" } "mod max primary clip override" { "attribute_class" "mod_max_primary_clip_override" "value" "-1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "disable weapon hiding for animations" { "attribute_class" "disable_weapon_hiding_for_animations" "value" "1" } } "hide_bodygroups_deployed_only" "1" "visuals" { "sound_single_shot" "Weapon_BarretsArm.Shot" "sound_empty" "Weapon_BarretsArm.Fizzle" "sound_deploy" "Weapon_BarretsArm.Draw" "sound_special3" "Weapon_BarretsArm.Zap" "wm_bodygroup_override" "2" "wm_bodygroup_state_override" "2" } "mouse_pressed_sound" "ui/item_robot_arm_pickup.wav" "drop_sound" "ui/item_robot_arm_drop.wav" } "533" { "name" "Clockwerk's Helm" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" } "show_in_armory" "1" "min_ilevel" "20" "max_ilevel" "20" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Clockwerk_Hat" "item_description" "#TF_DotaGamescom2011_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/clockwerk_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/clockwerk_hat.mdl" "drop_type" "drop" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "534" { "name" "Sniper's Snipin' Glass" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" } "show_in_armory" "1" "min_ilevel" "20" "max_ilevel" "20" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_DotaSniper_Hat" "item_description" "#TF_DotaGamescom2011_Hat_Desc" "item_slot" "misc" "equip_region" "glasses" "item_quality" "unique" "image_inventory" "backpack/player/items/sniper/dotasniper_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/dotasniper_hat.mdl" "drop_type" "none" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "535" { "name" "Storm Spirit's Jolly Hat" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" } "show_in_armory" "1" "min_ilevel" "20" "max_ilevel" "20" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Stormspirit_Hat" "item_description" "#TF_DotaGamescom2011_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/stormspirit_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/stormspirit_hat.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "536" { "name" "Noise Maker - TF Birthday" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_TFBirthday" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_birthday" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "holiday_restriction" "birthday" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "unlimited quantity" { "attribute_class" "unlimited_quantity" "value" "1" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "custom_sound0" "Game.HappyBirthdayNoiseMaker" "particle_effect" "bday_confetti" } "mouse_pressed_sound" "Game.HappyBirthdayNoiseMaker" "drop_sound" "ui/item_metal_scrap_drop.wav" } "537" { "name" "TF Birthday Hat 2011" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Birthday2011_Hat" "item_description" "#TF_Birthday2011_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/bdayhat_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "model_player_per_class" { "scout" "models/player/items/all_class/bdayhat_scout.mdl" "sniper" "models/player/items/all_class/bdayhat_sniper.mdl" "soldier" "models/player/items/all_class/bdayhat_soldier.mdl" "demoman" "models/player/items/all_class/bdayhat_demo.mdl" "medic" "models/player/items/all_class/bdayhat_medic.mdl" "heavy" "models/player/items/all_class/bdayhat_heavy.mdl" "spy" "models/player/items/all_class/bdayhat_spy.mdl" "engineer" "models/player/items/all_class/bdayhat_engineer.mdl" "pyro" "models/player/items/all_class/bdayhat_pyro.mdl" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "538" { "name" "Killer Exclusive" "first_sale_date" "2012/01/10" "hidden" "0" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_KillerExclusive" "item_description" "#TF_KillerExclusive_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/all_class/pcg_hat_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/pcg_hat_scout.mdl" "sniper" "models/player/items/all_class/pcg_hat_sniper.mdl" "soldier" "models/player/items/all_class/pcg_hat_soldier.mdl" "demoman" "models/player/items/all_class/pcg_hat_demo.mdl" "medic" "models/player/items/all_class/pcg_hat_medic.mdl" "heavy" "models/player/items/all_class/pcg_hat_heavy.mdl" "spy" "models/player/items/all_class/pcg_hat_spy.mdl" "engineer" "models/player/items/all_class/pcg_hat_engineer.mdl" "pyro" "models/player/items/all_class/pcg_hat_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "539" { "name" "The El Jefe" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Tropico4_Hat" "item_description" "#TF_Tropico4_Hat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/rebel_cap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "used_by_classes" { "scout" "1" } "model_player" "models/player/items/scout/rebel_cap.mdl" "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "540" { "name" "Ball-Kicking Boots" "first_sale_date" "2011/10/25" "item_class" "tf_wearable" "loadondemand" "1" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "item_type_name" "#TF_Wearable_Shoes" "item_name" "#TF_Football_Boots" "item_description" "#TF_Football_Boots_Desc" "item_slot" "misc" "equip_region" "feet" "item_quality" "unique" "image_inventory" "backpack/player/items/scout/fm2012_cleats" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "used_by_classes" { "scout" "1" } "model_player" "models/player/items/scout/fm2012_cleats.mdl" "visuals" { "player_bodygroups" { "shoes_socks" "1" } } "attributes" { "override footstep sound set" { "attribute_class" "override_footstep_sound_set" "value" "1" } "spawn with physics toy" { "attribute_class" "spawn_with_physics_toy" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "541" { "name" "Merc's Pride Scarf" "first_sale_date" "2011/10/25" "craft_material_type" "hat" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Scarf" "item_name" "#TF_Football_Scarf" "item_description" "#TF_Football_Scarf_Desc" "item_slot" "misc" "equip_region" "necklace" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/demo/scarf_soccer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "model_player_per_class" { "scout" "models/player/items/scout/scarf_soccer.mdl" "sniper" "models/player/items/sniper/scarf_soccer.mdl" "soldier" "models/player/items/soldier/scarf_soccer.mdl" "demoman" "models/player/items/demo/scarf_soccer.mdl" "medic" "models/player/items/medic/scarf_soccer.mdl" "heavy" "models/player/items/heavy/scarf_soccer.mdl" "spy" "models/player/items/spy/scarf_soccer.mdl" "engineer" "models/player/items/engineer/scarf_soccer.mdl" "pyro" "models/player/items/pyro/scarf_soccer.mdl" } "drop_type" "none" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "542" { "name" "Noise Maker - Vuvuzela" "first_sale_date" "2011/10/25" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Vuvuzela" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_soccer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } } "visuals" { "custom_sound0" "soccer.vuvezela" "particle_effect" "bday_confetti" } "mouse_pressed_sound" "soccer.vuvezela" "drop_sound" "ui/item_metal_scrap_drop.wav" } "543" { "name" "Hair of the Dog" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_DemoHat" "item_description" "#TF_Hwn_DemoHat_Desc" "item_slot" "head" "equip_region" "hat" "propername" "1" "image_inventory" "backpack/player/items/demo/hwn_demo_hat" "model_player" "models/player/items/demo/hwn_demo_hat.mdl" "used_by_classes" { "demoman" "1" } "item_set" "demo_halloween_2011" } "544" { "name" "Scottish Snarl" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_DemoMisc1" "item_description" "#TF_Hwn_DemoMisc1_Desc" "propername" "1" "item_slot" "misc" "equip_region" "face" "image_inventory" "backpack/player/items/demo/hwn_demo_misc1" "model_player" "models/player/items/demo/hwn_demo_misc1.mdl" "used_by_classes" { "demoman" "1" } "item_set" "demo_halloween_2011" } "545" { "name" "Pickled Paws" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_DemoMisc2" "item_description" "#TF_Hwn_DemoMisc2_Desc" "propername" "1" "item_slot" "misc" "equip_region" "feet" "image_inventory" "backpack/player/items/demo/hwn_demo_misc2" "model_player" "models/player/items/demo/hwn_demo_misc2.mdl" "used_by_classes" { "demoman" "1" } "visuals" { "player_bodygroups" { "shoes" "1" } } "item_set" "demo_halloween_2011" } "546" { "name" "Wrap Battler" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_ScoutHat" "item_description" "#TF_Hwn_ScoutHat_Desc" "item_slot" "head" "equip_region" "hat" "propername" "1" "image_inventory" "backpack/player/items/scout/hwn_scout_hat" "model_player" "models/player/items/scout/hwn_scout_hat.mdl" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "item_set" "scout_halloween_2011" } "547" { "name" "B-ankh!" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_ScoutMisc1" "item_description" "#TF_Hwn_ScoutMisc1_Desc" "equip_regions" { "arms" "1" "necklace" "1" } "item_slot" "misc" "propername" "0" "image_inventory" "backpack/player/items/scout/hwn_scout_misc1" "model_player" "models/player/items/scout/hwn_scout_misc1.mdl" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "dogtags" "1" } } "item_set" "scout_halloween_2011" } "548" { "name" "Futankhamun" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_ScoutMisc2" "item_description" "#TF_Hwn_ScoutMisc2_Desc" "propername" "1" "item_slot" "misc" "equip_region" "feet" "image_inventory" "backpack/player/items/scout/hwn_scout_misc2" "model_player" "models/player/items/scout/hwn_scout_misc2.mdl" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "shoes_socks" "1" } } "item_set" "scout_halloween_2011" } "549" { "name" "Blazing Bull" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_PyroHat" "item_description" "#TF_Hwn_PyroHat_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "lenses" "1" } "propername" "1" "image_inventory" "backpack/player/items/pyro/hwn_pyro_hat" "model_player" "models/player/items/pyro/hwn_pyro_hat.mdl" "used_by_classes" { "pyro" "1" } "item_set" "pyro_halloween_2011" } "550" { "name" "Fallen Angel" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_PyroMisc1" "item_description" "#TF_Hwn_PyroMisc1_Desc" "propername" "1" "item_slot" "misc" "equip_region" "pyro_wings" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/hwn_pyro_misc1" "model_player" "models/player/items/pyro/hwn_pyro_misc1.mdl" "used_by_classes" { "pyro" "1" } "item_set" "pyro_halloween_2011" } "551" { "name" "Tail From the Crypt" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_PyroMisc2" "item_description" "#TF_Hwn_PyroMisc2_Desc" "propername" "0" "item_slot" "misc" "equip_region" "pyro_tail" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/hwn_pyro_misc2" "model_player" "models/player/items/pyro/hwn_pyro_misc2.mdl" "used_by_classes" { "pyro" "1" } "item_set" "pyro_halloween_2011" } "552" { "name" "Einstein" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_MedicHat" "item_description" "#TF_Hwn_MedicHat_Desc" "item_slot" "head" "equip_region" "hat" "propername" "1" "image_inventory" "backpack/player/items/medic/hwn_medic_hat" "model_player" "models/player/items/medic/hwn_medic_hat.mdl" "used_by_classes" { "medic" "1" } "item_set" "medic_halloween_2011" } "553" { "name" "Dr. Gogglestache" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_MedicMisc1" "item_description" "#TF_Hwn_MedicMisc1_Desc" "propername" "0" "item_slot" "misc" "equip_region" "face" "image_inventory" "backpack/player/items/medic/hwn_medic_misc1" "model_player" "models/player/items/medic/hwn_medic_misc1.mdl" "used_by_classes" { "medic" "1" } "item_set" "medic_halloween_2011" } "554" { "name" "Emerald Jarate" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_MedicMisc2" "item_description" "#TF_Hwn_MedicMisc2_Desc" "propername" "1" "item_slot" "misc" "equip_region" "medigun_accessories" "image_inventory" "backpack/player/items/medic/hwn_medic_misc2" "model_player" "models/player/items/medic/hwn_medic_misc2.mdl" "used_by_classes" { "medic" "1" } "item_set" "medic_halloween_2011" } "555" { "name" "Idiot Box" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SoldierHat" "item_description" "#TF_Hwn_SoldierHat_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/soldier/hwn_soldier_hat" "model_player" "models/player/items/soldier/hwn_soldier_hat.mdl" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "item_set" "soldier_halloween_2011" } "556" { "name" "Steel Pipes" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SoldierMisc1" "item_description" "#TF_Hwn_SoldierMisc1_Desc" "propername" "1" "item_slot" "misc" "equip_region" "arms" "image_inventory" "backpack/player/items/soldier/hwn_soldier_misc1" "model_player" "models/player/items/soldier/hwn_soldier_misc1.mdl" "used_by_classes" { "soldier" "1" } "item_set" "soldier_halloween_2011" } "557" { "name" "Shoestring Budget" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SoldierMisc2" "item_description" "#TF_Hwn_SoldierMisc2_Desc" "propername" "1" "item_slot" "misc" "equip_region" "feet" "image_inventory" "backpack/player/items/soldier/hwn_soldier_misc2" "model_player" "models/player/items/soldier/hwn_soldier_misc2.mdl" "used_by_classes" { "soldier" "1" } "item_set" "soldier_halloween_2011" } "558" { "name" "Under Cover" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SpyHat" "item_description" "#TF_Hwn_SpyHat_Desc" "item_slot" "head" "equip_region" "hat" "propername" "1" "image_inventory" "backpack/player/items/spy/hwn_spy_hat" "model_player" "models/player/items/spy/hwn_spy_hat.mdl" "used_by_classes" { "spy" "1" } "item_set" "spy_halloween_2011" } "559" { "name" "Griffin's Gog" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SpyMisc1" "item_description" "#TF_Hwn_SpyMisc1_Desc" "propername" "0" "item_slot" "misc" "equip_region" "glasses" "image_inventory" "backpack/player/items/spy/hwn_spy_misc1" "model_player" "models/player/items/spy/hwn_spy_misc1.mdl" "used_by_classes" { "spy" "1" } "item_set" "spy_halloween_2011" } "560" { "name" "Intangible Ascot" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SpyMisc2" "item_description" "#TF_Hwn_SpyMisc2_Desc" "propername" "1" "item_slot" "misc" "equip_region" "shirt" "item_quality" "unique" "image_inventory" "backpack/player/items/spy/hwn_spy_misc2" "model_player" "models/player/items/spy/hwn_spy_misc2.mdl" "used_by_classes" { "spy" "1" } "item_set" "spy_halloween_2011" } "561" { "name" "Can Opener" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_HeavyHat" "item_description" "#TF_Hwn_HeavyHat_Desc" "item_slot" "head" "equip_region" "hat" "propername" "1" "image_inventory" "backpack/player/items/heavy/hwn_heavy_hat" "model_player" "models/player/items/heavy/hwn_heavy_hat.mdl" "used_by_classes" { "heavy" "1" } "item_set" "heavy_halloween_2011" } "562" { "name" "Soviet Stitch-Up" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_HeavyMisc1" "item_description" "#TF_Hwn_HeavyMisc1_Desc" "propername" "1" "item_slot" "misc" "equip_region" "arms" "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/hwn_heavy_misc1" "model_player" "models/player/items/heavy/hwn_heavy_misc1.mdl" "used_by_classes" { "heavy" "1" } "item_set" "heavy_halloween_2011" } "563" { "name" "Steel-Toed Stompers" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_HeavyMisc2" "item_description" "#TF_Hwn_HeavyMisc2_Desc" "propername" "1" "item_slot" "misc" "equip_region" "feet" "image_inventory" "backpack/player/items/heavy/hwn_heavy_misc2" "model_player" "models/player/items/heavy/hwn_heavy_misc2.mdl" "used_by_classes" { "heavy" "1" } "item_set" "heavy_halloween_2011" } "564" { "name" "Holy Hunter" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SniperHat" "item_description" "#TF_Hwn_SniperHat_Desc" "item_slot" "head" "equip_region" "hat" "propername" "1" "image_inventory" "backpack/player/items/sniper/hwn_sniper_hat" "model_player" "models/player/items/sniper/hwn_sniper_hat.mdl" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "item_set" "sniper_halloween_2011" } "565" { "name" "Silver Bullets" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SniperMisc1" "item_description" "#TF_Hwn_SniperMisc1_Desc" "propername" "0" "item_slot" "misc" "equip_regions" { "necklace" "1" "sniper_bullets" "1" } "image_inventory" "backpack/player/items/sniper/hwn_sniper_misc1" "model_player" "models/player/items/sniper/hwn_sniper_misc1.mdl" "used_by_classes" { "sniper" "1" } "item_set" "sniper_halloween_2011" } "566" { "name" "Garlic Flank Stake" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_SniperMisc2" "item_description" "#TF_Hwn_SniperMisc2_Desc" "propername" "0" "item_slot" "misc" "equip_region" "sniper_legs" "image_inventory" "backpack/player/items/sniper/hwn_sniper_misc2" "model_player" "models/player/items/sniper/hwn_sniper_misc2.mdl" "used_by_classes" { "sniper" "1" } "item_set" "sniper_halloween_2011" } "567" { "name" "Buzz Killer" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_EngineerHat" "item_description" "#TF_Hwn_EngineerHat_Desc" "item_slot" "head" "equip_region" "whole_head" "propername" "1" "image_inventory" "backpack/player/items/engineer/hwn_engineer_hat" "model_player" "models/player/items/engineer/hwn_engineer_hat.mdl" "used_by_classes" { "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "item_set" "engineer_halloween_2011" } "568" { "name" "Frontier Flyboy" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_EngineerMisc1" "item_description" "#TF_Hwn_EngineerMisc1_Desc" "propername" "1" "item_slot" "misc" "equip_region" "engineer_wings" "image_inventory" "backpack/player/items/engineer/hwn_engineer_misc1" "model_player" "models/player/items/engineer/hwn_engineer_misc1.mdl" "used_by_classes" { "engineer" "1" } "item_set" "engineer_halloween_2011" } "569" { "name" "Legend of Bugfoot" "prefab" "halloween_costume_piece_2011" "item_name" "#TF_Hwn_EngineerMisc2" "item_description" "#TF_Hwn_EngineerMisc2_Desc" "propername" "1" "item_slot" "misc" "equip_region" "feet" "image_inventory" "backpack/player/items/engineer/hwn_engineer_misc2" "model_player" "models/player/items/engineer/hwn_engineer_misc2.mdl" "used_by_classes" { "engineer" "1" } "item_set" "engineer_halloween_2011" } "570" { "name" "The Last Breath" "first_sale_date" "2011/10/28" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "loadondemand" "0" "show_in_armory" "1" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Hwn_PyroGasmask" "item_description" "#TF_Hwn_PyroGasmask_Desc" "min_ilevel" "13" "max_ilevel" "13" "item_slot" "misc" "equip_region" "pyro_head_replacement" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/pyro_halloween_gasmask" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/pyro_halloween_gasmask.mdl" "drop_type" "none" "used_by_classes" { "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "head" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "571" { "name" "Apparition's Aspect" "first_sale_date" "2011/10/28" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "loadondemand" "0" "min_ilevel" "13" "max_ilevel" "13" "capabilities" { "nameable" "1" "paintable" "0" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Ghost_Aspect" "item_slot" "misc" "equip_region" "pyro_head_replacement" "item_quality" "unique" "image_inventory" "backpack/player/items/pyro/ghost_aspect" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/pyro/ghost_aspect.mdl" "used_by_classes" { "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "head" "1" } } "drop_type" "none" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "572" { "name" "Unarmed Combat" "first_sale_date" "2011/10/28" "item_class" "tf_weapon_bat_fish" "craft_material_type" "weapon" "craft_class" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Severed_Arm" "item_name" "#TF_UnarmedCombat" "item_description" "#TF_UnarmedCombat_Desc" "item_slot" "melee" "item_quality" "unique" "item_logname" "unarmed_combat" "item_iconname" "unarmed_combat" "min_ilevel" "1" "max_ilevel" "100" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_unarmed_combat/c_unarmed_combat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_unarmed_combat/c_unarmed_combat.mdl" "used_by_classes" { "scout" "1" } "attributes" { "fish damage override" { "attribute_class" "fish_damage_override" "value" "1" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "7" } "kill eater kill type" { "attribute_class" "kill_eater_kill_type" "value" "7" } } "visuals" { "sound_melee_hit" "Weapon_HolyMackerel.HitFlesh" "sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld" } "visuals_red" { "skin" "0" "sound_melee_hit" "Weapon_HolyMackerel.HitFlesh" "sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld" } "visuals_blu" { "skin" "1" "sound_melee_hit" "Weapon_HolyMackerel.HitFlesh" "sound_melee_hit_world" "Weapon_HolyMackerel.HitWorld" } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" } "574" { "name" "The Wanga Prick" "first_sale_date" "2011/10/28" "item_class" "tf_weapon_knife" "craft_material_type" "weapon" "craft_class" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_VoodooPin" "item_slot" "melee" "item_quality" "unique" "propername" "0" "min_ilevel" "1" "max_ilevel" "100" "item_logname" "voodoo_pin" "item_iconname" "voodoo_pin" "image_inventory" "backpack/weapons/c_models/c_voodoo_pin/c_voodoo_pin" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_voodoo_pin/c_voodoo_pin.mdl" "used_by_classes" { "spy" "1" } "attributes" { "disguise on backstab" { "attribute_class" "set_disguise_on_backstab" "value" "1" } "silent killer" { "attribute_class" "set_silent_killer" "value" "1" } "cannot disguise" { "attribute_class" "set_cannot_disguise" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "575" { "name" "The Infernal Impaler" "first_sale_date" "2011/10/28" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "0" "can_gift_wrap" "1" "can_craft_count" "1" } "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_InfernalImpaler" "min_ilevel" "13" "max_ilevel" "13" "item_slot" "head" "equip_regions" { "hat" "1" "glasses" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/soldier/infernal_impaler" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/soldier/infernal_impaler.mdl" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "drop_type" "drop" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "576" { "name" "Spine-Chilling Skull 2011" "hidden" "0" "first_sale_date" "2011/10/28" "item_class" "tf_wearable" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Halloween_Skullcap2011" "item_description" "#TF_Halloween_Skullcap2011_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/skull_horns_b" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/skull_horns_b.mdl" "sniper" "models/player/items/sniper/skull_horns_b.mdl" "soldier" "models/player/items/soldier/skull_horns_b.mdl" "demoman" "models/player/items/demo/skull_horns_b.mdl" "medic" "models/player/items/medic/skull_horns_b.mdl" "heavy" "models/player/items/heavy/skull_horns_b.mdl" "spy" "models/player/items/spy/skull_horns_b.mdl" "engineer" "models/player/items/engineer/skull_horns_b.mdl" "pyro" "models/player/items/pyro/skull_horns_b.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "model_player_per_class" { "scout" "models/player/items/scout/skull_horns_b.mdl" "sniper" "models/player/items/sniper/skull_horns_b.mdl" "soldier" "models/player/items/soldier/skull_horns_b.mdl" "demoman" "models/player/items/demo/skull_horns_b.mdl" "medic" "models/player/items/medic/skull_horns_b.mdl" "heavy" "models/player/items/heavy/skull_horns_b.mdl" "spy" "models/player/items/spy/skull_horns_b.mdl" "engineer" "models/player/items/engineer/skull_horns_b.mdl" "pyro" "models/player/items/pyro/skull_horns_b.mdl" } "name" "#TF_SpineChillingSkull2011_Style1" } "1" { "model_player_per_class" { "scout" "models/player/items/scout/skull_horns_b2.mdl" "sniper" "models/player/items/sniper/skull_horns_b2.mdl" "soldier" "models/player/items/soldier/skull_horns_b2.mdl" "demoman" "models/player/items/demo/skull_horns_b2.mdl" "medic" "models/player/items/medic/skull_horns_b2.mdl" "heavy" "models/player/items/heavy/skull_horns_b2.mdl" "spy" "models/player/items/spy/skull_horns_b2.mdl" "engineer" "models/player/items/engineer/skull_horns_b2.mdl" "pyro" "models/player/items/pyro/skull_horns_b2.mdl" } "name" "#TF_SpineChillingSkull2011_Style2" } "2" { "model_player_per_class" { "scout" "models/player/items/scout/skull_horns_b3.mdl" "sniper" "models/player/items/sniper/skull_horns_b3.mdl" "soldier" "models/player/items/soldier/skull_horns_b3.mdl" "demoman" "models/player/items/demo/skull_horns_b3.mdl" "medic" "models/player/items/medic/skull_horns_b3.mdl" "heavy" "models/player/items/heavy/skull_horns_b3.mdl" "spy" "models/player/items/spy/skull_horns_b3.mdl" "engineer" "models/player/items/engineer/skull_horns_b3.mdl" "pyro" "models/player/items/pyro/skull_horns_b3.mdl" } "name" "#TF_SpineChillingSkull2011_Style3" } } } "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2011" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "577" { "name" "Halloween Giveaway Package 2011 (Cauldron)" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "halloween_loot_cauldron_2011" "num_items" "1" "max_recipients" "1" "target_rule" "only_self" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "show_in_armory" "1" "item_type_name" "#TF_Package_Type" "item_name" "#TF_HalloweenCauldron2011" "item_description" "#TF_HalloweenCauldron2011_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/gift_halloween" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "578" { "name" "Spine-Chilling Skull 2011 Style 1" "hidden" "0" "first_sale_date" "2011/10/26" "item_class" "tf_wearable" "craft_class" "haunted_hat" "craft_material_type" "haunted_hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Halloween_Skullcap2011_Style1" "item_description" "#TF_Halloween_Skullcap2011_Style1_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/skull_horns_b" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/skull_horns_b.mdl" "sniper" "models/player/items/sniper/skull_horns_b.mdl" "soldier" "models/player/items/soldier/skull_horns_b.mdl" "demoman" "models/player/items/demo/skull_horns_b.mdl" "medic" "models/player/items/medic/skull_horns_b.mdl" "heavy" "models/player/items/heavy/skull_horns_b.mdl" "spy" "models/player/items/spy/skull_horns_b.mdl" "engineer" "models/player/items/engineer/skull_horns_b.mdl" "pyro" "models/player/items/pyro/skull_horns_b.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2011" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "579" { "name" "Spine-Chilling Skull 2011 Style 2" "hidden" "0" "first_sale_date" "2011/10/26" "item_class" "tf_wearable" "craft_class" "haunted_hat" "craft_material_type" "haunted_hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Halloween_Skullcap2011_Style2" "item_description" "#TF_Halloween_Skullcap2011_Style2_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/skull_horns_b2" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/skull_horns_b2.mdl" "sniper" "models/player/items/sniper/skull_horns_b2.mdl" "soldier" "models/player/items/soldier/skull_horns_b2.mdl" "demoman" "models/player/items/demo/skull_horns_b2.mdl" "medic" "models/player/items/medic/skull_horns_b2.mdl" "heavy" "models/player/items/heavy/skull_horns_b2.mdl" "spy" "models/player/items/spy/skull_horns_b2.mdl" "engineer" "models/player/items/engineer/skull_horns_b2.mdl" "pyro" "models/player/items/pyro/skull_horns_b2.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2011" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "580" { "name" "Spine-Chilling Skull 2011 Style 3" "hidden" "0" "first_sale_date" "2011/10/26" "item_class" "tf_wearable" "craft_class" "haunted_hat" "craft_material_type" "haunted_hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Halloween_Skullcap2011_Style3" "item_description" "#TF_Halloween_Skullcap2011_Style3_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "face" "1" } "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/skull_horns_b3" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/scout/skull_horns_b3.mdl" "sniper" "models/player/items/sniper/skull_horns_b3.mdl" "soldier" "models/player/items/soldier/skull_horns_b3.mdl" "demoman" "models/player/items/demo/skull_horns_b3.mdl" "medic" "models/player/items/medic/skull_horns_b3.mdl" "heavy" "models/player/items/heavy/skull_horns_b3.mdl" "spy" "models/player/items/spy/skull_horns_b3.mdl" "engineer" "models/player/items/engineer/skull_horns_b3.mdl" "pyro" "models/player/items/pyro/skull_horns_b3.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "halloween item" { "attribute_class" "halloween_item" "value" "2011" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "581" { "name" "MONOCULUS!" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Halloween_Eyeball_Boss_Hat" "item_description" "#TF_Halloween_Eyeball_Boss_Hat_Desc" "item_slot" "head" "equip_regions" { "whole_head" "1" "beard" "1" } "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/haunted_eyeball_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/haunted_eyeball_hat_scout.mdl" "sniper" "models/player/items/all_class/haunted_eyeball_hat_sniper.mdl" "soldier" "models/player/items/all_class/haunted_eyeball_hat_soldier.mdl" "demoman" "models/player/items/all_class/haunted_eyeball_hat_demo.mdl" "medic" "models/player/items/all_class/haunted_eyeball_hat_medic.mdl" "heavy" "models/player/items/all_class/haunted_eyeball_hat_heavy.mdl" "spy" "models/player/items/all_class/haunted_eyeball_hat_spy.mdl" "engineer" "models/player/items/all_class/haunted_eyeball_hat_engineer.mdl" "pyro" "models/player/items/all_class/haunted_eyeball_hat_pyro.mdl" } "drop_type" "none" "holiday_restriction" "halloween_or_fullmoon" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" } "582" { "name" "Seal Mask" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" } "loadondemand" "1" "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Mask" "item_name" "#TF_Halloween_Seal_Mask" "item_description" "#TF_Halloween_Seal_Mask_Desc" "item_slot" "head" "equip_region" "face" "item_quality" "unique" "min_ilevel" "31" "max_ilevel" "31" "image_inventory" "backpack/player/items/all_class/seal_mask_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/seal_mask_scout.mdl" "sniper" "models/player/items/all_class/seal_mask_sniper.mdl" "soldier" "models/player/items/all_class/seal_mask_soldier.mdl" "demoman" "models/player/items/all_class/seal_mask_demo.mdl" "medic" "models/player/items/all_class/seal_mask_medic.mdl" "heavy" "models/player/items/all_class/seal_mask_heavy.mdl" "spy" "models/player/items/all_class/seal_mask_spy.mdl" "engineer" "models/player/items/all_class/seal_mask_engineer.mdl" "pyro" "models/player/items/all_class/seal_mask_pyro.mdl" } "drop_type" "none" "holiday_restriction" "halloween_or_fullmoon" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "583" { "name" "Bombinomicon" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Bombinomicon_Badge" "item_description" "#TF_Bombinomicon_Badge_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "image_inventory" "backpack/player/items/all_class/bombonomicon" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/bombonomicon.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "bombinomicon effect on death" { "attribute_class" "bombinomicon_effect_on_death" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "584" { "name" "Ghastly Gibus 2011" "hidden" "0" "item_class" "tf_wearable" "capabilities" { "paintable" "1" "nameable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name""#TF_Wearable_Hat" "item_name" "#TF_Domination_Hat_Ghastly" "item_description" "#TF_Domination_Hat_Ghastly_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/all_domination" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/all_domination_scout.mdl" "sniper" "models/player/items/all_class/all_domination_sniper.mdl" "soldier" "models/player/items/all_class/all_domination_soldier.mdl" "demoman" "models/player/items/all_class/all_domination_demo.mdl" "medic" "models/player/items/all_class/all_domination_medic.mdl" "heavy" "models/player/items/all_class/all_domination_heavy.mdl" "spy" "models/player/items/all_class/all_domination_spy.mdl" "engineer" "models/player/items/all_class/all_domination_engineer.mdl" "pyro" "models/player/items/all_class/all_domination_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } "halloween item" { "attribute_class" "halloween_item" "value" "2011" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "585" { "name" "Cold War Luchador" "prefab" "mask" "capabilities" { "can_craft_count" "1" "paintable" "1" } "item_name" "#TF_Luchador" "item_description" "#TF_Luchador_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/heavy/sr3_heavy_mask" "model_player" "models/player/items/heavy/sr3_heavy_mask.mdl" "used_by_classes" { "heavy" "1" } } "586" { "name" "Mark of the Saint" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Saint_Pin" "item_description" "#TF_Saint_Pin_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/sr3_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "1" "model_player" "models/player/items/all_class/sr3_badge.mdl" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "587" { "name" "Apoco-Fists" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Fists" "item_name" "#TF_Apocofists" "item_description" "#TF_Apocofists_Desc" "item_slot" "melee" "item_logname" "apocofists" "item_iconname" "apocofists" "image_inventory" "backpack/weapons/c_models/c_sr3_punch/c_sr3_punch" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_sr3_punch/c_sr3_punch.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "heavy" "1" } "attributes" { "crit kill will gib" { "attribute_class" "crit_kill_will_gib" "value" "1" } } "hide_bodygroups_deployed_only" "1" "visuals" { "player_bodygroups" { "hands" "1" } } "mouse_pressed_sound" "ui/item_boxing_gloves_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" } "588" { "name" "The Pomson 6000" "first_sale_date" "2011/12/15" "item_class" "tf_weapon_drg_pomson" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_type_name" "#TF_Weapon_IndivisibleParticleSmasher" "item_name" "#TF_Pomson" "item_description" "#TF_Pomson_Desc" "item_slot" "primary" "item_logname" "pomson" "item_iconname" "pomson" "show_in_armory" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_drg_pomson/c_drg_pomson" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_drg_pomson/c_drg_pomson.mdl" "used_by_classes" { "engineer" "1" } "attributes" { "energy weapon no ammo" { "attribute_class" "energy_weapon_no_ammo" "value" "1" } "energy weapon no deflect" { "attribute_class" "energy_weapon_no_deflect" "value" "1" } "subtract victim medigun charge on hit" { "attribute_class" "subtract_victim_medigun_charge_onhit" "value" "10" } "subtract victim cloak on hit" { "attribute_class" "subtract_victim_cloak_on_hit" "value" "20" } } "visuals" { "sound_single_shot" "Weapon_Pomson.Single" "sound_burst" "Weapon_Pomson.SingleCrit" "sound_reload" "Weapon_Pomson.Reload" "muzzle_flash" "drg_pomson_muzzleflash" "animation_replacement" { "ACT_VM_IDLE" "ACT_SECONDARY2_VM_IDLE" "ACT_VM_DRAW" "ACT_SECONDARY2_VM_DRAW" "ACT_VM_PRIMARYATTACK" "ACT_SECONDARY2_VM_PRIMARYATTACK" "ACT_RELOAD_START" "ACT_SECONDARY2_RELOAD_START" "ACT_RELOAD_FINISH" "ACT_SECONDARY2_RELOAD_FINISH" "ACT_VM_RELOAD" "ACT_SECONDARY2_VM_RELOAD" "ACT_MP_RELOAD_STAND" "ACT_MP_RELOAD_STAND_SECONDARY2" "ACT_MP_RELOAD_STAND_LOOP" "ACT_MP_RELOAD_STAND_SECONDARY2_LOOP" "ACT_MP_RELOAD_STAND_END" "ACT_MP_RELOAD_STAND_SECONDARY2_END" "ACT_MP_RELOAD_CROUCH" "ACT_MP_RELOAD_CROUCH_SECONDARY2" "ACT_MP_RELOAD_CROUCH_LOOP" "ACT_MP_RELOAD_CROUCH_SECONDARY2_LOOP" "ACT_MP_RELOAD_CROUCH_END" "ACT_MP_RELOAD_CROUCH_SECONDARY2_END" "ACT_MP_RELOAD_SWIM" "ACT_MP_RELOAD_SWIM_SECONDARY2" "ACT_MP_RELOAD_SWIM_LOOP" "ACT_MP_RELOAD_SWIM_SECONDARY2_LOOP" "ACT_MP_RELOAD_SWIM_END" "ACT_MP_RELOAD_SWIM_SECONDARY2_END" "ACT_MP_RELOAD_AIRWALK" "ACT_MP_RELOAD_AIRWALK_SECONDARY2" "ACT_MP_RELOAD_AIRWALK_LOOP" "ACT_MP_RELOAD_AIRWALK_SECONDARY2_LOOP" "ACT_MP_RELOAD_AIRWALK_END" "ACT_MP_RELOAD_AIRWALK_SECONDARY2_END" } } "item_set" "drg_brainiac" "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "589" { "name" "The Eureka Effect" "first_sale_date" "2011/12/15" "item_class" "tf_weapon_wrench" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_destroy_sappers" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Wrench" "item_name" "#TF_Wrenchmotron" "item_description" "#TF_Wrenchmotron_Desc" "item_slot" "melee" "item_quality" "unique" "item_logname" "eureka_effect" "item_iconname" "eureka_effect" "min_ilevel" "20" "max_ilevel" "20" "propername" "1" "item_logname" "wrenchmotron" "item_iconname" "wrenchmotron" "image_inventory" "backpack/weapons/c_models/c_drg_wrenchmotron/c_drg_wrenchmotron" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_drg_wrenchmotron/c_drg_wrenchmotron.mdl" "attach_to_hands" "1" "used_by_classes" { "engineer" "1" } "attributes" { "alt fire teleport to spawn" { "attribute_class" "alt_fire_teleport_to_spawn" "value" "1" } "cannot pick up buildings" { "attribute_class" "cannot_pick_up_buildings" "value" "1" } } "visuals" { "attached_particlesystems" { "0" { "system" "drg_wrenchmotron_idle" "attachment" "electrode_0" } } } "item_set" "drg_brainiac" "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "590" { "name" "The Brainiac Hairpiece" "first_sale_date" "2011/12/15" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_FacialHair" "item_name" "#TF_Brainiac" "item_description" "#TF_Brainiac_Desc" "item_slot" "misc" "equip_region" "beard" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/engineer/drg_brainiac_hair" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/drg_brainiac_hair.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "item_set" "drg_brainiac" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "591" { "name" "The Brainiac Goggles" "first_sale_date" "2011/12/15" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "min_ilevel" "20" "max_ilevel" "20" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_Brainiac_Goggles" "item_description" "#TF_Brainiac_Goggles_Desc" "item_slot" "misc" "equip_region" "glasses" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/engineer/drg_brainiac_goggles" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/drg_brainiac_goggles.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "item_set" "drg_brainiac" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "592" { "name" "Dr. Grordbort's Copper Crest" "first_sale_date" "2011/12/15" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_DRG_CopperBadge" "item_description" "#TF_DRG_CopperBadge_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/drg_badge_copper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/drg_badge.mdl" "min_ilevel" "15" "max_ilevel" "15" "visuals" { "skin" "2" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "593" { "name" "The Third Degree" "first_sale_date" "2011/12/15" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "thirddegree" "item_iconname" "thirddegree" "show_in_armory" "1" "item_type_name" "#TF_Weapon_FireAxe" "item_name" "#TF_ThirdDegree" "item_description" "#TF_ThirdDegree_Desc" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_drg_thirddegree/c_drg_thirddegree" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_drg_thirddegree/c_drg_thirddegree.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "damage all connected" { "attribute_class" "damage_all_connected" "value" "1" } "ragdolls become ash" { "attribute_class" "ragdolls_become_ash" "value" "1" } } "visuals" { "sound_melee_hit" "Weapon_3rd_degree.HitFlesh" "sound_melee_hit_world" "Weapon_3rd_degree.HitWorld" } "item_set" "drg_moonman" "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "594" { "name" "The Phlogistinator" "first_sale_date" "2011/12/15" "item_class" "tf_weapon_flamethrower" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "phlogistinator" "item_iconname" "phlogistinator" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flamethrower" "item_name" "#TF_Phlogistinator" "item_description" "#TF_Phlogistinator_Desc" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_drg_phlogistinator/c_drg_phlogistinator" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_drg_phlogistinator/c_drg_phlogistinator.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "item_set" "drg_moonman" "visuals" { "sound_single_shot" "Weapon_phlogistinator.FireStart" "sound_special1" "Weapon_phlogistinator.FireLoop" "sound_special3" "Weapon_phlogistinator.WindDown" "sound_burst" "Weapon_phlogistinator.FireLoopCrit" } "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0.9" } "burn damage earns rage" { "attribute_class" "burn_damage_earns_rage" "value" "1" } "mod soldier buff type" { "attribute_class" "set_buff_type" "value" "5" } "airblast disabled" { "attribute_class" "airblast_disabled" "value" "1" } "ragdolls become ash" { "attribute_class" "ragdolls_become_ash" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "595" { "name" "The Manmelter" "first_sale_date" "2011/12/15" "item_class" "tf_weapon_flaregun_revenge" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "manmelter" "item_iconname" "manmelter" "show_in_armory" "1" "item_type_name" "#TF_Weapon_IndivisibleParticleSmasher" "item_name" "#TF_ManMelter" "item_description" "#TF_ManMelter_Desc" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_drg_manmelter/c_drg_manmelter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_drg_manmelter/c_drg_manmelter.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "30" "max_ilevel" "30" "used_by_classes" { "pyro" "1" } "attributes" { "energy weapon no ammo" { "attribute_class" "energy_weapon_no_ammo" "value" "1" } "energy weapon no deflect" { "attribute_class" "energy_weapon_no_deflect" "value" "1" } "fire rate penalty HIDDEN" { "attribute_class" "mult_postfiredelay" "value" "1.2" } "Projectile speed increased" { "attribute_class" "mult_projectile_speed" "value" "1.5" } "extinguish earns revenge crits" { "attribute_class" "extinguish_revenge" "value" "1" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } "ragdolls become ash" { "attribute_class" "ragdolls_become_ash" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "2" } } "visuals" { "animation_replacement" { "ACT_VM_IDLE" "ACT_SECONDARY2_VM_IDLE" "ACT_VM_DRAW" "ACT_SECONDARY2_VM_DRAW" "ACT_VM_PRIMARYATTACK" "ACT_SECONDARY2_VM_PRIMARYATTACK" "ACT_MP_ATTACK_STAND_PRIMARYFIRE" "ACT_MP_ATTACK_STAND_SECONDARY2" "ACT_MP_ATTACK_CROUCH_PRIMARYFIRE" "ACT_MP_ATTACK_CROUCH_SECONDARY2" "ACT_MP_ATTACK_SWIM_PRIMARYFIRE" "ACT_MP_ATTACK_SWIM_SECONDARY2" "ACT_MP_ATTACK_STANDACT_MP_ATTACK_AIRWALK_PRIMARYFIRE_PRIMARYFIRE" "ACT_MP_ATTACK_AIRWALK_SECONDARY2" } } "item_set" "drg_moonman" "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "596" { "name" "The Moonman Backpack" "first_sale_date" "2011/12/15" "prefab" "backpack" "capabilities" { "can_craft_count" "1" } "item_type_name" "#TF_Wearable_FuelTank" "item_name" "#TF_GrordbortPyro_Tank" "item_description" "#TF_GrordbortPyro_Tank_Desc" "image_inventory" "backpack/player/items/pyro/drg_pyro_fueltank" "propername" "1" "model_player" "models/player/items/pyro/drg_pyro_fuelTank.mdl" "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "pyro" "1" } "item_set" "drg_moonman" } "597" { "name" "The Bubble Pipe" "first_sale_date" "2011/12/15" "prefab" "hat" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_Bubble_Helmet" "item_description" "#TF_Bubble_Helmet_Desc" "propername" "1" "image_inventory" "backpack/player/items/pyro/drg_pyro_bubblehelmet" "model_player" "models/player/items/pyro/drg_pyro_bubbleHelmet.mdl" "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "28" } } "used_by_classes" { "pyro" "1" } "item_set" "drg_moonman" } "598" { "name" "Manniversary Paper Hat" "prefab" "hat" "craft_class" "" "item_name" "#TF_ManniversaryPaperHat" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/all_class/paper_hat" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "model_player_per_class" { "scout" "models/player/items/scout/paper_hat.mdl" "sniper" "models/player/items/sniper/paper_hat.mdl" "soldier" "models/player/items/soldier/paper_hat.mdl" "demoman" "models/player/items/demo/paper_hat.mdl" "medic" "models/player/items/medic/paper_hat.mdl" "heavy" "models/player/items/heavy/paper_hat.mdl" "spy" "models/player/items/spy/paper_hat.mdl" "engineer" "models/player/items/engineer/paper_hat.mdl" "pyro" "models/player/items/pyro/paper_hat.mdl" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "599" { "name" "Manniversary Giveaway Package" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "package_manniversary_2011" "num_items" "1" "max_recipients" "1" "target_rule" "only_self" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "show_in_armory" "1" "item_type_name" "#TF_Package_Type" "item_name" "#TF_ManniversaryPackage" "item_description" "#TF_ManniversaryPackage_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/gift_fashion" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "600" { "name" "Your Worst Nightmare" "first_sale_date" "2011/09/06" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_SniperHat1" "item_description" "#TF_SniperHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/sniper/fwk_sniper_bandanahair" "model_player" "models/player/items/sniper/fwk_sniper_bandanahair.mdl" "used_by_classes" { "sniper" "1" } } "601" { "name" "The One-Man Army" "first_sale_date" "2011/09/06" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_HeavyHat1" "item_description" "#TF_HeavyHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/heavy/fwk_heavy_bandanahair" "model_player" "models/player/items/heavy/fwk_heavy_bandanahair.mdl" "used_by_classes" { "heavy" "1" } } "602" { "name" "The Counterfeit Billycock" "first_sale_date" "2011/09/06" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_SpyHat1" "item_description" "#TF_SpyHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/spy/fwk_spy_disguisedhat" "model_player" "models/player/items/spy/fwk_spy_disguisedhat.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } } "603" { "name" "The Outdoorsman" "first_sale_date" "2011/09/06" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_HeavyHat2" "item_description" "#TF_HeavyHat2_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/heavy/fwk_heavy_lumber" "model_player" "models/player/items/heavy/fwk_heavy_lumber.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } } "604" { "name" "The Tavish DeGroot Experience" "first_sale_date" "2011/09/07" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_DemoHat1" "item_description" "#TF_DemoHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/demo/fwk_demo_sashhat" "model_player" "models/player/items/demo/fwk_demo_sashhat.mdl" "drop_type" "drop" "used_by_classes" { "demoman" "1" } } "605" { "name" "The Pencil Pusher" "first_sale_date" "2011/09/07" "prefab" "hat" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_EngineerHat1" "item_description" "#TF_EngineerHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/all_class/heavy_thinker" "model_player" "models/player/items/engineer/heavy_thinker.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } } "606" { "name" "The Builder's Blueprints" "first_sale_date" "2011/09/07" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Blueprints" "item_name" "#TF_EngineerBlueprints" "item_description" "#TF_EngineerBlueprints_Desc" "min_ilevel" "15" "max_ilevel" "15" "propername" "1" "item_slot" "misc" "equip_region" "engineer_pocket" "item_quality" "unique" "image_inventory" "backpack/player/items/engineer/fwk_engineer_blueprints" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/engineer/fwk_engineer_blueprints.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "607" { "name" "The Buccaneer's Bicorne" "first_sale_date" "2011/09/07" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_BuccaneersBicorne" "item_description" "#TF_BuccaneersBicorne_Desc" "min_ilevel" "10" "max_ilevel" "10" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/demo/mightypirate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/mighty_pirate.mdl" "drop_type" "none" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "item_set" "swashbucklers_swag" } "608" { "name" "The Bootlegger" "first_sale_date" "2011/09/07" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Boots" "item_name" "#TF_Bootlegger" "item_description" "#TF_Bootlegger_Desc" "item_slot" "primary" "equip_region" "feet" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/demo/pegleg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/demo/pegleg.mdl" "act_as_wearable" "1" "drop_type" "none" "used_by_classes" { "demoman" "1" } "attributes" { "mult charge turn control" { "attribute_class" "charge_turn_control" "value" "2" } "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } } "visuals" { "player_bodygroups" { "shoes" "1" } } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" "item_set" "swashbucklers_swag" } "609" { "name" "The Scottish Handshake" "first_sale_date" "2011/09/07" "item_class" "tf_weapon_bottle" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bottle" "item_name" "#TF_ScottishHandshake" "item_description" "#TF_ScottishHandshake_Desc" "item_logname" "scotland_shard" "item_iconname" "scotland_shard" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_scotland_shard/rum" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_scotland_shard/c_scotland_shard.mdl" "attach_to_hands" "1" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" "item_set" "swashbucklers_swag" } "610" { "name" "A Whiff of the Old Brimstone" "prefab" "grenades" "first_sale_date" "2011/09/07" "loadondemand" "0" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_OldBrimstone" "item_description" "#TF_OldBrimstone_Desc" "image_inventory" "backpack/player/items/demo/bombs" "min_ilevel" "20" "max_ilevel" "20" "model_player" "models/player/items/demo/demo_bombs.mdl" "model_vision_filtered" "models/player/items/all_class/mtp_bottle_demo.mdl" "used_by_classes" { "demoman" "1" } "item_set" "swashbucklers_swag" } "611" { "name" "The Salty Dog" "first_sale_date" "2011/09/07" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_SoldierHat1" "item_description" "#TF_SoldierHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/soldier/fwk_soldier_seacaptain" "model_player" "models/player/items/soldier/fwk_soldier_seacaptain.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } } "612" { "name" "The Little Buddy" "first_sale_date" "2011/09/09" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_PyroHat1" "item_description" "#TF_PyroHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/pyro/fwk_pyro_sailor" "model_player" "models/player/items/pyro/fwk_pyro_sailor.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } } "613" { "name" "The Gym Rat" "first_sale_date" "2011/09/09" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_HeavyHat3" "item_description" "#TF_HeavyHat3_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/heavy/fwk_heavy_gym" "model_player" "models/player/items/heavy/fwk_heavy_gym.mdl" "used_by_classes" { "heavy" "1" } } "614" { "name" "The Hot Dogger" "first_sale_date" "2011/09/12" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_ScoutHat1" "item_description" "#TF_ScoutHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/scout/fwk_scout_hotdog" "model_player" "models/player/items/scout/fwk_scout_hotdog.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "615" { "name" "The Birdcage" "first_sale_date" "2011/09/12" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_PyroHat2" "item_description" "#TF_PyroHat2_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/pyro/fwk_pyro_birdcage" "model_player" "models/player/items/pyro/fwk_pyro_birdcage.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } } "616" { "name" "The Surgeon's Stahlhelm" "first_sale_date" "2011/09/14" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_MedicHat1" "item_description" "#TF_MedicHat1_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/medic/fwk_medic_stahlhelm" "model_player" "models/player/items/medic/fwk_medic_stahlhelm.mdl" "drop_type" "drop" "used_by_classes" { "medic" "1" } } "617" { "name" "The Backwards Ballcap" "first_sale_date" "2011/09/14" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_ScoutHat2" "item_description" "#TF_ScoutHat2_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/scout/fwk_scout_cap" "model_player" "models/player/items/scout/fwk_scout_cap.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" } "styles" { "0" { "name" "#TF_ScoutBackwardsCap_Style0" "skin_red" "0" "skin_blu" "1" } "1" { "name" "#TF_ScoutBackwardsCap_Style1" "skin_red" "0" "skin_blu" "1" "additional_hidden_bodygroups" { "headphones" "1" } } } } } "618" { "name" "The Crocodile Smile" "first_sale_date" "2011/09/14" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Necklace" "item_name" "#TF_SniperNecklace" "item_description" "#TF_SniperNecklace_Desc" "propername" "1" "item_slot" "misc" "equip_region" "necklace" "image_inventory" "backpack/player/items/sniper/fwk_sniper_necklace" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/sniper/fwk_sniper_necklace.mdl" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "none" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "619" { "name" "Flair!" "first_sale_date" "2011/09/15" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_customize_texture" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Flair" "item_name" "#TF_FlairButtons" "item_description" "#TF_FlairButtons_Desc" "item_slot" "misc" "equip_region" "flair" "image_inventory" "backpack/player/items/all_class/flair_buttons" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "none" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "propername" "0" "armory_desc" "can_customize_texture" "model_player_per_class" { "scout" "models/player/items/all_class/flair_scout.mdl" "sniper" "models/player/items/all_class/flair_sniper.mdl" "soldier" "models/player/items/all_class/flair_soldier.mdl" "demoman" "models/player/items/all_class/flair_demo.mdl" "medic" "models/player/items/all_class/flair_medic.mdl" "heavy" "models/player/items/all_class/flair_heavy.mdl" "spy" "models/player/items/all_class/flair_spy.mdl" "engineer" "models/player/items/all_class/flair_engineer.mdl" "pyro" "models/player/items/all_class/flair_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "custom_texture_blend_steps" { "1" { "op" "multiply" "image" "scripts/items/custom_texture_blend_layers/flair_template_guide.png" } } } "620" { "name" "Couvre Corner" "first_sale_date" "2011/09/15" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_PocketSquare" "item_name" "#TF_MedicPocketSquare" "item_description" "#TF_MedicPocketSquare_Desc" "item_slot" "misc" "equip_region" "medic_pocket" "image_inventory" "backpack/player/items/medic/fwk_medic_pocketsquare" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/medic/fwk_medic_pocketsquare.mdl" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "none" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "621" { "name" "The Surgeon's Stethoscope" "first_sale_date" "2011/09/15" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Stethoscope" "item_name" "#TF_MedicStethoscope" "item_description" "#TF_MedicStethoscope_Desc" "item_slot" "misc" "equip_region" "necklace" "image_inventory" "backpack/player/items/medic/fwk_medic_stethoscope" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/medic/fwk_medic_stethoscope.mdl" "min_ilevel" "20" "max_ilevel" "20" "propername" "1" "drop_type" "none" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "622" { "name" "L'Inspecteur" "first_sale_date" "2011/09/15" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_SpyHat2" "item_description" "#TF_SpyHat2_Desc" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/spy/fwk_spy_inspector" "model_player" "models/player/items/spy/fwk_spy_inspector.mdl" "drop_type" "drop" "used_by_classes" { "spy" "1" } } "623" { "name" "Photo Badge" "first_sale_date" "2011/09/15" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_customize_texture" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_PhotoBadge" "item_description" "#TF_PhotoBadge_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/photo_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "none" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "propername" "0" "model_player" "models/player/items/all_class/photo_badge.mdl" "armory_desc" "can_customize_texture" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } } "625" { "name" "Clan Pride" "first_sale_date" "2011/09/15" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "can_customize_texture" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Medallion" "item_name" "#TF_StampableMedal" "item_description" "#TF_StampableMedal_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/stampable_medal" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "none" "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" "propername" "0" "model_player" "models/player/items/all_class/stampable_medal.mdl" "armory_desc" "can_customize_texture" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } } "626" { "name" "The Swagman's Swatter" "first_sale_date" "2011/09/19" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_SniperHat2" "item_description" "#TF_SniperHat2_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/sniper/fwk_sniper_corkhat" "model_player" "models/player/items/sniper/fwk_sniper_corkhat.mdl" "drop_type" "drop" "used_by_classes" { "sniper" "1" } } "627" { "name" "The Flamboyant Flamenco" "first_sale_date" "2011/09/19" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_PyroHat3" "item_description" "#TF_PyroHat3_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/pyro/fwk_pyro_flamenco" "model_player" "models/player/items/pyro/fwk_pyro_flamenco.mdl" "drop_type" "drop" "used_by_classes" { "pyro" "1" } } "628" { "name" "The Virtual Reality Headset" "first_sale_date" "2011/09/19" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_EngineerHat2" "item_description" "#TF_EngineerHat2_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/engineer/fwk_engineer_cranial" "model_player" "models/player/items/engineer/fwk_engineer_cranial.mdl" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_robot_arm_pickup.wav" "drop_sound" "ui/item_robot_arm_drop.wav" } "629" { "name" "The Spectre's Spectacles" "first_sale_date" "2011/09/19" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_SpyGlasses" "item_description" "#TF_SpyGlasses_Desc" "item_slot" "misc" "equip_region" "glasses" "image_inventory" "backpack/player/items/spy/fwk_spy_specs" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "1" "model_player" "models/player/items/spy/fwk_spy_specs.mdl" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "drop" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "630" { "name" "The Stereoscopic Shades" "first_sale_date" "2011/09/20" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Glasses" "item_name" "#TF_ScoutGlasses" "item_description" "#TF_ScoutGlasses_Desc" "item_slot" "misc" "equip_region" "glasses" "image_inventory" "backpack/player/items/scout/fwk_scout_3d" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "1" "model_player" "models/player/items/scout/fwk_scout_3d.mdl" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "drop" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "631" { "name" "The Hat With No Name" "first_sale_date" "2011/09/21" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_SoldierHat2" "item_description" "#TF_SoldierHat2_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/soldier/fwk_soldier_cowboyhat" "model_player" "models/player/items/soldier/fwk_soldier_cowboyhat.mdl" "drop_type" "drop" "used_by_classes" { "soldier" "1" } } "632" { "name" "The Cremator's Conscience" "first_sale_date" "2011/09/21" "prefab" "grenades" "capabilities" { "can_craft_count" "1" "paintable" "1" } "item_type_name" "#TF_Wearable_Conscience" "item_name" "#TF_PyroConscience" "item_description" "#TF_PyroConscience_Desc" "image_inventory" "backpack/player/items/pyro/fwk_pyro_conscience" "model_player" "models/player/items/pyro/fwk_pyro_conscience.mdl" "propername" "1" "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "pyro" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } } "633" { "name" "The Hermes" "first_sale_date" "2011/09/22" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_ScoutHat3" "item_description" "#TF_ScoutHat3_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/scout/fwk_scout_provision" "model_player" "models/player/items/scout/fwk_scout_provision.mdl" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "634" { "name" "Point and Shoot" "first_sale_date" "2012/02/09" "prefab" "hat" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_TrnHat" "item_description" "#TF_TrnHat_Desc" "image_inventory" "backpack/player/items/all_class/trn_wiz_hat_demo" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "model_player_per_class" { "scout" "models/player/items/all_class/trn_wiz_hat_scout.mdl" "sniper" "models/player/items/all_class/trn_wiz_hat_sniper.mdl" "soldier" "models/player/items/all_class/trn_wiz_hat_soldier.mdl" "demoman" "models/player/items/all_class/trn_wiz_hat_demo.mdl" "medic" "models/player/items/all_class/trn_wiz_hat_medic.mdl" "heavy" "models/player/items/all_class/trn_wiz_hat_heavy.mdl" "spy" "models/player/items/all_class/trn_wiz_hat_spy.mdl" "engineer" "models/player/items/all_class/trn_wiz_hat_engineer.mdl" "pyro" "models/player/items/all_class/trn_wiz_hat_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "635" { "name" "War Head" "first_sale_date" "2012/02/09" "item_class" "tf_wearable" "craft_material_type" "hat" "craft_class" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TrnHelmet" "item_description" "#TF_TrnHelmet_Desc" "item_slot" "head" "equip_regions" { "hat" "1" "ears" "1" } "item_quality" "unique" "image_inventory" "backpack/player/items/heavy/trn_heavy_knight" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/heavy/trn_heavy_knight.mdl" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "636" { "name" "Dr. Grordbort's Silver Crest" "first_sale_date" "2011/11/15" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_DRG_SilverBadge" "item_description" "#TF_DRG_SilverBadge_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/drg_badge_silver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/all_class/drg_badge.mdl" "min_ilevel" "15" "max_ilevel" "15" "visuals" { "skin" "1" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "637" { "name" "The Dashin' Hashshashin" "first_sale_date" "2011/11/23" "prefab" "hat" "capabilities" { "can_craft_count" "1" "paintable" "1" } "item_name" "#TF_DashinHashshashin" "item_description" "#TF_DashinHashshashin_Desc" "image_inventory" "backpack/player/items/spy/acr_assassins_cowl" "propername" "1" "model_player" "models/player/items/spy/acr_assassins_cowl.mdl" "min_ilevel" "10" "max_ilevel" "10" "equip_regions" { "hat" "1" "shirt" "1" } "used_by_classes" { "spy" "1" } } "638" { "name" "The Sharp Dresser" "first_sale_date" "2011/11/23" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_SharpDresser" "item_description" "#TF_SharpDresser_Desc" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "item_logname" "sharp_dresser" "item_iconname" "sharp_dresser" "image_inventory" "backpack/weapons/c_models/c_acr_hookblade/c_acr_hookblade" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_acr_hookblade/c_acr_hookblade.mdl" "used_by_classes" { "spy" "1" } "anim_slot" "ITEM1" "visuals" { "sound_melee_hit" "Weapon_Assassin_Knife.HitFlesh" "animation_replacement" { "ACT_VM_DRAW" "ACT_ITEM1_VM_DRAW" "ACT_VM_IDLE" "ACT_ITEM1_VM_IDLE" "ACT_VM_HITCENTER" "ACT_ITEM1_VM_HITCENTER" "ACT_VM_HITCENTER2" "ACT_ITEM1_VM_HITCENTER2" "ACT_VM_SWINGHARD" "ACT_ITEM1_VM_SWINGHARD" "ACT_BACKSTAB_VM_UP" "ACT_ITEM1_BACKSTAB_VM_UP" "ACT_BACKSTAB_VM_DOWN" "ACT_ITEM1_BACKSTAB_VM_DOWN" "ACT_BACKSTAB_VM_IDLE" "ACT_ITEM1_BACKSTAB_VM_IDLE" "ACT_MELEE_VM_STUN" "ACT_MELEE_VM_ITEM1_STUN" } } "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "639" { "name" "Bowtie" "first_sale_date" "2011/11/16" "craft_material_type" "hat" "craft_class" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Shirt" "item_name" "#TF_Bowtie" "item_description" "#TF_Bowtie_Desc" "item_slot" "misc" "equip_regions" { "necklace" "1" "shirt" "1" } "image_inventory" "backpack/player/items/medic/bowtie" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player_per_class" { "medic" "models/player/items/medic/bowtie.mdl" "spy" "models/player/items/spy/bowtie.mdl" } "min_ilevel" "15" "max_ilevel" "15" "drop_type" "none" "used_by_classes" { "medic" "1" "spy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "640" { "name" "The Top Notch" "first_sale_date" "2011/11/23" "item_class" "tf_wearable" "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TopNotch" "item_description" "#TF_TopNotch_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "propername" "1" "image_inventory" "backpack/player/items/all_class/notch_head_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/notch_head_scout.mdl" "sniper" "models/player/items/all_class/notch_head_sniper.mdl" "soldier" "models/player/items/all_class/notch_head_soldier.mdl" "demoman" "models/player/items/all_class/notch_head_demo.mdl" "medic" "models/player/items/all_class/notch_head_medic.mdl" "heavy" "models/player/items/all_class/notch_head_heavy.mdl" "spy" "models/player/items/all_class/notch_head_spy.mdl" "engineer" "models/player/items/all_class/notch_head_engineer.mdl" "pyro" "models/player/items/all_class/notch_head_pyro.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "641" { "name" "The Ornament Armament" "prefab" "grenades" "first_sale_date" "2011/12/19" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_ShinyBauls" "item_description" "#TF_ShinyBauls_Desc" "image_inventory" "backpack/player/items/soldier/xms_soldier_ornaments" "propername" "1" "min_ilevel" "20" "max_ilevel" "20" "model_player_per_class" { "soldier" "models/player/items/soldier/xms_soldier_ornaments.mdl" "demoman" "models/player/items/soldier/xms_demo_ornaments.mdl" "pyro" "models/player/items/soldier/xms_pyro_ornaments.mdl" } "used_by_classes" { "soldier" "1" "demoman" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "642" { "name" "The Cozy Camper" "first_sale_date" "2012/03/15" "item_class" "tf_wearable" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Backpack" "item_name" "#TF_CozyCamper" "item_description" "#TF_CozyCamper_Desc" "item_slot" "secondary" "equip_region" "back" "anim_slot" "FORCE_NOT_USED" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/sniper/xms_sniper_commandobackpack" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/sniper/xms_sniper_commandobackpack.mdl" "extra_wearable" "models/player/items/sniper/xms_sniper_commandobackpack.mdl" "used_by_classes" { "sniper" "1" } "attributes" { "health regen" { "attribute_class" "add_health_regen" "value" "1" } "aiming knockback resistance" { "attribute_class" "mult_aiming_knockback_resistance" "value" "0.80" } "sniper aiming movespeed decreased" { "attribute_class" "mult_player_aiming_movespeed" "value" "0.20" } "aiming no flinch" { "attribute_class" "aiming_no_flinch" "value" "1" } } "mouse_pressed_sound" "ui/item_pack_pickup.wav" "drop_sound" "ui/item_pack_drop.wav" } "643" { "name" "The Sandvich Safe" "first_sale_date" "2011/12/19" "craft_class" "hat" "craft_material_type" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Lunchbox" "item_name" "#TF_SandvichSafe" "item_description" "#TF_SandvichSafe_Desc" "item_slot" "misc" "equip_region" "heavy_hip" "image_inventory" "backpack/player/items/heavy/xms_heavy_sandvichsafe" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "1" "model_player" "models/player/items/heavy/xms_heavy_sandvichsafe.mdl" "drop_type" "none" "min_ilevel" "15" "max_ilevel" "15" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_metal_pot_pickup.wav" "drop_sound" "ui/item_metal_pot_drop.wav" } "644" { "name" "The Head Warmer" "first_sale_date" "2011/12/19" "prefab" "hat" "capabilities" { "can_craft_count" "1" "paintable" "1" } "equip_regions" { "hat" "1" "glasses" "1" } "item_name" "#TF_IncineratorsInsulator" "item_description" "#TF_IncineratorsInsulator_Desc" "propername" "1" "image_inventory" "backpack/player/items/pyro/xms_pyro_parka" "model_player" "models/player/items/pyro/xms_pyro_parka.mdl" "used_by_classes" { "pyro" "1" } } "645" { "name" "The Outback Intellectual" "first_sale_date" "2011/12/19" "craft_material_type" "hat" "craft_class" "hat" "loadondemand" "1" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Apparel" "item_name" "#TF_TouchingStory" "item_description" "#TF_TouchingStory_Desc" "item_slot" "misc" "equip_region" "shirt" "image_inventory" "backpack/player/items/sniper/xms_sniper_sweater_vest" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "1" "model_player" "models/player/items/sniper/xms_sniper_sweater_vest.mdl" "min_ilevel" "15" "max_ilevel" "15" "drop_type" "none" "used_by_classes" { "sniper" "1" } "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "28" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "646" { "name" "The Itsy Bitsy Spyer" "first_sale_date" "2011/12/01" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_PocketBuddy" "item_name" "#TF_ItsyBitsySpyer" "item_description" "#TF_ItsyBitsySpyer_Desc" "item_slot" "misc" "equip_regions" { "sniper_pocket" "1" "engineer_pocket" "1" } "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/engineer/xms_engineer_voodoospy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "sniper" "models/player/items/sniper/sniper_voodoospy.mdl" "engineer" "models/player/items/engineer/xms_engineer_voodoospy.mdl" } "min_ilevel" "15" "max_ilevel" "15" "drop_type" "none" "used_by_classes" { "sniper" "1" "engineer" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "647" { "name" "The All-Father" "first_sale_date" "2011/12/19" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" "paintable" "1" } "loadondemand" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_FacialHair" "item_name" "#TF_AllFather" "item_description" "#TF_AllFather_Desc" "item_slot" "misc" "equip_region" "beard" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/all_class/xms_heavy_beard" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "soldier" "models/player/items/all_class/xms_soldier_beard.mdl" "heavy" "models/player/items/all_class/xms_heavy_beard.mdl" } "min_ilevel" "15" "max_ilevel" "15" "drop_type" "none" "used_by_classes" { "soldier" "1" "heavy" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "648" { "name" "The Wrap Assassin" "first_sale_date" "2011/12/19" "item_class" "tf_weapon_bat_giftwrap" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Bat" "item_name" "#TF_BallBuster" "item_description" "#TF_BallBuster_Desc" "item_logname" "wrap_assassin" "item_iconname" "wrap_assassin" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "15" "max_ilevel" "15" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_xms_giftwrap/c_xms_giftwrap" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_xms_giftwrap/c_xms_giftwrap.mdl" "item_set" "winter2011_scout_elf" "used_by_classes" { "scout" "1" } "attributes" { "mod bat launches ornaments" { "attribute_class" "set_weapon_mode" "value" "1" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.3" } } "visuals" { "sound_deploy" "BallBuster.Ornament_DrawCatch" "sound_melee_hit" "BallBuster.HitFlesh" "sound_melee_hit_world" "BallBuster.HitWorld" "sound_special2" "BallBuster.HitBall" } "visuals_red" { "skin" "2" "sound_deploy" "BallBuster.Ornament_DrawCatch" "sound_melee_hit" "BallBuster.HitFlesh" "sound_melee_hit_world" "BallBuster.HitWorld" "sound_special2" "BallBuster.HitBall" } "visuals_blu" { "skin" "1" "sound_deploy" "BallBuster.Ornament_DrawCatch" "sound_melee_hit" "BallBuster.HitFlesh" "sound_melee_hit_world" "BallBuster.HitWorld" "sound_special2" "BallBuster.HitBall" } "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "649" { "name" "The Spy-cicle" "first_sale_date" "2011/12/19" "item_class" "tf_weapon_knife" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Knife" "item_name" "#TF_SpyCicle" "item_description" "#TF_SpyCicle_Desc" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "item_logname" "spy_cicle" "item_iconname" "spy_cicle" "image_inventory" "backpack/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_player" "models/weapons/c_models/c_xms_cold_shoulder/c_xms_cold_shoulder.mdl" "used_by_classes" { "spy" "1" } "attributes" { "freeze backstab victim" { "attribute_class" "freeze_backstab_victim" "value" "1" } "silent killer" { "attribute_class" "set_silent_killer" "value" "1" } "melts in fire" { "attribute_class" "melts_in_fire" "value" "15" } "become fireproof on hit by fire" { "attribute_class" "become_fireproof_on_hit_by_fire" "value" "2" } "set icicle knife mode" { "attribute_class" "set_weapon_mode" "value" "3" } } "visuals" { "animation_replacement" { "ACT_VM_HITCENTER" "ACT_MELEE_VM_HITCENTER" "ACT_VM_SWINGHARD" "ACT_MELEE_VM_SWINGHARD" } "attached_particlesystems" { "0" { "system" "xms_icicle_idle" "attachment" "bip_middle_0_R" } } "sound_melee_miss" "" "sound_melee_hit" "" "sound_melee_hit_world" "Icicle.HitWorld" } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "650" { "name" "The Kringle Collection" "first_sale_date" "2011/12/19" "prefab" "cosmetic" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_SoldierWinterCoat" "item_type_name" "#TF_Wearable_Coat" "item_description" "#TF_SoldierWinterCoat_Desc" "item_slot" "misc" "equip_region" "soldier_coat" "propername" "1" "image_inventory" "backpack/player/items/soldier/xms_snowcoat" "model_player" "models/player/items/soldier/xms_snowcoat.mdl" "used_by_classes" { "soldier" "1" } } "651" { "name" "The Jingle Belt" "first_sale_date" "2011/12/19" "prefab" "grenades" "loadondemand" "0" "capabilities" { "can_craft_count" "1" "paintable" "1" } "item_name" "#TF_JingleHell" "item_description" "#TF_JingleHell_Desc" "item_type_name" "#TF_Wearable_Bells" "propername" "1" "image_inventory" "backpack/player/items/pyro/xms_pyro_bells" "model_player" "models/player/items/pyro/xms_pyro_bells.mdl" "model_vision_filtered" "models/player/items/all_class/mtp_bottle_pyro.mdl" "used_by_classes" { "pyro" "1" } "attributes" { "add jingle to footsteps" { "attribute_class" "add_jingle_to_footsteps" "value" "1" } } } "652" { "name" "The Big Elfin Deal" "first_sale_date" "2011/12/19" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_TheElf" "item_description" "#TF_TheElf_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/scout/xms_scout_elf_hat" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/xms_scout_elf_hat.mdl" "drop_type" "none" "item_set" "winter2011_scout_elf" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "653" { "name" "The Bootie Time" "first_sale_date" "2011/12/19" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "#TF_Wearable_Apparel" "item_name" "#TF_Scout_Elf_Boots" "item_description" "#TF_Scout_Elf_Boots_Desc" "item_slot" "misc" "equip_regions" { "arms" "1" "feet" "1" } "item_quality" "unique" "propername" "1" "image_inventory" "backpack/player/items/scout/xms_scout_elf_sneakers" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/scout/xms_scout_elf_sneakers.mdl" "drop_type" "none" "item_set" "winter2011_scout_elf" "used_by_classes" { "scout" "1" } "attributes" { "add jingle to footsteps" { "attribute_class" "add_jingle_to_footsteps" "value" "2" } } "visuals" { "player_bodygroups" { "shoes_socks" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "654" { "name" "Festive Minigun 2011" "prefab" "weapon_minigun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Minigun_Festive2011" "image_inventory" "backpack/player/items/heavy/xms_heavy_minigunlights" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/heavy/xms_heavy_minigunlights.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/heavy/xms_heavy_minigunlights_v.mdl" } } } } "655" { "name" "Spirit Of Giving" "loadondemand" "1" "capabilities" { "nameable" "1" } "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Gifting_Badge" "item_description" "#TF_Gifting_Badge_Desc" "item_slot" "misc" "equip_region" "medal" "propername" "1" "image_inventory" "backpack/player/items/all_class/xms_allclass_giftbadge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "strange" "model_player" "models/player/items/all_class/xms_allclass_giftbadge.mdl" "min_ilevel" "1" "max_ilevel" "1" "armory_desc" "duel_medal" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "8" } "kill eater" { "attribute_class" "kill_eater" "value" "0" "force_gc_to_generate" "1" "use_custom_logic" "gifts_given_out" } } "visuals" { "skin" "2" "use_per_class_bodygroups" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "656" { "name" "The Holiday Punch" "first_sale_date" "2011/12/19" "item_class" "tf_weapon_fists" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Fists" "item_name" "#TF_MasculineMittens" "item_description" "#TF_MasculineMittens_Desc" "item_slot" "melee" "item_logname" "holiday_punch" "item_iconname" "holiday_punch" "image_inventory" "backpack/weapons/c_models/c_xms_gloves/c_xms_gloves" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "heavy" "1" } "hide_bodygroups_deployed_only" "1" "attributes" { "crit forces victim to laugh" { "attribute_class" "crit_forces_victim_to_laugh" "value" "1" } "crit from behind" { "attribute_class" "crit_from_behind" "value" "1" } "crit does no damage" { "attribute_class" "crit_does_no_damage" "value" "1" } "tickle enemies wielding same weapon" { "attribute_class" "tickle_enemies_wielding_same_weapon" "value" "1" } "kill eater score type" { "attribute_class" "kill_eater_score_type" "value" "25" } "kill eater score type 2" { "attribute_class" "kill_eater_score_type_2" "value" "0" } } "visuals" { "player_bodygroups" { "hands" "1" } "sound_deploy" "Weapon_mittens.HitGlove" "sound_melee_hit" "Weapon_mittens.HitFlesh" "sound_melee_hit_world" "Weapon_mittens.HitWorld" "sound_burst" "Weapon_mittens.CritHit" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_boxing_gloves_drop.wav" } "657" { "name" "The Nine-Pipe Problem" "first_sale_date" "2012/03/08" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "medic_pipe" "item_type_name" "#TF_Wearable_Pipe" "item_name" "#TF_MedicSmokingPipe" "item_description" "#TF_MedicSmokingPipe_Desc" "image_inventory" "backpack/player/items/medic/medic_smokingpipe" "model_player" "models/player/items/medic/medic_smokingpipe.mdl" "propername" "1" "drop_type" "none" "capabilities" { "can_craft_count" "1" "paintable" "1" } "used_by_classes" { "medic" "1" } "visuals" { "styles" { "0" { "model_player_per_class" { "medic" "models/player/items/medic/medic_smokingpipe.mdl" } "name" "#TF_MedicSmokingPipe_Style0" } "1" { "model_player_per_class" { "medic" "models/player/items/medic/medic_smokingpipe2.mdl" } "name" "#TF_MedicSmokingPipe_Style1" } } } "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "28" } } "item_set" "hidden_detective_set" } "658" { "name" "Festive Rocket Launcher 2011" "prefab" "weapon_rocketlauncher" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_RocketLauncher_Festive2011" "image_inventory" "backpack/player/items/soldier/xms_rocketlauncher" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/soldier/xms_rocketlauncher.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/soldier/xms_rocketlauncher_v.mdl" } } } } "659" { "name" "Festive Flamethrower 2011" "prefab" "weapon_flamethrower" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Flamethrower_Festive2011" "image_inventory" "backpack/player/items/pyro/xms_flamethrower" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/pyro/xms_flamethrower.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/pyro/xms_flamethrower_v.mdl" } } } } "660" { "name" "Festive Bat 2011" "prefab" "weapon_bat" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Bat_Festive2011" "image_inventory" "backpack/player/items/scout/xms_bat" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/scout/xms_bat.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/scout/xms_bat_v.mdl" } } } } "661" { "name" "Festive Stickybomb Launcher 2011" "prefab" "weapon_stickybomb_launcher" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_StickybombLauncher_Festive2011" "image_inventory" "backpack/player/items/demo/xms_stickybomb_launcher" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/demo/xms_stickybomb_launcher.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/demo/xms_stickybomb_launcher_v.mdl" } } } } "662" { "name" "Festive Wrench 2011" "prefab" "weapon_wrench" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Wrench_Festive2011" "image_inventory" "backpack/player/items/engineer/xms_wrench" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/engineer/xms_wrench.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/engineer/xms_wrench_v.mdl" } } } } "663" { "name" "Festive Medigun 2011" "prefab" "weapon_medigun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Medigun_Festive2011" "image_inventory" "backpack/player/items/medic/xms_medigun" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/medic/xms_medigun.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/medic/xms_medigun_v.mdl" } } } } "664" { "name" "Festive Sniper Rifle 2011" "prefab" "weapon_sniperrifle" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_SniperRifle_Festive2011" "image_inventory" "backpack/player/items/sniper/xms_sniperrifle" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/sniper/xms_sniperrifle.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/sniper/xms_sniperrifle_v.mdl" } } } } "665" { "name" "Festive Knife 2011" "prefab" "weapon_knife" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Knife_Festive2011" "image_inventory" "backpack/player/items/spy/xms_knife" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/spy/xms_knife.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/spy/xms_knife_v.mdl" } } } } "666" { "name" "The B.M.O.C." "first_sale_date" "2011/12/15" "prefab" "hat" "craft_class" "" "capabilities" { "paintable" "1" } "item_name" "#TF_Winter2011_SantaHat" "item_description" "#TF_Winter2011_SantaHat_Desc" "image_inventory" "backpack/player/items/all_class/xms_santa_hat_demo" "propername" "1" "model_player_per_class" { "scout" "models/player/items/all_class/xms_santa_hat_scout.mdl" "sniper" "models/player/items/all_class/xms_santa_hat_sniper.mdl" "soldier" "models/player/items/all_class/xms_santa_hat_soldier.mdl" "demoman" "models/player/items/all_class/xms_santa_hat_demo.mdl" "medic" "models/player/items/all_class/xms_santa_hat_medic.mdl" "heavy" "models/player/items/all_class/xms_santa_hat_heavy.mdl" "spy" "models/player/items/all_class/xms_santa_hat_spy.mdl" "engineer" "models/player/items/all_class/xms_santa_hat_engineer.mdl" "pyro" "models/player/items/all_class/xms_santa_hat_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "667" { "name" "The Holiday Headcase" "first_sale_date" "2011/12/15" "prefab" "hat" "craft_class" "" "item_name" "#TF_Winter2011_GiftHat" "item_description" "#TF_Winter2011_GiftHat_Desc" "image_inventory" "backpack/player/items/all_class/xms_gift_hat_demo" "propername" "1" "equip_regions" { "hat" "1" "beard" "1" "necklace" "1" } "model_player_per_class" { "scout" "models/player/items/all_class/xms_gift_hat_scout.mdl" "sniper" "models/player/items/all_class/xms_gift_hat_sniper.mdl" "soldier" "models/player/items/all_class/xms_gift_hat_soldier.mdl" "demoman" "models/player/items/all_class/xms_gift_hat_demo.mdl" "medic" "models/player/items/all_class/xms_gift_hat_medic.mdl" "heavy" "models/player/items/all_class/xms_gift_hat_heavy.mdl" "spy" "models/player/items/all_class/xms_gift_hat_spy.mdl" "engineer" "models/player/items/all_class/xms_gift_hat_engineer.mdl" "pyro" "models/player/items/all_class/xms_gift_hat_pyro.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "668" { "name" "The Full Head of Steam" "first_sale_date" "2011/12/15" "prefab" "hat" "craft_class" "" "craft_material_type" "" "propername" "1" "item_name" "#TF_FoundryAchievementHat" "item_description" "#TF_FoundryAchievementHat_Desc" "image_inventory" "backpack/player/items/all_class/xms_steamwhistle_spy" "model_player_per_class" { "scout" "models/player/items/all_class/xms_steamwhistle_scout.mdl" "sniper" "models/player/items/all_class/xms_steamwhistle_sniper.mdl" "soldier" "models/player/items/all_class/xms_steamwhistle_soldier.mdl" "demoman" "models/player/items/all_class/xms_steamwhistle_demo.mdl" "medic" "models/player/items/all_class/xms_steamwhistle_medic.mdl" "heavy" "models/player/items/all_class/xms_steamwhistle_heavy.mdl" "spy" "models/player/items/all_class/xms_steamwhistle_spy.mdl" "engineer" "models/player/items/all_class/xms_steamwhistle_engineer.mdl" "pyro" "models/player/items/all_class/xms_steamwhistle_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "669" { "name" "Festive Scattergun 2011" "prefab" "weapon_scattergun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Scattergun_Festive2011" "image_inventory" "backpack/player/items/scout/xms_scattergun" "visuals" { "attached_models" { "0" { "model_display_flags" "1" "model" "models/player/items/scout/xms_scattergun.mdl" } "1" { "model_display_flags" "2" "model" "models/player/items/scout/xms_scattergun_v.mdl" } } } } "670" { "name" "The Stocking Stuffer" "first_sale_date" "2011/12/19" "prefab" "cosmetic" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_Winter2011_EngineerStocking" "item_description" "#TF_Winter2011_EngineerStocking_Desc" "item_type_name" "#TF_Wearable_Stocking" "item_slot" "misc" "propername" "1" "equip_region" "engineer_pocket" "image_inventory" "backpack/player/items/engineer/xms_engineer_stocking" "model_player" "models/player/items/engineer/xms_engineer_stocking.mdl" "used_by_classes" { "engineer" "1" } } "671" { "name" "The Brown Bomber" "first_sale_date" "2011/12/19" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_Winter2011_WinterFurCap" "item_description" "#TF_Winter2011_WinterFurCap_Desc" "image_inventory" "backpack/player/items/all_class/xms_furcap_demo" "propername" "1" "model_player_per_class" { "scout" "models/player/items/all_class/xms_furcap_scout.mdl" "sniper" "models/player/items/all_class/xms_furcap_sniper.mdl" "soldier" "models/player/items/all_class/xms_furcap_soldier.mdl" "demoman" "models/player/items/all_class/xms_furcap_demo.mdl" "medic" "models/player/items/all_class/xms_furcap_medic.mdl" "heavy" "models/player/items/all_class/xms_furcap_heavy.mdl" "spy" "models/player/items/all_class/xms_furcap_spy.mdl" "engineer" "models/player/items/all_class/xms_furcap_engineer.mdl" "pyro" "models/player/items/all_class/xms_furcap_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_Winter2011_WinterFurCap_Style0" } "1" { "skin_red" "2" "skin_blu" "3" "name" "#TF_Winter2011_WinterFurCap_Style1" } } } } "673" { "name" "Noise Maker - Winter 2011" "first_sale_date" "2011/12/15" "loadondemand" "1" "item_class" "tf_wearable" "tool" { "type" "noise_maker" } "capabilities" { "usable" "1" "usable_gc" "1" } "show_in_armory" "1" "armory_desc" "action noisemaker" "item_type_name" "#TF_Party_Favor" "item_name" "#TF_NoiseMaker_Winter2011" "item_slot" "action" "image_inventory" "backpack/crafting/noisemaker_xmas" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "holiday_restriction" "christmas" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "noise maker" { "attribute_class" "enable_misc2_noisemaker" "value" "1" } "unlimited quantity" { "attribute_class" "unlimited_quantity" "value" "1" } } "visuals" { "custom_sound0" "xmas.jingle_noisemaker" "particle_effect" "xms_snowburst" } "mouse_pressed_sound" "xmas.jingle_noisemaker" "drop_sound" "ui/item_metal_scrap_drop.wav" } "675" { "name" "The Ebenezer" "first_sale_date" "2011/12/15" "prefab" "hat" "craft_class" "" "capabilities" { "paintable" "1" } "item_name" "#TF_Winter2011_Ebenezer" "item_description" "#TF_Winter2011_Ebenezer_Desc" "image_inventory" "backpack/player/items/all_class/xms_winter_joy_hat_demo" "propername" "1" "model_player_per_class" { "scout" "models/player/items/all_class/xms_winter_joy_hat_scout.mdl" "sniper" "models/player/items/all_class/xms_winter_joy_hat_sniper.mdl" "soldier" "models/player/items/all_class/xms_winter_joy_hat_soldier.mdl" "demoman" "models/player/items/all_class/xms_winter_joy_hat_demo.mdl" "medic" "models/player/items/all_class/xms_winter_joy_hat_medic.mdl" "heavy" "models/player/items/all_class/xms_winter_joy_hat_heavy.mdl" "spy" "models/player/items/all_class/xms_winter_joy_hat_spy.mdl" "engineer" "models/player/items/all_class/xms_winter_joy_hat_engineer.mdl" "pyro" "models/player/items/all_class/xms_winter_joy_hat_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "699" { "name" "Something Special For Someone Special" "first_sale_date" "2011/12/19" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "item_class" "craft_item" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Ring" "item_name" "#TF_SomethingSpecial" "item_description" "#TF_SomethingSpecial_Desc" "image_inventory" "backpack/player/items/all_class/something_special" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "701" { "name" "The Lucky Shot" "first_sale_date" "2012/01/10" "prefab" "hat" "item_name" "#TF_LuckyShot" "item_description" "#TF_LuckyShot_Desc" "image_inventory" "backpack/player/items/soldier/luckyshot" "model_player" "models/player/items/soldier/luckyShot.mdl" "propername" "1" "drop_type" "drop" "used_by_classes" { "soldier" "1" } } "702" { "name" "The Warsworn Helmet" "first_sale_date" "2012/01/13" "prefab" "hat" "capabilities" { "paintable" "1" } "item_name" "#TF_WarswornHelmet" "item_description" "#TF_WarswornHelmet_Desc" "image_inventory" "backpack/player/items/all_class/all_reckoning_eagonn_spy" "model_player_per_class" { "scout" "models/player/items/all_class/all_reckoning_eagonn_scout.mdl" "sniper" "models/player/items/all_class/all_reckoning_eagonn_sniper.mdl" "soldier" "models/player/items/all_class/all_reckoning_eagonn_soldier.mdl" "demoman" "models/player/items/all_class/all_reckoning_eagonn_demo.mdl" "medic" "models/player/items/all_class/all_reckoning_eagonn_medic.mdl" "heavy" "models/player/items/all_class/all_reckoning_eagonn_heavy.mdl" "spy" "models/player/items/all_class/all_reckoning_eagonn_spy.mdl" "engineer" "models/player/items/all_class/all_reckoning_eagonn_engineer.mdl" "pyro" "models/player/items/all_class/all_reckoning_eagonn_pyro.mdl" } "propername" "1" "drop_type" "drop" "equip_regions" { "hat" "1" "face" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } } "703" { "name" "The Bolgan" "first_sale_date" "2012/01/13" "prefab" "hat" "capabilities" { "paintable" "1" } "item_name" "#TF_BolganHelmet" "item_description" "#TF_BolganHelmet_Desc" "image_inventory" "backpack/player/items/all_class/all_reckoning_bolgan_demo" "model_player" "models/player/items/all_class/all_reckoning_bolgan_demo.mdl" "propername" "1" "drop_type" "drop" "equip_regions" { "hat" "1" "face" "1" } "used_by_classes" { "demoman" "1" } } "704" { "name" "The Bolgan Family Crest" "first_sale_date" "2012/01/13" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "medal" "item_name" "#TF_ReckoningBadge" "item_type_name" "#TF_Wearable_Badge" "item_description" "#TF_ReckoningBadge_Desc" "image_inventory" "backpack/player/items/all_class/all_reckoning_badge" "model_player" "models/player/items/all_class/all_reckoning_badge.mdl" "propername" "1" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } } "707" { "name" "The Boston Boom-Bringer" "first_sale_date" "2012/02/09" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "scout_backpack" "item_name" "#TF_ScoutBoombox" "item_type_name" "#TF_Wearable_Boombox" "item_description" "#TF_ScoutBoombox_Desc" "image_inventory" "backpack/player/items/scout/boombox" "model_player" "models/player/items/scout/boombox.mdl" "propername" "1" "drop_type" "none" "used_by_classes" { "scout" "1" } "attributes" { "taunt success sound" { "attribute_class" "taunt_success_sound" "value" "1" } } } "708" { "name" "Aladdin's Private Reserve" "first_sale_date" "2012/01/26" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "demo_belt" "item_name" "#TF_DemoLamp" "item_type_name" "#TF_Wearable_MysticalLamp" "item_description" "#TF_DemoLamp_Desc" "image_inventory" "backpack/player/items/demo/djinn_lamp" "model_player" "models/player/items/demo/djinn_lamp.mdl" "propername" "0" "drop_type" "none" "used_by_classes" { "demoman" "1" } "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "28" } } } "709" { "name" "The Snapped Pupil" "first_sale_date" "2012/02/14" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "glasses" "item_name" "#TF_DemoSnappedPupil" "item_type_name" "#TF_Wearable_Photograph" "item_description" "#TF_DemoSnappedPupil_Desc" "image_inventory" "backpack/player/items/demo/eyePhoto" "model_player" "models/player/items/demo/eyePhoto.mdl" "propername" "1" "drop_type" "none" "used_by_classes" { "demoman" "1" } } "711" { "name" "Daily Duel Winner Reward Hat" "prefab" "score_reward_hat" "item_name" "#TF_DailyDuelWinnerRewardHat" "item_description" "#TF_DailyDuelWinnerRewardHat_Desc" "image_inventory" "backpack/player/items/all_class/dueler_demo" "propername" "1" "model_player_per_class" { "scout" "models/player/items/all_class/dueler_scout.mdl" "sniper" "models/player/items/all_class/dueler_sniper.mdl" "soldier" "models/player/items/all_class/dueler_soldier.mdl" "demoman" "models/player/items/all_class/dueler_demo.mdl" "medic" "models/player/items/all_class/dueler_medic.mdl" "heavy" "models/player/items/all_class/dueler_heavy.mdl" "spy" "models/player/items/all_class/dueler_spy.mdl" "engineer" "models/player/items/all_class/dueler_engineer.mdl" "pyro" "models/player/items/all_class/dueler_pyro.mdl" } } "712" { "name" "Daily Gift Giver Reward Hat" "prefab" "score_reward_hat" "item_name" "#TF_DailyGiftGiverRewardHat" "item_description" "#TF_DailyGiftGiverRewardHat_Desc" "image_inventory" "backpack/player/items/all_class/generous_demo" "propername" "1" "model_player_per_class" { "scout" "models/player/items/all_class/generous_scout.mdl" "sniper" "models/player/items/all_class/generous_sniper.mdl" "soldier" "models/player/items/all_class/generous_soldier.mdl" "demoman" "models/player/items/all_class/generous_demo.mdl" "medic" "models/player/items/all_class/generous_medic.mdl" "heavy" "models/player/items/all_class/generous_heavy.mdl" "spy" "models/player/items/all_class/generous_spy.mdl" "engineer" "models/player/items/all_class/generous_engineer.mdl" "pyro" "models/player/items/all_class/generous_pyro.mdl" } } "713" { "name" "Daily Map Stamp Reward Hat" "prefab" "score_reward_hat" "item_name" "#TF_DailyMapStampRewardHat" "item_description" "#TF_DailyMapStampRewardHat_Desc" "image_inventory" "backpack/player/items/all_class/stamper_demo" "propername" "1" "model_player_per_class" { "scout" "models/player/items/all_class/stamper_scout.mdl" "sniper" "models/player/items/all_class/stamper_sniper.mdl" "soldier" "models/player/items/all_class/stamper_soldier.mdl" "demoman" "models/player/items/all_class/stamper_demo.mdl" "medic" "models/player/items/all_class/stamper_medic.mdl" "heavy" "models/player/items/all_class/stamper_heavy.mdl" "spy" "models/player/items/all_class/stamper_spy.mdl" "engineer" "models/player/items/all_class/stamper_engineer.mdl" "pyro" "models/player/items/all_class/stamper_pyro.mdl" } } "718" { "name" "The Merc Medal" "first_sale_date" "2012/01/31" "loadondemand" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Jag_Badge" "item_description" "#TF_Jag_Badge_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/jag_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "1" "model_player" "models/player/items/all_class/jag_badge.mdl" "min_ilevel" "20" "max_ilevel" "20" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "719" { "name" "The Battle Bob" "first_sale_date" "2012/01/31" "prefab" "hat_decoration" "capabilities" { "paintable" "1" } "item_name" "#TF_Jag_Haircut" "item_description" "#TF_Jag_Haircut_Desc" "image_inventory" "backpack/player/items/soldier/jag_bob_haircut" "model_player" "models/player/items/soldier/jag_bob_haircut.mdl" "propername" "1" "visuals" { "styles" { "0" { "name" "#TF_Jag_Haircut_Style_NoHelmet" "additional_hidden_bodygroups" { "hat" "1" } } "1" { "name" "#TF_Jag_Haircut_Style_WithHelmet" } } } "used_by_classes" { "soldier" "1" } } "720" { "name" "The Bushman's Boonie" "first_sale_date" "2012/01/31" "prefab" "hat" "capabilities" { "paintable" "1" } "item_name" "#TF_Jag_Shadow" "item_description" "#TF_Jag_Shadow_Desc" "image_inventory" "backpack/player/items/sniper/jag_shadow" "model_player" "models/player/items/sniper/jag_shadow.mdl" "propername" "1" "used_by_classes" { "sniper" "1" } } "721" { "name" "The Conquistador" "first_sale_date" "2012/02/02" "prefab" "hat" "item_name" "#TF_Conquistador" "item_description" "#TF_Conquistador_Desc" "image_inventory" "backpack/player/items/soldier/morion" "model_player" "models/player/items/soldier/morion.mdl" "propername" "1" "drop_type" "drop" "used_by_classes" { "soldier" "1" } } "722" { "name" "The Fast Learner" "first_sale_date" "2012/02/22" "prefab" "cosmetic" "capabilities" { "paintable" "1" } "item_slot" "misc" "equip_regions" { "scout_or_heavy_shirt" "1" "arm_tatoos" "1" } "item_name" "#TF_ScoutPrepShirt" "item_type_name" "#TF_Wearable_Shirt" "item_description" "#TF_ScoutPrepShirt_Desc" "image_inventory" "backpack/player/items/scout/scout_prep_shirt" "model_player" "models/player/items/scout/scout_prep_shirt.mdl" "propername" "1" "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_ScoutPrepShirt_Style0" } "1" { "skin" "1" "name" "#TF_ScoutPrepShirt_Style1" } } } "used_by_classes" { "scout" "1" } } "725" { "name" "Tour of Duty Ticket" "first_sale_date" "2012/08/16" "item_class" "craft_item" "capabilities" { "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Ticket" "item_name" "#TF_MvM_ChallengeTicket" "item_description" "#TF_MvM_ChallengeTicket_Desc" "image_inventory" "backpack/crafting/mvm_ticket" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "726" { "name" "Tour of Duty Badge" "loadondemand" "1" "item_class" "tf_wearable" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_MvM_ChallengeBadge" "item_description" "#TF_MvM_ChallengeBadge_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/mvm_loot/all_class/mvm_badge" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "model_player" "models/player/items/mvm_loot/all_class/mvm_badge.mdl" "min_ilevel" "1" "max_ilevel" "100" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "727" { "name" "The Black Rose" "first_sale_date" "2012/02/16" "item_class" "tf_weapon_knife" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Knife" "propername" "1" "item_quality" "unique" "item_name" "#TF_BlackRose" "item_description" "#TF_BlackRose_Desc" "item_slot" "melee" "item_logname" "black_rose" "item_iconname" "black_rose" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attach_to_hands" "1" "model_world" "models/weapons/c_models/c_ava_roseknife/c_ava_roseknife.mdl" "model_player" "models/weapons/c_models/c_ava_roseknife/c_ava_roseknife_v.mdl" "used_by_classes" { "spy" "1" } "visuals" { "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_BlackRose_Style_TeamColors" } "1" { "skin_red" "2" "skin_blu" "2" "name" "#TF_BlackRose_Style_Black" } } "animation_replacement" { "ACT_VM_DRAW" "ACT_ITEM2_VM_DRAW" "ACT_VM_IDLE" "ACT_ITEM2_VM_IDLE" "ACT_VM_HITCENTER" "ACT_ITEM2_VM_HITCENTER" "ACT_VM_SWINGHARD" "ACT_ITEM2_VM_SWINGHARD" "ACT_BACKSTAB_VM_UP" "ACT_ITEM2_BACKSTAB_VM_UP" "ACT_BACKSTAB_VM_DOWN" "ACT_ITEM2_BACKSTAB_VM_DOWN" "ACT_BACKSTAB_VM_IDLE" "ACT_ITEM2_BACKSTAB_VM_IDLE" "ACT_MELEE_VM_STUN" "ACT_MELEE_VM_ITEM2_STUN" } } "mouse_pressed_sound" "ui/item_knife_small_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "729" { "name" "Store Purchase Promotion Package" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "store_promotion_loot_list" "num_items" "1" "max_recipients" "1" "target_rule" "only_self" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "show_in_armory" "1" "item_type_name" "#TF_Package_Type" "item_name" "#TF_StorePromotionPackage" "item_description" "#TF_StorePromotionPackage_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/shopping_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "730" { "name" "The Beggar's Bazooka" "first_sale_date" "2012/06/27" "item_class" "tf_weapon_rocketlauncher" "propername" "1" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_gib_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_RocketLauncher" "item_name" "#TF_DS_DumpsterDevice" "item_description" "#TF_DS_DumpsterDevice_Desc" "item_logname" "dumpster_device" "item_iconname" "dumpster_device" "item_slot" "primary" "item_quality" "unique" "image_inventory" "backpack/weapons/c_models/c_dumpster_device/c_dumpster_device" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_dumpster_device/c_dumpster_device.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "fire rate bonus HIDDEN" { "attribute_class" "mult_postfiredelay" "value" "0.3" } "auto fires full clip" { "attribute_class" "auto_fires_full_clip" "value" "1" } "can overload" { "attribute_class" "can_overload" "value" "1" } "reload time increased hidden" { "attribute_class" "mult_reload_time_hidden" "value" "1.3" } "clip size penalty HIDDEN" { "attribute_class" "mult_clipsize" "value" "0.75" } "projectile spread angle penalty" { "attribute_class" "projectile_spread_angle" "value" "3" } "no primary ammo from dispensers" { "attribute_class" "no_primary_ammo_from_dispensers" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_Does_Dumpster.Single" "sound_burst" "Weapon_Does_Dumpster.SingleCrit" "sound_reload" "Weapon_DumpsterRocket.Reload" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" } "731" { "name" "The Captain's Cocktails" "first_sale_date" "2012/07/10" "prefab" "grenades" "loadondemand" "0" "propername" "1" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_DS_CanGrenades" "item_description" "#TF_DS_CanGrenades_Desc" "propername" "1" "image_inventory" "backpack/player/items/soldier/ds_can_grenades" "model_player" "models/player/items/soldier/ds_can_grenades.mdl" "model_vision_filtered" "models/player/items/all_class/mtp_bottle_soldier.mdl" "used_by_classes" { "soldier" "1" } } "732" { "name" "The Helmet Without a Home" "first_sale_date" "2012/07/10" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "propername" "1" "item_name" "#TF_DS_FootballHelmet" "item_description" "#TF_DS_FootballHelmet_Desc" "propername" "1" "image_inventory" "backpack/player/items/soldier/ds_football_helmet" "model_player" "models/player/items/soldier/ds_football_helmet.mdl" "used_by_classes" { "soldier" "1" } } "733" { "name" "Pet Robro" "first_sale_date" "2012/08/15" "hidden" "0" "item_class" "tf_wearable" "craft_class" "" "craft_material_type" "hat" "equip_region" "disconnected_floating_item" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" } "loadondemand" "1" "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Robot" "item_name" "#TF_Pet_Robro" "item_description" "#TF_Pet_Robro_Desc" "item_slot" "misc" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "100" "image_inventory" "backpack/player/items/all_class/pet_robro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/pet_robro.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "734" { "name" "The Teufort Tooth Kicker" "first_sale_date" "2012/03/01" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "show_in_armory" "1" "min_ilevel" "10" "max_ilevel" "10" "item_type_name" "TF_Wearable_Boots" "item_name" "#TF_CowboyBoots" "item_description" "#TF_CowboyBoots_Desc" "item_slot" "misc" "propername" "1" "equip_region" "feet" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/cowboyboots_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/cowboyboots_scout.mdl" "sniper" "models/player/items/all_class/cowboyboots_sniper.mdl" "soldier" "models/player/items/all_class/cowboyboots_soldier.mdl" "demoman" "models/player/items/all_class/cowboyboots_demo.mdl" "engineer" "models/player/items/all_class/cowboyboots_engineer.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "demoman" "1" "soldier" "1" "engineer" "1" } "visuals" { "player_bodygroups" { "shoes_socks" "1" "shoes" "1" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "738" { "name" "Pet Balloonicorn" "first_sale_date" "2012/06/27" "hidden" "0" "vision_filter_flags" "1" "item_class" "tf_wearable" "craft_class" "hat" "craft_material_type" "hat" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "paintable" "1" "can_craft_count" "1" } "loadondemand" "1" "propername" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Pet_Balloonicorn" "item_description" "#TF_Pet_Balloonicorn_Desc" "item_slot" "misc" "equip_region" "disconnected_floating_item" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "image_inventory" "backpack/player/items/all_class/pet_balloonicorn" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/pet_balloonicorn.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "vision opt in flags" { "attribute_class" "vision_opt_in_flags" "value" "1" } "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } "pyrovision only DISPLAY ONLY" { "attribute_class" "pyrovision_only_display" "value" "1" } } "mouse_pressed_sound" "ui/item_mtp_pickup.wav" "drop_sound" "ui/item_mtp_drop.wav" } "739" { "name" "The Lollichop" "first_sale_date" "2012/06/27" "item_class" "tf_weapon_fireaxe" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "lollichop" "item_iconname" "lollichop" "show_in_armory" "1" "item_type_name" "#tf_weapon_fireaxe" "item_name" "#TF_Lollichop" "item_description" "#TF_Lollichop_Desc" "item_slot" "melee" "image_inventory" "backpack/weapons/c_models/c_lollichop/c_lollichop" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_lollichop/c_lollichop.mdl" "model_vision_filtered" "models/weapons/w_models/w_fireaxe.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "used_by_classes" { "pyro" "1" } "attributes" { "vision opt in flags" { "attribute_class" "vision_opt_in_flags" "value" "1" } "pyrovision only DISPLAY ONLY" { "attribute_class" "pyrovision_only_display" "value" "1" } } "mouse_pressed_sound" "ui/item_mtp_pickup.wav" "drop_sound" "ui/item_mtp_drop.wav" } "740" { "name" "The Scorch Shot" "first_sale_date" "2012/06/27" "item_class" "tf_weapon_flaregun" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_posthumous_damage" "1" "can_deal_critical_damage" "1" } "item_logname" "scorchshot" "item_iconname" "scorchshot" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flaregun" "item_name" "#TF_ScorchShot" "item_description" "#TF_ScorchShot_Desc" "item_slot" "secondary" "anim_slot" "ITEM1" "image_inventory" "backpack/weapons/c_models/c_scorch_shot/c_scorch_shot" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_scorch_shot/c_scorch_shot.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "hidden secondary max ammo penalty" { "attribute_class" "mult_maxammo_secondary" "value" "0.5" } "damage penalty" { "attribute_class" "mult_dmg" "value" "0.5" } "mod flaregun fires pellets with knockback" { "attribute_class" "set_weapon_mode" "value" "3" } } "visuals" { "sound_single_shot" "Weapon_ScorchShot.Single" "sound_burst" "Weapon_ScorchShot.SingleCrit" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "741" { "name" "The Rainblower" "first_sale_date" "2012/06/27" "item_class" "tf_weapon_flamethrower" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_reflect_projectiles" "1" "can_extinguish" "1" "can_deal_critical_damage" "1" "can_deal_posthumous_damage" "1" } "item_logname" "rainblower" "item_iconname" "rainblower" "show_in_armory" "1" "item_type_name" "#TF_Weapon_Flamethrower" "item_name" "#TF_Rainblower" "item_description" "#TF_Rainblower_Desc" "item_slot" "primary" "image_inventory" "backpack/weapons/c_models/c_rainblower/c_rainblower" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_rainblower/c_rainblower.mdl" "model_vision_filtered" "models/weapons/c_models/c_flamethrower/c_flamethrower.mdl" "attach_to_hands" "1" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "pyro" "1" } "attributes" { "vision opt in flags" { "attribute_class" "vision_opt_in_flags" "value" "1" } "lunchbox adds minicrits" { "attribute_class" "set_weapon_mode" "value" "3" } "pyrovision only DISPLAY ONLY" { "attribute_class" "pyrovision_only_display" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_Rainblower.Fire" "sound_special1" "Weapon_Rainblower.FireLoop" "sound_special2" "Weapon_Rainblower.PilotLoop" "sound_special3" "Weapon_Rainblower.WindDown" } "mouse_pressed_sound" "ui/item_mtp_pickup.wav" "drop_sound" "ui/item_mtp_drop.wav" } "743" { "name" "Autogrant Pyrovision Goggles" "prefab" "pyrovision_goggles" "attributes" { "pyro year number" { "attribute_class" "pyro_year_number" "force_gc_to_generate" "1" "use_custom_logic" "year" } } } "744" { "name" "Pyrovision Goggles" "prefab" "pyrovision_goggles" } "745" { "name" "The Infernal Orchestrina" "first_sale_date" "2012/07/10" "item_class" "tf_wearable" "loadondemand" "1" "craft_class" "hat" "craft_material_type" "hat" "show_in_armory" "1" "item_quality" "unique" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "drop_type" "none" "item_slot" "misc" "equip_region" "back" "vision_filter_flags" "1" "capabilities" { "nameable" "1" "can_craft_count" "1" "can_gift_wrap" "1" } "item_type_name" "#TF_Wearable_Backpack" "item_name" "#TF_PyroMusicDevice" "item_description" "#TF_PyroMusicDevice_Desc" "image_inventory" "backpack/player/items/pyro/mtp_backpack" "propername" "1" "model_player_per_class" { "pyro" "models/player/items/pyro/mtp_backpack.mdl" } "used_by_classes" { "pyro" "1" } "attributes" { "vision opt in flags" { "attribute_class" "vision_opt_in_flags" "value" "1" } "pyrovision only DISPLAY ONLY" { "attribute_class" "pyrovision_only_display" "value" "1" } "taunt success sound" { "attribute_class" "taunt_success_sound" "value" "2" } } "visuals" { "player_bodygroups" { "backpack" "1" } "playback_activity" { "on_spawn" "ACT_IDLE" "start_taunting" "ACT_RUN" "stop_taunting" "ACT_IDLE" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "746" { "name" "The Burning Bongos" "first_sale_date" "2012/07/10" "prefab" "grenades" "vision_filter_flags" "1" "capabilities" { "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Bongos" "item_name" "#TF_PyroBongos" "item_description" "#TF_PyroBongos_Desc" "image_inventory" "backpack/player/items/pyro/mtp_bongos" "propername" "1" "model_player_per_class" { "pyro" "models/player/items/pyro/mtp_bongos.mdl" } "used_by_classes" { "pyro" "1" } "attributes" { "vision opt in flags" { "attribute_class" "vision_opt_in_flags" "value" "1" } "pyrovision only DISPLAY ONLY" { "attribute_class" "pyrovision_only_display" "value" "1" } } } "751" { "name" "The Cleaner's Carbine" "first_sale_date" "2012/06/27" "baseitem" "0" "propername" "1" "item_class" "tf_weapon_smg" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "item_logname" "pro_smg" "item_iconname" "pro_smg" "item_type_name" "#TF_Weapon_SMG" "item_name" "#TF_Pro_SMG" "item_description" "#TF_Pro_SMG_Desc" "item_slot" "secondary" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_pro_smg/c_pro_smg" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pro_smg/c_pro_smg.mdl" "attach_to_hands" "1" "attributes" { "critboost on kill" { "attribute_class" "add_onkill_critboost_time" "value" "3" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.35" } "clip size penalty" { "attribute_class" "mult_clipsize" "value" "0.80" } "crit mod disabled" { "attribute_class" "mult_crit_chance" "value" "0" } } "used_by_classes" { "sniper" "1" } "visuals" { "sound_single_shot" "Weapon_UrbanProfessional.Single" "sound_burst" "Weapon_UrbanProfessional.SingleCrit" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "752" { "name" "The Hitman's Heatmaker" "first_sale_date" "2012/06/27" "item_class" "tf_weapon_sniperrifle" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_headshot" "1" "can_deal_mvm_penetration_damage" "1" } "item_logname" "pro_rifle" "item_iconname" "pro_rifle" "show_in_armory" "1" "item_type_name" "#TF_Weapon_SniperRifle" "item_name" "#TF_Pro_SniperRifle" "item_description" "#TF_Pro_SniperRifle_Desc" "item_slot" "primary" "item_quality" "unique" "propername" "1" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/weapons/c_models/c_pro_rifle/c_pro_rifle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pro_rifle/c_pro_rifle.mdl" "attach_to_hands" "1" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_heavy_gun_pickup.wav" "drop_sound" "ui/item_heavy_gun_drop.wav" "attributes" { "decapitate type" { "attribute_class" "decapitate_type" "value" "1" } "damage penalty on bodyshot" { "attribute_class" "bodyshot_damage_modify" "value" "0.80" } "rage on kill" { "attribute_class" "rage_on_kill" "value" "35" } "rage on assists" { "attribute_class" "rage_on_assists" "value" "15" } "mod soldier buff type" { "attribute_class" "set_buff_type" "value" "6" } "sniper rage DISPLAY ONLY" { "attribute_class" "sniper_rage_DISPLAY_ONLY" "value" "0" } } "visuals" { "sound_single_shot" "Weapon_ProSniperRifle.Single" "sound_burst" "Weapon_ProSniperRifle.SingleCrit" } } "753" { "name" "The Waxy Wayfinder" "first_sale_date" "2012/03/22" "prefab" "hat" "item_name" "#TF_PyroCandle" "item_description" "#TF_PyroCandle_Desc" "image_inventory" "backpack/player/items/pyro/pyro_candle" "model_player" "models/player/items/pyro/pyro_candle.mdl" "propername" "1" "capabilities" { "can_craft_count" "1" "paintable" "1" } "used_by_classes" { "pyro" "1" } "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "28" } } } "754" { "name" "The Scrap Pack" "prefab" "backpack" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Robot" "item_name" "#TF_ShootManyRobotsPack" "item_description" "#TF_ShootManyRobotsPack_Desc" "image_inventory" "backpack/player/items/pyro/shootmanyrobots_pyro" "propername" "1" "model_player_per_class" { "medic" "models/player/items/medic/shootmanyrobots_medic.mdl" "pyro" "models/player/items/pyro/shootmanyrobots_pyro.mdl" } "used_by_classes" { "medic" "1" "pyro" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } "mouse_pressed_sound" "ui/item_robot_arm_pickup.wav" "drop_sound" "ui/item_robot_arm_drop.wav" } "755" { "name" "The Texas Half-Pants" "first_sale_date" "2012/04/17" "prefab" "cosmetic" "capabilities" { "paintable" "1" } "item_slot" "misc" "equip_region" "engineer_pants" "item_type_name" "TF_Wearable_Apparel" "item_name" "#TF_EngineerChaps" "item_description" "#TF_EngineerChaps_Desc" "image_inventory" "backpack/player/items/engineer/engineer_chaps" "model_player" "models/player/items/engineer/engineer_chaps.mdl" "propername" "1" "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_EngineerChaps_Style0" } "1" { "skin" "1" "name" "#TF_EngineerChaps_Style1" } } } "used_by_classes" { "engineer" "1" } } "756" { "name" "The Bolt Action Blitzer" "hidden" "0" "item_class" "tf_wearable" "craft_material_type" "hat" "capabilities" { "nameable" "1" "paintable" "1" "can_gift_wrap" "1" } "loadondemand" "1" "show_in_armory" "1" "propername" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_CrimeCraftHelmet" "item_description" "#TF_CrimeCraftHelmet_Desc" "item_slot" "head" "equip_region" "hat" "item_quality" "unique" "image_inventory" "backpack/player/items/all_class/crimecraft_helmet_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player_per_class" { "scout" "models/player/items/all_class/crimecraft_helmet_scout.mdl" "sniper" "models/player/items/all_class/crimecraft_helmet_sniper.mdl" "soldier" "models/player/items/all_class/crimecraft_helmet_soldier.mdl" "demoman" "models/player/items/all_class/crimecraft_helmet_demo.mdl" "medic" "models/player/items/all_class/crimecraft_helmet_medic.mdl" "heavy" "models/player/items/all_class/crimecraft_helmet_heavy.mdl" "spy" "models/player/items/all_class/crimecraft_helmet_spy.mdl" "engineer" "models/player/items/all_class/crimecraft_helmet_engineer.mdl" "pyro" "models/player/items/all_class/crimecraft_helmet_pyro.mdl" } "drop_type" "none" "min_ilevel" "10" "max_ilevel" "10" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_helmet_pickup.wav" "drop_sound" "ui/item_helmet_drop.wav" } "757" { "name" "The Toss-Proof Towel" "first_sale_date" "2012/04/26" "prefab" "cosmetic" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_slot" "misc" "equip_region" "shirt" "item_type_name" "TF_Wearable_Apparel" "item_name" "#TF_HeavyBoxingTowel" "item_description" "#TF_HeavyBoxingTowel_Desc" "image_inventory" "backpack/player/items/heavy/heavy_boxingtowel" "model_player" "models/player/items/heavy/heavy_boxingtowel.mdl" "propername" "1" "used_by_classes" { "heavy" "1" } } "758" { "name" "MvM Squad Surplus Voucher" "first_sale_date" "2012/08/16" "item_class" "craft_item" "capabilities" { "can_gift_wrap" "1" } "show_in_armory" "1" "item_type_name" "#TF_Ticket" "item_name" "#TF_MvM_SquadSurplusVoucher" "item_description" "#TF_MvM_SquadSurplusVoucher_Desc" "image_inventory" "backpack/crafting/mvm_squad_surplus" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "759" { "name" "The Fruit Shoot" "first_sale_date" "2012/05/03" "prefab" "hat" "item_name" "#TF_SniperAppleArrow" "item_description" "#TF_SniperAppleArrow_Desc" "image_inventory" "backpack/player/items/sniper/sniper_applearrow" "model_player" "models/player/items/sniper/sniper_applearrow.mdl" "propername" "1" "drop_type" "drop" "capabilities" { "can_craft_count" "1" "paintable" "1" } "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } "styles" { "0" { "model_player_per_class" { "sniper" "models/player/items/sniper/sniper_applearrow.mdl" } "skin_red" "0" "skin_blu" "1" "name" "#TF_SniperAppleArrow_Style0" } "1" { "model_player_per_class" { "sniper" "models/player/items/sniper/sniper_appleworm.mdl" } "skin_red" "0" "skin_blu" "1" "name" "#TF_SniperAppleArrow_Style1" } "2" { "model_player_per_class" { "sniper" "models/player/items/sniper/sniper_applebite.mdl" } "skin_red" "0" "skin_blu" "1" "name" "#TF_SniperAppleArrow_Style2" } } } "item_set" "hidden_applearrow_set" } "760" { "name" "The Front Runner" "first_sale_date" "2012/05/10" "prefab" "hat" "capabilities" { "can_craft_count" "1" "paintable" "1" } "item_name" "#TF_ScoutHeadband" "item_description" "#TF_ScoutHeadband_Desc" "image_inventory" "backpack/player/items/scout/scout_headband" "model_player" "models/player/items/scout/scout_headband.mdl" "propername" "1" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_ScoutHeadband_Style0" "model_player_per_class" { "scout" "models/player/items/scout/scout_headband.mdl" } } "1" { "skin_red" "0" "skin_blu" "1" "name" "#TF_ScoutHeadband_Style1" "model_player_per_class" { "scout" "models/player/items/scout/scout_headband_s01.mdl" } } } } } "761" { "name" "The Triclops" "prefab" "promo hat" "capabilities" { "paintable" "1" } "item_name" "#TF_SuperMNC_Pyro" "item_description" "#TF_SuperMNC_Pyro_Desc" "equip_region" "whole_head" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "image_inventory" "backpack/player/items/pyro/smnc_pyro" "model_player" "models/player/items/pyro/smnc_pyro.mdl" "used_by_classes" { "pyro" "1" } "visuals" { "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_SuperMNC_Pyro_Style0" } "1" { "skin_red" "2" "skin_blu" "3" "name" "#TF_SuperMNC_Pyro_Style1" } } } } "762" { "name" "The Flamingo Kid" "prefab" "promo hat" "capabilities" { } "item_name" "#TF_SuperMNC_Sniper" "item_description" "#TF_SuperMNC_Sniper_Desc" "min_ilevel" "10" "max_ilevel" "10" "propername" "1" "drop_type" "drop" "image_inventory" "backpack/player/items/sniper/smnc_sniper" "model_player" "models/player/items/sniper/smnc_sniper.mdl" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } } "763" { "name" "The Sneaky Spats of Sneaking" "first_sale_date" "2012/05/17" "prefab" "cosmetic" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_slot" "misc" "equip_region" "feet" "item_type_name" "#TF_Wearable_Shoes" "item_name" "#TF_SpySpats" "item_description" "#TF_SpySpats_Desc" "image_inventory" "backpack/player/items/spy/spy_spats" "model_player" "models/player/items/spy/spy_spats.mdl" "propername" "1" "used_by_classes" { "spy" "1" } } "764" { "name" "The Cross-Comm Crash Helmet" "prefab" "hat_decoration" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_GRFS_1" "item_description" "#TF_GRFS_1_Desc" "propername" "1" "image_inventory" "backpack/player/items/soldier/grfs_soldier" "model_player" "models/player/items/soldier/grfs_soldier.mdl" "used_by_classes" { "soldier" "1" } } "765" { "name" "The Cross-Comm Express" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_GRFS_2" "item_description" "#TF_GRFS_2_Desc" "propername" "1" "image_inventory" "backpack/player/items/scout/grfs_scout" "model_player" "models/player/items/scout/grfs_scout.mdl" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "766" { "name" "The Doublecross-Comm" "prefab" "beard" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_GRFS_3" "item_description" "#TF_GRFS_3_Desc" "propername" "1" "image_inventory" "backpack/player/items/sniper/grfs_sniper" "model_player_per_class" { "sniper" "models/player/items/sniper/grfs_sniper.mdl" "spy" "models/player/items/spy/grfs_spy.mdl" } "used_by_classes" { "sniper" "1" "spy" "1" } } "767" { "name" "The Atomic Accolade" "first_sale_date" "2012/05/30" "prefab" "cosmetic" "capabilities" { "can_craft_count" "1" "paintable" "1" } "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_QC_Badge" "item_description" "#TF_QC_Badge_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/qc_badge" "propername" "1" "model_player" "models/player/items/all_class/qc_badge.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "768" { "name" "The Professor's Pineapple" "first_sale_date" "2012/05/30" "prefab" "grenades" "capabilities" { "can_craft_count" "1" "paintable" "1" } "item_name" "#TF_QC_Flasks" "item_description" "#TF_QC_Flasks_Desc" "item_type_name" "#TF_Wearable_ScienceProject" "propername" "1" "image_inventory" "backpack/player/items/all_class/qc_flask_demo" "model_player_per_class" { "soldier" "models/player/items/all_class/qc_flask_soldier.mdl" "demoman" "models/player/items/all_class/qc_flask_demo.mdl" "pyro" "models/player/items/all_class/qc_flask_pyro.mdl" } "used_by_classes" { "soldier" "1" "demoman" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bottle_pickup.wav" "drop_sound" "ui/item_bottle_drop.wav" } "769" { "name" "The Quadwrangler" "first_sale_date" "2012/05/30" "prefab" "cosmetic" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_QC_MedicGlove" "item_description" "#TF_QC_MedicGlove_Desc" "item_type_name" "#TF_Wearable_ScienceProject" "item_slot" "misc" "equip_region" "medic_gloves" "propername" "1" "image_inventory" "backpack/player/items/medic/qc_glove" "model_player" "models/player/items/medic/qc_glove.mdl" "used_by_classes" { "medic" "1" } } "770" { "name" "The Surgeon's Side Satchel" "first_sale_date" "2012/05/31" "prefab" "cosmetic" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_slot" "misc" "equip_region" "medic_hip" "item_type_name" "#TF_Wearable_Satchel" "item_name" "#TF_MedicClipboard" "item_description" "#TF_MedicClipboard_Desc" "image_inventory" "backpack/player/items/medic/medic_clipboard" "model_player" "models/player/items/medic/medic_clipboard.mdl" "propername" "1" "used_by_classes" { "medic" "1" } } "771" { "name" "The Liquor Locker" "first_sale_date" "2012/06/07" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "back" "item_type_name" "#TF_Wearable_Treasure" "item_name" "#TF_DemoTreasureChest" "item_description" "#TF_DemoTreasureChest_Desc" "image_inventory" "backpack/player/items/demo/demo_chest_back" "model_player" "models/player/items/demo/demo_chest_back.mdl" "propername" "1" "drop_type" "none" "capabilities" { "can_craft_count" "1" "paintable" "1" } "used_by_classes" { "demoman" "1" } "visuals" { "styles" { "0" { "model_player_per_class" { "demoman" "models/player/items/demo/demo_chest_back.mdl" } "name" "#TF_DemoTreasureChest_Style0" } "1" { "model_player_per_class" { "demoman" "models/player/items/demo/demo_chest_front.mdl" } "name" "#TF_DemoTreasureChest_Style1" } "2" { "model_player_per_class" { "demoman" "models/player/items/demo/demo_chest_r.mdl" } "name" "#TF_DemoTreasureChest_Style2" } "3" { "model_player_per_class" { "demoman" "models/player/items/demo/demo_chest_l.mdl" } "name" "#TF_DemoTreasureChest_Style3" } } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "772" { "name" "Baby Face's Blaster" "prefab" "weapon_scattergun" "first_sale_date" "2012/06/27" "item_class" "tf_weapon_pep_brawler_blaster" "capabilities" { "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Scattergun" "item_name" "#TF_Weapon_PEP_Scattergun" "item_description" "#TF_Weapon_PEP_Scattergun_Desc" "item_logname" "pep_brawlerblaster" "item_iconname" "pep_brawlerblaster" "item_quality" "unique" "baseitem" "0" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_pep_scattergun" "model_player" "models/weapons/c_models/c_pep_scattergun.mdl" "attach_to_hands" "1" "attributes" { "damage penalty" { "attribute_class" "mult_dmg" "value" "0.70" } "weapon spread bonus" { "attribute_class" "mult_spread_scale" "value" "0.6" } "move speed penalty" { "attribute_class" "mult_player_movespeed" "value" "0.65" } "hype on damage" { "attribute_class" "hype_on_damage" "value" "1" } "hype resets on jump" { "attribute_class" "hype_resets_on_jump" "value" "1" } } "visuals" { "sound_single_shot" "Weapon_Brawler_Blaster.Single" "sound_burst" "Weapon_Brawler_Blaster.SingleCrit" } } "773" { "name" "Pretty Boy's Pocket Pistol" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "can_craft_count" "1" } "tags" { "can_deal_damage" "1" "can_deal_critical_damage" "1" "can_deal_mvm_penetration_damage" "1" } "first_sale_date" "2012/06/27" "item_class" "tf_weapon_handgun_scout_secondary" "craft_class" "weapon" "craft_material_type" "weapon" "item_type_name" "#TF_Weapon_Pistol" "item_name" "#TF_Weapon_PEP_Pistol" "item_description" "#TF_Weapon_PEP_Pistol_Desc" "item_logname" "pep_pistol" "item_iconname" "pep_pistol" "item_slot" "secondary" "item_quality" "unique" "baseitem" "0" "min_ilevel" "10" "max_ilevel" "10" "show_in_armory" "1" "attach_to_hands" "1" "image_inventory" "backpack/weapons/c_models/c_pep_pistol/c_pep_pistol" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pep_pistol/c_pep_pistol.mdl" "model_world" "models/weapons/c_models/c_pep_pistol/c_pep_pistol_3rd.mdl" "capabilities" { "can_gift_wrap" "1" "can_collect" "1" } "used_by_classes" { "scout" "1" } "attributes" { "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "15" } "cancel falling damage" { "attribute_class" "cancel_falling_damage" "value" "1" } "fire rate penalty" { "attribute_class" "mult_postfiredelay" "value" "1.25" } "dmg taken from fire increased" { "attribute_class" "mult_dmgtaken_from_fire" "value" "1.5" } } "visuals" { "sound_single_shot" "Weapon_PickPocket_Pistol.Single" "sound_burst" "Weapon_PickPocket_Pistol.SingleCrit" } "mouse_pressed_sound" "ui/item_light_gun_pickup.wav" "drop_sound" "ui/item_light_gun_drop.wav" } "774" { "name" "The Gentle Munitionne of Leisure" "first_sale_date" "2012/06/27" "prefab" "hat" "craft_class" "" "craft_material_type" "" "propername" "1" "item_name" "#TF_DoomsdayAchievementHat" "item_description" "#TF_DoomsdayAchievementHat_Desc" "image_inventory" "backpack/player/items/all_class/sd_rocket_spy" "model_player_per_class" { "scout" "models/player/items/all_class/sd_rocket_scout.mdl" "sniper" "models/player/items/all_class/sd_rocket_sniper.mdl" "soldier" "models/player/items/all_class/sd_rocket_soldier.mdl" "demoman" "models/player/items/all_class/sd_rocket_demo.mdl" "medic" "models/player/items/all_class/sd_rocket_medic.mdl" "heavy" "models/player/items/all_class/sd_rocket_heavy.mdl" "spy" "models/player/items/all_class/sd_rocket_spy.mdl" "engineer" "models/player/items/all_class/sd_rocket_engineer.mdl" "pyro" "models/player/items/all_class/sd_rocket_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "28" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "775" { "name" "The Escape Plan" "first_sale_date" "2012/06/29" "item_class" "tf_weapon_shovel" "craft_class" "weapon" "craft_material_type" "weapon" "capabilities" { "nameable" "1" "can_gift_wrap" "1" } "tags" { "can_deal_damage" "1" "can_be_equipped_by_soldier_or_demo" "1" "can_deal_critical_damage" "1" } "show_in_armory" "1" "item_type_name" "#TF_Weapon_Pickaxe" "item_name" "#TF_Unique_Pickaxe_EscapePlan" "item_logname" "unique_pickaxe_escape" "item_slot" "melee" "item_quality" "unique" "propername" "1" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/weapons/c_models/c_pickaxe/c_pickaxe" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/weapons/c_models/c_pickaxe/c_pickaxe.mdl" "attach_to_hands" "1" "used_by_classes" { "soldier" "1" } "attributes" { "mod shovel speed boost" { "attribute_class" "set_weapon_mode" "value" "2" } "mod weapon blocks healing" { "attribute_class" "weapon_blocks_healing" "value" "1" } } "visuals" { "sound_melee_miss" "Weapon_PickAxe.Swing" "sound_melee_hit" "Weapon_PickAxe.HitFlesh" "sound_melee_burst" "Weapon_PickAxe.SwingCrit" } "mouse_pressed_sound" "ui/item_metal_weapon_pickup.wav" "drop_sound" "ui/item_metal_weapon_drop.wav" } "776" { "name" "The Bird-Man of Aberdeen" "first_sale_date" "2012/07/10" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "left_shoulder" "item_type_name" "#TF_Wearable_Animal" "item_name" "#TF_DemoParrot" "item_description" "#TF_DemoParrot_Desc" "image_inventory" "backpack/player/items/demo/demo_parrot" "model_player" "models/player/items/demo/demo_parrot.mdl" "propername" "1" "capabilities" { "can_craft_count" "1" "paintable" "1" } "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_DemoParrot_Style0" } "1" { "skin" "1" "name" "#TF_DemoParrot_Style1" } "2" { "skin" "2" "name" "#TF_DemoParrot_Style2" } } } "used_by_classes" { "demoman" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } } "777" { "name" "The Apparatchik's Apparel" "first_sale_date" "2012/07/10" "prefab" "cosmetic" "item_slot" "misc" "equip_regions" { "scout_or_heavy_shirt" "1" "arm_tatoos" "1" } "item_name" "#TF_HeavyShirt" "item_type_name" "#TF_Wearable_Shirt" "item_description" "#TF_HeavyShirt_Desc" "image_inventory" "backpack/player/items/heavy/heavy_shirt" "model_player" "models/player/items/heavy/heavy_shirt.mdl" "propername" "1" "capabilities" { "can_craft_count" "1" } "visuals" { "styles" { "0" { "skin_red" "0" "skin_blu" "1" "name" "#TF_HeavyShirt_Style0" } "1" { "skin_red" "2" "skin_blu" "3" "name" "#TF_HeavyShirt_Style1" } "2" { "skin_red" "4" "skin_blu" "5" "name" "#TF_HeavyShirt_Style2" } "3" { "skin_red" "6" "skin_blu" "7" "name" "#TF_HeavyShirt_Style3" } } } "used_by_classes" { "heavy" "1" } } "778" { "prefab" "hat" "name" "The Gentleman's Ushanka" "first_sale_date" "2012/07/10" "item_name" "#TF_MedicUshanka" "item_description" "#TF_MedicUshanka_Desc" "image_inventory" "backpack/player/items/medic/medic_ushanka" "model_player" "models/player/items/medic/medic_ushanka.mdl" "propername" "1" "capabilities" { "paintable" "1" "can_craft_count" "1" } "used_by_classes" { "medic" "1" } } "779" { "name" "Liquidator's Lid" "first_sale_date" "2012/07/10" "prefab" "hat" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_Pro_SniperHat" "item_description" "#TF_Pro_SniperHat_Desc" "image_inventory" "backpack/player/items/sniper/pro_hat" "model_player" "models/player/items/sniper/pro_hat.mdl" "capabilities" { "can_craft_count" "1" } "used_by_classes" { "sniper" "1" } } "780" { "name" "The Fed-Fightin' Fedora" "first_sale_date" "2012/07/10" "prefab" "hat" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PEP_ScoutHat" "item_description" "#TF_PEP_ScoutHat_Desc" "image_inventory" "backpack/player/items/scout/pep_hat" "model_player" "models/player/items/scout/pep_hat.mdl" "propername" "1" "capabilities" { "paintable" "1" "can_craft_count" "1" } "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "781" { "name" "Dillinger's Duffel" "first_sale_date" "2012/07/10" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "scout_backpack" "item_type_name" "#TF_Wearable_Backpack" "item_name" "#TF_PEP_ScoutBag" "item_description" "#TF_PEP_ScoutBag_Desc" "image_inventory" "backpack/player/items/scout/pep_bag" "model_player" "models/player/items/scout/pep_bag.mdl" "drop_type" "none" "capabilities" { "paintable" "1" "can_craft_count" "1" } "used_by_classes" { "scout" "1" } } "782" { "name" "The Business Casual" "first_sale_date" "2012/07/10" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "shirt" "item_type_name" "#TF_Wearable_Shirt" "item_name" "#TF_SpyOpenJacket" "item_description" "#TF_SpyOpenJacket_Desc" "image_inventory" "backpack/player/items/spy/spy_openjacket" "model_player" "models/player/items/spy/spy_openjacket.mdl" "propername" "1" "drop_type" "none" "capabilities" { "paintable" "1" "can_craft_count" "1" } "used_by_classes" { "spy" "1" } } "783" { "name" "The HazMat Headcase" "first_sale_date" "2012/07/10" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "pyro_head_replacement" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_PyroHazmat" "item_description" "#TF_PyroHazmat_Desc" "image_inventory" "backpack/player/items/pyro/pyro_hazmat_f" "model_player" "models/player/items/pyro/pyro_hazmat_f.mdl" "propername" "1" "drop_type" "none" "capabilities" { "paintable" "1" "can_craft_count" "1" } "used_by_classes" { "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "head" "1" } "styles" { "0" { "skin_red" "0" "skin_blu" "1" "model_player_per_class" { "pyro" "models/player/items/pyro/pyro_hazmat_f.mdl" } "name" "#TF_PyroHazmat_Style0" } "1" { "skin_red" "2" "skin_blu" "3" "model_player_per_class" { "pyro" "models/player/items/pyro/pyro_hazmat_f.mdl" } "name" "#TF_PyroHazmat_Style1" } "2" { "skin_red" "0" "skin_blu" "1" "model_player_per_class" { "pyro" "models/player/items/pyro/pyro_hazmat.mdl" } "name" "#TF_PyroHazmat_Style2" } "3" { "skin_red" "2" "skin_blu" "3" "model_player_per_class" { "pyro" "models/player/items/pyro/pyro_hazmat.mdl" } "name" "#TF_PyroHazmat_Style3" } } } } "784" { "name" "The Idea Tube" "first_sale_date" "2012/07/10" "prefab" "cosmetic" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_slot" "misc" "equip_region" "back" "item_type_name" "#TF_Wearable_Backpack" "item_name" "#TF_EngineerBlueprintsBack" "item_description" "#TF_EngineerBlueprintsBack_desc" "image_inventory" "backpack/player/items/engineer/engineer_blueprints_back" "model_player" "models/player/items/engineer/engineer_blueprints_back.mdl" "propername" "1" "used_by_classes" { "engineer" "1" } } "785" { "name" "Robot Chicken Hat" "prefab" "promo hat" "craft_class" "" "capabilities" { "paintable" "1" } "item_name" "#TF_RobotChickenHat" "item_description" "#TF_RobotChickenHat_Desc" "equip_region" "hat" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/as_robot_chicken_demo" "model_player_per_class" { "scout" "models/player/items/all_class/as_robot_chicken_scout.mdl" "sniper" "models/player/items/all_class/as_robot_chicken_sniper.mdl" "soldier" "models/player/items/all_class/as_robot_chicken_soldier.mdl" "demoman" "models/player/items/all_class/as_robot_chicken_demo.mdl" "medic" "models/player/items/all_class/as_robot_chicken_medic.mdl" "heavy" "models/player/items/all_class/as_robot_chicken_heavy.mdl" "spy" "models/player/items/all_class/as_robot_chicken_spy.mdl" "engineer" "models/player/items/all_class/as_robot_chicken_engineer.mdl" "pyro" "models/player/items/all_class/as_robot_chicken_pyro.mdl" } "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "styles" { "0" { "model_player_per_class" { "scout" "models/player/items/all_class/as_robot_chicken_scout.mdl" "sniper" "models/player/items/all_class/as_robot_chicken_sniper.mdl" "soldier" "models/player/items/all_class/as_robot_chicken_soldier.mdl" "demoman" "models/player/items/all_class/as_robot_chicken_demo.mdl" "medic" "models/player/items/all_class/as_robot_chicken_medic.mdl" "heavy" "models/player/items/all_class/as_robot_chicken_heavy.mdl" "spy" "models/player/items/all_class/as_robot_chicken_spy.mdl" "engineer" "models/player/items/all_class/as_robot_chicken_engineer.mdl" "pyro" "models/player/items/all_class/as_robot_chicken_pyro.mdl" } "skin_red" "0" "skin_blu" "1" "name" "#TF_RobotChickenHat_Style0" } "1" { "model_player_per_class" { "scout" "models/player/items/all_class/as_robot_chicken_scout_b.mdl" "sniper" "models/player/items/all_class/as_robot_chicken_sniper_b.mdl" "soldier" "models/player/items/all_class/as_robot_chicken_soldier_b.mdl" "demoman" "models/player/items/all_class/as_robot_chicken_demo_b.mdl" "medic" "models/player/items/all_class/as_robot_chicken_medic_b.mdl" "heavy" "models/player/items/all_class/as_robot_chicken_heavy_b.mdl" "spy" "models/player/items/all_class/as_robot_chicken_spy_b.mdl" "engineer" "models/player/items/all_class/as_robot_chicken_engineer_b.mdl" "pyro" "models/player/items/all_class/as_robot_chicken_pyro_b.mdl" } "skin_red" "0" "skin_blu" "1" "name" "#TF_RobotChickenHat_Style1" } } } } "786" { "name" "The Grenadier Helm" "prefab" "hat" "first_sale_date" "2012/08/09" "craft_class" "" "item_name" "#TF_HA_Demo" "item_description" "#TF_HA_Demo_Desc" "propername" "1" "drop_type" "drop" "image_inventory" "backpack/player/items/demo/hero_academy_demo" "model_player" "models/player/items/demo/hero_academy_demo.mdl" "used_by_classes" { "demoman" "1" } } "787" { "name" "The Tribal Bones" "prefab" "cosmetic" "first_sale_date" "2012/08/09" "craft_class" "" "capabilities" { "paintable" "1" } "item_type_name" "#TF_Wearable_Bones" "item_name" "#TF_HA_Pyro" "item_description" "#TF_HA_Pyro_Desc" "propername" "1" "item_slot" "misc" "equip_region" "necklace" "image_inventory" "backpack/player/items/pyro/hero_academy_pyro" "model_player" "models/player/items/pyro/hero_academy_pyro.mdl" "used_by_classes" { "pyro" "1" } } "788" { "name" "The Void Monk Hair" "prefab" "hat" "first_sale_date" "2012/08/09" "craft_class" "" "capabilities" { "paintable" "1" } "item_name" "#TF_HA_Scout" "item_description" "#TF_HA_Scout_Desc" "propername" "1" "image_inventory" "backpack/player/items/scout/hero_academy_scout" "model_player" "models/player/items/scout/hero_academy_scout.mdl" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "789" { "name" "The Ninja Cowl" "prefab" "hat" "first_sale_date" "2012/08/09" "craft_class" "" "capabilities" { "paintable" "1" } "item_name" "#TF_HA_Spy" "item_description" "#TF_HA_Spy_Desc" "propername" "1" "equip_region" "whole_head" "image_inventory" "backpack/player/items/spy/hero_academy_spy" "model_player" "models/player/items/spy/hero_academy_spy.mdl" "used_by_classes" { "spy" "1" } } "790" { "name" "Sandvich Promo Package" "item_class" "craft_item" "craft_material_type" "" "show_in_armory" "0" "image_inventory" "backpack/crafting/gift_mystery" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "0" "min_ilevel" "1" "max_ilevel" "1" "item_type_name" "#TF_Package_Type" "item_name" "#TF_Sandvich_Promo_Package" "item_description" "#TF_Sandvich_Promo_Package_Desc" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "791" { "name" "Companion Square Promo Package" "item_class" "craft_item" "craft_material_type" "" "show_in_armory" "0" "image_inventory" "backpack/crafting/gift_mystery" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "propername" "0" "min_ilevel" "1" "max_ilevel" "1" "item_type_name" "#TF_Package_Type" "item_name" "#TF_Companion_Square_Promo_Package" "item_description" "#TF_Companion_Square_Promo_Package_Desc" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "792" { "name" "Botkiller Sniper Rifle" "prefab" "weapon_sniperrifle" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_SniperRifle_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle" "extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl" "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "793" { "name" "Botkiller Minigun" "prefab" "weapon_minigun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Minigun_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/heavy/fob_h_minigun" "extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl" "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "794" { "name" "Botkiller Knife" "prefab" "weapon_knife" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Knife_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/spy/fob_h_knife" "extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl" } "795" { "name" "Botkiller Wrench" "prefab" "weapon_wrench" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Wrench_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/engineer/fob_h_wrench" "extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl" } "796" { "name" "Botkiller Medi Gun" "prefab" "weapon_medigun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Medigun_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/medic/fob_h_medigun" "extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl" "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "797" { "name" "Botkiller Stickybomb Launcher" "prefab" "weapon_stickybomb_launcher" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_StickybombLauncher_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/demo/fob_h_stickybomb" "extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl" "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "798" { "name" "Botkiller Flame Thrower" "prefab" "weapon_flamethrower" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Flamethrower_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/pyro/fob_h_flamethrower" "extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl" "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "799" { "name" "Botkiller Scattergun" "prefab" "weapon_scattergun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Scattergun_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/scout/fob_h_scattergun" "extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl" "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "800" { "name" "Botkiller Rocket Launcher" "prefab" "weapon_rocketlauncher" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_RocketLauncher_MVMLoot" "image_inventory" "backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher" "extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl" "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "801" { "name" "Gold Botkiller Sniper Rifle" "prefab" "weapon_sniperrifle" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_SniperRifle_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/sniper/fob_h_sniperrifle_gold" "extra_wearable" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/sniper/fob_h_sniperrifle_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "802" { "name" "Gold Botkiller Minigun" "prefab" "weapon_minigun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Minigun_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/heavy/fob_h_minigun_gold" "extra_wearable" "models/player/items/mvm_loot/heavy/fob_h_minigun.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/heavy/fob_h_minigun_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "803" { "name" "Gold Botkiller Knife" "prefab" "weapon_knife" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Knife_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/spy/fob_h_knife_gold" "extra_wearable" "models/player/items/mvm_loot/spy/fob_h_knife.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/spy/fob_h_knife_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } } "804" { "name" "Gold Botkiller Wrench" "prefab" "weapon_wrench" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Wrench_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/engineer/fob_h_wrench_gold" "extra_wearable" "models/player/items/mvm_loot/engineer/fob_h_wrench.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/engineer/fob_h_wrench_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } } "805" { "name" "Gold Botkiller Medi Gun" "prefab" "weapon_medigun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Medigun_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/medic/fob_h_medigun_gold" "extra_wearable" "models/player/items/mvm_loot/medic/fob_h_medigun.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/medic/fob_h_medigun_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "806" { "name" "Gold Botkiller Stickybomb Launcher" "prefab" "weapon_stickybomb_launcher" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_StickybombLauncher_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/demo/fob_h_stickybomb_gold" "extra_wearable" "models/player/items/mvm_loot/demo/fob_h_stickybomb.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/demo/fob_h_stickybomb_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "807" { "name" "Gold Botkiller Flame Thrower" "prefab" "weapon_flamethrower" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Flamethrower_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/pyro/fob_h_flamethrower_gold" "extra_wearable" "models/player/items/mvm_loot/pyro/fob_h_flamethrower.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/pyro/fob_h_flamethrower_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "808" { "name" "Gold Botkiller Scattergun" "prefab" "weapon_scattergun" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_Scattergun_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/scout/fob_h_scattergun_gold" "extra_wearable" "models/player/items/mvm_loot/scout/fob_h_scattergun.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/scout/fob_h_scattergun_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "809" { "name" "Gold Botkiller Rocket Launcher" "prefab" "weapon_rocketlauncher" "craft_class" "" "baseitem" "0" "item_quality" "unique" "capabilities" { "can_gift_wrap" "1" } "item_name" "#TF_Weapon_RocketLauncher_MVMLootGold" "image_inventory" "backpack/player/items/mvm_loot/soldier/fob_h_rocketlauncher_gold" "extra_wearable" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher.mdl" "extra_wearable_vm" "models/player/items/mvm_loot/soldier/fob_h_rocketlauncher_v.mdl" "visuals_red" { "skin" "2" } "visuals_blu" { "skin" "3" } "attributes" { "disable fancy class select anim" { "attribute_class" "disable_fancy_class_select_anim" "value" "1" } } } "810" { "name" "The Red-Tape Recorder" "prefab" "recorder" } "811" { "name" "The Huo Long Heatmaker" "prefab" "long_heatmaker" } "812" { "name" "The Flying Guillotine" "prefab" "guillotine" } "813" { "name" "The Neon Annihilator" "prefab" "annihilator" } "814" { "name" "The Triad Trinket" "prefab" "triad_trinket" } "815" { "name" "The Champ Stamp" "prefab" "champ_stamp" } "816" { "name" "The Marxman" "prefab" "marxman" } "817" { "name" "The Human Cannonball" "prefab" "cannonball" } "818" { "name" "Awesomenauts Badge" "prefab" "cosmetic" "capabilities" { "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_Awes_Medal" "item_description" "#TF_Awes_Medal_Desc" "item_slot" "misc" "equip_region" "medal" "image_inventory" "backpack/player/items/all_class/awes_badge" "model_player" "models/player/items/all_class/awes_badge.mdl" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "819" { "name" "The Lone Star" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_Awes_Sniper" "item_description" "#TF_Awes_Sniper_Desc" "propername" "1" "image_inventory" "backpack/player/items/sniper/awes_hat" "model_player" "models/player/items/sniper/awes_hat.mdl" "used_by_classes" { "sniper" "1" } "visuals" { "player_bodygroups" { "hat" "1" } } } "820" { "name" "The Russian Rocketeer" "prefab" "backpack" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_Awes_Pyro" "item_description" "#TF_Awes_Pyro_Desc" "propername" "1" "image_inventory" "backpack/player/items/pyro/awes_jetpack" "model_player" "models/player/items/pyro/awes_jetpack.mdl" "used_by_classes" { "pyro" "1" } } "821" { "name" "The Soviet Gentleman" "first_sale_date" "2012/02/22" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_HeavyMustacheHat" "item_description" "#TF_HeavyMustacheHat_Desc" "image_inventory" "backpack/player/items/heavy/heavy_mustachehat" "model_player" "models/player/items/heavy/heavy_mustachehat.mdl" "propername" "1" "used_by_classes" { "heavy" "1" } } "823" { "name" "The Pocket Purrer" "first_sale_date" "2012/02/22" "prefab" "cosmetic" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_slot" "misc" "equip_region" "engineer_pocket" "item_type_name" "#TF_Wearable_Satchel" "item_name" "#TF_EngineerPocketCat" "item_description" "#TF_EngineerPocketCat_Desc" "image_inventory" "backpack/player/items/engineer/engineer_pocketcat" "model_player" "models/player/items/engineer/engineer_pocketcat.mdl" "propername" "1" "used_by_classes" { "engineer" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" } "824" { "name" "The Koala Compact" "first_sale_date" "2012/02/22" "prefab" "cosmetic" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_slot" "misc" "equip_region" "engineer_pocket" "item_type_name" "#TF_Wearable_Satchel" "item_name" "#TF_SniperPocketKoala" "item_description" "#TF_SniperPocketKoala_Desc" "image_inventory" "backpack/player/items/sniper/sniper_pocketkoala" "model_player" "models/player/items/sniper/sniper_pocketkoala.mdl" "propername" "1" "used_by_classes" { "sniper" "1" } "visuals" { "styles" { "0" { "model_player_per_class" { "sniper" "models/player/items/sniper/sniper_pocketkoala.mdl" } "name" "#TF_SniperPocketKoala_Style0" } "1" { "model_player_per_class" { "sniper" "models/player/items/sniper/sniper_pocketkoala_s2.mdl" } "name" "#TF_SniperPocketKoala_Style1" } } } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" } "825" { "name" "Hat of Cards" "first_sale_date" "2012/02/22" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_SpyCardHat" "item_description" "#TF_SpyCardHat_Desc" "image_inventory" "backpack/player/items/spy/spy_cardhat" "model_player" "models/player/items/spy/spy_cardhat.mdl" "used_by_classes" { "spy" "1" } } "826" { "name" "Medi-Mask" "first_sale_date" "2012/02/22" "prefab" "cosmetic" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_slot" "misc" "equip_region" "face" "item_type_name" "#TF_Wearable_Mask" "item_name" "#TF_MedicGasMask" "item_description" "#TF_MedicGasMask_Desc" "image_inventory" "backpack/player/items/medic/medic_gasmask" "model_player" "models/player/items/medic/medic_gasmask.mdl" "used_by_classes" { "medic" "1" } } "827" { "name" "The Track Terrorizer" "first_sale_date" "2012/02/22" "prefab" "cosmetic" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_slot" "misc" "equip_regions" { "scout_or_heavy_shirt" "1" "arm_tatoos" "1" } "item_type_name" "#TF_Wearable_Shirt" "item_name" "#TF_ScoutTrackJacket" "item_description" "#TF_ScoutTrackJacket_Desc" "image_inventory" "backpack/player/items/scout/scout_trackjacket" "model_player" "models/player/items/scout/scout_trackjacket.mdl" "propername" "1" "used_by_classes" { "scout" "1" } } "828" { "name" "Archimedes" "first_sale_date" "2012/08/15" "prefab" "cosmetic" "capabilities" { "can_craft_count" "1" } "item_slot" "misc" "equip_region" "left_shoulder" "item_type_name" "#TF_Wearable_Animal" "item_name" "#TF_Archimedes" "item_description" "#TF_Archimedes_Desc" "image_inventory" "backpack/player/items/medic/archimedes" "model_player" "models/player/items/medic/archimedes.mdl" "used_by_classes" { "medic" "1" } "attributes" { "counts as assister is some kind of pet this update is going to be awesome" { "attribute_class" "counts_as_assister" "value" "1" } } "mouse_pressed_sound" "ui/item_gooey_pickup.wav" "drop_sound" "ui/item_gooey_pickup.wav" } "829" { "name" "The War Pig" "first_sale_date" "2012/02/22" "prefab" "hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_name" "#TF_SoldierWarPig" "item_description" "#TF_SoldierWarPig_Desc" "image_inventory" "backpack/player/items/soldier/soldier_warpig" "model_player" "models/player/items/soldier/soldier_warpig.mdl" "propername" "1" "used_by_classes" { "soldier" "1" } "visuals" { "player_bodygroups" { "hat" "1" } "styles" { "0" { "model_player_per_class" { "soldier" "models/player/items/soldier/soldier_warpig.mdl" } "name" "#TF_SoldierWarPig_Style0" } "1" { "model_player_per_class" { "soldier" "models/player/items/soldier/soldier_warpig_s2.mdl" } "name" "#TF_SoldierWarPig_Style1" } } } "mouse_pressed_sound" "ui/item_helmet_drop.wav" "drop_sound" "ui/item_helmet_pickup.wav" } "830" { "name" "The Bearded Bombardier" "first_sale_date" "2012/07/10" "prefab" "cosmetic" "item_slot" "misc" "equip_region" "face" "item_name" "#TF_DemoBeardPipe" "item_type_name" "#TF_Wearable_FacialHair" "item_description" "#TF_DemoBeardPipe_Desc" "image_inventory" "backpack/player/items/demo/demo_beardpipe" "model_player" "models/player/items/demo/demo_beardpipe.mdl" "propername" "1" "capabilities" { "paintable" "1" "can_craft_count" "1" } "visuals" { "styles" { "0" { "skin" "0" "name" "#TF_DemoBeardPipe_Style0" } "1" { "skin" "1" "name" "#TF_DemoBeardPipe_Style1" } } } "attributes" { "attach particle effect static" { "attribute_class" "set_attached_particle_static" "value" "28" } } "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_pickup.wav" } "831" { "name" "Promo Red-Tape Recorder" "prefab" "recorder" "show_in_armory" "0" "craft_class" "" } "832" { "name" "Promo Huo Long Heatmaker" "prefab" "long_heatmaker" "show_in_armory" "0" "craft_class" "" } "833" { "name" "Promo Flying Guillotine" "prefab" "guillotine" "show_in_armory" "0" "craft_class" "" } "834" { "name" "Promo Neon Annihilator" "prefab" "annihilator" "show_in_armory" "0" "craft_class" "" } "835" { "name" "Promo Triad Trinket" "prefab" "triad_trinket" "show_in_armory" "0" "craft_class" "" } "836" { "name" "Promo Champ Stamp" "prefab" "champ_stamp" "show_in_armory" "0" "craft_class" "" } "837" { "name" "Promo Marxman" "prefab" "marxman" "show_in_armory" "0" "craft_class" "" } "838" { "name" "Promo Human Cannonball" "prefab" "cannonball" "show_in_armory" "0" "craft_class" "" } "839" { "name" "Steam Translation Package" "item_class" "tf_wearable" "tool" { "type" "gift" "usage" { "loot_list" "store_promotion_loot_list" "num_items" "1" "max_recipients" "1" "target_rule" "only_self" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "show_in_armory" "1" "item_type_name" "#TF_Package_Type" "item_name" "#TF_StorePromotionPackage" "item_description" "#TF_StorePromotionPackage_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/shopping_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "840" { "name" "The U-clank-a" "prefab" "hat" "craft_class" "" "capabilities" { "paintable" "1" } "item_name" "#TF_Heavy_Robot_Ushanka_Hat" "item_description" "#TF_Heavy_Robot_Ushanka_Hat_Desc" "image_inventory" "backpack/player/items/mvm_loot/heavy/robo_ushanka" "model_player" "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" "propername" "1" "drop_type" "drop" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "841" { "name" "The Stealth Steeler" "prefab" "hat" "craft_class" "" "capabilities" { "paintable" "1" } "item_name" "#TF_Spy_Robot_Fedora" "item_description" "#TF_Spy_Robot_Fedora_Desc" "image_inventory" "backpack/player/items/mvm_loot/spy/robo_fedora" "model_player" "models/player/items/mvm_loot/spy/robo_fedora.mdl" "propername" "1" "drop_type" "drop" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "842" { "name" "The Pyrobotics Pack" "prefab" "backpack" "craft_class" "" "item_name" "#TF_Pyro_Robot_Backpack" "item_description" "#TF_Pyro_Robot_Backpack_Desc" "image_inventory" "backpack/player/items/mvm_loot/pyro/pyrobo_backpack" "model_player" "models/player/items/mvm_loot/pyro/pyrobo_backpack.mdl" "propername" "1" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "843" { "name" "The Medic Mech-bag" "prefab" "backpack" "craft_class" "" "item_name" "#TF_Medic_Robot_Backpack" "item_description" "#TF_Medic_Robot_Backpack_Desc" "image_inventory" "backpack/player/items/mvm_loot/medic/robo_backpack" "model_player" "models/player/items/mvm_loot/medic/robo_backpack.mdl" "propername" "1" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "844" { "name" "The Tin Pot" "prefab" "hat" "craft_class" "" "item_name" "#TF_Soldier_Robot_Helmet" "item_description" "#TF_Soldier_Robot_Helmet_Desc" "image_inventory" "backpack/player/items/mvm_loot/soldier/robot_helmet" "propername" "1" "visuals" { "styles" { "0" { "model_player_per_class" { "soldier" "models/player/items/mvm_loot/soldier/robot_helmet_bullet.mdl" } "name" "#TF_Soldier_Robot_Helmet_Style0" } "1" { "model_player_per_class" { "soldier" "models/player/items/mvm_loot/soldier/robot_helmet.mdl" } "name" "#TF_Soldier_Robot_Helmet_Style1" } } } "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "845" { "name" "The Battery Bandolier" "prefab" "grenades" "craft_class" "" "item_name" "#TF_Demo_Robot_Grenades" "item_description" "#TF_Demo_Robot_Grenades_Desc" "image_inventory" "backpack/player/items/mvm_loot/demo/battery_grenade" "model_player" "models/player/items/mvm_loot/demo/battery_grenade.mdl" "propername" "1" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "846" { "name" "The Robot Running Man" "prefab" "hat" "craft_class" "" "item_name" "#TF_Scout_Robot_Cap" "item_description" "#TF_Scout_Robot_Cap_Desc" "image_inventory" "backpack/player/items/mvm_loot/scout/robo_cap" "model_player" "models/player/items/mvm_loot/scout/robo_cap.mdl" "propername" "1" "drop_type" "drop" "used_by_classes" { "scout" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "847" { "name" "The Bolted Bushman" "prefab" "hat" "craft_class" "" "item_name" "#TF_Sniper_Robot_Hat" "item_description" "#TF_Sniper_Robot_Hat_Desc" "image_inventory" "backpack/player/items/mvm_loot/sniper/robo_sniper_hat" "model_player" "models/player/items/mvm_loot/sniper/robo_sniper_hat.mdl" "propername" "1" "drop_type" "drop" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "848" { "name" "The Tin-1000" "prefab" "hat" "craft_class" "" "item_name" "#TF_Engineer_Robot_Hat" "item_description" "#TF_Engineer_Robot_Hat_Desc" "image_inventory" "backpack/player/items/mvm_loot/engineer/robo_engy_hat" "model_player" "models/player/items/mvm_loot/engineer/robo_engy_hat.mdl" "propername" "1" "drop_type" "none" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "850" { "name" "Deflector" "prefab" "weapon_minigun" "craft_class" "" "baseitem" "0" "show_in_armory" "0" "item_name" "#TF_Minigun_Deflector" "item_quality" "unique" "visuals" { "tracer_effect" "bullet_tracer02" } "visuals_mvm_boss" { "use_visualsblock_as_base" "visuals" "sound_double_shot" "MVM.GiantHeavyGunFire" "sound_burst" "MVM.GiantHeavyGunFire" "sound_special1" "MVM.GiantHeavyGunWindUp" "sound_special2" "MVM.GiantHeavyGunWindDown" "sound_special3" "MVM.GiantHeavyGunSpin" } } "851" { "name" "The AWPer Hand" "prefab" "weapon_sniperrifle" "craft_class" "weapon" "capabilities" { "can_gift_wrap" "1" "can_craft_count" "1" } "item_name" "#TF_CSGO_AWP" "item_description" "#TF_CSGO_AWP_Desc" "item_quality" "unique" "baseitem" "0" "image_inventory" "backpack/weapons/c_models/c_csgo_awp/c_csgo_awp" "model_player" "models/weapons/c_models/c_csgo_awp/c_csgo_awp.mdl" "propername" "1" "attach_to_hands" "1" "item_logname" "awper_hand" "visuals" { "sound_single_shot" "Weapon_AWP.Single" "sound_burst" "Weapon_AWP.SingleCrit" } } "852" { "name" "The Soldier's Stogie" "first_sale_date" "2012/08/15" "prefab" "cosmetic" "capabilities" { "can_craft_count" "1" } "item_slot" "misc" "equip_region" "soldier_cigar" "item_type_name" "#TF_Wearable_Cigar" "item_name" "#TF_SoldierCigar" "item_description" "#TF_SoldierCigar_Desc" "image_inventory" "backpack/player/items/soldier/cigar" "model_player" "models/player/items/soldier/cigar.mdl" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "853" { "name" "The Crafty Hair" "first_sale_date" "2012/08/29" "prefab" "promo hat" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Hair" "item_name" "#TF_XCOM_Hair" "item_description" "#TF_XCOM_Hair_Desc" "propername" "1" "image_inventory" "backpack/player/items/all_class/xcom_flattop_engineer" "model_player_per_class" { "scout" "models/player/items/all_class/xcom_flattop_scout.mdl" "soldier" "models/player/items/all_class/xcom_flattop_soldier.mdl" "medic" "models/player/items/all_class/xcom_flattop_medic.mdl" "heavy" "models/player/items/all_class/xcom_flattop_heavy.mdl" "engineer" "models/player/items/all_class/xcom_flattop_engineer.mdl" } "used_by_classes" { "scout" "1" "soldier" "1" "medic" "1" "heavy" "1" "engineer" "1" } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } } } "854" { "name" "Area 451" "first_sale_date" "2012/08/29" "prefab" "promo hat" "capabilities" { "can_craft_count" "1" } "item_name" "#TF_XCOM_Pyro" "item_description" "#TF_XCOM_Pyro_Desc" "image_inventory" "backpack/player/items/pyro/xcom_sectoid_mask" "model_player" "models/player/items/pyro/xcom_sectoid_mask.mdl" "used_by_classes" { "pyro" "1" } } "855" { "name" "The Vigilant Pin" "first_sale_date" "2012/08/29" "prefab" "promo cosmetic" "capabilities" { "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Badge" "item_name" "#TF_XCOM_Pin" "item_description" "#TF_XCOM_Pin_Desc" "item_slot" "misc" "equip_region" "medal" "propername" "1" "image_inventory" "backpack/player/items/all_class/xcom_badge" "model_player" "models/player/items/all_class/xcom_badge.mdl" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "856" { "name" "The Pyrotechnic Tote" "prefab" "backpack" "capabilities" { "paintable" "1" "can_craft_count" "1" } "item_type_name" "#TF_Wearable_Backpack" "item_name" "#TF_Pyro_FireworksBag" "item_description" "#TF_Pyro_FireworksBag_Desc" "image_inventory" "backpack/player/items/pyro/pyro_fireworksbag" "propername" "1" "model_player" "models/player/items/pyro/pyro_fireworksbag.mdl" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_pack_pickup.wav" "drop_sound" "ui/item_pack_drop.wav" } "496" { "name" "TournamentMedal - GWJ Winners" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_GWJ_1st" "item_description" "#TF_TournamentMedal_Winners_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "image_inventory" "backpack/player/items/all_class/weiner_bomb_medal" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/weiner_bomb_medal.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "0" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "497" { "name" "TournamentMedal - GWJ Runnerups" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_GWJ_2nd" "item_description" "#TF_TournamentMedal_Runnerups_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/weiner_bomb_run" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/weiner_bomb_medal.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "1" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "498" { "name" "TournamentMedal - GWJ Participants" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_GWJ_3rd" "item_description" "#TF_TournamentMedal_Participants_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/player/items/all_class/weiner_bomb_part" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/weiner_bomb_medal.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "2" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "499" { "name" "TournamentMedal - ETF2LHL Winners" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ETF2LHL_1st" "item_description" "#TF_TournamentMedal_Winners_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "image_inventory" "backpack/player/items/all_class/etf2l_highlander_medal" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/etf2l_highlander_medal.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "0" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "500" { "name" "TournamentMedal - ETF2LHL 2nd" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ETF2LHL_2nd" "item_description" "#TF_TournamentMedal_2nd_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/etf2l_highlander_medal_1" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/etf2l_highlander_medal.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "1" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "501" { "name" "TournamentMedal - ETF2LHL 3rd" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ETF2LHL_3rd" "item_description" "#TF_TournamentMedal_3rd_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/etf2l_highlander_medal_2" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/etf2l_highlander_medal.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "2" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "502" { "name" "TournamentMedal - ETF2LHL Participants" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ETF2LHL_4th" "item_description" "#TF_TournamentMedal_Participants_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "image_inventory" "backpack/player/items/all_class/etf2l_highlander_participant" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/etf2l_highlander_participant.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "503" { "name" "TournamentMedal - UGCHL Participants" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } 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"item_description" "#TF_TournamentMedal_Winners_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "25" "max_ilevel" "25" "image_inventory" "backpack/player/items/all_class/ugc_highlander_silver" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/ugc_highlander_silver.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "0" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "508" { "name" "TournamentMedal - UGCHLDiv2 2nd" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_UGCHLDiv2_2nd" "item_description" "#TF_TournamentMedal_2nd_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/ugc_highlander_silver_1" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/ugc_highlander_silver.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "1" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "509" { "name" "TournamentMedal - UGCHLDiv2 3rd" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_UGCHLDiv2_3rd" "item_description" "#TF_TournamentMedal_3rd_Desc" "item_slot" "misc" "equip_region" "medal" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "image_inventory" "backpack/player/items/all_class/ugc_highlander_silver_2" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "model_player" "models/player/items/all_class/ugc_highlander_silver.mdl" "drop_type" "none" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "skin" "2" } "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "510" { "name" "TournamentMedal - UGCHLDiv3 Winners" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { } "show_in_armory" "1" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_UGCHLDiv3_1st" "item_description" "#TF_TournamentMedal_Winners_Desc" "item_slot" "misc" "equip_region" "medal" 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"#TF_TournamentMedal_UGC_Highlander_Season6" "image_inventory" "backpack/player/items/all_class/ugc6participantsteel" "model_player" "models/player/items/all_class/ugc6participant.mdl" "visuals" { "skin" "0" } } "8027" { "name" "ESL Season VI Premier Division 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Premier_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Premier" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8028" { "name" "ESL Season VI Premier Division 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Premier_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Premier" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8029" { "name" "ESL Season VI Premier Division 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Premier_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Premier" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8030" { "name" "ESL Season VI Premier Division Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Premier_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Premier" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8031" { "name" "ESL Season VI Division 1 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div1_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div1" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8032" { "name" "ESL Season VI Division 1 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div1_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div1" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8033" { "name" "ESL Season VI Division 1 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div1_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div1" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8034" { "name" "ESL Season VI Division 1 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div1_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div1" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8035" { "name" "ESL Season VI Division 2 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div2_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div2" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8036" { "name" "ESL Season VI Division 2 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div2_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div2" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8037" { "name" "ESL Season VI Division 2 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div2_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div2" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8038" { "name" "ESL Season VI Division 2 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div2_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div2" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8039" { "name" "ESL Season VI Division 3 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div3_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div3" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8040" { "name" "ESL Season VI Division 3 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div3_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div3" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8041" { "name" "ESL Season VI Division 3 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div3_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div3" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8042" { "name" "ESL Season VI Division 3 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div3_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div3" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8043" { "name" "ESL Season VI Division 4 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div4_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div4" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8044" { "name" "ESL Season VI Division 4 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div4_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div4" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8045" { "name" "ESL Season VI Division 4 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div4_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div4" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8046" { "name" "ESL Season VI Division 4 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div4_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div4" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8047" { "name" "ESL Season VI Division 5 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div5_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div5" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8048" { "name" "ESL Season VI Division 5 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div5_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div5" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8049" { "name" "ESL Season VI Division 5 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div5_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div5" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8050" { "name" "ESL Season VI Division 5 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVI_Div5_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVI_Div5" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8051" { "name" "ESL Season VII Premiership Division 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Premiership_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Premiership" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8052" { "name" "ESL Season VII Premiership Division 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Premiership_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Premiership" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8053" { "name" "ESL Season VII Premiership Division 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Premiership_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Premiership" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8054" { "name" "ESL Season VII Premiership Division Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Premiership_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Premiership" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8055" { "name" "ESL Season VII Division 1 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div1_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div1" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8056" { "name" "ESL Season VII Division 1 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div1_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div1" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8057" { "name" "ESL Season VII Division 1 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div1_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div1" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8058" { "name" "ESL Season VII Division 2 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div2_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div2" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8059" { "name" "ESL Season VII Division 2 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div2_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div2" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8060" { "name" "ESL Season VII Division 2 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div2_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div2" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8061" { "name" "ESL Season VII Division 3 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div3_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div3" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8062" { "name" "ESL Season VII Division 4 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div4_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div4" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8063" { "name" "ESL Season VII Division 4 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div4_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div4" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8064" { "name" "ESL Season VII Division 4 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div4_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div4" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8065" { "name" "ESL Season VII Division 4 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div4_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div4" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8066" { "name" "ESL Season VII Division 5 1st Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div5_1st" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div5" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_gold" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "3" } } "8067" { "name" "ESL Season VII Division 5 2nd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div5_2nd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div5" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_silver" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "2" } } "8068" { "name" "ESL Season VII Division 5 3rd Place" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div5_3rd" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div5" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl_bronze" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "1" } } "8069" { "name" "ESL Season VII Division 5 Participant" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_ESL_SeasonVII_Div5_Participant" "item_description" "#TF_TournamentMedal_ESL_SeasonVII_Div5" "image_inventory" "backpack/player/items/all_class/all_class_badge_esl" "model_player" "models/player/items/all_class/all_class_badge_esl.mdl" "visuals" { "skin" "0" } } "8070" { "name" "Ready Steady Pan Participant Season 1" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_Ready_Steady_Pan_Participant" "item_description" "#TF_TournamentMedal_Ready_Steady_Pan_Participant_Season1" "image_inventory" "backpack/player/items/all_class/all_class_badge_pan" "model_player" "models/player/items/all_class/all_class_badge_pan.mdl" } "8071" { "name" "Ready Steady Pan Helper Season 1" "prefab" "award_medal" "item_type_name" "#TF_Wearable_TournamentMedal" "item_name" "#TF_TournamentMedal_Ready_Steady_Pan_Participant" "item_description" "#TF_TournamentMedal_Ready_Steady_Pan_Helper_Season1" "image_inventory" "backpack/player/items/all_class/all_class_badge_pan" "model_player" "models/player/items/all_class/all_class_badge_pan.mdl" } "1899" { "name" "World Traveler" "loadondemand" "1" "item_class" "tf_wearable" "capabilities" { "nameable" "1" "paintable" "1" } "show_in_armory" "1" "item_type_name" "#TF_Wearable_Hat" "item_name" "#TF_WorldTraveler" "item_description" "#TF_WorldTraveler_Desc" "item_slot" "head" "equip_region" "hat" "image_inventory" "backpack/player/items/all_class/world_traveller" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "20" "max_ilevel" "20" "model_player_per_class" { "scout" "models/player/items/all_class/world_traveller_scout.mdl" "sniper" "models/player/items/all_class/world_traveller_sniper.mdl" "soldier" "models/player/items/all_class/world_traveller_soldier.mdl" "demoman" "models/player/items/all_class/world_traveller_demo.mdl" "medic" "models/player/items/all_class/world_traveller_medic.mdl" "heavy" "models/player/items/all_class/world_traveller_heavy.mdl" "spy" "models/player/items/all_class/world_traveller_spy.mdl" "engineer" "models/player/items/all_class/world_traveller_engineer.mdl" "pyro" "models/player/items/all_class/world_traveller_pyro.mdl" } "drop_type" "drop" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "attach particle effect" { "attribute_class" "set_attached_particle" "value" "20" } "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "visuals" { "player_bodygroups" { "hat" "1" "headphones" "1" } "code_controlled_bodygroup" { "function" "map_contributor" "bodygroup" "medal" } } "mouse_pressed_sound" "ui/item_hat_pickup.wav" "drop_sound" "ui/item_hat_drop.wav" } "1900" { "name" "Map Token Egypt" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Egypt" "item_description" "#TF_MapToken_Egypt_Desc" "map_name" "#TF_Egypt" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_egypt" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1901" { "name" "Map Token Coldfront" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Coldfront" "item_description" "#TF_MapToken_Coldfront_Desc" "map_name" "#TF_Coldfront" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_coldfront" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1902" { "name" "Map Token Fastlane" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Fastlane" "item_description" "#TF_MapToken_Fastlane_Desc" "map_name" "#TF_Fastlane" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_fastlane" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1903" { "name" "Map Token Turbine" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Turbine" "item_description" "#TF_MapToken_Turbine_Desc" "map_name" "#TF_Turbine" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_turbine" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1904" { "name" "Map Token Steel" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Steel" "item_description" "#TF_MapToken_Steel_Desc" "map_name" "#TF_Steel" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_steel" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1905" { "name" "Map Token Junction" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Junction" "item_description" "#TF_MapToken_Junction_Desc" "map_name" "#TF_Junction" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_junction" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1906" { "name" "Map Token Watchtower" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Watchtower" "item_description" "#TF_MapToken_Watchtower_Desc" "map_name" "#TF_Watchtower" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_watchtower" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1907" { "name" "Map Token Hoodoo" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Hoodoo" "item_description" "#TF_MapToken_Hoodoo_Desc" "map_name" "#TF_Hoodoo" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_hoodoo" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1908" { "name" "Map Token Offblast" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Offblast" "item_description" "#TF_MapToken_Offblast_Desc" "map_name" "#TF_Offblast" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_offblast" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1909" { "name" "Map Token Yukon" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Yukon" "item_description" "#TF_MapToken_Yukon_Desc" "map_name" "#TF_Yukon" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_yukon" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1910" { "name" "Map Token Harvest" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Harvest" "item_description" "#TF_MapToken_Harvest_Desc" "map_name" "#TF_Harvest" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_harvest" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1911" { "name" "Map Token Freight" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Freight" "item_description" "#TF_MapToken_Freight_Desc" "map_name" "#TF_Freight" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_freight" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1912" { "name" "Map Token Mountain Lab" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_MountainLab" "item_description" "#TF_MapToken_MountainLab_Desc" "map_name" "#TF_MountainLab" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_mountainlab" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1913" { "name" "Map Token Manor Event" "first_sale_date" "2010/10/29" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_ManorEvent" "item_description" "#TF_MapToken_ManorEvent_Desc" "map_name" "#TF_ManorEvent" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_manor" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1914" { "name" "Map Token Nightfall" "first_sale_date" "2011/01/17" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Nightfall" "item_description" "#TF_MapToken_Nightfall_Desc" "map_name" "#TF_Nightfall" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_nightfall" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1915" { "name" "Map Token Frontier" "first_sale_date" "2011/02/15" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Frontier" "item_description" "#TF_MapToken_Frontier_Desc" "map_name" "#TF_Frontier" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_frontier" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1916" { "name" "Map Token Lakeside" "first_sale_date" "2011/02/15" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Lakeside" "item_description" "#TF_MapToken_Lakeside_Desc" "map_name" "#TF_Lakeside" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_lakeside" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1917" { "name" "Map Token Gullywash" "first_sale_date" "2011/10/06" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_Gullywash" "item_description" "#TF_MapToken_Gullywash_Desc" "map_name" "#TF_Gullywash" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_gullywash" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "1918" { "name" "Map Token Kong King" "first_sale_date" "2012/08/08" "item_class" "map_token" "item_type_name" "#TF_MapToken" "item_name" "#TF_MapToken_KongKing" "item_description" "#TF_MapToken_KongKing_Desc" "map_name" "#TF_KongKing" "show_in_armory" "1" "armory_desc" "maptoken" "image_inventory" "backpack/player/items/all_class/stamp_kongking" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "2000" { "name" "Polycount Pyro Bundle" "first_sale_date" "2010/09/29" "item_class" "bundle" "bundle" { "The Degreaser" "1" "The Powerjack" "1" "The Attendant" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountPyro" "item_description" "#TF_Bundle_PolycountPyro_Desc" "image_inventory" "backpack/player/items/crafting/kit_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2001" { "name" "Polycount Spy Bundle" "first_sale_date" "2010/09/29" "item_class" "bundle" "bundle" { "L'Etranger" "1" "Your Eternal Reward" "1" "The Familiar Fez" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountSpy" "item_description" "#TF_Bundle_PolycountSpy_Desc" "image_inventory" "backpack/player/items/crafting/kit_spy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2002" { "name" "Polycount Soldier Bundle" "first_sale_date" "2010/09/29" "item_class" "bundle" "bundle" { "The Black Box" "1" "The Battalion's Backup" "1" "The Grenadier's Softcap" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountSoldier" "item_description" "#TF_Bundle_PolycountSoldier_Desc" "image_inventory" "backpack/player/items/crafting/kit_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2003" { "name" "Polycount Sniper Bundle" "first_sale_date" "2010/09/29" "item_class" "bundle" "bundle" { "The Sydney Sleeper" "1" "Darwin's Danger Shield" "1" "The Bushwacka" "1" "Ol' Snaggletooth" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountSniper" "item_description" "#TF_Bundle_PolycountSniper_Desc" "image_inventory" "backpack/player/items/crafting/kit_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2004" { "name" "Polycount Scout Bundle" "first_sale_date" "2010/09/29" "item_class" "bundle" "bundle" { "The Shortstop" "1" "Mad Milk" "1" "The Holy Mackerel" "1" "The Milkman" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PolycountScout" "item_description" "#TF_Bundle_PolycountScout_Desc" "image_inventory" "backpack/player/items/crafting/kit_scout" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2005" { "name" "Polycount Bundle" "first_sale_date" "2010/09/29" "item_class" "bundle" "bundle" { "The Degreaser" "1" "The Powerjack" "1" "The Attendant" "1" "L'Etranger" "1" "Your Eternal Reward" "1" "The Familiar Fez" "1" "The Black Box" "1" "The Battalion's Backup" "1" "The Grenadier's Softcap" "1" "The Sydney Sleeper" "1" "Darwin's Danger Shield" "1" "The Bushwacka" "1" "Ol' Snaggletooth" "1" "The Shortstop" "1" "Mad Milk" "1" "The Holy Mackerel" "1" "The Milkman" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Polycount" "item_description" "#TF_Bundle_Polycount_Desc" "image_inventory" "backpack/player/items/crafting/kit_polycount" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" "spy" "1" "soldier" "1" "sniper" "1" "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2006" { "name" "Halloween Noise Maker Bundle" "first_sale_date" "2011/10/24" "item_class" "bundle" "bundle" { "Halloween Noise Maker - Black Cat" "1" "Halloween Noise Maker - Gremlin" "1" "Halloween Noise Maker - Werewolf" "1" "Halloween Noise Maker - Witch" "1" "Halloween Noise Maker - Banshee" "1" "Halloween Noise Maker - Crazy Laugh" "1" "Halloween Noise Maker - Stabby" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_HalloweenNoiseMaker" "item_description" "#TF_Bundle_HalloweenNoiseMaker_Desc" "image_inventory" "backpack/crafting/noisemaker_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2007" { "name" "Map Token Bundle" "first_sale_date" "2010/11/11" "item_class" "bundle" "bundle" { "Map Token Egypt" "1" "Map Token Coldfront" "1" "Map Token Fastlane" "1" "Map Token Turbine" "1" "Map Token Steel" "1" "Map Token Junction" "1" "Map Token Watchtower" "1" "Map Token Hoodoo" "1" "Map Token Offblast" "1" "Map Token Yukon" "1" "Map Token Harvest" "1" "Map Token Freight" "1" "Map Token Mountain Lab" "1" "Map Token Manor Event" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MapTokens" "item_description" "#TF_Bundle_MapTokens_Desc" "image_inventory" "backpack/player/items/all_class/stamp_collection" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "2008" { "name" "Medieval Medic Bundle" "first_sale_date" "2010/11/30" "item_class" "bundle" "bundle" { "The Amputator" "1" "The Crusader's Crossbow" "1" "Berliner's Bucket Helm" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MedievalMedic" "item_description" "#TF_Bundle_MedievalMedic_Desc" "image_inventory" "backpack/player/items/crafting/kit_medieval_medic" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2009" { "name" "Hibernating Bear Bundle" "first_sale_date" "2010/12/08" "item_class" "bundle" "bundle" { "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Warrior's Spirit" "1" "Big Chief" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_HibernatingBear" "item_description" "#TF_Bundle_HibernatingBear_Desc" "image_inventory" "backpack/player/items/crafting/kit_hibernating_bear" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2010" { "name" "Expert's Ordnance Bundle" "first_sale_date" "2010/12/13" "item_class" "bundle" "bundle" { "The Loch-N-Load" "1" "The Ullapool Caber" "1" "Scotch Bonnet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ExpertsOrdnance" "item_description" "#TF_Bundle_ExpertsOrdnance_Desc" "image_inventory" "backpack/player/items/crafting/kit_experts_ordnance" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2011" { "name" "Winter Update Bundle" "first_sale_date" "2010/12/13" "item_class" "bundle" "bundle" { "The Amputator" "1" "The Crusader's Crossbow" "1" "Berliner's Bucket Helm" "1" "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Warrior's Spirit" "1" "Big Chief" "1" "The Loch-N-Load" "1" "The Ullapool Caber" "1" "Scotch Bonnet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_WinterUpdate" "item_description" "#TF_Bundle_WinterUpdate_Desc" "image_inventory" "backpack/player/items/crafting/kit_winterupdate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" "heavy" "1" "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2012" { "name" "Fancy Hat Bundle" "first_sale_date" "2010/12/23" "item_class" "bundle" "bundle" { "Coupe D'isaster" "1" "Flipped Trilby" "1" "German Gonzila" "1" "Buckaroos Hat" "1" "Madame Dixie" "1" "Detective Noir" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_FancyHats" "item_description" "#TF_Bundle_FancyHats_Desc" "image_inventory" "backpack/player/items/crafting/kit_fancyhats" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" "medic" "1" "scout" "1" "engineer" "1" "pyro" "1" "demoman" "1" "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2013" { "name" "Excessive Bundle of Bundles" "first_sale_date" "2010/12/16" "item_class" "bundle" "bundle" { "The Degreaser" "1" "The Powerjack" "1" "The Attendant" "1" "L'Etranger" "1" "Your Eternal Reward" "1" "The Familiar Fez" "1" "The Black Box" "1" "The Battalion's Backup" "1" "The Grenadier's Softcap" "1" "The Sydney Sleeper" "1" "Darwin's Danger Shield" "1" "The Bushwacka" "1" "Ol' Snaggletooth" "1" "The Shortstop" "1" "Mad Milk" "1" "The Holy Mackerel" "1" "The Milkman" "1" "The Amputator" "1" "The Crusader's Crossbow" "1" "Berliner's Bucket Helm" "1" "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Warrior's Spirit" "1" "Big Chief" "1" "The Loch-N-Load" "1" "The Ullapool Caber" "1" "Scotch Bonnet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ExcessiveBundle" "item_description" "#TF_Bundle_ExcessiveBundle_Desc" "image_inventory" "backpack/player/items/crafting/kit_polycount_winterupdate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "75" "max_ilevel" "75" "used_by_classes" { "medic" "1" "heavy" "1" "demoman" "1" "pyro" "1" "spy" "1" "soldier" "1" "sniper" "1" "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2014" { "name" "Nasty Weapon Bundle" "first_sale_date" "2010/12/23" "item_class" "bundle" "bundle" { "The Boston Basher" "1" "The Back Scratcher" "1" "The Claidheamohmor" "1" "Fists of Steel" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_NastyWeapons" "item_description" "#TF_Bundle_NastyWeapons_Desc" "image_inventory" "backpack/crafting/kit_nastyweapons" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" "pyro" "1" "demoman" "1" "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2015" { "name" "Map Token Bundle 2" "first_sale_date" "2011/01/17" "item_class" "bundle" "bundle" { "Map Token Egypt" "1" "Map Token Coldfront" "1" "Map Token Fastlane" "1" "Map Token Turbine" "1" "Map Token Steel" "1" "Map Token Junction" "1" "Map Token Watchtower" "1" "Map Token Hoodoo" "1" "Map Token Offblast" "1" "Map Token Yukon" "1" "Map Token Harvest" "1" "Map Token Freight" "1" "Map Token Mountain Lab" "1" "Map Token Manor Event" "1" "Map Token Nightfall" "1" "Map Token Frontier" "1" "Map Token Lakeside" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MapTokens" "item_description" "#TF_Bundle_MapTokens_Desc" "image_inventory" "backpack/player/items/all_class/stamp_collection" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "2016" { "name" "Shogun Complete Bundle" "first_sale_date" "2011/03/08" "item_class" "bundle" "bundle" { "The Concheror" "1" "The Fan O'War" "1" "Conniver's Kunai" "1" "The Half-Zatoichi" "1" "Heavy Topknot" "1" "Demo Kabuto" "1" "Spy Oni Mask" "1" "Medic Geisha Hair" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ShogunPromoComplete" "item_description" "#TF_Bundle_ShogunPromoComplete_Desc" "image_inventory" "backpack/player/items/crafting/shogun_complete_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" "scout" "1" "spy" "1" "demoman" "1" "medic" "1" "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2017" { "name" "Japan Charity Bundle" "first_sale_date" "2011/03/23" "item_class" "bundle" "armory_desc" "charity" "bundle" { "Humanitarian's Hachimaki" "1" "Benefactor's Kanmuri" "1" "Charity Noise Maker - Bell" "1" "Charity Noise Maker - Tingsha" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_JapanCharity" "item_description" "#TF_Bundle_JapanCharity_Desc" "image_inventory" "backpack/player/items/crafting/japan_charity_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2018" { "name" "Scout Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "The Force-a-Nature" "1" "The Sandman" "1" "Crit-a-Cola" "1" "Batter's Helmet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ScoutStarter" "item_description" "#TF_Bundle_ScoutStarter_Desc" "image_inventory" "backpack/player/items/crafting/scout_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2019" { "name" "Soldier Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "The Buff Banner" "1" "The Equalizer" "1" "Tyrant's Helm" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SoldierStarter" "item_description" "#TF_Bundle_SoldierStarter_Desc" "image_inventory" "backpack/player/items/crafting/soldier_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2020" { "name" "Pyro Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "The Flare Gun" "1" "The Axtinguisher" "1" "Respectless Rubber Glove" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PyroStarter" "item_description" "#TF_Bundle_PyroStarter_Desc" "image_inventory" "backpack/player/items/crafting/pyro_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2021" { "name" "Demoman Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "The Eyelander" "1" "The Chargin' Targe" "1" "Glengarry Bonnet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DemomanStarter" "item_description" "#TF_Bundle_DemomanStarter_Desc" "image_inventory" "backpack/player/items/crafting/demo_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2022" { "name" "Heavy Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "Natascha" "1" "The Sandvich" "1" "Football Helmet" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_HeavyStarter" "item_description" "#TF_Bundle_HeavyStarter_Desc" "image_inventory" "backpack/player/items/crafting/heavy_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2023" { "name" "Engineer Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "The Frontier Justice" "1" "The Gunslinger" "1" "Texas Ten Gallon" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_EngineerStarter" "item_description" "#TF_Bundle_EngineerStarter_Desc" "image_inventory" "backpack/player/items/crafting/engineer_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2024" { "name" "Medic Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "The Kritzkrieg" "1" "The Ubersaw" "1" "Prussian Pickelhaube" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MedicStarter" "item_description" "#TF_Bundle_MedicStarter_Desc" "image_inventory" "backpack/player/items/crafting/medic_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2025" { "name" "Sniper Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "The Huntsman" "1" "Jarate" "1" "Professional's Panama" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SniperStarter" "item_description" "#TF_Bundle_SniperStarter_Desc" "image_inventory" "backpack/player/items/crafting/sniper_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2026" { "name" "Spy Starter Bundle" "first_sale_date" "2011/06/20" "item_class" "bundle" "bundle" { "The Ambassador" "1" "The Dead Ringer" "1" "Fancy Fedora" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SpyStarter" "item_description" "#TF_Bundle_SpyStarter_Desc" "image_inventory" "backpack/player/items/crafting/spy_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2028" { "name" "Mobster Monday Bundle" "first_sale_date" "2011/06/16" "item_class" "bundle" "bundle" { "Tomislav" "1" "The Family Business" "1" "The Eviction Notice" "1" "Capone's Capper" "1" "The Enforcer" "1" "The Big Earner" "1" "Cosa Nostra Cap" "1" "The Made Man" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MobsterMonday" "item_description" "#TF_Bundle_MobsterMonday_Desc" "image_inventory" "backpack/player/items/crafting/mobster_monday_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2029" { "name" "TimbukTuesday Bundle" "first_sale_date" "2011/06/16" "item_class" "bundle" "bundle" { "The Bazaar Bargain" "1" "The Shahanshah" "1" "Desert Marauder" "1" "The Persian Persuader" "1" "The Splendid Screen" "1" "Ali Baba's Wee Booties" "1" "Sultan's Ceremonial" "1" "The Soda Popper" "1" "The Winger" "1" "The Atomizer" "1" "Bonk Boy" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_TimbukTuesday" "item_description" "#TF_Bundle_TimbukTuesday_Desc" "image_inventory" "backpack/player/items/crafting/timbuktuesday_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" "scout" "1" "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2030" { "name" "World War Wednesday Bundle" "first_sale_date" "2011/06/16" "item_class" "bundle" "bundle" { "The Liberty Launcher" "1" "The Reserve Shooter" "1" "The Market Gardener" "1" "Jumper's Jeepcap" "1" "The Mantreads" "1" "The Disciplinary Action" "1" "Armored Authority" "1" "Fancy Dress Uniform" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_WarWednesday" "item_description" "#TF_Bundle_WarWednesday_Desc" "image_inventory" "backpack/player/items/crafting/war_wednesday_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2031" { "name" "Meet the Medic! Bundle" "first_sale_date" "2011/06/16" "item_class" "bundle" "bundle" { "The Quick-Fix" "1" "The Overdose" "1" "The Solemn Vow" "1" "Pocket Medic" "1" "Meet the Medic Heroic Taunt" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MeetTheMedic" "item_description" "#TF_Bundle_MeetTheMedic_Desc" "image_inventory" "backpack/player/items/crafting/meet_the_medic_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2032" { "name" "Uber Bundle" "first_sale_date" "2011/06/16" "item_class" "bundle" "bundle" { "The Detonator" "1" "Tomislav" "1" "The Family Business" "1" "The Eviction Notice" "1" "Capone's Capper" "1" "The Enforcer" "1" "The Big Earner" "1" "Cosa Nostra Cap" "1" "The Made Man" "1" "The Bazaar Bargain" "1" "The Shahanshah" "1" "Desert Marauder" "1" "The Persian 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"name" "Summer Sun Bundle" "first_sale_date" "2011/06/30" "item_class" "bundle" "bundle" { "Lucky No. 42" "1" "Scout Flip-Flops" "1" "Summer Hat" "1" "Promotional Noise Maker - Fireworks" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Summer2011" "item_description" "#TF_Bundle_Summer2011_Desc" "image_inventory" "backpack/crafting/summer_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2034" { "name" "Dr. Grordbort's Victory Pack" "first_sale_date" "2011/07/13" "item_class" "bundle" "bundle" { "Lord Cockswain's Pith Helmet" "1" "Lord Cockswain's Novelty Mutton Chops and Pipe" "1" "The Cow Mangler 5000" "1" "The Righteous Bison" "1" "Dr. Grordbort's Crest" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DrGrordbortVictoryPack" "item_description" "#TF_Bundle_DrGrordbortVictoryPack_Desc" "image_inventory" "backpack/player/items/crafting/grordborts_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2035" { "name" "Dr. Grordbort ComicCon Promo Code" "item_class" "bundle" "bundle" { "The Righteous Bison" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DrGComicCon" "item_description" "#TF_Bundle_DrGComicCon_Desc" "image_inventory" "backpack/player/items/crafting/grordborts_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2036" { "name" "Bethesda Employee Bundle" "item_class" "bundle" "bundle" { "The Original" "1" "Dragonborn Helmet" "1" "The Anger" "1" "Pip-Boy" "1" "Wingstick" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "Bethesda Employee Bundle" "image_inventory" "backpack/player/items/crafting/grordborts_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "9" } } } "2037" { "name" "Tripwire Employee Bundle" "item_class" "bundle" "bundle" { "Pilotka" "1" "Stahlhelm" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "Tripwire Employee Bundle" "image_inventory" "backpack/player/items/crafting/grordborts_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "9" } } } "2038" { "name" "Bethesda Employee Bundle Genuine" "item_class" "bundle" "bundle" { "The Original" "1" "Dragonborn Helmet" "1" "The Anger" "1" "Pip-Boy" "1" "Wingstick" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "Bethesda Employee Bundle" "image_inventory" "backpack/player/items/crafting/grordborts_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } } "2039" { "name" "Tripwire Employee Bundle Genuine" "item_class" "bundle" "bundle" { "Pilotka" "1" "Stahlhelm" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "Tripwire Employee Bundle" "image_inventory" "backpack/player/items/crafting/grordborts_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } } "2040" { "name" "Deus Ex Promo Bundle" "first_sale_date" "2011/08/17" "item_class" "bundle" "bundle" { "Belltower Spec Ops" "1" "The Deus Specs" "1" "The Sarif Cap" "1" "The Purity Fist" "1" "The Diamondback" "1" "The Machina" "1" "The Widowmaker" "1" "The Short Circuit" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DeusExPromo" "item_description" "#TF_Bundle_DeusExPromo_Desc" "image_inventory" "backpack/crafting/dex_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2041" { "name" "Deus Ex Purity Fist Promo" "item_class" "bundle" "bundle" { "The Purity Fist" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DeusExFistPromo" "item_description" "#TF_Bundle_DeusExFistPromo_Desc" "image_inventory" "backpack/player/items/crafting/dex_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2042" { "name" "DOTA2 Gamescom Winners Finals PROMO Bundle" "item_class" "bundle" "bundle" { "Sniper's Snipin' Glass" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DOTA2GamescomWinnersFinals" "item_description" "#TF_Bundle_DOTA2GamescomWinnersFinals_Desc" "image_inventory" "backpack/player/items/crafting/soldier_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2043" { "name" "DOTA2 Gamescom Losers Finals PROMO Bundle" "item_class" "bundle" "bundle" { "Storm Spirit's Jolly Hat" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DOTA2GamescomLosersFinals" "item_description" "#TF_Bundle_DOTA2GamescomLosersFinals_Desc" "image_inventory" "backpack/player/items/crafting/soldier_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2044" { "name" "DOTA2 Gamescom Championship PROMO Bundle" "item_class" "bundle" "bundle" { "Clockwerk's Helm" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DOTA2GamescomChampionship" "item_description" "#TF_Bundle_DOTA2GamescomChampionship_Desc" "image_inventory" "backpack/player/items/crafting/soldier_starter_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "engineer" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2045" { "name" "Deus Ex Self-Made Bundle" "item_class" "bundle" "bundle" { "Belltower Spec Ops" "1" "The Deus Specs" "1" "The Sarif Cap" "1" "The Purity Fist" "1" "The Diamondback" "1" "The Machina" "1" "The Widowmaker" "1" "The Short Circuit" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DeusExSelfMade" "item_description" "#TF_Bundle_DeusExSelfMade_Desc" "image_inventory" "backpack/crafting/dex_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "9" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2046" { "name" "Shogun Complete Genuine Bundle" "item_class" "bundle" "bundle" { "The Concheror" "1" "The Fan O'War" "1" "Conniver's Kunai" "1" "The Half-Zatoichi" "1" "Heavy Topknot" "1" "Demo Kabuto" "1" "Spy Oni Mask" "1" "Medic Geisha Hair" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ShogunPromoComplete" "item_description" "#TF_Bundle_ShogunPromoComplete_Desc" "image_inventory" "backpack/player/items/crafting/shogun_complete_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" "scout" "1" "spy" "1" "demoman" "1" "medic" "1" "heavy" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2047" { "name" "Killer Exclusive PCGamer Bundle" "item_class" "bundle" "bundle" { "Killer Exclusive" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_KillerExclusive" "item_description" "#TF_Bundle_KillerExclusive_Desc" "image_inventory" "backpack/crafting/dex_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2048" { "name" "Deus Ex Contest Bundle" "item_class" "bundle" "bundle" { "Belltower Spec Ops" "1" "The Deus Specs" "1" "The Sarif Cap" "1" "The Purity Fist" "1" "The Diamondback" "1" "The Machina" "1" "The Widowmaker" "1" "The Short Circuit" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DeusExContest" "item_description" "#TF_Bundle_DeusExContest_Desc" "image_inventory" "backpack/crafting/dex_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2049" { "name" "Map Token Bundle 3" "first_sale_date" "2011/10/06" "item_class" "bundle" "bundle" { "Map Token Egypt" "1" "Map Token Coldfront" "1" "Map Token Fastlane" "1" "Map Token Turbine" "1" "Map Token Steel" "1" "Map Token Junction" "1" "Map Token Watchtower" "1" "Map Token Hoodoo" "1" "Map Token Offblast" "1" "Map Token Yukon" "1" "Map Token Harvest" "1" "Map Token Freight" "1" "Map Token Mountain Lab" "1" "Map Token Manor Event" "1" "Map Token Nightfall" "1" "Map Token Frontier" "1" "Map Token Lakeside" "1" "Map Token Gullywash" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MapTokens" "item_description" "#TF_Bundle_MapTokens_Desc" "image_inventory" "backpack/player/items/all_class/stamp_collection" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "2050" { "name" "Football Manager 2012 Promo Bundle" "first_sale_date" "2011/10/25" "item_class" "bundle" "bundle" { "Ball-Kicking Boots" "1" "Merc's Pride Scarf" "1" "Noise Maker - Vuvuzela" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_FM2012Promo" "item_description" "#TF_Bundle_FM2012Promo_Desc" "image_inventory" "backpack/crafting/soccer_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2051" { "name" "Demo Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Hair of the Dog" "1" "Scottish Snarl" "1" "Pickled Paws" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DemoHalloween2011" "item_description" "#TF_Bundle_DemoHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/demo_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "demoman" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2052" { "name" "Scout Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Wrap Battler" "1" "B-ankh!" "1" "Futankhamun" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ScoutHalloween2011" "item_description" "#TF_Bundle_ScoutHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/scout_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2053" { "name" "Pyro Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Blazing Bull" "1" "Fallen Angel" "1" "Tail From the Crypt" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_PyroHalloween2011" "item_description" "#TF_Bundle_PyroHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/pyro_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2054" { "name" "Medic Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Einstein" "1" "Dr. Gogglestache" "1" "Emerald Jarate" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MedicHalloween2011" "item_description" "#TF_Bundle_MedicHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/medic_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2055" { "name" "Soldier Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Idiot Box" "1" "Steel Pipes" "1" "Shoestring Budget" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SoldierHalloween2011" "item_description" "#TF_Bundle_SoldierHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/soldier_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2056" { "name" "Spy Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Under Cover" "1" "Griffin's Gog" "1" "Intangible Ascot" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SpyHalloween2011" "item_description" "#TF_Bundle_SpyHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/spy_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "spy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2057" { "name" "Heavy Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Can Opener" "1" "Soviet Stitch-Up" "1" "Steel-Toed Stompers" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_HeavyHalloween2011" "item_description" "#TF_Bundle_HeavyHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/heavy_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "heavy" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2058" { "name" "Sniper Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Holy Hunter" "1" "Silver Bullets" "1" "Garlic Flank Stake" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SniperHalloween2011" "item_description" "#TF_Bundle_SniperHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/sniper_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2059" { "name" "Engineer Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Buzz Killer" "1" "Frontier Flyboy" "1" "Legend of Bugfoot" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_EngineerHalloween2011" "item_description" "#TF_Bundle_EngineerHalloween2011_Desc" "image_inventory" "backpack/player/items/crafting/engineer_bundle_bag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2060" { "name" "Halloween 2011 Bundle" "first_sale_date" "2011/10/26" "item_class" "bundle" "bundle" { "Hair of the Dog" "1" "Scottish Snarl" "1" "Pickled Paws" "1" "Wrap Battler" "1" "B-ankh!" "1" "Futankhamun" "1" "Blazing Bull" "1" "Fallen Angel" "1" "Tail From the Crypt" "1" "Einstein" "1" "Dr. Gogglestache" "1" "Emerald Jarate" "1" "Idiot Box" "1" "Steel Pipes" "1" "Shoestring Budget" "1" "Under Cover" "1" "Griffin's Gog" "1" "Intangible Ascot" "1" "Can Opener" "1" "Soviet Stitch-Up" "1" "Steel-Toed Stompers" "1" "Holy Hunter" "1" "Silver Bullets" "1" "Garlic Flank Stake" "1" "Buzz Killer" "1" "Frontier Flyboy" "1" "Legend of Bugfoot" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Halloween2011" "item_description" "#TF_Bundle_Halloween2011_Desc" "image_inventory" "backpack/player/items/crafting/bundle_of_bundles" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2061" { "name" "Archimedes Promo" "item_class" "bundle" "bundle" { "Archimedes" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_ArchimedesPromo" "item_description" "#TF_Bundle_ArchimedesPromo_Desc" "image_inventory" "backpack/player/items/crafting/mysterious_promo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "medic" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2062" { "name" "Dr. Grordbort's Brainiac Pack" "first_sale_date" "2011/12/15" "item_class" "bundle" "bundle" { "The Pomson 6000" "1" "The Eureka Effect" "1" "The Brainiac Hairpiece" "1" "The Brainiac Goggles" "1" "Dr. Grordbort's Copper Crest" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DrGrordbortBrainiacPack" "item_description" "#TF_Bundle_DrGrordbortBrainiacPack_Desc" "image_inventory" "backpack/player/items/crafting/grordborts_engineer_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "engineer" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2063" { "name" "Dr. Grordbort's Moonman Pack" "first_sale_date" "2011/12/15" "item_class" "bundle" "bundle" { "The Third Degree" "1" "The Phlogistinator" "1" "The Manmelter" "1" "The Moonman Backpack" "1" "The Bubble Pipe" "1" "Dr. Grordbort's Silver Crest" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DrGrordbortMoonmanPack" "item_description" "#TF_Bundle_DrGrordbortMoonmanPack_Desc" "image_inventory" "backpack/player/items/crafting/grordborts_pyro_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2064" { "name" "Dr. Grordbort's Moonbrain Double Pack" "first_sale_date" "2011/11/15" "item_class" "bundle" "bundle" { "The Pomson 6000" "1" "The Eureka Effect" "1" "The Brainiac Hairpiece" "1" "The Brainiac Goggles" "1" "Dr. Grordbort's Copper Crest" "1" "The Third Degree" "1" "The Phlogistinator" "1" "The Manmelter" "1" "The Moonman Backpack" "1" "The Bubble Pipe" "1" "Dr. Grordbort's Silver Crest" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_DrGrordbortMoonbrainPack" "item_description" "#TF_Bundle_DrGrordbortMoonbrainPack_Desc" "image_inventory" "backpack/player/items/crafting/grordborts_xmas_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "pyro" "1" "engineer" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2065" { "name" "Santa's Little Accomplice Bundle" "first_sale_date" "2011/12/19" "item_class" "bundle" "bundle" { "The Wrap Assassin" "1" "The Big Elfin Deal" "1" "The Bootie Time" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Winter2011ScoutElf" "item_description" "#TF_Bundle_Winter2011ScoutElf_Desc" "image_inventory" "backpack/crafting/xmas_elf_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2066" { "name" "Pet Balloonicorn Promo" "item_class" "bundle" "bundle" { "Pet Balloonicorn" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Pet_Balloonicorn_Promo" "item_description" "#TF_Pet_Balloonicorn_Promo_Desc" "image_inventory" "backpack/player/items/crafting/mysterious_promo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2067" { "name" "Sandvich Promo" "item_class" "bundle" "bundle" { "Sandvich Promo Package" "1" "Store Purchase Promotion Package" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Sandvich_Promo" "item_description" "#TF_Sandvich_Promo_Desc" "image_inventory" "backpack/player/items/crafting/mysterious_promo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2068" { "name" "Companion Square Promo" "item_class" "bundle" "bundle" { "Companion Square Promo Package" "1" "Store Purchase Promotion Package" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Companion_Square_Promo" "item_description" "#TF_Companion_Square_Promo_Desc" "image_inventory" "backpack/player/items/crafting/mysterious_promo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2069" { "name" "Soldier Equalizer Escape Plan Bundle" "first_sale_date" "2012/06/27" "item_class" "bundle" "bundle" { "The Escape Plan" "1" "The Equalizer" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_EqualizerEscape" "item_description" "#TF_Bundle_EqualizerEscape_Desc" "image_inventory" "backpack/player/items/crafting/equalizer_escape_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2070" { "name" "Robot Chicken Hat Promo" "item_class" "bundle" "bundle" { "Robot Chicken Hat" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_RobotChickenHat_Promo" "item_description" "#TF_RobotChickenHat_Promo_Desc" "image_inventory" "backpack/player/items/all_class/as_robot_chicken_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2071" { "name" "Urban Professional Bundle" "first_sale_date" "2012/07/11" "item_class" "bundle" "bundle" { "The Hitman's Heatmaker" "1" "The Cleaner's Carbine" "1" "Liquidator's Lid" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Summer2012_UrbanProfessional" "item_description" "#TF_Bundle_Summer2012_UrbanProfessional_Desc" "image_inventory" "backpack/player/items/crafting/urbanpro_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "sniper" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2072" { "name" "Dumpster Diver Bundle" "first_sale_date" "2012/07/11" "item_class" "bundle" "bundle" { "The Beggar's Bazooka" "1" "The Captain's Cocktails" "1" "The Helmet Without a Home" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Summer2012_DumpsterDiver" "item_description" "#TF_Bundle_Summer2012_DumpsterDiver_Desc" "image_inventory" "backpack/player/items/crafting/dumpster_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "soldier" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2073" { "name" "Public Enemy Bundle" "first_sale_date" "2012/07/11" "item_class" "bundle" "bundle" { "Baby Face's Blaster" "1" "Pretty Boy's Pocket Pistol" "1" "The Fed-Fightin' Fedora" "1" "Dillinger's Duffel" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Summer2012_PublicEnemy" "item_description" "#TF_Bundle_Summer2012_PublicEnemy_Desc" "image_inventory" "backpack/player/items/crafting/publicenemy_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2074" { "name" "Pyromania Bundle" "first_sale_date" "2012/07/11" "item_class" "bundle" "bundle" { "The Hitman's Heatmaker" "1" "The Cleaner's Carbine" "1" "Liquidator's Lid" "1" "The Beggar's Bazooka" "1" "The Captain's Cocktails" "1" "The Helmet Without a Home" "1" "Baby Face's Blaster" "1" "Pretty Boy's Pocket Pistol" "1" "The Fed-Fightin' Fedora" "1" "Dillinger's Duffel" "1" "The Bird-Man of Aberdeen" "1" "The Idea Tube" "1" "The HazMat Headcase" "1" "The Business Casual" "1" "The Gentleman's Ushanka" "1" "The Apparatchik's Apparel" "1" "The Scorch Shot" "1" "The Infernal Orchestrina" "1" "The Burning Bongos" "1" "Pet Balloonicorn" "1" "The Lollichop" "1" "The Rainblower" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Summer2012_Pyromania" "item_description" "#TF_Bundle_Summer2012_Pyromania_Desc" "image_inventory" "backpack/player/items/crafting/summer_pyro_sale_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "pyro" "1" "spy" "1" "engineer" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2075" { "name" "Summer 2012 Community Bundle" "first_sale_date" "2012/07/11" "item_class" "bundle" "bundle" { "The Bird-Man of Aberdeen" "1" "The Idea Tube" "1" "The HazMat Headcase" "1" "The Business Casual" "1" "The Gentleman's Ushanka" "1" "The Apparatchik's Apparel" "1" "The Scorch Shot" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_Summer2012_Community" "item_description" "#TF_Bundle_Summer2012_Community_Desc" "image_inventory" "backpack/player/items/crafting/summer_pyro_community_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "demoman" "1" "medic" "1" "heavy" "1" "pyro" "1" "spy" "1" "engineer" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2076" { "name" "Sleeping Dogs Bundle" "first_sale_date" "2012/08/01" "item_class" "bundle" "bundle" { "The Red-Tape Recorder" "1" "The Huo Long Heatmaker" "1" "The Flying Guillotine" "1" "The Neon Annihilator" "1" "The Triad Trinket" "1" "The Champ Stamp" "1" "The Marxman" "1" "The Human Cannonball" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SleepingDogsBundle" "item_description" "#TF_Bundle_SleepingDogsBundle_Desc" "image_inventory" "backpack/player/items/crafting/sleeping_dogs_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2077" { "name" "QuakeCon2012 Bundle" "first_sale_date" "2012/08/01" "item_class" "bundle" "bundle" { "The Original" "1" "Wingstick" "1" "Dragonborn Helmet" "1" "The Anger" "1" "Pip-Boy" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_QuakeCon2012Bundle" "item_description" "#TF_Bundle_QuakeCon2012Bundle_Desc" "image_inventory" "backpack/player/items/crafting/bethesda_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2078" { "name" "Steam Translation Bundle" "first_sale_date" "2012/08/01" "item_class" "bundle" "bundle" { "Steam Translation Package" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_STSBundle" "item_description" "#TF_Bundle_STSBundle_Desc" "image_inventory" "backpack/player/items/crafting/sts_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2079" { "name" "Map Token Bundle 4" "first_sale_date" "2012/08/09" "item_class" "bundle" "bundle" { "Map Token Egypt" "1" "Map Token Coldfront" "1" "Map Token Fastlane" "1" "Map Token Turbine" "1" "Map Token Steel" "1" "Map Token Junction" "1" "Map Token Watchtower" "1" "Map Token Hoodoo" "1" "Map Token Offblast" "1" "Map Token Yukon" "1" "Map Token Harvest" "1" "Map Token Freight" "1" "Map Token Mountain Lab" "1" "Map Token Manor Event" "1" "Map Token Nightfall" "1" "Map Token Frontier" "1" "Map Token Lakeside" "1" "Map Token Gullywash" "1" "Map Token Kong King" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_MapTokens" "item_description" "#TF_Bundle_MapTokens_Desc" "image_inventory" "backpack/player/items/all_class/stamp_collection" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "2080" { "name" "Hero Academy Gold Bundle" "first_sale_date" "2012/08/09" "item_class" "bundle" "bundle" { "The Ninja Cowl" "1" "The Void Monk Hair" "1" "The Tribal Bones" "1" "The Grenadier Helm" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_HA_Gold" "item_description" "#TF_Bundle_HA_Gold_Desc" "image_inventory" "backpack/player/items/crafting/academy_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "demoman" "1" "spy" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "2081" { "name" "Sleeping Dogs Employee Bundle" "item_class" "bundle" "bundle" { "The Red-Tape Recorder" "1" "The Huo Long Heatmaker" "1" "The Flying Guillotine" "1" "The Neon Annihilator" "1" "The Triad Trinket" "1" "The Champ Stamp" "1" "The Marxman" "1" "The Human Cannonball" "1" } "item_type_name" "#TF_StoreBundle" "item_name" "#TF_Bundle_SleepingDogsBundle" "item_description" "#TF_Bundle_SleepingDogsBundle_Desc" "image_inventory" "backpack/player/items/crafting/sleeping_dogs_bundle" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "50" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "elevate quality" { "attribute_class" "set_elevated_quality" "value" "1" } } "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "5000" { "name" "Craft Bar Level 1" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "craft_item" "craft_class" "craft_bar" "craft_material_type" "craft_bar" "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#CI_Bar_A" "image_inventory" "backpack/crafting/pile_of_junk" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "5001" { "name" "Craft Bar Level 2" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "craft_item" "craft_class" "craft_bar" "craft_material_type" "craft_bar" "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#CI_Bar_B" "image_inventory" "backpack/crafting/pile_of_junk2" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "2" "max_ilevel" "2" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "5002" { "name" "Craft Bar Level 3" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "craft_item" "craft_class" "craft_bar" "craft_material_type" "craft_bar" "show_in_armory" "1" "item_type_name" "#TF_CraftItem" "item_name" "#CI_Bar_C" "image_inventory" "backpack/crafting/pile_of_junk3" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "3" "max_ilevel" "3" "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "5003" { "name" "Scout Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_1" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_scout" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "scout" "used_by_classes" { "scout" "1" } } "5004" { "name" "Sniper Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_2" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_sniper" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "sniper" "used_by_classes" { "sniper" "1" } } "5005" { "name" "Soldier Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_3" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_soldier" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "soldier" "used_by_classes" { "soldier" "1" } } "5006" { "name" "Demoman Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_4" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_demo" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "demoman" "used_by_classes" { "demoman" "1" } } "5007" { "name" "Heavy Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_5" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_heavy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "heavy" "used_by_classes" { "heavy" "1" } } "5008" { "name" "Medic Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_6" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_medic" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "medic" "used_by_classes" { "medic" "1" } } "5009" { "name" "Pyro Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_7" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_pyro" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "pyro" "used_by_classes" { "pyro" "1" } } "5010" { "name" "Spy Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_8" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_spy" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "spy" "used_by_classes" { "spy" "1" } } "5011" { "name" "Engineer Class Token" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "class_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_C_9" "item_description" "#TF_CraftItem_Token_C_Desc" "image_inventory" "backpack/crafting/token_engineer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "class_token_id" "engineer" "used_by_classes" { "engineer" "1" } } "5012" { "name" "Slot Token - Primary" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "slot_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "item_slot" "primary" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_S_1" "item_description" "#TF_CraftItem_Token_S_Desc" "image_inventory" "backpack/crafting/token_primary" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "slot_token_id" "primary" } "5013" { "name" "Slot Token - Secondary" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "slot_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "item_slot" "secondary" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_S_2" "item_description" "#TF_CraftItem_Token_S_Desc" "image_inventory" "backpack/crafting/token_secondary" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "slot_token_id" "secondary" } "5014" { "name" "Slot Token - Melee" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "slot_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "item_slot" "melee" "show_in_armory" "1" "armory_desc" "craftitem" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_S_3" "item_description" "#TF_CraftItem_Token_S_Desc" "image_inventory" "backpack/crafting/token_melee" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "slot_token_id" "melee" } "5018" { "name" "Slot Token - PDA2" "first_sale_date" "2010/09/29" "capabilities" { "can_craft_mark" "0" } "item_class" "slot_token" "craft_class" "craft_token" "craft_material_type" "craft_token" "item_slot" "pda2" "item_type_name" "#TF_CraftItem" "item_name" "#CI_T_S_7" "item_description" "#TF_CraftItem_Token_S_Desc" "image_inventory" "backpack/crafting/token_pda" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "slot_token_id" "pda2" } "5020" { "name" "Name Tag" "first_sale_date" "2010/09/29" "prefab" "tool_nametag" "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } } "5021" { "name" "Decoder Ring" "first_sale_date" "2010/09/29" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_DecoderRing" "item_description" "#TF_Tool_DecoderRing_Desc" "image_inventory" "backpack/player/items/crafting/key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5022" { "name" "Supply Crate" "first_sale_date" "2010/09/29" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "tool" { "type" "" "usage" { } } "capabilities" { "decodable" "1" } "armory_desc" "supply_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SupplyCrate" "item_description" "#TF_SupplyCrate_Desc" "image_inventory" "backpack/player/items/crafting/crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "47" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5023" { "name" "Paint Can" "first_sale_date" "2010/09/29" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "paint_can" "usage_capabilities" { "paintable" "1" } } "armory_desc" "paintcan" "store_remap" "Paint Can 5" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_PaintCan" "item_description" "#TF_Tool_PaintCan_Desc" "image_inventory" "backpack/player/items/crafting/paintcan" "image_inventory_overlay" "backpack/player/items/crafting/paintcan_paintcolor" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "0" "force_gc_to_generate" "1" } "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "mouse_pressed_sound" "ui/item_paint_can_pickup.wav" "drop_sound" "ui/item_paint_can_pickup.wav" } "5026" { "name" "Customize Texture Tool" "first_sale_date" "2011/09/12" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "customize_texture_item" "usage_capabilities" { "can_customize_texture" "1" } } "item_type_name" "#TF_T" "item_name" "#TF_Tool_CustomTextureItem" "item_description" "#TF_Tool_CustomTextureItem_Desc" "image_inventory" "backpack/crafting/decal_tool" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "armory_desc" "decaltooltag" "show_in_armory" "1" } "5027" { "name" "Paint Can 1" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_1" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "7511618" } } } "5028" { "name" "Paint Can 2" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_2" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "4345659" } } } "5029" { "name" "Paint Can 3" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_3" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "5322826" } } } "5030" { "name" "Paint Can 4" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_4" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "14204632" } } } "5031" { "name" "Paint Can 5" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_5" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8208497" } } } "5032" { "name" "Paint Can 6" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_6" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "13595446" } } } "5033" { "name" "Paint Can 7" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_7" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "10843461" } } } "5034" { "name" "Paint Can 8" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_8" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "12955537" } } } "5035" { "name" "Paint Can 9" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_9" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "6901050" } } } "5036" { "name" "Paint Can 10" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_10" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8154199" } } } "5037" { "name" "Paint Can 11" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_11" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "15185211" } } } "5038" { "name" "Paint Can 12" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_12" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8289918" } } } "5039" { "name" "Paint Can 13" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_13" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "15132390" } } } "5040" { "name" "Paint Can 14" "prefab" "paint_can" "first_sale_date" "2010/09/29" "item_name" "#TF_Tool_PaintCan_14" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "1315860" } } } "5041" { "name" "Supply Crate 2" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "tool" { "type" "" "usage" { } } "capabilities" { "can_gift_wrap" "1" "decodable" "1" } "armory_desc" "supply_crate" "armory_remap" "Supply Crate" "show_in_armory" "0" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SupplyCrate" "item_description" "#TF_SupplyCrate_Desc" "image_inventory" "backpack/player/items/crafting/crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "44" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5042" { "name" "Gift Wrap" "first_sale_date" "2010/10/15" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "gift_wrap" "use_string" "#WrapGift" "usage_capabilities" { "can_gift_wrap" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "gift_wrap" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_GiftWrap" "item_description" "#TF_Tool_GiftWrap_Desc" "image_inventory" "backpack/crafting/gift_custom_supplies" "image_inventory_size_w" "128" "image_inventory_size_h" "96" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "5043" { "name" "Wrapped Gift" "item_class" "tool" "tool" { "type" "wrapped_gift" "use_string" "#UnwrapGift" } "capabilities" { "nameable" "1" "usable_gc" "1" "usable_out_of_game" "1" } "armory_desc" "gift" "show_in_armory" "1" "item_type_name" "#TF_GIFT" "item_name" "#TF_Tool_Gift" "item_description" "#TF_Tool_Gift_Desc" "image_inventory" "backpack/crafting/gift_custom" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_cardboard_pickup.wav" "drop_sound" "ui/item_cardboard_drop.wav" } "5044" { "name" "Description Tag" "first_sale_date" "2010/10/15" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "desc" "usage_capabilities" { "nameable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "desctag" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_T_Dt" "item_description" "#TF_Tool_Desctag_Desc" "image_inventory" "backpack/crafting/desc_tag" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5045" { "name" "Supply Crate 3" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "tool" { "type" "" "usage" { } } "capabilities" { "can_gift_wrap" "1" "decodable" "1" } "armory_desc" "supply_crate" "show_in_armory" "0" "armory_remap" "Supply Crate" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SupplyCrate" "item_description" "#TF_SupplyCrate_Desc" "image_inventory" "backpack/player/items/crafting/crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "45" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5046" { "name" "Paint Can Team Color" "prefab" "paint_can_team_color" "first_sale_date" "2010/10/29" "item_name" "#TF_Tool_PaintCan_TeamColor" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "12073019" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "5801378" } } } "5048" { "name" "Winter Crate" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "expiration_date" "2010-12-31 23:00:00" "tool" { "type" "" "usage" { } "restriction" "winter" } "capabilities" { "decodable" "1" } "armory_desc" "winter_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_WinterCrate" "item_description" "#TF_WinterCrate_Desc" "image_inventory" "backpack/player/items/crafting/festive_crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "6" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5049" { "name" "Winter Key" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "armory_remap" "Decoder Ring" "show_in_armory" "0" "item_type_name" "#TF_T" "item_name" "#TF_Tool_DecoderRing" "item_description" "#TF_Tool_DecoderRing_Desc" "image_inventory" "backpack/player/items/crafting/key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5050" { "name" "Backpack Expander" "first_sale_date" "2010/12/13" "item_class" "tool" "tool" { "type" "backpack_expander" "usage" { "backpack_slots" "100" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "armory_desc" "backpack_expander" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_BackpackExpander" "item_description" "#TF_Tool_BackpackExpander_Desc" "image_inventory" "backpack/player/items/all_class/backpack_expander" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "50" "max_ilevel" "59" "mouse_pressed_sound" "ui/item_bag_pickup.wav" "drop_sound" "ui/item_bag_drop.wav" } "5051" { "name" "Paint Can 15" "prefab" "paint_can" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_15" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "16738740" } } } "5052" { "name" "Paint Can 16" "prefab" "paint_can" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_16" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "3100495" } } } "5053" { "name" "Paint Can 17" "prefab" "paint_can" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_17" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8421376" } } } "5054" { "name" "Paint Can 18" "prefab" "paint_can" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_18" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "3329330" } } } "5055" { "name" "Paint Can 19" "prefab" "paint_can" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_19" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "15787660" } } } "5056" { "name" "Paint Can 20" "prefab" "paint_can" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_20" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "15308410" } } } "5057" { "name" "Christmas Key 2010" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "armory_desc" "key" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_ChristmasKey2010" "item_description" "#TF_Tool_ChristmasKey2010_Desc" "image_inventory" "backpack/player/items/crafting/key_winter" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } } "5060" { "name" "Paint Can Team Color 2" "prefab" "paint_can_team_color" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_TeamColor2" "item_description" "#TF_Tool_PaintCan_TeamColor2_Desc" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "4732984" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "3686984" } } } "5061" { "name" "Paint Can Team Color 3" "prefab" "paint_can_team_color" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_TeamColor3" "item_description" "#TF_Tool_PaintCan_TeamColor3_Desc" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "11049612" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "8626083" } } } "5062" { "name" "Paint Can Team Color 4" "prefab" "paint_can_team_color" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_TeamColor4" "item_description" "#TF_Tool_PaintCan_TeamColor4_Desc" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "3874595" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "1581885" } } } "5063" { "name" "Paint Can Team Color 5" "prefab" "paint_can_team_color" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_TeamColor5" "item_description" "#TF_Tool_PaintCan_TeamColor5_Desc" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "6637376" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "2636109" } } } "5064" { "name" "Paint Can Team Color 6" "prefab" "paint_can_team_color" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_TeamColor6" "item_description" "#TF_Tool_PaintCan_TeamColor6_Desc" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "8400928" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "2452877" } } } "5065" { "name" "Paint Can Team Color 7" "prefab" "paint_can_team_color" "first_sale_date" "2011/05/25" "item_name" "#TF_Tool_PaintCan_TeamColor7" "item_description" "#TF_Tool_PaintCan_TeamColor7_Desc" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "12807213" } "set item tint RGB 2" { "attribute_class" "set_item_tint_rgb_2" "value" "12091445" } } } "5066" { "name" "Summer Crate" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "expiration_date" "2011-07-11 23:00:00" "tool" { "type" "" "usage" { } "restriction" "summer" } "capabilities" { "decodable" "1" } "armory_desc" "summer_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SummerCrate" "item_description" "#TF_SummerCrate_Desc" "image_inventory" "backpack/player/items/crafting/crate_summer" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "22" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5067" { "name" "Summer Key" "first_sale_date" "2011/06/30" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "armory_remap" "Decoder Ring" "show_in_armory" "0" "item_type_name" "#TF_T" "item_name" "#TF_Tool_DecoderRing" "item_description" "#TF_Tool_DecoderRing_Desc" "image_inventory" "backpack/player/items/crafting/key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5068" { "name" "Supply Crate Rare" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "tool" { "type" "" "usage" { } } "capabilities" { "decodable" "1" } "armory_desc" "supply_crate" "armory_remap" "Supply Crate" "show_in_armory" "0" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_SupplyCrateRare" "item_description" "#TF_SupplyCrateRare_Desc" "image_inventory" "backpack/player/items/crafting/crate_salvage" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "40" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5070" { "name" "Naughty Winter Crate 2011" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "expiration_date" "2012-01-01 23:00:00" "tool" { "type" "" "usage" { } "restriction" "winter2011_naughty" } "capabilities" { "decodable" "1" } "armory_desc" "winter_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_WinterCrate2011_Naughty" "item_description" "#TF_WinterCrate2011_Naughty_Desc" "image_inventory" "backpack/player/items/crafting/bad_winter_crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "35" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5071" { "name" "Nice Winter Crate 2011" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "expiration_date" "2012-01-01 23:00:00" "tool" { "type" "" "usage" { } "restriction" "winter2011_nice" } "capabilities" { "decodable" "1" } "armory_desc" "winter_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_WinterCrate2011_Nice" "item_description" "#TF_WinterCrate2011_Nice_Desc" "image_inventory" "backpack/player/items/crafting/winter_crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "36" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5072" { "name" "Naughty Winter Key 2011" "item_class" "tool" "craft_class" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_DecoderRing" "item_description" "#TF_Tool_DecoderRing_Desc" "image_inventory" "backpack/player/items/crafting/key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5073" { "name" "Nice Winter Key 2011" "item_class" "tool" "craft_class" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "show_in_armory" "1" "item_type_name" "#TF_T" "item_name" "#TF_Tool_DecoderRing" "item_description" "#TF_Tool_DecoderRing_Desc" "image_inventory" "backpack/player/items/crafting/key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5074" { "name" "Something Special For Someone Special (Tool)" "first_sale_date" "2012/02/15" "capabilities" { "nameable" "1" "can_gift_wrap" "1" "usable_gc" "1" "usable_out_of_game" "1" } "tool" { "type" "wedding_ring" } "item_class" "tool" "hack_disable_armory_type_desc" "1" "show_in_armory" "1" "item_type_name" "#TF_Wearable_Ring" "item_name" "#TF_WeddingRing" "item_description" "#TF_WeddingRing_Desc" "armory_desc" "weddingring" "image_inventory" "backpack/player/items/all_class/something_special" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "100" "max_ilevel" "100" "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_metal_scrap_pickup.wav" "drop_sound" "ui/item_metal_scrap_drop.wav" } "5075" { "name" "Something Special For Someone Special (Wearable)" "capabilities" { "can_be_restored" "0" } "item_class" "tf_wearable" "item_type_name" "#TF_Wearable_Ring" "item_name" "#TF_WeddingRing" "armory_remap" "Something Special For Someone Special (Tool)" "image_inventory" "backpack/player/items/all_class/all_class_ring" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "item_slot" "misc" "min_ilevel" "100" "max_ilevel" "100" "model_player_per_class" { "scout" "models/player/items/all_class/ring_scout.mdl" "sniper" "models/player/items/all_class/ring_sniper.mdl" "soldier" "models/player/items/all_class/ring_soldier.mdl" "demoman" "models/player/items/all_class/ring_demo.mdl" "medic" "models/player/items/all_class/ring_medic.mdl" "heavy" "models/player/items/all_class/ring_heavy.mdl" "spy" "models/player/items/all_class/ring_spy.mdl" "engineer" "models/player/items/all_class/ring_engineer.mdl" "pyro" "models/player/items/all_class/ring_pyro.mdl" } "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "attributes" { "cannot trade" { "attribute_class" "cannot_trade" "value" "1" } } "mouse_pressed_sound" "ui/item_medal_pickup.wav" "drop_sound" "ui/item_medal_pickup.wav" } "5076" { "name" "Paint Can 21" "prefab" "paint_can" "item_name" "#TF_Tool_PaintCan_21" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "12377523" } } } "5077" { "name" "Paint Can 22" "prefab" "paint_can" "item_name" "#TF_Tool_PaintCan_22" "attributes" { "set item tint RGB" { "attribute_class" "set_item_tint_rgb" "value" "2960676" } } } "5078" { "name" "Scorched Crate" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "expiration_date" "2012-07-11 01:00:00" "tool" { "type" "" "usage" { } "restriction" "scorched" } "capabilities" { "decodable" "1" } "armory_desc" "scorched_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_ScorchedCrate" "item_description" "#TF_ScorchedCrate_Desc" "image_inventory" "backpack/crafting/fire_crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "46" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5079" { "name" "Scorched Key" "first_sale_date" "2012/06/27" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "show_in_armory" "0" "item_type_name" "#TF_T" "item_name" "#TF_Tool_DecoderRing" "item_description" "#TF_Tool_DecoderRing_Desc" "image_inventory" "backpack/player/items/crafting/key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5080" { "name" "Fall Crate 2012" "item_class" "supply_crate" "craft_class" "supply_crate" "craft_material_type" "supply_crate" "tool" { "type" "" "usage" { } "restriction" "fall 2012" } "capabilities" { "decodable" "1" } "armory_desc" "fall_2012_crate" "show_in_armory" "1" "item_type_name" "#TF_LockedCrate" "item_name" "#TF_FallCrate2012" "item_description" "#TF_FallCrate2012_Desc" "image_inventory" "backpack/crafting/fall_crate" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "10" "max_ilevel" "10" "attributes" { "set supply crate series" { "attribute_class" "supply_crate_series" "value" "48" "force_gc_to_generate" "1" } } "mouse_pressed_sound" "ui/item_crate_pickup.wav" "drop_sound" "ui/item_crate_drop.wav" } "5081" { "name" "Fall Key 2012" "first_sale_date" "2012/09/06" "item_class" "tool" "craft_class" "tool" "craft_material_type" "tool" "tool" { "type" "decoder_ring" "usage_capabilities" { "decodable" "1" } "restriction" "fall 2012" } "attributes" { "always tradable" { "attribute_class" "always_tradable" "value" "1" } } "armory_desc" "key" "armory_remap" "Decoder Ring" "show_in_armory" "0" "item_type_name" "#TF_T" "item_name" "#TF_Tool_FallKey2012" "item_description" "#TF_Tool_FallKey2012_Desc" "image_inventory" "backpack/crafting/fall_key" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "5" "max_ilevel" "5" "mouse_pressed_sound" "ui/item_metal_tiny_pickup.wav" "drop_sound" "ui/item_metal_tiny_drop.wav" } "5500" { "name" "RIFT Spider Hat Code" "item_class" "tool" "tool" { "type" "claimcode" "usage" { "claim_type" "#TF_RIFT_SpiderHat_ClaimType" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "armory_desc" "claimcode" "show_in_armory" "1" "item_type_name" "#TF_ClaimCode" "item_name" "#TF_RIFT_SpiderHat_ClaimCode" "item_description" "#TF_RIFT_SpiderHat_ClaimCode_Desc" "image_inventory" "backpack/crafting/ticket" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5600" { "name" "Goldfish" "prefab" "ash_remains" "item_name" "#TF_Item_Goldfish_Burned" "item_description" "#TF_Item_Goldfish_Burned_Desc" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5601" { "name" "Pocket Lint" "prefab" "ash_remains" "item_name" "#TF_Item_PocketLint_Burned" "item_description" "#TF_Item_PocketLint_Burned_Desc" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5602" { "name" "Cheese Wheel" "prefab" "ash_remains" "item_name" "#TF_Item_CheeseWheel_Burned" "item_description" "#TF_Item_CheeseWheel_Burned_Desc" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5603" { "name" "Banana Peel" "prefab" "ash_remains" "item_name" "#TF_Item_BananaPeel_Burned" "item_description" "#TF_Item_BananaPeel_Burned_Desc" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5604" { "name" "Barn Door Plank" "prefab" "ash_remains" "item_name" "#TF_Item_BarnDoorPlank_Burned" "item_description" "#TF_Item_BarnDoorPlank_Burned_Desc" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5605" { "name" "Secret Diary" "prefab" "ash_remains" "craft_material_type" "" "expiration_date" "" "item_name" "#TF_Item_SecretDiary_FireProof" "item_type_name" "#TF_Item_SecretDiary_Type" "item_description" "#TF_Item_SecretDiary_FireProof_Desc" "image_inventory" "backpack/crafting/diary_book" "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5606" { "name" "Damaged Capacitor" "prefab" "ash_remains" "item_class" "tf_wearable" "item_slot" "misc" "craft_material_type" "" "expiration_date" "" "item_name" "#TF_Item_DamagedCapacitor" "item_description" "#TF_Item_DamagedCapacitor_Desc" "image_inventory" "backpack/crafting/capacitor" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } "mouse_pressed_sound" "ui/item_paper_pickup.wav" "drop_sound" "ui/item_paper_pickup.wav" } "5607" { "name" "Pile Of Ash" "item_class" "tf_wearable" "expiration_date" "2012-07-11 01:00:00" "tool" { "type" "gift" "use_string" "#RummageThroughAsh" "usage" { "loot_list" "pyro_ash_pile_loot_list" "num_items" "1" "max_recipients" "1" "target_rule" "only_self" } } "capabilities" { "usable_gc" "1" "usable_out_of_game" "1" } "show_in_armory" "1" "item_name" "#TF_PileOfAsh" "item_description" "#TF_PileOfAsh_Desc" "item_slot" "action" "image_inventory" "backpack/crafting/ash_pile" "image_inventory_size_w" "128" "image_inventory_size_h" "82" "item_quality" "unique" "min_ilevel" "1" "max_ilevel" "1" "used_by_classes" { "scout" "1" "sniper" "1" "soldier" "1" "demoman" "1" "medic" "1" "heavy" "1" "spy" "1" "engineer" "1" "pyro" "1" } } "5999" { "name" "Strange Part (Armory)" "prefab" "strange_part" "armory_desc" "strangepart" "show_in_armory" "1" "image_inventory" "backpack/crafting/strange_parts" "item_name" "#TF_StrangePart_Empty" "item_description" "#TF_StrangePart_Empty_Desc" } "6000" { "name" "Strange Part: Heavies Killed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "14" } } "image_inventory" "backpack/crafting/strange_part_heavies_killed" "item_name" "#TF_StrangePart_HeaviesKilled" "item_description" "#TF_StrangePart_HeaviesKilled_Desc" } "6001" { "name" "Strange Part: Demomen Killed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "13" } } "image_inventory" "backpack/crafting/strange_part_demos_killed" "item_name" "#TF_StrangePart_DemomenKilled" "item_description" "#TF_StrangePart_DemomenKilled_Desc" } "6002" { "name" "Strange Part: Soldiers Killed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "12" } } "image_inventory" "backpack/crafting/strange_part_soldiers_killed" "item_name" "#TF_StrangePart_SoldiersKilled" "item_description" "#TF_StrangePart_SoldiersKilled_Desc" } "6003" { "name" "Strange Part: Scouts Killed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "10" } } "image_inventory" "backpack/crafting/strange_part_scouts_killed" "item_name" "#TF_StrangePart_ScoutsKilled" "item_description" "#TF_StrangePart_ScoutsKilled_Desc" } "6009" { "name" "Strange Part: Buildings Destroyed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "19" } } "image_inventory" "backpack/crafting/strange_part_buildings_destroyed" "item_name" "#TF_StrangePart_BuildingsDestroyed" "item_description" "#TF_StrangePart_BuildingsDestroyed_Desc" } "6010" { "name" "Strange Part: Projectiles Reflected" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_reflect_projectiles" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "20" } } "image_inventory" "backpack/crafting/strange_part_projectiles_deflected" "item_name" "#TF_StrangePart_ProjectilesReflected" "item_description" "#TF_StrangePart_ProjectilesReflected_Desc" } "6011" { "name" "Strange Part: Headshot Kills" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_headshot" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "21" } } "image_inventory" "backpack/crafting/strange_part_headshots" "item_name" "#TF_StrangePart_HeadshotKills" "item_description" "#TF_StrangePart_HeadshotKills_Desc" } "6012" { "name" "Strange Part: Airborne Enemies Killed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "22" } } "image_inventory" "backpack/crafting/strange_part_airborne_killed" "item_name" "#TF_StrangePart_AirborneEnemiesKilled" "item_description" "#TF_StrangePart_AirborneEnemiesKilled_Desc" } "6013" { "name" "Strange Part: Enemies Gibbed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_gib_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "23" } } "image_inventory" "backpack/crafting/strange_part_enemies_gibbed" "item_name" "#TF_StrangePart_GibKilled" "item_description" "#TF_StrangePart_GibKilled_Desc" } "6015" { "name" "Strange Part: Full Moon Kills" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "27" } } "image_inventory" "backpack/crafting/strange_part_KillDuringFullMoon" "item_name" "#TF_StrangePart_FullMoonKills" "item_description" "#TF_StrangePart_FullMoonKills_Desc" } "6016" { "name" "Strange Part: Domination Kills" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "28" } } "image_inventory" "backpack/crafting/strange_part_KillStartDomination" "item_name" "#TF_StrangePart_DominationKills" "item_description" "#TF_StrangePart_DominationKills_Desc" } "6018" { "name" "Strange Part: Revenge Kills" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "30" } } "image_inventory" "backpack/crafting/strange_part_KillRevenge" "item_name" "#TF_StrangePart_RevengeKills" "item_description" "#TF_StrangePart_RevengeKills_Desc" } "6019" { "name" "Strange Part: Posthumous Kills" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_posthumous_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "31" } } "image_inventory" "backpack/crafting/strange_part_PlayerKillPosthumous" "item_name" "#TF_StrangePart_PosthumousKills" "item_description" "#TF_StrangePart_PosthumousKills_Desc" } "6020" { "name" "Strange Part: Allies Extinguished" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_extinguish" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "32" } } "image_inventory" "backpack/crafting/strange_part_burningallyextinguished" "item_name" "#TF_StrangePart_AlliesExtinguished" "item_description" "#TF_StrangePart_AlliesExtinguished_Desc" } "6021" { "name" "Strange Part: Critical Kills" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_critical_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "33" } } "image_inventory" "backpack/crafting/strange_part_killcritical" "item_name" "#TF_StrangePart_CriticalKills" "item_description" "#TF_StrangePart_CriticalKills_Desc" } "6022" { "name" "Strange Part: Kills While Explosive-Jumping" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_be_equipped_by_soldier_or_demo" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "34" } } "image_inventory" "backpack/crafting/strange_part_KillWhileExplosiveJumping" "item_name" "#TF_StrangePart_KillsWhileExplosiveJumping" "item_description" "#TF_StrangePart_KillsWhileExplosiveJumping_Desc" } "6024" { "name" "Strange Part: Cloaked Spies Killed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_deal_damage" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "37" } } "image_inventory" "backpack/crafting/strange_part_invisibles_killed" "item_name" "#TF_StrangePart_InvisibleSpyKills" "item_description" "#TF_StrangePart_InvisibleSpyKills_Desc" } "6025" { "name" "Strange Part: Sappers Destroyed" "prefab" "strange_part" "tool" { "usage" { "required_tags" { "can_destroy_sappers" "1" } } } "attributes" { "strange part new counter ID" { "attribute_class" "strange_part_new_counter_id" "value" "36" } } "image_inventory" "backpack/crafting/strange_part_sappers_killed" "item_name" "#TF_StrangePart_SappersDestroyed" "item_description" "#TF_StrangePart_SappersDestroyed_Desc" } } "attributes" { "1" { "name" "damage penalty" "attribute_class" "mult_dmg" "attribute_name" "Minor damage penalty" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "2" { "name" "damage bonus" "attribute_class" "mult_dmg" "attribute_name" "Minor damage bonus" "min_value" "1.05" "max_value" "1.1" "group" "weapons" "description_string" "#Attrib_DamageDone_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "3" { "name" "clip size penalty" "attribute_class" "mult_clipsize" "attribute_name" "Minor clip penalty" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_ClipSize_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "4" { "name" "clip size bonus" "attribute_class" "mult_clipsize" "attribute_name" "Minor clip size bonus" "min_value" "1.05" "max_value" "1.1" "group" "weapons" "description_string" "#Attrib_ClipSize_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "5" { "name" "fire rate penalty" "attribute_class" "mult_postfiredelay" "attribute_name" "Minor fire rate penalty" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_FireRate_Negative" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "6" { "name" "fire rate bonus" "attribute_class" "mult_postfiredelay" "attribute_name" "Minor firerate bonus" "min_value" "0.95" "max_value" "0.9" "group" "weapons" "description_string" "#Attrib_FireRate_Positive" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "7" { "name" "heal rate penalty" "attribute_class" "mult_medigun_healrate" "attribute_name" "Minor heal rate penalty" "min_value" "0.95" "max_value" "0.8" "group" "only_on_unique" "description_string" "#Attrib_HealRate_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "8" { "name" "heal rate bonus" "attribute_class" "mult_medigun_healrate" "attribute_name" "Minor heal rate bonus" "min_value" "1.05" "max_value" "1.15" "group" "weapon_healing" "description_string" "#Attrib_HealRate_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "9" { "name" "ubercharge rate penalty" "attribute_class" "mult_medigun_uberchargerate" "attribute_name" "Minor uber charge rate penalty" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_UberchargeRate_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "10" { "name" "ubercharge rate bonus" "attribute_class" "mult_medigun_uberchargerate" "attribute_name" "Minor uber charge rate bonus" "min_value" "1.05" "max_value" "1.1" "group" "weapon_healing" "description_string" "#Attrib_UberchargeRate_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "11" { "name" "overheal bonus" "attribute_class" "mult_medigun_overheal_amount" "attribute_name" "Minor overheal bonus" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_OverhealAmount_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "12" { "name" "overheal decay penalty" "attribute_class" "mult_medigun_overheal_decay" "attribute_name" "Minor overheal decay penalty" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_OverhealDecay_Negative" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "13" { "name" "overheal decay bonus" "attribute_class" "mult_medigun_overheal_decay" "attribute_name" "Minor overheal decay bonus" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_OverhealDecay_Positive" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "14" { "name" "overheal decay disabled" "attribute_class" "mult_medigun_overheal_decay" "attribute_name" "Overheal decay disabled" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_OverhealDecay_Disabled" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "15" { "name" "crit mod disabled" "attribute_class" "mult_crit_chance" "attribute_name" "Crit chance disabled" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CritChance_Disabled" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "no_crits" "stored_as_integer" "0" } "16" { "name" "heal on hit for rapidfire" "attribute_class" "add_onhit_addhealth" "attribute_name" "Minor heal on hit" "min_value" "1" "max_value" "5" "group" "only_on_unique" "description_string" "#Attrib_HealOnHit_Positive" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "17" { "name" "add uber charge on hit" "attribute_class" "add_onhit_ubercharge" "attribute_name" "Minor add uber charge on hit" "min_value" "0.01" "max_value" "0.05" "group" "only_on_unique" "description_string" "#Attrib_AddUber_OnHit_Positive" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "18" { "name" "medigun charge is crit boost" "attribute_class" "set_charge_type" "attribute_name" "Medigun charge boosts crit chance" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Medigun_CritBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "19" { "name" "tmp dmgbuff on hit" "attribute_class" "addperc_ondmgdone_tmpbuff" "attribute_name" "Add Tmp Dmg Buff on hit" "min_value" "0.15" "max_value" "0.2" "group" "only_on_unique" "description_string" "#Attrib_DamageDoneBonus_Positive" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "20" { "name" "crit vs burning players" "attribute_class" "or_crit_vs_playercond" "attribute_name" "Critical Hit vs Burning Players" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritVsBurning" "description_format" "value_is_or" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "21" { "name" "dmg penalty vs nonburning" "attribute_class" "mult_dmg_vs_nonburning" "attribute_name" "Damage penalty vs non burning players" "min_value" "0.99" "max_value" "0.95" "group" "only_on_unique" "description_string" "#Attrib_DmgPenaltyVsNonBurning" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "22" { "name" "no crit vs nonburning" "attribute_class" "set_nocrit_vs_nonburning" "attribute_name" "Crits Disabled vs Non-burning players" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoCritVsNonBurning" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "23" { "name" "mod flamethrower push" "attribute_class" "set_flamethrower_push_disabled" "attribute_name" "Disables flamethrower push" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ModFlamethrowerPush" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "24" { "name" "mod flamethrower back crit" "attribute_class" "set_flamethrower_back_crit" "attribute_name" "Turns on back crits for the flamethrower" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ModFlamethrower_BackCrits" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "25" { "name" "hidden secondary max ammo penalty" "attribute_class" "mult_maxammo_secondary" "attribute_name" "Minor secondary max ammo penalty" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "unused" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "26" { "name" "max health additive bonus" "attribute_class" "add_maxhealth" "attribute_name" "Minor max health bonus" "min_value" "5" "max_value" "15" "group" "weapon" "description_string" "#Attrib_MaxHealth_Positive" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "27" { "name" "alt-fire disabled" "attribute_class" "unimplemented_altfire_disabled" "attribute_name" "Alt-fire Disabled" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AltFire_Disabled" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "28" { "name" "crit mod disabled hidden" "attribute_class" "mult_crit_chance" "attribute_name" "Crit Chance disabled" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CritChance_Disabled" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "29" { "name" "alt-fire is vampire" "attribute_class" "set_altfire_mode" "attribute_name" "Alt-fire Is Vampire" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AltFire_Is_Vampire" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "30" { "name" "fists have radial buff" "attribute_class" "set_weapon_mode" "attribute_name" "Fists Have Radial Buff" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_FistsHaveRadialBuff" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "31" { "name" "critboost on kill" "attribute_class" "add_onkill_critboost_time" "attribute_name" "Add CritBoost effect on kill" "min_value" "2" "max_value" "3" "group" "weapons" "description_string" "#Attrib_CritBoost_OnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_kill" "stored_as_integer" "0" } "32" { "name" "slow enemy on hit" "attribute_class" "mult_onhit_enemyspeed" "attribute_name" "Minor slow enemy on hit" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Slow_Enemy_OnHit" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "33" { "name" "set cloak is feign death" "attribute_class" "set_weapon_mode" "attribute_name" "Replaces cloak power with feign death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CloakIsFeignDeath" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "armory_desc" "cloak_type" "stored_as_integer" "0" } "34" { "name" "mult cloak meter consume rate" "attribute_class" "mult_cloak_meter_consume_rate" "attribute_name" "Rate cloak energy is consumed." "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CloakMeterConsumeRate" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "35" { "name" "mult cloak meter regen rate" "attribute_class" "mult_cloak_meter_regen_rate" "attribute_name" "Rate cloak energy is regenerated." "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CloakMeterRegenRate" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "36" { "name" "spread penalty" "attribute_class" "mult_spread_scale" "attribute_name" "Shot spread penalty" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_Spread_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "37" { "name" "hidden primary max ammo bonus" "attribute_class" "mult_maxammo_primary" "attribute_name" "Primary max ammo bonus" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "unused" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "38" { "name" "mod bat launches balls" "attribute_class" "set_weapon_mode" "attribute_name" "Bat can fire several grenades before melee mode." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_BatLaunchesBalls" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "39" { "name" "dmg penalty vs nonstunned" "attribute_class" "unimplemented_mod_dmg_vs_nonstunned" "attribute_name" "Damage penalty vs non stunned players" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_DmgPenaltyVsNonStunned" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "40" { "name" "zoom speed mod disabled" "attribute_class" "unimplemented_mod_zoom_speed_disabled" "attribute_name" "Zoom Speed Mod Disabled" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_ZoomSpeedMod_Disabled" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "41" { "name" "sniper charge per sec" "attribute_class" "mult_sniper_charge_per_sec" "attribute_name" "sniper charge per sec" "min_value" "0" "max_value" "0" "group" "weapon_charge_rate" "description_string" "#Attrib_SniperCharge_Per_Sec" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "42" { "name" "sniper no headshots" "attribute_class" "set_weapon_mode" "attribute_name" "Sniper no headshots" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SniperNoHeadshots" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "43" { "name" "scattergun no reload single" "attribute_class" "set_scattergun_no_reload_single" "attribute_name" "Scattergun No Reload Single" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Scattergun_NoReloadSingle" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "44" { "name" "scattergun has knockback" "attribute_class" "set_scattergun_has_knockback" "attribute_name" "Scattergun Has Knockback" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Scattergun_HasKnockback" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "45" { "name" "bullets per shot bonus" "attribute_class" "mult_bullets_per_shot" "attribute_name" "Minor bullets per shot bonus" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_BulletsPerShot_Bonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "46" { "name" "sniper zoom penalty" "attribute_class" "mult_zoom_fov" "attribute_name" "Sniper zoom penalty" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_SniperZoom_Penalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "47" { "name" "sniper no charge" "attribute_class" "unimplemented_mod_sniper_no_charge" "attribute_name" "Sniper no charge" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SniperNoCharge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "48" { "name" "set cloak is movement based" "attribute_class" "set_weapon_mode" "attribute_name" "Replaces default cloak with a motion based cloak." "min_value" "2" "max_value" "2" "group" "only_on_unique" "description_string" "#Attrib_CloakIsMovementBased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "armory_desc" "cloak_type" "stored_as_integer" "0" } "49" { "name" "no double jump" "attribute_class" "set_scout_doublejump_disabled" "attribute_name" "Disables double jump" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoDoubleJump" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "50" { "name" "absorb damage while cloaked" "attribute_class" "unimplemented_absorb_dmg_while_cloaked" "attribute_name" "Absorbs damage when cloaked." "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_AbsorbDmgWhileCloaked" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "51" { "name" "revolver use hit locations" "attribute_class" "set_weapon_mode" "attribute_name" "Revolver uses hit locations" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RevolverUseHitLocations" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "52" { "name" "backstab shield" "attribute_class" "set_blockbackstab_once" "attribute_name" "Stops one backstab." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_BackstabShield" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "53" { "name" "fire retardant" "attribute_class" "set_fire_retardant" "attribute_name" "Player cannot be set on fire." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_FireRetardant" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "54" { "name" "move speed penalty" "attribute_class" "mult_player_movespeed" "attribute_name" "Minor move speed penalty" "min_value" "0.95" "max_value" "0.85" "group" "weapon" "description_string" "#Attrib_MoveSpeed_Penalty" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "55" { "name" "obsolete ammo penalty" "attribute_class" "obsolete" "attribute_name" "Minor primary max ammo penalty" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "unused" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "56" { "name" "jarate description" "attribute_class" "desc_jarate_description" "attribute_name" "Text description of jarate" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Jarate_Description" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "57" { "name" "health regen" "attribute_class" "add_health_regen" "attribute_name" "Minor health regeneration" "min_value" "0.3" "max_value" "0.5" "group" "passive" "description_string" "#Attrib_HealthRegen" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "58" { "name" "self dmg push force increased" "attribute_class" "mult_dmgself_push_force" "attribute_name" "Minor increased self dmg push force" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_SelfDmgPush_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "59" { "name" "self dmg push force decreased" "attribute_class" "mult_dmgself_push_force" "attribute_name" "Minor decreased self dmg push force" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_SelfDmgPush_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "60" { "name" "dmg taken from fire reduced" "attribute_class" "mult_dmgtaken_from_fire" "attribute_name" "Minor fire damage reduction" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Fire_Reduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "61" { "name" "dmg taken from fire increased" "attribute_class" "mult_dmgtaken_from_fire" "attribute_name" "Minor fire damage increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Fire_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "62" { "name" "dmg taken from crit reduced" "attribute_class" "mult_dmgtaken_from_crit" "attribute_name" "Minor crit damage reduction" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Crit_Reduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "63" { "name" "dmg taken from crit increased" "attribute_class" "mult_dmgtaken_from_crit" "attribute_name" "Minor crit damage increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Crit_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "64" { "name" "dmg taken from blast reduced" "attribute_class" "mult_dmgtaken_from_explosions" "attribute_name" "Minor blast damage reduced" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Blast_Reduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "65" { "name" "dmg taken from blast increased" "attribute_class" "mult_dmgtaken_from_explosions" "attribute_name" "Minor blast damage increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Blast_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "66" { "name" "dmg taken from bullets reduced" "attribute_class" "mult_dmgtaken_from_bullets" "attribute_name" "Minor bullet damage reduced" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Bullets_Reduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "67" { "name" "dmg taken from bullets increased" "attribute_class" "mult_dmgtaken_from_bullets" "attribute_name" "Minor bullet damage increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_From_Bullets_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "68" { "name" "increase player capture value" "attribute_class" "add_player_capturevalue" "attribute_name" "Minor capture value increase" "min_value" "1" "max_value" "2" "group" "only_on_unique" "description_string" "#Attrib_CaptureValue_Increased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "69" { "name" "health from healers reduced" "attribute_class" "mult_health_fromhealers" "attribute_name" "Minor penalty to health from healers" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_HealthFromHealers_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "70" { "name" "health from healers increased" "attribute_class" "mult_health_fromhealers" "attribute_name" "Minor increase to health from healers" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_HealthFromHealers_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "71" { "name" "weapon burn dmg increased" "attribute_class" "mult_wpn_burndmg" "attribute_name" "Minor increase to burn dmg" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_WpnBurnDmg_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "72" { "name" "weapon burn dmg reduced" "attribute_class" "mult_wpn_burndmg" "attribute_name" "Minor reduction to burn dmg" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_WpnBurnDmg_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "73" { "name" "weapon burn time increased" "attribute_class" "mult_wpn_burntime" "attribute_name" "Minor increase to burn time" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_WpnBurnTime_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "74" { "name" "weapon burn time reduced" "attribute_class" "mult_wpn_burntime" "attribute_name" "Minor reduction to burn time" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_WpnBurnTime_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "75" { "name" "aiming movespeed increased" "attribute_class" "mult_player_aiming_movespeed" "attribute_name" "Minor aiming movespeed increase" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_AimingMoveSpeed_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "76" { "name" "maxammo primary increased" "attribute_class" "mult_maxammo_primary" "attribute_name" "Minor primary maxammo increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_MaxammoPrimary_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "77" { "name" "maxammo primary reduced" "attribute_class" "mult_maxammo_primary" "attribute_name" "Minor primary maxammo reduction" "min_value" "0.9" "max_value" "0.6" "group" "only_on_unique" "description_string" "#Attrib_MaxammoPrimary_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "78" { "name" "maxammo secondary increased" "attribute_class" "mult_maxammo_secondary" "attribute_name" "Minor secondary maxammo increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_MaxammoSecondary_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "79" { "name" "maxammo secondary reduced" "attribute_class" "mult_maxammo_secondary" "attribute_name" "Minor secondary maxammo reduction" "min_value" "0.9" "max_value" "0.6" "group" "only_on_unique" "description_string" "#Attrib_MaxammoSecondary_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "80" { "name" "maxammo metal increased" "attribute_class" "mult_maxammo_metal" "attribute_name" "Minor metal maxammo increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_MaxammoMetal_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "81" { "name" "maxammo metal reduced" "attribute_class" "mult_maxammo_metal" "attribute_name" "Minor metal maxammo reduction" "min_value" "0.95" "max_value" "0.65" "group" "only_on_unique" "description_string" "#Attrib_MaxammoMetal_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "82" { "name" "cloak consume rate increased" "attribute_class" "mult_cloak_meter_consume_rate" "attribute_name" "Minor cloak consume rate increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_CloakConsumeRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "83" { "name" "cloak consume rate decreased" "attribute_class" "mult_cloak_meter_consume_rate" "attribute_name" "Minor cloak consume rate decrease" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_CloakConsumeRate_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "84" { "name" "cloak regen rate increased" "attribute_class" "mult_cloak_meter_regen_rate" "attribute_name" "Minor cloak regen rate increase" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_CloakRegenRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "85" { "name" "cloak regen rate decreased" "attribute_class" "mult_cloak_meter_regen_rate" "attribute_name" "Minor cloak regen rate decrease" "min_value" "0.95" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_CloakRegenRate_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "86" { "name" "minigun spinup time increased" "attribute_class" "mult_minigun_spinup_time" "attribute_name" "Minor minigun spinup time increase" "min_value" "1.05" "max_value" "1.2" "group" "only_on_unique" "description_string" "#Attrib_MinigunSpinup_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "87" { "name" "minigun spinup time decreased" "attribute_class" "mult_minigun_spinup_time" "attribute_name" "Minor minigun spinup time decrease" "min_value" "0.95" "max_value" "0.8" "group" "only_on_unique" "description_string" "#Attrib_MinigunSpinup_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "88" { "name" "max pipebombs increased" "attribute_class" "add_max_pipebombs" "attribute_name" "Minor max pipebomb increase" "min_value" "2" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_MaxPipebombs_Increased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "89" { "name" "max pipebombs decreased" "attribute_class" "add_max_pipebombs" "attribute_name" "Minor max pipebomb decrease" "min_value" "-2" "max_value" "-4" "group" "only_on_unique" "description_string" "#Attrib_MaxPipebombs_Decreased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "90" { "name" "SRifle Charge rate increased" "attribute_class" "mult_sniper_charge_per_sec" "attribute_name" "Minor charge rate increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_SRifleChargeRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "91" { "name" "SRifle Charge rate decreased" "attribute_class" "mult_sniper_charge_per_sec" "attribute_name" "Minor charge rate decrease" "min_value" "0.95" "max_value" "0.8" "group" "only_on_unique" "description_string" "#Attrib_SRifleChargeRate_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "92" { "name" "Construction rate increased" "attribute_class" "mult_construction_value" "attribute_name" "Minor construction rate increase" "min_value" "1.1" "max_value" "1.3" "group" "weapon_wrench" "description_string" "#Attrib_ConstructionRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "93" { "name" "Construction rate decreased" "attribute_class" "mult_construction_value" "attribute_name" "Minor construction rate decrease" "min_value" "0.9" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_ConstructionRate_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "94" { "name" "Repair rate increased" "attribute_class" "mult_repair_value" "attribute_name" "Minor repair rate increase" "min_value" "1.05" "max_value" "1.2" "group" "weapon_wrench" "description_string" "#Attrib_RepairRate_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "95" { "name" "Repair rate decreased" "attribute_class" "mult_repair_value" "attribute_name" "Minor repair rate decrease" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_RepairRate_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "96" { "name" "Reload time increased" "attribute_class" "mult_reload_time" "attribute_name" "Minor reload time increase" "min_value" "1.1" "max_value" "1.4" "group" "only_on_unique" "description_string" "#Attrib_ReloadTime_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "97" { "name" "Reload time decreased" "attribute_class" "mult_reload_time" "attribute_name" "Minor reload time decrease" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ReloadTime_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "98" { "name" "selfdmg on hit for rapidfire" "attribute_class" "add_onhit_addhealth" "attribute_name" "Minor self dmg on hit" "min_value" "-1" "max_value" "-3" "group" "only_on_unique" "description_string" "#Attrib_HealOnHit_Negative" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_hit" "stored_as_integer" "0" } "99" { "name" "Blast radius increased" "attribute_class" "mult_explosion_radius" "attribute_name" "Minor explosion radius increase" "min_value" "1.05" "max_value" "1.15" "group" "radius" "description_string" "#Attrib_BlastRadius_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "100" { "name" "Blast radius decreased" "attribute_class" "mult_explosion_radius" "attribute_name" "Minor explosion radius decrease" "min_value" "0.95" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_BlastRadius_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "101" { "name" "Projectile range increased" "attribute_class" "mult_projectile_range" "attribute_name" "Minor projectile range increase" "min_value" "1.1" "max_value" "1.3" "group" "only_on_unique" "description_string" "#Attrib_ProjectileRange_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "102" { "name" "Projectile range decreased" "attribute_class" "mult_projectile_range" "attribute_name" "Minor projectile range decrease" "min_value" "0.9" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_ProjectileRange_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "103" { "name" "Projectile speed increased" "attribute_class" "mult_projectile_speed" "attribute_name" "Minor projectile speed increase" "min_value" "1.05" "max_value" "1.15" "group" "weapon_projectile" "description_string" "#Attrib_ProjectileSpeed_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "104" { "name" "Projectile speed decreased" "attribute_class" "mult_projectile_speed" "attribute_name" "Minor projectile speed decrease" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_ProjectileSpeed_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "105" { "name" "overheal penalty" "attribute_class" "mult_medigun_overheal_amount" "attribute_name" "Minor overheal penalty" "min_value" "0.9" "max_value" "0.7" "group" "only_on_unique" "description_string" "#Attrib_OverhealAmount_Negative" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "106" { "name" "weapon spread bonus" "attribute_class" "mult_spread_scale" "attribute_name" "Shot spread bonus" "min_value" "0.95" "max_value" "0.85" "group" "weapon_hitscan" "description_string" "#Attrib_Spread_Positive" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "107" { "name" "move speed bonus" "attribute_class" "mult_player_movespeed" "attribute_name" "Minor move speed bonus" "min_value" "1.05" "max_value" "1.1" "group" "passive" "description_string" "#Attrib_MoveSpeed_Bonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "108" { "name" "health from packs increased" "attribute_class" "mult_health_frompacks" "attribute_name" "Minor bonus to health from packs" "min_value" "1.1" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_HealthFromPacks_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "109" { "name" "health from packs decreased" "attribute_class" "mult_health_frompacks" "attribute_name" "Minor penalty to health from packs" "min_value" "0.95" "max_value" "0.6" "group" "only_on_unique" "description_string" "#Attrib_HealthFromPacks_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "110" { "name" "heal on hit for slowfire" "attribute_class" "add_onhit_addhealth" "attribute_name" "Minor heal on hit" "min_value" "10" "max_value" "15" "group" "only_on_unique" "description_string" "#Attrib_HealOnHit_Positive" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "111" { "name" "selfdmg on hit for slowfire" "attribute_class" "add_onhit_addhealth" "attribute_name" "Minor self dmg on hit" "min_value" "-3" "max_value" "-8" "group" "only_on_unique" "description_string" "#Attrib_HealOnHit_Negative" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_hit" "stored_as_integer" "0" } "112" { "name" "ammo regen" "attribute_class" "addperc_ammo_regen" "attribute_name" "Minor ammo regeneration" "min_value" "0.03" "max_value" "0.08" "group" "passive" "description_string" "#Attrib_AmmoRegen" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "113" { "name" "metal regen" "attribute_class" "add_metal_regen" "attribute_name" "Minor health regeneration" "min_value" "1" "max_value" "8" "group" "passive" "description_string" "#Attrib_MetalRegen" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "114" { "name" "mod mini-crit airborne" "attribute_class" "mini_crit_airborne" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MiniCritAirborneEnemies" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "115" { "name" "mod shovel damage boost" "attribute_class" "set_weapon_mode" "attribute_name" "Shovel deals more damage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ShovelDamageBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "116" { "name" "mod soldier buff type" "attribute_class" "set_buff_type" "attribute_name" "indicates soldier activated buff type" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SoldierBuffType" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "117" { "name" "dmg falloff increased" "attribute_class" "mult_dmg_falloff" "attribute_name" "Damage falloff" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_Dmg_Falloff_Increased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "118" { "name" "dmg falloff decreased" "attribute_class" "mult_dmg_falloff" "attribute_name" "Damage falloff" "min_value" "0.95" "max_value" "0.9" "group" "only_on_unique" "description_string" "#Attrib_Dmg_Falloff_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "119" { "name" "sticky detonate mode" "attribute_class" "set_detonate_mode" "attribute_name" "indicates method of detonating stickies" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickyDetonateMode" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "120" { "name" "sticky arm time penalty" "attribute_class" "sticky_arm_time" "attribute_name" "makes stickies take longer to arm" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickyArmTimePenalty" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "121" { "name" "stickies detonate stickies" "attribute_class" "stickies_detonate_stickies" "attribute_name" "indicates these stickies can destroy enemy stickies" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickiesDetonateStickies" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "122" { "name" "mod demo buff type" "attribute_class" "set_buff_type" "attribute_name" "indicates demo activated buff type" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DemoBuffType" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "123" { "name" "speed boost when active" "attribute_class" "mult_move_speed_when_active" "attribute_name" "move speed buff when item is active" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SpeedBoostWhenActive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_active" "stored_as_integer" "0" } "124" { "name" "mod wrench builds minisentry" "attribute_class" "wrench_builds_minisentry" "attribute_name" "Wrench builds minisentry" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_WrenchBuildsMiniSentry" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "125" { "name" "max health additive penalty" "attribute_class" "add_maxhealth" "attribute_name" "Minor max health penalty" "min_value" "-5" "max_value" "-15" "group" "only_on_unique" "description_string" "#Attrib_MaxHealth_Negative" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "126" { "name" "sticky arm time bonus" "attribute_class" "sticky_arm_time" "attribute_name" "makes stickies arm more quickly" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickyArmTimeBonus" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "127" { "name" "sticky air burst mode" "attribute_class" "set_detonate_mode" "attribute_name" "set mode to 2" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StickyAirBurstMode" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "128" { "name" "provide on active" "attribute_class" "provide_on_active" "attribute_name" "the item will only provide its attributes when it is the active weapon" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ProvideOnActive" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "armory_desc" "on_active" "stored_as_integer" "0" } "129" { "name" "health drain" "attribute_class" "add_health_regen" "attribute_name" "Minor health drain" "min_value" "0.3" "max_value" "0.5" "group" "only_on_unique" "description_string" "#Attrib_HealthDrain" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "130" { "name" "medic regen bonus" "attribute_class" "medic_regen" "attribute_name" "medic regen bonus" "min_value" "0.3" "max_value" "0.5" "group" "only_on_unique" "description_string" "#Attrib_MedicRegenBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "131" { "name" "medic regen penalty" "attribute_class" "medic_regen" "attribute_name" "medic regen penalty" "min_value" "0.3" "max_value" "0.5" "group" "only_on_unique" "description_string" "#Attrib_MedicRegenPenalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "132" { "name" "community description" "attribute_class" "desc_community_description" "attribute_name" "Text description of community" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Community_Description" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "133" { "name" "soldier model index" "attribute_class" "desc_soldiermedal_index" "attribute_name" "Text description of soldier medal" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_MedalIndex_Description" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "134" { "name" "attach particle effect" "attribute_class" "set_attached_particle" "attribute_name" "Attach Custom Particle" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_AttachedParticle" "description_format" "value_is_particle_index" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "135" { "name" "rocket jump damage reduction" "attribute_class" "rocket_jump_dmg_reduction" "attribute_name" "Reduces damage from rocket jumping" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RocketJumpDmgReduction" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "136" { "name" "mod sentry killed revenge" "attribute_class" "sentry_killed_revenge" "attribute_name" "Player receives crits for his sentry's death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SentryKilledRevenge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "137" { "name" "dmg bonus vs buildings" "attribute_class" "mult_dmg_vs_buildings" "attribute_name" "Minor damage bonus Vs Buildings" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_DmgVsBuilding_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "138" { "name" "dmg penalty vs players" "attribute_class" "mult_dmg_vs_players" "attribute_name" "Minor damage penalty Vs players" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DmgVsPlayer_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "139" { "name" "lunchbox adds maxhealth bonus" "attribute_class" "set_weapon_mode" "attribute_name" "Lunchbox adds max health bonus" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_LunchboxAddsMaxHealth" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "140" { "name" "hidden maxhealth non buffed" "attribute_class" "add_maxhealth_nonbuffed" "attribute_name" "Max health buff that doesn't affect buffed max" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_MaxHealth_Positive" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "141" { "name" "selfmade description" "attribute_class" "desc_selfmade_description" "attribute_name" "Text description of selfmade" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Selfmade_Description" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "142" { "name" "set item tint RGB" "attribute_class" "set_item_tint_rgb" "attribute_name" "Sets the RGB on tinted items" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_SetItemTintRGB" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "143" { "name" "custom employee number" "attribute_class" "set_employee_number" "attribute_name" "Set Employee Number" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_EmployeeNumber" "description_format" "value_is_date" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "144" { "name" "lunchbox adds minicrits" "attribute_class" "set_weapon_mode" "attribute_name" "Lunchbox adds minicrits" "min_value" "2" "max_value" "2" "group" "only_on_unique" "description_string" "#Attrib_LunchboxAddsMinicrits" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "145" { "name" "taunt is highfive" "attribute_class" "enable_misc2_highfive" "attribute_name" "Misc2 slot will be a high five taunt" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "146" { "name" "damage applies to sappers" "attribute_class" "set_dmg_apply_to_sapper" "attribute_name" "Damage applies to sappers" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DmgAppliesToSappers" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "147" { "name" "Wrench index" "attribute_class" "desc_wrench_index" "attribute_name" "Wrench index" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_WrenchNumber" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "148" { "name" "building cost reduction" "attribute_class" "building_cost_reduction" "attribute_name" "Building cost reduction" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_BuildingCostReduction" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "149" { "name" "bleeding duration" "attribute_class" "bleeding_duration" "attribute_name" "Bleeding Duration" "min_value" "1" "max_value" "4" "group" "bleed" "description_string" "#Attrib_BleedingDuration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit bleed" "stored_as_integer" "0" } "150" { "name" "turn to gold" "attribute_class" "set_turn_to_gold" "attribute_name" "turns corpse to gold" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_TurnToGold" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "151" { "name" "DEPRECATED socketed item definition id DEPRECATED " "attribute_class" "socketed_item_definition_id" "attribute_name" "Item in socket" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Socket" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "152" { "name" "custom texture lo" "attribute_class" "custom_texture_lo" "attribute_name" "Custom Texture UFS ID (Low)" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CustomTexture" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "153" { "name" "cannot trade" "attribute_class" "cannot_trade" "attribute_name" "cannot trade" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CannotTrade" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "154" { "name" "disguise on backstab" "attribute_class" "set_disguise_on_backstab" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DisguiseOnBackstab" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "155" { "name" "cannot disguise" "attribute_class" "set_cannot_disguise" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CannotDisguise" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "156" { "name" "silent killer" "attribute_class" "set_silent_killer" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SilentKiller" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "157" { "name" "disguise speed penalty" "attribute_class" "disguise_speed_penalty" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DisguiseSpeedPenalty" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "158" { "name" "add cloak on kill" "attribute_class" "add_cloak_on_kill" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AddCloakOnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "159" { "name" "cloak blink time penalty" "attribute_class" "cloak_blink_time_penalty" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CloakBlinkTimePenalty" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "160" { "name" "quiet unstealth" "attribute_class" "set_quiet_unstealth" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_QuietUnstealth" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "161" { "name" "flame size penalty" "attribute_class" "mult_flame_size" "attribute_name" "flame size penalty" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameSize_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "162" { "name" "flame size bonus" "attribute_class" "mult_flame_size" "attribute_name" "flame size bonus" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameSize_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "163" { "name" "flame life penalty" "attribute_class" "mult_flame_life" "attribute_name" "flame life penalty" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameLife_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "164" { "name" "flame life bonus" "attribute_class" "mult_flame_life" "attribute_name" "flame life bonus" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameLife_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "165" { "name" "charged airblast" "attribute_class" "set_charged_airblast" "attribute_name" "charged airblast" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ChargedAirblast" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "166" { "name" "add cloak on hit" "attribute_class" "add_cloak_on_hit" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AddCloakOnHit" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "167" { "name" "disguise damage reduction" "attribute_class" "disguise_damage_reduction" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DisguiseDamageReduction" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "168" { "name" "disguise no burn" "attribute_class" "disguise_no_burn" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DisguiseNoBurn" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "169" { "name" "dmg from sentry reduced" "attribute_class" "dmg_from_sentry_reduced" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DmgFromSentryReduced" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "170" { "name" "airblast cost increased" "attribute_class" "mult_airblast_cost" "attribute_name" "airblast cost increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_AirblastCost_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "171" { "name" "airblast cost decreased" "attribute_class" "mult_airblast_cost" "attribute_name" "airblast cost decreased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_AirblastCost_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "172" { "name" "purchased" "attribute_class" "purchased" "attribute_name" "purchased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_Purchased" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "173" { "name" "flame ammopersec increased" "attribute_class" "mult_flame_ammopersec" "attribute_name" "flame ammopersec increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameAmmoPerSec_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "174" { "name" "flame ammopersec decreased" "attribute_class" "mult_flame_ammopersec" "attribute_name" "flame ammopersec decreased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_FlameAmmoPerSec_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "175" { "name" "jarate duration" "attribute_class" "jarate_duration" "attribute_name" "Jarate Duration" "min_value" "1" "max_value" "4" "group" "only_on_unique" "description_string" "#Attrib_JarateDuration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit jarate" "stored_as_integer" "0" } "176" { "name" "no death from headshots" "attribute_class" "no_death_from_headshots" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoDeathFromHeadshots" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "177" { "name" "deploy time increased" "attribute_class" "mult_deploy_time" "attribute_name" "deploy time increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DeployTime_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "178" { "name" "deploy time decreased" "attribute_class" "mult_deploy_time" "attribute_name" "deploy time decreased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DeployTime_Decreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "179" { "name" "minicrits become crits" "attribute_class" "minicrits_become_crits" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MinicritsBecomeCrits" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "180" { "name" "heal on kill" "attribute_class" "heal_on_kill" "min_value" "1" "max_value" "1" "group" "weapons" "description_string" "#Attrib_HealOnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "181" { "name" "no self blast dmg" "attribute_class" "no_self_blast_dmg" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoSelfBlastDmg" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "182" { "name" "slow enemy on hit major" "attribute_class" "mult_onhit_enemyspeed_major" "attribute_name" "Major slow enemy on hit" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Slow_Enemy_OnHit_Major" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "183" { "name" "aiming movespeed decreased" "attribute_class" "mult_player_aiming_movespeed" "attribute_name" "Minor aiming movespeed decrease" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_AimingMoveSpeed_Decreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "184" { "name" "duel loser account id" "attribute_class" "duel_loser_account_id" "attribute_name" "duel loser account id" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DuelLoserAccountID" "description_format" "value_is_account_id" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "1" } "185" { "name" "event date" "attribute_class" "event_date" "attribute_name" "event date" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_EventDate" "description_format" "value_is_date" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "1" } "186" { "name" "gifter account id" "attribute_class" "gifter_account_id" "attribute_name" "gifter account id" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_GifterAccountID" "description_format" "value_is_account_id" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "187" { "name" "set supply crate series" "attribute_class" "supply_crate_series" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_SupplyCrateSeries" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "188" { "name" "preserve ubercharge" "attribute_class" "preserve_ubercharge" "attribute_name" "Preserve Ubercharge" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_PreserveUbercharge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "189" { "name" "elevate quality" "attribute_class" "set_elevated_quality" "attribute_name" "Elevate Quality" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ElevateQuality" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "190" { "name" "active health regen" "attribute_class" "active_item_health_regen" "attribute_name" "Minor health regen" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_HealthRegen" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "191" { "name" "active health degen" "attribute_class" "active_item_health_regen" "attribute_name" "Minor health degen" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_HealthDrain" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "192" { "name" "referenced item id low" "attribute_class" "referenced_item_id_low" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "1" } "193" { "name" "referenced item id high" "attribute_class" "referenced_item_id_high" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "1" } "194" { "name" "referenced item def" "attribute_class" "referenced_item_def" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_ReferencedItem" "description_format" "value_is_item_def" "hidden" "1" "effect_type" "neutral" "armory_desc" "on_wearer" "stored_as_integer" "1" } "195" { "name" "always tradable" "attribute_class" "always_tradable" "attribute_name" "always tradable" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Always_Tradable" "description_format" "value_is_additive" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "196" { "name" "noise maker" "attribute_class" "enable_misc2_noisemaker" "attribute_name" "Misc2 slot will be a noise maker" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoiseMaker" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "197" { "name" "halloween item" "attribute_class" "halloween_item" "attribute_name" "halloween item" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Halloween_Item" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "198" { "name" "collection bits" "attribute_class" "collection_bits" "attribute_name" "collection bits" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Halloween_Item" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "199" { "name" "fires healing bolts" "attribute_class" "fires_healing_bolts" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_FiresHealingBolts" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "200" { "name" "enables aoe heal" "attribute_class" "enables_aoe_heal" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_EnablesAOEHeal" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "201" { "name" "gesture speed increase" "attribute_class" "mult_gesture_time" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_GestureSpeed_Increase" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "202" { "name" "charge time increased" "attribute_class" "mod_charge_time" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_ChargeTime_Increase" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "203" { "name" "drop health pack on kill" "attribute_class" "drop_health_pack_on_kill" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DropHealthPackOnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "204" { "name" "hit self on miss" "attribute_class" "hit_self_on_miss" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_HitSelfOnMiss" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "205" { "name" "dmg from ranged reduced" "attribute_class" "dmg_from_ranged" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DmgFromRanged_Reduced" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_active" "stored_as_integer" "0" } "206" { "name" "dmg from melee increased" "attribute_class" "dmg_from_melee" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DmgFromMelee_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_active" "stored_as_integer" "0" } "207" { "name" "blast dmg to self increased" "attribute_class" "blast_dmg_to_self" "attribute_name" "blast dmg to self increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_BlastDamageToSelf_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "208" { "name" "Set DamageType Ignite" "attribute_class" "set_dmgtype_ignite" "attribute_name" "Set DamageType Ignite" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SetDamageType_Ignite" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "209" { "name" "minicrit vs burning player" "attribute_class" "or_minicrit_vs_playercond_burning" "attribute_name" "Minicrit vs Burning Player" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Minicrit_Vs_Burning_Player" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "210" { "name" "paint effect" "attribute_class" "paint_effect" "attribute_name" "Paint Effect" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_PaintEffect" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "211" { "name" "tradable after date" "attribute_class" "tradable_after_date" "attribute_name" "tradable_after_date" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_TradableAfterDate" "description_format" "value_is_date" "hidden" "1" "effect_type" "negative" "stored_as_integer" "1" } "212" { "name" "force level display" "attribute_class" "force_level_display" "attribute_name" "Force Level Display" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "213" { "name" "random level curve replacement" "attribute_class" "random_level_curve_replacement" "attribute_name" "Random Level Curve Replacement" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "214" { "name" "kill eater" "attribute_class" "kill_eater" "attribute_name" "kill eater" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "215" { "name" "apply z velocity on damage" "attribute_class" "apply_z_velocity_on_damage" "attribute_name" "Apply Z Velocity On Damage" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "216" { "name" "apply look velocity on damage" "attribute_class" "apply_look_velocity_on_damage" "attribute_name" "Apply Look Velocity on Damage" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_Knockback" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "217" { "name" "sanguisuge" "attribute_class" "sanguisuge" "attribute_name" "sanguisuge" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_Sanguisuge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "218" { "name" "mark for death" "attribute_class" "mark_for_death" "attribute_name" "mark for death" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MarkForDeath" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "219" { "name" "decapitate type" "attribute_class" "decapitate_type" "attribute_name" "decapitate type" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "220" { "name" "restore health on kill" "attribute_class" "restore_health_on_kill" "attribute_name" "restore health on kill" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_RestoreHealthOnKill" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "221" { "name" "mult decloak rate" "attribute_class" "mult_decloak_rate" "attribute_name" "mult decloak rate" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_DecloakRate" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "222" { "name" "mult sniper charge after bodyshot" "attribute_class" "mult_sniper_charge_after_bodyshot" "attribute_name" "mult sniper charge after bodyshot" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultSniperChargeAfterBodyshot" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "223" { "name" "mult sniper charge after miss" "attribute_class" "mult_sniper_charge_after_miss" "attribute_name" "mult sniper charge after miss" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultSniperChargeAfterMiss" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "224" { "name" "dmg bonus while half dead" "attribute_class" "mult_dmg_bonus_while_half_dead" "attribute_name" "dmg bonus while half dead" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultDmgBonusWhileHalfDead" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "225" { "name" "dmg penalty while half alive" "attribute_class" "mult_dmg_penalty_while_half_alive" "attribute_name" "dmg penalty while half alive" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultDmgPenaltyWhileHalfAlive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "226" { "name" "honorbound" "attribute_class" "honorbound" "attribute_name" "honorbound" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_Honorbound" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "227" { "name" "custom texture hi" "attribute_class" "custom_texture_hi" "attribute_name" "Custom Texture UFS ID (High)" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_CustomTexture" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "228" { "name" "makers mark id" "attribute_class" "makers_mark_id" "attribute_name" "makers mark id" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_MakersMark" "description_format" "value_is_account_id" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "229" { "name" "unique craft index" "attribute_class" "unique_craft_index" "attribute_name" "unique craft index" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "230" { "name" "mod medic killed revenge" "attribute_class" "medic_killed_revenge" "attribute_name" "Player receives revenge crits for his medic's death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MedicKilledRevenge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "231" { "name" "medigun charge is megaheal" "attribute_class" "set_charge_type" "attribute_name" "Medigun charge boosts healing rate" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Medigun_MegaHeal" "description_format" "value_is_additive" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "232" { "name" "mod medic killed minicrit boost" "attribute_class" "medic_killed_minicrit_boost" "attribute_name" "Player receives minicrit boost for his medic's death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MedicKilledMiniCritBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "233" { "name" "mod medic healed damage bonus" "attribute_class" "medic_healed_damage_bonus" "attribute_name" "Player receives damage bonus while healed." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MedicHealedDamageBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "234" { "name" "mod medic healed deploy time penalty" "attribute_class" "mod_medic_healed_deploy_time" "attribute_name" "deploy time increased" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_MedicHealedDeployTimePenalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "235" { "name" "mod shovel speed boost" "attribute_class" "set_weapon_mode" "attribute_name" "Shovel equalizer speed." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ShovelSpeedBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "236" { "name" "mod weapon blocks healing" "attribute_class" "weapon_blocks_healing" "attribute_name" "When deployed, weapon blocks healing" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_WeaponBlocksHealing" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "237" { "name" "mult sniper charge after headshot" "attribute_class" "mult_sniper_charge_after_headshot" "attribute_name" "mult sniper charge after headshot" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultSniperChargeAfterHeadshot" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "238" { "name" "minigun no spin sounds" "attribute_class" "minigun_no_spin_sounds" "attribute_name" "When deployed, weapon has no spin sounds" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MinigunNoSpinSounds" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "239" { "name" "ubercharge rate bonus for healer" "attribute_class" "mult_uberchargerate_for_healer" "attribute_name" "Minor uber charge rate bonus for a player's healer" "min_value" "1.05" "max_value" "1.1" "group" "only_on_unique" "description_string" "#Attrib_UberchargeRate_ForHealer" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "240" { "name" "reload time decreased while healed" "attribute_class" "mult_reload_time_while_healed" "attribute_name" "Minor reload time decrease while healed" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ReloadTime_Decreased_While_Healed" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "241" { "name" "reload time increased hidden" "attribute_class" "mult_reload_time_hidden" "attribute_name" "Minor reload time increase" "min_value" "1.1" "max_value" "2.0" "group" "only_on_unique" "description_string" "#Attrib_ReloadTime_Increased" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "242" { "name" "mod medic killed marked for death" "attribute_class" "medic_killed_marked_for_death" "attribute_name" "Killer of medic becomes marked for death." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MedicKilledMarkedForDeath" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "243" { "name" "mod rage on hit penalty" "attribute_class" "rage_on_hit" "attribute_name" "Player loses rage with each hit." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RageOnHitPenalty" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "244" { "name" "mod rage on hit bonus" "attribute_class" "rage_on_hit" "attribute_name" "Player gains rage with each hit." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RageOnHitBonus" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "245" { "name" "mod rage damage boost" "attribute_class" "rage_damage" "attribute_name" "Damage increases with rage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RageDamageBoost" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "246" { "name" "mult charge turn control" "attribute_class" "charge_turn_control" "attribute_name" "More turn control when charging." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ChargeTurnControl" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "247" { "name" "no charge impact range" "attribute_class" "no_charge_impact_range" "attribute_name" "Reduced range to shield impact damage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoChargeImpactRange" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "248" { "name" "charge impact damage increased" "attribute_class" "charge_impact_damage" "attribute_name" "Increase to shield impact damage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ChargeImpactDamageIncreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "249" { "name" "charge recharge rate increased" "attribute_class" "charge_recharge_rate" "attribute_name" "Increase to shield charge recharge rate." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ChargeRechargeRateIncreased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "250" { "name" "air dash count" "attribute_class" "air_dash_count" "attribute_name" "Add extra air dashes." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AirDashCountIncreased" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "251" { "name" "speed buff ally" "attribute_class" "speed_buff_ally" "attribute_name" "Grant an ally a speed buff on hit." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SpeedBuffAlly" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "252" { "name" "damage force reduction" "attribute_class" "damage_force_reduction" "attribute_name" "Reduce force taken from damage." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageForceReduction" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "253" { "name" "mult cloak rate" "attribute_class" "mult_cloak_rate" "attribute_name" "mult cloak rate" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_CloakRate" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "254" { "name" "airblast functionality flags" "attribute_class" "airblast_functionality_flags" "attribute_name" "airblast functionality flags" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "255" { "name" "airblast pushback scale" "attribute_class" "airblast_pushback_scale" "attribute_name" "airblast pushback scale" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_AirBlastPushScale" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "256" { "name" "mult airblast refire time" "attribute_class" "mult_airblast_refire_time" "attribute_name" "mult airblast refire time" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "257" { "name" "airblast vertical pushback scale" "attribute_class" "airblast_vertical_pushback_scale" "attribute_name" "airblast vertical pushback scale" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "258" { "name" "ammo becomes health" "attribute_class" "ammo_becomes_health" "attribute_name" "ammo becomes health" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_AmmoBecomesHealth" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "259" { "name" "boots falling stomp" "attribute_class" "boots_falling_stomp" "attribute_name" "falling damage transferred to guy you land on" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_BootsFallingStomp" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "260" { "name" "deflection size multiplier" "attribute_class" "deflection_size_multiplier" "attribute_name" "deflection size multiplier" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_DeflectionSizeMultiplier" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "261" { "name" "set item tint RGB 2" "attribute_class" "set_item_tint_rgb_2" "attribute_name" "Sets the RGB2 on tinted items" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_SetItemTintRGB" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "262" { "name" "saxxy award category" "attribute_class" "saxxy_award_category" "attribute_name" "saxxy award category" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_SaxxyAward" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "263" { "name" "melee bounds multiplier" "attribute_class" "melee_bounds_multiplier" "attribute_name" "melee bounds multiplier" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "264" { "name" "melee range multiplier" "attribute_class" "melee_range_multiplier" "attribute_name" "melee range multiplier" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "265" { "name" "mod mini-crit airborne deploy" "attribute_class" "mini_crit_airborne_deploy" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MiniCritAirborneEnemiesDeploy" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "266" { "name" "projectile penetration" "attribute_class" "projectile_penetration" "attribute_name" "projectiles will travel through multiple targets" "min_value" "0" "max_value" "1" "group" "penetration" "description_string" "#Attrib_Penetration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "267" { "name" "mod crit while airborne" "attribute_class" "crit_while_airborne" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritWhileAirborne" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "268" { "name" "mult sniper charge penalty DISPLAY ONLY" "attribute_class" "mult_sniper_charge_base_dummy" "attribute_name" "mult sniper charge penalty DISPLAY ONLY" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_MultSniperChargePenalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "269" { "name" "mod see enemy health" "attribute_class" "see_enemy_health" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SeeEnemyHealth" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "270" { "name" "powerup max charges" "attribute_class" "powerup_max_charges" "attribute_name" "power max charges" "min_value" "1" "max_value" "25" "group" "only_on_unique" "description_string" "#Attrib_PowerupMaxCharges" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "271" { "name" "powerup charges" "attribute_class" "powerup_charges" "attribute_name" "power charges" "min_value" "1" "max_value" "25" "group" "only_on_unique" "description_string" "#Attrib_PowerupCharges" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "272" { "name" "powerup duration" "attribute_class" "powerup_duration" "min_value" "1" "max_value" "25" "group" "only_on_unique" "description_string" "#Attrib_PowerupDuration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "273" { "name" "critboost" "attribute_class" "critboost" "min_value" "1" "max_value" "25" "group" "only_on_unique" "description_string" "#Attrib_CritBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "274" { "name" "ubercharge" "attribute_class" "ubercharge" "min_value" "1" "max_value" "25" "group" "only_on_unique" "description_string" "#Attrib_Ubercharge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "275" { "name" "cancel falling damage" "attribute_class" "cancel_falling_damage" "min_value" "1" "max_value" "25" "group" "only_on_unique" "description_string" "#Attrib_CancelFallingDamage" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "276" { "name" "bidirectional teleport" "attribute_class" "bidirectional_teleport" "min_value" "1" "max_value" "1" "group" "wrench" "description_string" "#Attrib_BiDirectionalTP" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "277" { "name" "multiple sentries" "attribute_class" "multiple_sentries" "min_value" "1" "max_value" "3" "group" "wrench" "description_string" "#Attrib_MultipleSentries" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "278" { "name" "effect bar recharge rate increased" "attribute_class" "effectbar_recharge_rate" "attribute_name" "Increase to recharge rate." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_EffectBarRechargeRateIncreased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "279" { "name" "maxammo grenades1 increased" "attribute_class" "mult_maxammo_grenades1" "attribute_name" "Minor grenades1 maxammo increase" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_MaxammoGrenades1_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "280" { "name" "override projectile type" "attribute_class" "override_projectile_type" "min_value" "1" "max_value" "3" "group" "wrench" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "281" { "name" "energy weapon no ammo" "attribute_class" "energy_weapon_no_ammo" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_EnergyWeaponNoAmmo" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "282" { "name" "energy weapon charged shot" "attribute_class" "energy_weapon_charged_shot" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_EnergyWeaponChargedShot" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "283" { "name" "energy weapon penetration" "attribute_class" "energy_weapon_penetration" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_EnergyWeaponPenetration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "284" { "name" "energy weapon no hurt building" "attribute_class" "energy_weapon_no_hurt_building" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_EnergyWeaponNoHurtBuilding" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "1" } "285" { "name" "energy weapon no deflect" "attribute_class" "energy_weapon_no_deflect" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_EnergyWeaponNoDeflect" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "286" { "name" "engy building health bonus" "attribute_class" "mult_engy_building_health" "attribute_name" "engy buildings have health bonus" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_EngyBuildingHealthBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "287" { "name" "engy sentry damage bonus" "attribute_class" "mult_engy_sentry_damage" "attribute_name" "engy sentryguns have damage bonus" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_EngySentryDamageBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "288" { "name" "no crit boost" "attribute_class" "no_crit_boost" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_NoCritBoost" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "1" } "289" { "name" "centerfire projectile" "attribute_class" "centerfire_projectile" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_CenterFireProjectile" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "292" { "name" "kill eater score type" "attribute_class" "kill_eater_score_type" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "293" { "name" "kill eater score type 2" "attribute_class" "kill_eater_score_type_2" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "294" { "name" "kill eater 2" "attribute_class" "kill_eater_2" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "295" { "name" "has pipboy build interface" "attribute_class" "set_custom_buildmenu" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "296" { "name" "sapper kills collect crits" "attribute_class" "sapper_kills_collect_crits" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_SapperKillsCollectCrits" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "297" { "name" "sniper only fire zoomed" "attribute_class" "sniper_only_fire_zoomed" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_SniperOnlyFireZoomed" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "298" { "name" "mod ammo per shot" "attribute_class" "mod_ammo_per_shot" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_AmmoPerShot" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "299" { "name" "add onhit addammo" "attribute_class" "add_onhit_addammo" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_OnHit_AddAmmo" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "300" { "name" "electrical airblast DISPLAY ONLY" "attribute_class" "electrical_airblast_DISPLAY_ONLY" "min_value" "0.01" "max_value" "0.05" "group" "only_on_unique" "description_string" "#Attrib_ElectricalAirblast" "description_format" "value_is_additive_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "301" { "name" "mod use metal ammo type" "attribute_class" "mod_use_metal_ammo_type" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_UseMetalAmmoType" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "1" } "302" { "name" "expiration date" "attribute_class" "expiration_date" "attribute_name" "Expiration Date" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_ExpirationDate" "description_format" "value_is_date" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "1" } "303" { "name" "mod max primary clip override" "attribute_class" "mod_max_primary_clip_override" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "304" { "name" "sniper full charge damage bonus" "attribute_class" "sniper_full_charge_damage_bonus" "attribute_name" "Minor damage bonus" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_Sniper_FullChargeBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "305" { "name" "sniper fires tracer DISPLAY ONLY" "attribute_class" "sniper_fires_tracer_DISPLAY_ONLY" "attribute_name" "Minor damage penalty" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_Sniper_FiresTracer" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "306" { "name" "sniper no headshot without full charge" "attribute_class" "sniper_no_headshot_without_full_charge" "attribute_name" "Minor damage penalty" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_Sniper_NoHeadShot" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "1" } "307" { "name" "mod no reload DISPLAY ONLY" "attribute_class" "mod_no_reload_display_only" "attribute_name" "" "min_value" "1" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_NoReload" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "308" { "name" "sniper penetrate players when charged" "attribute_class" "sniper_penetrate_players_when_charged" "attribute_name" "projectiles will travel through multiple targets" "min_value" "0" "max_value" "1" "group" "penetration" "description_string" "#Attrib_SniperFullChargePenetration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "309" { "name" "crit kill will gib" "attribute_class" "crit_kill_will_gib" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritKillWillGib" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "310" { "name" "recall" "attribute_class" "recall" "min_value" "1" "max_value" "25" "group" "only_on_unique" "description_string" "#Attrib_Recall" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "311" { "name" "unlimited quantity" "attribute_class" "unlimited_quantity" "attribute_name" "unlimited quantity" "min_value" "0" "max_value" "1" "group" "penetration" "description_string" "#Attrib_Unlimited" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "312" { "name" "disable weapon hiding for animations" "attribute_class" "disable_weapon_hiding_for_animations" "attribute_name" "disable weapon hiding for animations" "min_value" "0" "max_value" "1" "group" "penetration" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "313" { "name" "applies snare effect" "attribute_class" "applies_snare_effect" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AppliesSnareEffect" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "314" { "name" "uber duration bonus" "attribute_class" "add_uber_time" "attribute_name" "uber duration bonus" "min_value" "1.05" "max_value" "1.1" "group" "weapons" "description_string" "#Attrib_UberDurationBonus" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "315" { "name" "refill_ammo" "attribute_class" "refill_ammo" "min_value" "1" "max_value" "25" "group" "only_on_unique" "description_string" "#Attrib_RefillAmmo" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "317" { "name" "store sort override DEPRECATED" "attribute_class" "store_sort_override_DEPRECATED" "attribute_name" "store sort override DEPRECATED" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AlternateRocketEffect" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "1" } "318" { "name" "faster reload rate" "attribute_class" "fast_reload" "attribute_name" "faster reload rate" "min_value" "0.9" "max_value" "0.1" "group" "weapons" "description_string" "#Attrib_FastReload" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "319" { "name" "increase buff duration" "attribute_class" "mod_buff_duration" "attribute_name" "increase buff duration" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_BuffTime_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "320" { "name" "robo sapper" "attribute_class" "robo_sapper" "attribute_name" "special sapper for robotic enemies" "min_value" "0" "max_value" "1" "group" "sapper" "description_string" "#Attrib_RoboSapper" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "321" { "name" "build rate bonus" "attribute_class" "mod_build_rate" "attribute_name" "increase build speed" "min_value" "0.95" "max_value" "0.9" "group" "engineer" "description_string" "#Attrib_BuildRateBonus" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "322" { "name" "taunt is press and hold" "attribute_class" "enable_misc2_holdtaunt" "attribute_name" "Misc2 slot will be a taunt" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Negative" "description_format" "value_is_additive" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "1" } "323" { "name" "attack projectiles" "attribute_class" "attack_projectiles" "attribute_name" "able to shoot down rockets and grenades" "min_value" "0" "max_value" "1" "group" "sapper" "description_string" "#Attrib_AttackProjectiles" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "324" { "name" "accuracy scales damage" "attribute_class" "accuracy_scales_damage" "attribute_name" "accuracy scales damage" "min_value" "1.05" "max_value" "1.15" "group" "weapons" "description_string" "#Attrib_AccurScalesDmg" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "325" { "name" "currency bonus" "attribute_class" "currency_bonus" "attribute_name" "collected currency bonus" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_CurrencyBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "326" { "name" "increased jump height" "attribute_class" "mod_jump_height" "attribute_name" "jump higher, farther" "min_value" "0.95" "max_value" "0.9" "group" "engineer" "description_string" "#Attrib_JumpHeightBonus" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "327" { "name" "building instant upgrade" "attribute_class" "building_instant_upgrade" "attribute_name" "instantly upgrade buildings to max level" "min_value" "0" "max_value" "1" "group" "engineer" "description_string" "#Attrib_BuildingInstaUpgrade" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "328" { "name" "disable fancy class select anim" "attribute_class" "disable_fancy_class_select_anim" "attribute_name" "disable fancy class select anim" "min_value" "1.05" "max_value" "1.15" "group" "weapons" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "neutral" "stored_as_integer" "0" } "329" { "name" "airblast vulnerability multiplier" "attribute_class" "airblast_vulnerability_multiplier" "attribute_name" "airblast vulnerability multiplier" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_AirBlastVulnerabilityMultipier" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "330" { "name" "override footstep sound set" "attribute_class" "override_footstep_sound_set" "attribute_name" "override footstep sound set" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "331" { "name" "spawn with physics toy" "attribute_class" "spawn_with_physics_toy" "attribute_name" "spawn with physics toy" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "332" { "name" "fish damage override" "attribute_class" "fish_damage_override" "attribute_name" "fish damage override" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "333" { "name" "special dsp" "attribute_class" "special_dsp" "min_value" "1" "max_value" "150" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "334" { "name" "bombinomicon effect on death" "attribute_class" "bombinomicon_effect_on_death" "attribute_name" "bombinomicon effect on death" "min_value" "1" "max_value" "1" "group" "engineer" "description_string" "#Attrib_BombinomiconEffectOnDeath" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "335" { "name" "clip size bonus upgrade" "attribute_class" "mult_clipsize_upgrade" "attribute_name" "Minor clip size bonus" "min_value" "1.05" "max_value" "1.1" "group" "weapons" "description_string" "#Attrib_ClipSize_Positive" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "337" { "name" "subtract victim medigun charge on hit" "attribute_class" "subtract_victim_medigun_charge_onhit" "attribute_name" "Subtract victim's medigun charge on hit" "min_value" "0.01" "max_value" "0.05" "group" "only_on_unique" "description_string" "#Attrib_SubtractVictimMedigunChargeOnHit" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "armory_desc" "on_hit" "stored_as_integer" "0" } "338" { "name" "subtract victim cloak on hit" "attribute_class" "subtract_victim_cloak_on_hit" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SubtractVictimCloakOnHit" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "339" { "name" "reveal cloaked victim on hit" "attribute_class" "reveal_cloaked_victim_on_hit" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RevealCloakedVictimOnHit" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "340" { "name" "reveal disguised victim on hit" "attribute_class" "reveal_disguised_victim_on_hit" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_RevealDisguisedVictimOnHit" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "341" { "name" "jarate backstabber" "attribute_class" "jarate_backstabber" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_JarateBackstabber" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "343" { "name" "engy sentry fire rate increased" "attribute_class" "mult_sentry_firerate" "attribute_name" "sentry firerate bonus" "min_value" "0.95" "max_value" "0.9" "group" "weapons" "description_string" "#Attrib_SentryFireRate_Increased" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "344" { "name" "engy sentry radius increased" "attribute_class" "mult_sentry_range" "attribute_name" "sentry radius increase" "min_value" "1.05" "max_value" "1.15" "group" "radius" "description_string" "#Attrib_SentryRadius_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "345" { "name" "engy dispenser radius increased" "attribute_class" "mult_dispenser_radius" "attribute_name" "engy dispenser radius increase" "min_value" "1.05" "max_value" "1.15" "group" "radius" "description_string" "#Attrib_DispenserRadius_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "346" { "name" "mod bat launches ornaments" "attribute_class" "set_weapon_mode" "attribute_name" "Bat can fire several ornaments before melee mode." "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_BatLaunchesOrnaments" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "347" { "name" "freeze backstab victim" "attribute_class" "freeze_backstab_victim" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_FreezeBackstabVictim" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "348" { "name" "fire rate penalty HIDDEN" "attribute_class" "mult_postfiredelay" "attribute_name" "Minor fire rate penalty" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "" "description_format" "value_is_inverted_percentage" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "349" { "name" "energy weapon no drain" "attribute_class" "energy_weapon_no_drain" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "350" { "name" "ragdolls become ash" "attribute_class" "ragdolls_become_ash" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "351" { "name" "engy disposable sentries" "attribute_class" "engy_disposable_sentries" "attribute_name" "engy can place disposable sentries" "min_value" "0" "max_value" "1" "group" "sapper" "description_string" "#Attrib_EngyDisposableSentries" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "352" { "name" "alt fire teleport to spawn" "attribute_class" "alt_fire_teleport_to_spawn" "attribute_name" "alt fire teleport to spawn" "min_value" "0" "max_value" "2" "group" "only_on_unique" "description_string" "#Attrib_AltFireTeleportToSpawn" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "353" { "name" "cannot pick up buildings" "attribute_class" "cannot_pick_up_buildings" "attribute_name" "cannot pick up buildings" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CannotPickUpBuildings" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "354" { "name" "stun enemies wielding same weapon" "attribute_class" "stun_enemies_wielding_same_weapon" "attribute_name" "stun enemies wielding same weapon" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_StunEnemiesWieldingSameWeapon" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "356" { "name" "airblast disabled" "attribute_class" "airblast_disabled" "attribute_name" "airblast_disabled" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AirblastDisabled" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "357" { "name" "increase buff duration HIDDEN" "attribute_class" "mod_buff_duration" "attribute_name" "increase buff duration" "min_value" "1.05" "max_value" "1.15" "group" "only_on_unique" "description_string" "#Attrib_BuffTime_Increased" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "358" { "name" "crit forces victim to laugh" "attribute_class" "crit_forces_victim_to_laugh" "attribute_name" "crit forces victim to laugh" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritForcesLaugh" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "359" { "name" "melts in fire" "attribute_class" "melts_in_fire" "attribute_name" "melts in fire" "min_value" "0" "max_value" "100" "group" "only_on_unique" "description_string" "#Attrib_MeltsInFire" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "360" { "name" "damage all connected" "attribute_class" "damage_all_connected" "attribute_name" "damage all connected" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_DamageAllConnected" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "361" { "name" "become fireproof on hit by fire" "attribute_class" "become_fireproof_on_hit_by_fire" "attribute_name" "become fireproof on hit by fire" "min_value" "0" "max_value" "300" "group" "only_on_unique" "description_string" "#Attrib_BecomeFireproofOnHitByFire" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "362" { "name" "crit from behind" "attribute_class" "crit_from_behind" "attribute_name" "crit from behind" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritFromBehind" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "363" { "name" "crit does no damage" "attribute_class" "crit_does_no_damage" "attribute_name" "crit does no damage" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritDoesNoDamage" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "364" { "name" "add jingle to footsteps" "attribute_class" "add_jingle_to_footsteps" "attribute_name" "add jingle to footsteps" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AddJingleToFootsteps" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "365" { "name" "set icicle knife mode" "attribute_class" "set_weapon_mode" "attribute_name" "set icicle knife mode" "min_value" "3" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_SetIcicleKnifeMode" "description_format" "value_is_additive" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "366" { "name" "mod stun waist high airborne" "attribute_class" "stun_waist_high_airborne" "min_value" "0" "max_value" "1000" "group" "only_on_unique" "description_string" "#Attrib_StunWaistHighAirborne" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "367" { "name" "extinguish earns revenge crits" "attribute_class" "extinguish_revenge" "attribute_name" "extinguish earns revenge crits" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ExtinguishRevenge" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "368" { "name" "burn damage earns rage" "attribute_class" "burn_damage_earns_rage" "attribute_name" "burn damage earns rage" "min_value" "0" "max_value" "100" "group" "only_on_unique" "description_string" "#Attrib_BurnDamageEarnsRage" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "369" { "name" "tickle enemies wielding same weapon" "attribute_class" "tickle_enemies_wielding_same_weapon" "attribute_name" "tickle enemies wielding same weapon" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_TickleEnemiesWieldingSameWeapon" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "370" { "name" "attach particle effect static" "attribute_class" "set_attached_particle_static" "attribute_name" "Attach Custom Particle Static" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_AttachedParticle" "description_format" "value_is_particle_index" "hidden" "0" "effect_type" "neutral" "stored_as_integer" "0" } "371" { "name" "taunt success sound" "attribute_class" "taunt_success_sound" "attribute_name" "taunt success sound" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_TauntSoundSuccess" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "372" { "name" "accepted wedding ring account id 1" "attribute_class" "accepted_wedding_ring_account_id_1" "attribute_name" "accepted wedding ring account id 1" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_AcceptedWeddingRingAccount1" "description_format" "value_is_account_id" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "373" { "name" "accepted wedding ring account id 2" "attribute_class" "accepted_wedding_ring_account_id_2" "attribute_name" "accepted wedding ring account id 2" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_AcceptedWeddingRingAccount2" "description_format" "value_is_account_id" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "374" { "name" "tool escrow until date" "attribute_class" "tool_escrow_until_date" "attribute_name" "tool escrow until date" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_ToolEscrowUntilDate" "description_format" "value_is_date" "hidden" "1" "effect_type" "negative" "stored_as_integer" "1" } "375" { "name" "generate rage on damage" "attribute_class" "generate_rage_on_dmg" "attribute_name" "damage done generates rage for general purpose use" "min_value" "0" "max_value" "1" "group" "penetration" "description_string" "#Attrib_RageOnDamage" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "376" { "name" "aiming no flinch" "attribute_class" "aiming_no_flinch" "description_string" "#Attrib_AimingNoFlinch" "description_format" "value_is_additive" "min_value" "0" "max_value" "1" "group" "only_on_unique" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "377" { "name" "aiming knockback resistance" "attribute_class" "mult_aiming_knockback_resistance" "attribute_name" "Minor aiming knockback resistance" "description_string" "#Attrib_AimingKnockbackResistance" "description_format" "value_is_inverted_percentage" "min_value" "0" "max_value" "1" "group" "only_on_unique" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "378" { "name" "sniper aiming movespeed decreased" "attribute_class" "mult_player_aiming_movespeed" "attribute_name" "movespeed decrease when sniper aiming" "description_string" "#Attrib_SniperAimingMoveSpeed_Decreased" "description_format" "value_is_percentage" "min_value" "0" "max_value" "1" "group" "only_on_unique" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "379" { "name" "kill eater user 1" "attribute_class" "kill_eater_user_1" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "380" { "name" "kill eater user score type 1" "attribute_class" "kill_eater_user_score_type_1" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "381" { "name" "kill eater user 2" "attribute_class" "kill_eater_user_2" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "382" { "name" "kill eater user score type 2" "attribute_class" "kill_eater_user_score_type_2" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "383" { "name" "kill eater user 3" "attribute_class" "kill_eater_user_3" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "384" { "name" "kill eater user score type 3" "attribute_class" "kill_eater_user_score_type_3" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "385" { "name" "strange part new counter ID" "attribute_class" "strange_part_new_counter_id" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "386" { "name" "mvm completed challenges bitmask" "attribute_class" "mvm_completed_challenges_bitmask" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "387" { "name" "rage on kill" "attribute_class" "rage_on_kill" "attribute_name" "player gains rage on kill" "description_string" "#Attrib_RageGainOnKill" "description_format" "value_is_additive" "min_value" "0" "max_value" "100" "group" "only_on_unique" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "388" { "name" "kill eater kill type" "attribute_class" "kill_eater_kill_type" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "389" { "name" "shot penetrate all players" "attribute_class" "shot_penetrate_all_players" "attribute_name" "projectiles will travel through multiple targets" "min_value" "0" "max_value" "1" "group" "penetration" "description_string" "#Attrib_ShotPenetration" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "390" { "name" "headshot damage increase" "attribute_class" "headshot_damage_modify" "attribute_name" "Damage from headshots increased" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_HeadshotDamageIncrease" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "391" { "name" "mystery solving time decrease" "attribute_class" "mystery_solving_time_decrease" "attribute_name" "mystery solving time decrease" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_MysterySolvingTimeDecrease" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "392" { "name" "damage penalty on bodyshot" "attribute_class" "bodyshot_damage_modify" "attribute_name" "Damage penalty on body shots" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_DamageDone_Bodyshot_Negative" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "393" { "name" "sniper rage DISPLAY ONLY" "attribute_class" "sniper_rage_DISPLAY_ONLY" "attribute_name" "sniper rage DISPLAY ONLY" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SniperRageDisplayOnly" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "394" { "name" "fire rate bonus HIDDEN" "attribute_class" "mult_postfiredelay" "attribute_name" "Minor firerate bonus" "min_value" "0.95" "max_value" "0.9" "group" "weapons" "description_string" "#Attrib_FireRate_Positive" "description_format" "value_is_inverted_percentage" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "395" { "name" "explosive sniper shot" "attribute_class" "explosive_sniper_shot" "attribute_name" "explosive sniper shot" "description_string" "#Attrib_ExplosiveSniperShot" "description_format" "value_is_additive" "min_value" "0" "max_value" "100" "group" "only_on_unique" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "396" { "name" "melee attack rate bonus" "attribute_class" "mult_postfiredelay" "attribute_name" "melee attack rate bonus" "min_value" "0.95" "max_value" "0.9" "group" "weapons" "description_string" "#Attrib_MeleeRate_Positive" "description_format" "value_is_inverted_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "397" { "name" "projectile penetration heavy" "attribute_class" "projectile_penetration" "attribute_name" "projectiles will travel through multiple targets" "min_value" "0" "max_value" "1" "group" "penetration" "description_string" "#Attrib_Penetration_Heavy" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "398" { "name" "rage on assists" "attribute_class" "rage_on_assists" "attribute_name" "player gains rage on assists" "description_string" "#Attrib_RageGainOnAssists" "description_format" "value_is_additive" "min_value" "0" "max_value" "100" "group" "only_on_unique" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "399" { "name" "armor piercing" "attribute_class" "armor_piercing" "attribute_name" "armor piercing" "description_string" "#Attrib_ArmorPiercing" "description_format" "value_is_additive" "min_value" "0" "max_value" "100" "group" "only_on_unique" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "400" { "name" "cannot pick up intelligence" "attribute_class" "cannot_pick_up_intelligence" "attribute_name" "player cannot pick up intelligence" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CannotPickUpIntelligence" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "401" { "name" "chance of hunger decrease" "attribute_class" "chance_of_hunger_decrease" "attribute_name" "chance of hunger decrease" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_ChanceOfHungerDecrease" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "402" { "name" "cannot be backstabbed" "attribute_class" "cannot_be_backstabbed" "attribute_name" "Spy won't even raise his knife to the backstab pose" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CannotBeBackstabbed" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "403" { "name" "squad surplus claimer id" "attribute_class" "squad_surplus_claimer_account_id" "attribute_name" "squad surplus claimer id" "min_value" "0.95" "max_value" "0.85" "group" "only_on_unique" "description_string" "#Attrib_SquadSurplusClaimerAccountID" "description_format" "value_is_account_id" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "404" { "name" "share consumable with patient" "attribute_class" "share_consumable_with_patient" "attribute_name" "share consumable with patient" "description_string" "#Attrib_ShareConsumable" "description_format" "value_is_additive" "min_value" "0" "max_value" "100" "group" "only_on_unique" "hidden" "0" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "0" } "405" { "name" "airblast vertical vulnerability multiplier" "attribute_class" "airblast_vertical_vulnerability_multiplier" "attribute_name" "airblast vertical vulnerability multiplier" "min_value" "0" "max_value" "2" "group" "only_on_unique" "description_string" "#Attrib_AirBlastVerticalVulnerabilityMultipier" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "406" { "name" "vision opt in flags" "attribute_class" "vision_opt_in_flags" "attribute_name" "vision opt in flags" "min_value" "0" "max_value" "32" "group" "only_on_unique" "description_string" "#Attrib_VisionOptInFlags" "description_format" "value_is_or" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "407" { "name" "crit vs disguised players" "attribute_class" "or_crit_vs_playercond" "attribute_name" "Critical Hit vs Disguised Players" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritVsDisguised" "description_format" "value_is_or" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "408" { "name" "crit vs non burning players" "attribute_class" "or_crit_vs_not_playercond" "attribute_name" "Critical Hit vs Non-Burning Players" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritVsNonBurning" "description_format" "value_is_or" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "409" { "name" "kill forces attacker to laugh" "attribute_class" "kill_forces_attacker_to_laugh" "attribute_name" "kill forces attacker to laugh" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_KillForcesAttackerLaugh" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "410" { "name" "damage bonus while undisguised" "attribute_class" "mult_dmg_undisguised" "attribute_name" "damage bonus while undisguised" "min_value" "1.05" "max_value" "1.1" "group" "weapons" "description_string" "#Attrib_DmgBonus_Undisguised" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "411" { "name" "projectile spread angle penalty" "attribute_class" "projectile_spread_angle" "attribute_name" "projectile spread angle penalty" "min_value" "0.0" "max_value" "10.0" "group" "only_on_unique" "description_string" "#Attrib_Projectile_Spread_Angle_Negative" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "412" { "name" "dmg taken increased" "attribute_class" "mult_dmgtaken" "attribute_name" "dmg taken increased" "min_value" "1.05" "max_value" "1.25" "group" "only_on_unique" "description_string" "#Attrib_DmgTaken_Increased" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "armory_desc" "on_wearer" "stored_as_integer" "0" } "413" { "name" "auto fires full clip" "attribute_class" "auto_fires_full_clip" "attribute_name" "auto fires full clip" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_AutoFiresFullClip" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "414" { "name" "self mark for death" "attribute_class" "self_mark_for_death" "attribute_name" "self mark for death" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_SelfMarkForDeath" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "415" { "name" "counts as assister is some kind of pet this update is going to be awesome" "attribute_class" "counts_as_assister" "attribute_name" "counts as assister" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "armory_desc" "on_wearer" "stored_as_integer" "1" } "416" { "name" "mod flaregun fires pellets with knockback" "attribute_class" "set_weapon_mode" "attribute_name" "Flaregun fires pellets with knockback." "min_value" "3" "max_value" "3" "group" "only_on_unique" "description_string" "#Attrib_FlaregunPelletsWithKnockback" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "417" { "name" "can overload" "attribute_class" "can_overload" "attribute_name" "can overload" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CanOverload" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "418" { "name" "hype on damage" "attribute_class" "hype_on_damage" "attribute_name" "hype on damage" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_HypeOnDamage" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "419" { "name" "hype resets on jump" "attribute_class" "hype_resets_on_jump" "attribute_name" "hype resets on jump" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_HypeResetsOnJump" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "420" { "name" "pyro year number" "attribute_class" "pyro_year_number" "attribute_name" "pyro year number" "min_value" "0" "max_value" "7334" "group" "only_on_unique" "description_string" "#Attrib_PyroYearNumber" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "1" } "421" { "name" "no primary ammo from dispensers" "attribute_class" "no_primary_ammo_from_dispensers" "attribute_name" "no primary ammo from dispensers" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_NoPrimaryAmmoFromDispensers" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "1" } "422" { "name" "pyrovision only DISPLAY ONLY" "attribute_class" "pyrovision_only_display" "attribute_name" "pyrovision only DISPLAY ONLY" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_PyrovisionOnly" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "1" } "424" { "name" "clip size penalty HIDDEN" "attribute_class" "mult_clipsize" "attribute_name" "Minor clip penalty HIDDEN" "min_value" "0.9" "max_value" "0.75" "group" "only_on_unique" "description_string" "#Attrib_ClipSize_Negative" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "426" { "name" "sapper damage penalty" "attribute_class" "mult_sapper_damage" "attribute_name" "sapper damage penalty" "min_value" "0" "max_value" "5" "group" "only_on_unique" "description_string" "#Attrib_Sapper_Damage_Penalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "429" { "name" "sapper health penalty" "attribute_class" "mult_sapper_health" "attribute_name" "sapper health penalty" "min_value" "0" "max_value" "5" "group" "only_on_unique" "description_string" "#Attrib_Sapper_Health_Penalty" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "430" { "name" "ring of fire while aiming" "attribute_class" "ring_of_fire_while_aiming" "attribute_name" "ring of fire while aiming" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_Ring_Of_Fire_While_Aiming" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "431" { "name" "uses ammo while aiming" "attribute_class" "uses_ammo_while_aiming" "attribute_name" "uses ammo while aiming" "min_value" "1" "max_value" "100" "group" "only_on_unique" "description_string" "#Attrib_Uses_Ammo_While_Aiming" "description_format" "value_is_additive" "hidden" "0" "effect_type" "negative" "stored_as_integer" "0" } "433" { "name" "sapper degenerates buildings" "attribute_class" "sapper_degenerates_buildings" "attribute_name" "sapper degenerates buildings" "min_value" "0" "max_value" "5" "group" "only_on_unique" "description_string" "#Attrib_Sapper_Degenerates_Buildings" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "434" { "name" "sapper damage penalty hidden" "attribute_class" "mult_sapper_damage" "attribute_name" "sapper damage penalty" "min_value" "0" "max_value" "5" "group" "only_on_unique" "description_string" "#Attrib_Sapper_Damage_Penalty" "description_format" "value_is_percentage" "hidden" "1" "effect_type" "negative" "stored_as_integer" "0" } "435" { "name" "cleaver description" "attribute_class" "desc_cleaver_description" "attribute_name" "Text description of cleaver" "min_value" "0" "max_value" "0" "group" "only_on_unique" "description_string" "#Attrib_Cleaver_Description" "description_format" "value_is_percentage" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "436" { "name" "ragdolls plasma effect" "attribute_class" "ragdolls_plasma_effect" "min_value" "0" "max_value" "1" "group" "only_on_unique" "description_string" "" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "0" } "437" { "name" "crit vs stunned players" "attribute_class" "or_crit_vs_playercond" "attribute_name" "Critical Hit vs Stunned Players" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritVsStunned" "description_format" "value_is_or" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "438" { "name" "crit vs wet players" "attribute_class" "crit_vs_wet_players" "attribute_name" "Critical Hit vs Wet Players" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_string" "#Attrib_CritVsWet" "description_format" "value_is_or" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } "439" { "name" "override item level desc string" "attribute_class" "override_item_level_desc_string" "attribute_name" "override item level desc string" "min_value" "1" "max_value" "1" "group" "only_on_unique" "description_format" "value_is_additive" "hidden" "1" "effect_type" "positive" "stored_as_integer" "1" } "440" { "name" "clip size upgrade atomic" "attribute_class" "mult_clipsize_upgrade_atomic" "attribute_name" "clip size upgrade atomic" "min_value" "1.05" "max_value" "1.1" "group" "weapons" "description_string" "#Attrib_ClipSize_Atomic" "description_format" "value_is_additive" "hidden" "0" "effect_type" "positive" "stored_as_integer" "0" } } "item_sets" { "polycount_pyro" { "name" "#TF_Set_Polycount_Pyro" "items" { "The Degreaser" "1" "The Powerjack" "1" "The Attendant" "1" } "attributes" { "move speed bonus" { "attribute_class" "mult_player_movespeed" "value" "1.1" } "dmg taken from bullets increased" { "attribute_class" "mult_dmgtaken_from_bullets" "value" "1.1" } } "store_bundle" "Polycount Pyro Bundle" } "polycount_spy" { "name" "#TF_Set_Polycount_Spy" "items" { "L'Etranger" "1" "Your Eternal Reward" "1" "The Familiar Fez" "1" } "attributes" { "quiet unstealth" { "attribute_class" "set_quiet_unstealth" "value" "1" } "cloak blink time penalty" { "attribute_class" "cloak_blink_time_penalty" "value" "0.5" } } "store_bundle" "Polycount Spy Bundle" } "polycount_soldier" { "name" "#TF_Set_Polycount_Soldier" "items" { "The Black Box" "1" "The Battalion's Backup" "1" "The Grenadier's Softcap" "1" } "attributes" { "dmg from sentry reduced" { "attribute_class" "dmg_from_sentry_reduced" "value" "0.8" } } "store_bundle" "Polycount Soldier Bundle" } "polycount_sniper" { "name" "#TF_Set_Polycount_Sniper" "items" { "The Sydney Sleeper" "1" "Darwin's Danger Shield" "1" "The Bushwacka" "1" "Ol' Snaggletooth" "1" } "attributes" { "no death from headshots" { "attribute_class" "no_death_from_headshots" "value" "1" } } "store_bundle" "Polycount Sniper Bundle" } "polycount_scout" { "name" "#TF_Set_Polycount_Scout" "items" { "The Shortstop" "1" "Mad Milk" "1" "The Holy Mackerel" "1" "The Milkman" "1" } "attributes" { "max health additive bonus" { "attribute_class" "add_maxhealth" "value" "25" } } "store_bundle" "Polycount Scout Bundle" } "medieval_medic" { "name" "#TF_Set_Medieval_Medic" "items" { "The Amputator" "1" "The Crusader's Crossbow" "1" } "attributes" { "health regen" { "attribute_class" "add_health_regen" "value" "1" } } "store_bundle" "Medieval Medic Bundle" } "hibernating_bear" { "name" "#TF_Set_Hibernating_Bear" "items" { "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Warrior's Spirit" "1" } "attributes" { "dmg taken from crit reduced" { "attribute_class" "mult_dmgtaken_from_crit" "value" "0.95" } } "store_bundle" "Hibernating Bear Bundle" } "experts_ordnance" { "name" "#TF_Set_Experts_Ordnance" "items" { "The Ullapool Caber" "1" "The Loch-n-Load" "1" } "attributes" { "dmg taken from fire reduced" { "attribute_class" "mult_dmgtaken_from_fire" "value" "0.9" } } "store_bundle" "Expert's Ordnance Bundle" } "desert_sniper" { "name" "#TF_Set_Desert_Sniper" "items" { "The Bazaar Bargain" "1" "The Shahanshah" "1" "Desert Marauder" "1" } "attributes" { } } "desert_demo" { "name" "#TF_Set_Desert_Demo" "items" { "The Persian Persuader" "1" "The Splendid Screen" "1" "Ali Baba's Wee Booties" "1" "Sultan's Ceremonial" "1" } "attributes" { } } "rapid_repair" { "name" "#TF_Set_Clinical_Trial" "items" { "The Quick-Fix" "1" "The Overdose" "1" "The Solemn Vow" "1" } "attributes" { } } "airborne_armaments" { "name" "#TF_Set_Airborne_Armaments" "items" { "The Liberty Launcher" "1" "The Reserve Shooter" "1" "The Market Gardener" "1" "Jumper's Jeepcap" "1" } "attributes" { } } "black_market" { "name" "#TF_Set_Black_Market" "items" { "Tomislav" "1" "The Family Business" "1" "The Eviction Notice" "1" "Capone's Capper" "1" } "attributes" { } } "bonk_fan" { "name" "#TF_Set_Bonk_Fan" "items" { "The Soda Popper" "1" "The Winger" "1" "The Atomizer" "1" "Bonk Boy" "1" } "attributes" { } } "general_suit" { "name" "#TF_Set_General" "items" { "The Mantreads" "1" "The Disciplinary Action" "1" "Armored Authority" "1" "Fancy Dress Uniform" "1" } "attributes" { } } "gangland_spy" { "name" "#TF_Set_Gangland_Spy" "items" { "The Enforcer" "1" "The Big Earner" "1" "Cosa Nostra Cap" "1" "The Made Man" "1" } "attributes" { } } "drg_victory" { "name" "#TF_Set_DrG_Victory" "items" { "The Cow Mangler 5000" "1" "The Righteous Bison" "1" "Lord Cockswain's Pith Helmet" "1" "Lord Cockswain's Novelty Mutton Chops and Pipe" "1" } "attributes" { } } "swashbucklers_swag" { "name" "#TF_Set_Swashbucklers_Swag" "items" { "The Scottish Handshake" "1" "The Buccaneer's Bicorne" "1" "A Whiff of the Old Brimstone" "1" "The Bootlegger" "1" } "attributes" { } } "demo_halloween_2011" { "name" "#TF_Set_Demo_Halloween_2011" "items" { "Hair of the Dog" "1" "Scottish Snarl" "1" "Pickled Paws" "1" } "attributes" { } } "scout_halloween_2011" { "name" "#TF_Set_Scout_Halloween_2011" "items" { "Wrap Battler" "1" "B-ankh!" "1" "Futankhamun" "1" } "attributes" { } } "pyro_halloween_2011" { "name" "#TF_Set_Pyro_Halloween_2011" "items" { "Blazing Bull" "1" "Fallen Angel" "1" "Tail From the Crypt" "1" } "attributes" { } } "medic_halloween_2011" { "name" "#TF_Set_Medic_Halloween_2011" "items" { "Einstein" "1" "Dr. Gogglestache" "1" "Emerald Jarate" "1" } "attributes" { } } "soldier_halloween_2011" { "name" "#TF_Set_Soldier_Halloween_2011" "items" { "Idiot Box" "1" "Steel Pipes" "1" "Shoestring Budget" "1" } "attributes" { } } "spy_halloween_2011" { "name" "#TF_Set_Spy_Halloween_2011" "items" { "Under Cover" "1" "Griffin's Gog" "1" "Intangible Ascot" "1" } "attributes" { } } "heavy_halloween_2011" { "name" "#TF_Set_Heavy_Halloween_2011" "items" { "Can Opener" "1" "Soviet Stitch-Up" "1" "Steel-Toed Stompers" "1" } "attributes" { } } "sniper_halloween_2011" { "name" "#TF_Set_Sniper_Halloween_2011" "items" { "Holy Hunter" "1" "Silver Bullets" "1" "Garlic Flank Stake" "1" } "attributes" { } } "engineer_halloween_2011" { "name" "#TF_Set_Engineer_Halloween_2011" "items" { "Buzz Killer" "1" "Frontier Flyboy" "1" "Legend of Bugfoot" "1" } "attributes" { "special dsp" { "attribute_class" "special_dsp" "value" "134" } } } "drg_brainiac" { "name" "#TF_Set_DrG_Brainiac" "items" { "The Eureka Effect" "1" "The Pomson 6000" "1" "The Brainiac Hairpiece" "1" "The Brainiac Goggles" "1" } "attributes" { } } "drg_moonman" { "name" "#TF_Set_DrG_Moonman" "items" { "The Phlogistinator" "1" "The Third Degree" "1" "The Manmelter" "1" "The Moonman Backpack" "1" "The Bubble Pipe" "1" } "attributes" { } } "winter2011_scout_elf" { "name" "#TF_Set_Scout_Winter_2011" "items" { "The Wrap Assassin" "1" "The Bootie Time" "1" "The Big Elfin Deal" "1" } "attributes" { } } "hidden_detective_set" { "name" "#TF_Set_HiddenDetective" "items" { "Private Eye" "1" "The Nine-Pipe Problem" "1" } "is_hidden_set" "1" "attributes" { "mystery solving time decrease" { "attribute_class" "mystery_solving_time_decrease" "value" "1.88" } } } "hidden_applearrow_set" { "name" "#TF_Set_AppleArrow" "items" { "The Huntsman" "1" "The Fruit Shoot" "1" } "is_hidden_set" "1" "attributes" { "chance of hunger decrease" { "attribute_class" "chance_of_hunger_decrease" "value" "1.13" } } } } "client_loot_lists" { "kill_eater_set_demo_a" { "The Chargin' Targe" "1" "Upgradeable TF_WEAPON_GRENADELAUNCHER" "1" "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "1" "The Eyelander" "1" } "kill_eater_set_soldier_a" { "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "1" "The Pain Train" "1" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1" "The Direct Hit" "1" } "kill_eater_set_heavy_a" { "Gloves of Running Urgently" "1" "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1" "Natascha" "1" "Upgradeable TF_WEAPON_MINIGUN" "1" } "kill_eater_set_scout_a" { "Upgradeable TF_WEAPON_SCATTERGUN" "1" "The Boston Basher" "1" "Upgradeable TF_WEAPON_PISTOL" "1" "The Sandman" "1" } "kill_eater_set_spy_a" { "The Ambassador" "1" "Conniver's Kunai" "1" "Upgradeable TF_WEAPON_KNIFE" "1" "Upgradeable TF_WEAPON_REVOLVER" "1" } "kill_eater_set_pyro_a" { "Upgradeable TF_WEAPON_FLAMETHROWER" "1" "The Flare Gun" "1" "The Powerjack" "1" "The Backburner" "1" } "kill_eater_set_medic_a__medigun" { "Upgradeable TF_WEAPON_MEDIGUN" "1" } "kill_eater_set_medic_a" { "Upgradeable TF_WEAPON_SYRINGEGUN_MEDIC" "1" "The Crusader's Crossbow" "1" "Upgradeable TF_WEAPON_BONESAW" "1" "kill_eater_set_medic_a__medigun" "1" } "kill_eater_set_sniper_a" { "Upgradeable TF_WEAPON_SNIPERRIFLE" "1" "The Sydney Sleeper" "1" "The Bushwacka" "1" "Jarate" "1" } "kill_eater_set_engineer_a__wrenches" { "Upgradeable TF_WEAPON_WRENCH" "1" "The Jag" "1" } "kill_eater_set_engineer_a" { "Upgradeable TF_WEAPON_SHOTGUN_PRIMARY" "1" "The Frontier Justice" "1" "kill_eater_set_engineer_a__wrenches" "1" } "kill_eater_set_mixed_a" { "The Axtinguisher" "1" "The Black Box" "1" "The Eyelander" "1" "The Razorback" "1" } "kill_eater_set_mixed_b" { "Mad Milk" "1" "The Half-Zatoichi" "1" "Upgradeable TF_WEAPON_FISTS" "1" "The Degreaser" "1" } "kill_eater_set_rare_mixed_a__secondary_stats" { "The Kritzkrieg" "1" "The Gunslinger" "1" } "kill_eater_set_rare_mixed_a" { "kill_eater_set_rare_mixed_a__secondary_stats" "1" "The Machina" "1" "The Ullapool Caber" "1" "The Holy Mackerel" "1" } "kill_eater_set_mixed_c" { "The Brass Beast" "1" "The Ubersaw" "1" "L'Etranger" "1" "The Equalizer" "1" } "kill_eater_set_mixed_d" { "Your Eternal Reward" "1" "The Family Business" "1" "The Soda Popper" "1" "The Amputator" "1" } "kill_eater_set_mixed_e" { "The Reserve Shooter" "1" "The Atomizer" "1" "The Southern Hospitality" "1" "The Scottish Resistance" "1" } "kill_eater_set_mixed_f" { "The Bazaar Bargain" "1" "The Big Earner" "1" "The Blutsauger" "1" "The Liberty Launcher" "1" } "kill_eater_set_mixed_g__secondary_stats" { "The Quick-Fix" "1" } "kill_eater_set_mixed_g" { "The Dead Ringer" "1" "Upgradeable TF_WEAPON_SMG" "1" "The Killing Gloves of Boxing" "1" "kill_eater_set_mixed_g__secondary_stats" "1" } "kill_eater_set_mixed_h" { "The Loch-n-Load" "1" "The Overdose" "1" "Upgradeable TF_WEAPON_KNIFE" "1" } "kill_eater_set_rare_mixed_b__secondary_stats" { "The Holiday Punch" "1" } "kill_eater_set_rare_mixed_b" { "kill_eater_set_rare_mixed_b__secondary_stats" "1" "The Huntsman" "1" "The Widowmaker" "1" "The Mantreads" "1" "Upgradeable TF_WEAPON_BUILDER_SPY" "1" } "kill_eater_set_mixed_i" { "Upgradeable TF_WEAPON_BAT" "1" "The Direct Hit" "1" "The Diamondback" "1" } "kill_eater_set_mixed_j" { "Upgradeable TF_WEAPON_BOTTLE" "1" "The Back Scratcher" "1" "Upgradeable TF_WEAPON_PISTOL" "1" } "kill_eater_set_mixed_k" { "The Tribalman's Shiv" "1" "The Detonator" "1" "The Shortstop" "1" } "kill_eater_set_mixed_l" { "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "1" "The Market Gardener" "1" "The Equalizer" "1" } "kill_eater_set_mixed_m" { "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "1" "The Scotsman's Skullcutter" "1" "The Persian Persuader" "1" } "kill_eater_set_mixed_n" { "The Force-a-Nature" "1" "Upgradeable TF_WEAPON_FLAMETHROWER" "1" "Tomislav" "1" } "supply_crate_loot_list_1" { "The Vita-Saw" "1" "The Gunslinger" "1" "The Equalizer" "1" "The Scottish Resistance" "1" "Old Guadalajara" "1" "Napper's Respite" "1" "Name Tag" "1" "Paint Can 13" "1" "Paint Can 14" "1" } "supply_crate_loot_list_2" { "The Black Box" "1" "The Shortstop" "1" "L'Etranger" "1" "Sober Stuntman" "1" "Pugilist's Protector" "1" "Chieftain's Challenge" "1" "Duel MiniGame" "1" "Paint Can 5" "1" "Paint Can 11" "1" } "supply_crate_loot_list_3" { "The Bushwacka" "1" "Crit-a-Cola" "1" "The Homewrecker" "1" "Scout Beanie" "1" "Bombing Run" "1" "Stout Shako" "1" "Description Tag" "1" "Paint Can 14" "1" } "supply_crate_loot_list_4" { "The Battalion's Backup" "1" "The Pain Train" "1" "Your Eternal Reward" "1" "Scout Whoopee Cap" "1" "Heavy Do-rag" "1" "Handyman's Handle" "1" "Duel MiniGame" "1" "Paint Can 13" "1" } "supply_crate_loot_list_5" { "Name Tag" "1" "The Powerjack" "1" "The Gunboats" "1" "The Southern Hospitality" "1" "Sniper Fishing Hat" "1" "Engineer Earmuffs" "1" "Medic Goggles" "1" "Handyman's Handle" "1" "Paint Can 4" "1" } "supply_crate_loot_list_7" { "The Chargin' Targe" "1" "The Direct Hit" "1" "The Bushwacka" "1" "Demoman's Fro" "1" "Dr's Dapper Topper" "1" "Rimmed Raincatcher" "1" "The Milkman" "1" "Description Tag" "1" "Paint Can Team Color" "1" } "supply_crate_loot_list_8" { "The Force-a-Nature" "1" "Bonk! Atomic Punch" "1" "The Huntsman" "1" "Trophy Belt" "1" "Horrific Headsplitter" "1" "Cadaver's Cranium" "1" "The Familiar Fez" "1" "Duel MiniGame" "1" "Gift Wrap" "1" } "supply_crate_loot_list_9" { "Paint Can 15" "1" "Paint Can 16" "1" "Paint Can 17" "1" "Paint Can 18" "1" "Paint Can 19" "1" "Paint Can 20" "1" "The Grenadier's Softcap" "1" } "supply_crate_loot_list_10" { "Paint Can 1" "1" "Paint Can 2" "1" "Paint Can 3" "1" "The Ullapool Caber" "1" "The Loch-n-Load" "1" "Scotch Bonnet" "1" "Glengarry Bonnet" "1" "Demoman's Fro" "1" } "supply_crate_loot_list_11" { "Paint Can 4" "1" "Paint Can 5" "1" "Paint Can 6" "1" "The Crusader's Crossbow" "1" "The Amputator" "1" "Berliner's Bucket Helm" "1" "Vintage Tyrolean" "1" "Prussian Pickelhaube" "1" } "supply_crate_loot_list_12" { "Paint Can 7" "1" "Paint Can 8" "1" "Paint Can 9" "1" "The Brass Beast" "1" "The Buffalo Steak Sandvich" "1" "Big Chief" "1" "Officer's Ushanka" "1" "Coupe D'isaster" "1" } "supply_crate_loot_list_13" { "Paint Can 13" "1" "Paint Can 15" "1" "Paint Can 16" "1" "The Sydney Sleeper" "1" "The Bushwacka" "1" "Ol' Snaggletooth" "1" "Professional's Panama" "1" "Sniper Pith Helmet" "1" } "supply_crate_loot_list_14" { "Paint Can 14" "1" "Paint Can 17" "1" "Paint Can 18" "1" "L'Etranger" "1" "Your Eternal Reward" "1" "The Familiar Fez" "1" "Backbiter's Billycock" "1" "Detective Noir" "1" } "supply_crate_loot_list_15" { "Paint Can Team Color" "1" "Paint Can 19" "1" "Paint Can 20" "1" "The Black Box" "1" "The Battalion's Backup" "1" "The Grenadier's Softcap" "1" "Exquisite Rack" "1" "Tyrant's Helm" "1" } "supply_crate_loot_list_16" { "Paint Can 1" "1" "Paint Can 4" "1" "Paint Can 7" "1" "The Shortstop" "1" "Mad Milk" "1" "The Milkman" "1" "Flipped Trilby" "1" "Scout Whoopee Cap" "1" } "supply_crate_loot_list_17" { "Paint Can 2" "1" "Paint Can 5" "1" "Paint Can 8" "1" "The Degreaser" "1" "The Powerjack" "1" "The Attendant" "1" "Madame Dixie" "1" "Pyromancer's Mask" "1" } "supply_crate_loot_list_18" { "Paint Can 3" "1" "Paint Can 6" "1" "Paint Can 9" "1" "The Wrangler" "1" "The Gunslinger" "1" "Engineer Welding Mask" "1" "Buckaroos Hat" "1" "Professor's Peculiarity" "1" } "supply_crate_loot_list_19" { "kill_eater_set_demo_a" "1" "Demoman Hallmark" "1" "Demoman Tricorne" "1" "Laugh Taunt" "1" } "supply_crate_loot_list_20" { "kill_eater_set_soldier_a" "1" "Soldier Samurai Hat" "1" "Soldier Drill Hat" "1" } "supply_crate_loot_list_21" { "kill_eater_set_heavy_a" "1" "Heavy Hair" "1" "Football Helmet" "1" } "supply_crate_loot_list_23" { "kill_eater_set_scout_a" "1" "Ye Olde Baker Boy" "1" "The Milkman" "1" } "supply_crate_loot_list_24" { "kill_eater_set_spy_a" "1" "Private Eye" "1" "Fancy Fedora" "1" } "supply_crate_loot_list_25" { "kill_eater_set_pyro_a" "1" "Prancer's Pride" "1" "Respectless Rubber Glove" "1" } "supply_crate_loot_list_26" { "kill_eater_set_medic_a" "1" "Medic Gatsby" "1" "Otolaryngologist's Mirror" "1" } "supply_crate_loot_list_27" { "kill_eater_set_sniper_a" "1" "Larrikin Robin" "1" "Villain's Veil" "1" } "supply_crate_loot_list_28" { "kill_eater_set_engineer_a" "1" "Engineer Earmuffs" "1" "Mining Light" "1" } "supply_crate_loot_list_29" { "kill_eater_set_mixed_a" "1" "Tough Guy's Toque" "1" "Spy Beret" "1" } "supply_crate_loot_list_30" { "kill_eater_set_rare_mixed_a" "1" } "supply_crate_loot_list_31" { "kill_eater_set_mixed_b" "1" "Grimm Hatte" "1" "Magnificent Mongolian" "1" } "supply_crate_loot_list_32" { "kill_eater_set_mixed_c" "1" "Pyromancer's Mask" "1" "Prince Tavish's Crown" "1" } "supply_crate_loot_list_33" { "kill_eater_set_mixed_d" "1" "German Gonzila" "1" "Magnificent Mongolian" "1" } "supply_crate_loot_list_34" { "kill_eater_set_mixed_e" "1" "Hard Counter" "1" "Western Wear" "1" } "supply_crate_loot_list_37" { "kill_eater_set_mixed_f" "1" "Cosa Nostra Cap" "1" "Private Eye" "1" } "supply_crate_loot_list_38" { "kill_eater_set_mixed_g" "1" "The Flamboyant Flamenco" "1" "Reggaelator" "1" } "supply_crate_loot_list_39" { 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"field" "name" "operator" "string==" "value" "The Third Degree" "required" "1" } } } "1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Craft Bar Level 2" "required" "1" } } } } "output_items" { "item1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "The Neon Annihilator" "required" "1" } } } } "category" "commonitem" } "113" { "name" "#RT_F_A" "n_A" "#TF_SD_Cleaver" "desc_inputs" "#RDI_ABC1" "desc_outputs" "#RDO_AB" "di_A" "3" "di_B" "#TF_MadMilk" "di_C" "#CI_Bar_B" "do_A" "1" "do_B" "#TF_SD_Cleaver" "always_known" "1" "premium_only" "0" "input_items" { "3" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Mad Milk" "required" "1" } } } "1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Craft Bar Level 2" "required" "1" } } } } "output_items" { "item1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "The Flying Guillotine" "required" "1" } } } } "category" "commonitem" } "114" { "name" "#RT_F_A" "n_A" "#TF_SD_Minigun" "desc_inputs" "#RDI_ABC1" "desc_outputs" "#RDO_AB" "di_A" "3" "di_B" "#TF_RussianRiot" "di_C" "#CI_Bar_B" "do_A" "1" "do_B" "#TF_SD_Minigun" "always_known" "1" "premium_only" "0" "input_items" { "3" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "The Family Business" "required" "1" } } } "1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Craft Bar Level 2" "required" "1" } } } } "output_items" { "item1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "The Huo Long Heatmaker" "required" "1" } } } } "category" "commonitem" } "115" { "name" "#RT_F_A" "n_A" "#TF_SD_Sapper" "desc_inputs" "#RDI_ABC1" "desc_outputs" "#RDO_AB" "di_A" "3" "di_B" "#TF_SpyCicle" "di_C" "#CI_Bar_B" "do_A" "1" "do_B" "#TF_SD_Sapper" "always_known" "1" "premium_only" "0" "input_items" { "3" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "The Spy-Cicle" "required" "1" } } } "1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Craft Bar Level 2" "required" "1" } } } } "output_items" { "item1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "The Red-Tape Recorder" "required" "1" } } } } "category" "commonitem" } "116" { "name" "#RT_F_A" "n_A" "#TF_Usable_PowerupBottle" "desc_inputs" "#RDI_AB" "desc_outputs" "#RDO_AB" "di_A" "4" "di_B" "#CI_Bar_A" "do_A" "1" "do_B" "#TF_Usable_PowerupBottle" "always_known" "1" "premium_only" "0" "input_items" { "4" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Craft Bar Level 1" "required" "1" } } } } "output_items" { "item1" { "conditions" { "0" { "field" "name" "operator" "string==" "value" "Power Up Canteen (MvM)" "required" "1" } } } } "category" "special" } } "achievement_rewards" { "TF_MEDIC_ACHIEVE_PROGRESS1" "36" "TF_MEDIC_ACHIEVE_PROGRESS2" "35" "TF_MEDIC_ACHIEVE_PROGRESS3" "37" "TF_PYRO_ACHIEVE_PROGRESS1" "39" "TF_PYRO_ACHIEVE_PROGRESS2" "40" "TF_PYRO_ACHIEVE_PROGRESS3" "38" "TF_HEAVY_ACHIEVE_PROGRESS1" "42" "TF_HEAVY_ACHIEVE_PROGRESS2" "41" "TF_HEAVY_ACHIEVE_PROGRESS3" "43" "TF_SCOUT_ACHIEVE_PROGRESS1" "45" "TF_SCOUT_ACHIEVE_PROGRESS2" "44" "TF_SCOUT_ACHIEVE_PROGRESS3" "46" "TF_SNIPER_ACHIEVE_PROGRESS1" "56" "TF_SNIPER_ACHIEVE_PROGRESS2" "58" "TF_SNIPER_ACHIEVE_PROGRESS3" "57" "TF_SPY_ACHIEVE_PROGRESS1" "61" "TF_SPY_ACHIEVE_PROGRESS2" "60" "TF_SPY_ACHIEVE_PROGRESS3" "59" "TF_SOLDIER_ACHIEVE_PROGRESS1" "128" "TF_SOLDIER_ACHIEVE_PROGRESS2" "127" "TF_SOLDIER_ACHIEVE_PROGRESS3" "129" "TF_DEMOMAN_ACHIEVE_PROGRESS1" "131" "TF_DEMOMAN_ACHIEVE_PROGRESS2" "132" "TF_DEMOMAN_ACHIEVE_PROGRESS3" "130" "TF_ENGINEER_ACHIEVE_PROGRESS1" "141" "TF_ENGINEER_ACHIEVE_PROGRESS2" "142" "TF_ENGINEER_ACHIEVE_PROGRESS3" "140" "TF_HALLOWEEN_DOMINATE_FOR_HAT" "584" "TF_HALLOWEEN_BOSS_KILL" "278" "TF_HALLOWEEN_BOSS_KILL_MELEE" "267" "TF_HALLOWEEN_COLLECT_PUMPKINS" "115" "TF_HALLOWEEN_EYEBOSS_KILL" "581" "TF_HALLOWEEN_LOOT_ISLAND" "583" "TF_MAPS_FOUNDRY_ACHIEVE_PROGRESS1" "668" "TF_DOMINATE_FOR_GOGGLES" "744" "TF_MAPS_DOOMSDAY_ACHIEVE_PROGRESS1" "774" "TF_MVM_COMPLETE_POP_FILE" "489" "ASW_PARA_HAT" { "SourceAppID" "630" "DefIndex" "189" } "com.telltalegames.CelebrityPoker.SpecialItem.TheHeavy" { "SourceAppID" "31280" "DefIndex" "298" } "com.telltalegames.CelebrityPoker.SpecialItem.Max" { "SourceAppID" "31280" "Items" { "294" "1" "296" "1" } } "com.telltalegames.CelebrityPoker.SpecialItem.Tycho" { "SourceAppID" "31280" "DefIndex" "297" } "com.telltalegames.CelebrityPoker.SpecialItem.StrongBad" { "SourceAppID" "31280" "DefIndex" "295" } "SPACECHEM_TF2_1" { "SourceAppID" "92800" "Items" { "429" "1" "429" "1" "429" "1" } } "SPACECHEM_TF2_2" { "SourceAppID" "92800" "Items" { "429" "1" "430" "1" } } "SPACECHEM_TF2_3" { "SourceAppID" "92800" "Items" { "429" "1" "429" "1" "431" "1" } } "TF_REPLAY_EDIT_TIME" "438" "TF_REPLAY_YOUTUBE_VIEWS_TIER2" "302" "REACHED_TERMINAL_1" { "SourceAppID" "99900" "DefIndex" "473" } "achieve_play_04" { "SourceAppID" "102700" "DefIndex" "727" } "ACHIEVEMENT_140402" { "SourceAppID" "38830" "DefIndex" "756" } "TF2Crossover_Achievement_1" { "SourceAppID" "104700" "DefIndex" "762" } "TF2Crossover_Achievement_4" { "SourceAppID" "104700" "DefIndex" "761" } } "attribute_controlled_attached_particles" { "1" { "system" "burningplayer_red" } "2" { "system" "burningplayer_flyingbits" } "3" { "system" "particle_nemesis_burst_blue" "attachment" "muzzle1" } "4" { "system" "community_sparkle" } "5" { "system" "halopoint" "attachment" "halopoint1" } "6" { "system" "superrare_confetti_green" } "7" { "system" "superrare_confetti_purple" } "8" { "system" "superrare_ghosts" "attach_to_rootbone" "1" "attachment" "muzzle" } "9" { "system" "superrare_greenenergy" "attach_to_rootbone" "1" } "10" { "system" "superrare_purpleenergy" "attach_to_rootbone" "1" } "11" { "system" "superrare_circling_tf" "attach_to_rootbone" "1" "attachment" "muzzle" } "12" { "system" "superrare_flies" "attach_to_rootbone" "1" } "13" { "system" "superrare_burning1" "attach_to_rootbone" "1" "attachment" "muzzle" } "14" { "system" "superrare_burning2" "attach_to_rootbone" "1" } "15" { "system" "superrare_plasma1" "attach_to_rootbone" "1" "attachment" "muzzle" } "16" { "system" "superrare_plasma2" "attach_to_rootbone" "1" "attachment" "muzzle" } "17" { "system" "superrare_beams1" "attach_to_rootbone" "1" } "18" { "system" "superrare_circling_peacesign" "attach_to_rootbone" "1" "attachment" "muzzle" } "19" { "system" "superrare_circling_heart" "attach_to_rootbone" "1" "attachment" "muzzle" } "20" { "system" "stamp_spin" "attach_to_rootbone" "1" } "28" { "system" "drg_pipe_smoke" "attach_to_rootbone" "0" "attachment" "cig_drg_smoke" } "29" { "system" "unusual_storm" "attach_to_rootbone" "1" } "30" { "system" "unusual_blizzard" "attach_to_rootbone" "1" } "31" { "system" "unusual_orbit_nutsnbolts" "attach_to_rootbone" "1" } "32" { "system" "unusual_orbit_planets" "attach_to_rootbone" "1" } "33" { "system" "unusual_orbit_fire" "attach_to_rootbone" "1" } "34" { "system" "unusual_bubbles" "attach_to_rootbone" "1" } "35" { "system" "unusual_smoking" "attach_to_rootbone" "1" } "36" { "system" "unusual_steaming" "attach_to_rootbone" "1" } "37" { "system" "unusual_orbit_jack_flaming" "attach_to_rootbone" "1" } "38" { "system" "unusual_fullmoon_cloudy" "attach_to_rootbone" "1" } "39" { "system" "unusual_bubbles_green" "attach_to_rootbone" "1" } "40" { "system" "unusual_orbit_fire_dark" "attach_to_rootbone" "1" } } "armory_data" { "armory_item_classes" { "class_token" "#TF_Armory_Item_Class_ClassToken" "slot_token" "#TF_Armory_Item_Class_SlotToken" "craft_item" "#TF_Armory_Item_Class_CraftItem" "tool" "#TF_Armory_Item_Class_Tool" } "armory_attributes" { "on_hit" "#TF_Armory_Item_Attrib_OnHit" "on_kill" "#TF_Armory_Item_Attrib_OnKill" "on_wearer" "#TF_Armory_Item_Attrib_OnWearer" "cloak_type" "#TF_Armory_Item_Attrib_CloakType" "on_active" "#TF_Armory_Item_Attrib_OnActive" "no_crits" "#TF_Armory_Item_Attrib_NoCrits" "bleed" "#TF_Armory_Item_Attrib_Bleed" } "armory_items" { "duel_medal" "#TF_Armory_Item_Duel_Medal" "duel" "#TF_Armory_Item_Duel" "supply_crate" "#TF_Armory_Item_Supply_Crate" "key" "#TF_Armory_Item_Key" "nametag" "#TF_Armory_Item_NameTag" "desctag" "#TF_Armory_Item_DescTag" "decaltooltag" "#TF_Armory_Item_DecalToolTag" "weddingring" "#TF_Armory_Item_WeddingRing" "paintcan" "#TF_Armory_Item_PaintCan" "action" "#TF_Armory_Item_Action" "tauntenabler" "#TF_Armory_Item_Type_TauntEnabler" "gift_1" "#TF_Armory_Item_Gift1" "gift_24" "#TF_Armory_Item_Gift24" "beachball" "#TF_Armory_Item_BeachBall" "craftitem" "#TF_Armory_Item_Class_CraftItem" "stockitem" "#TF_Armory_Item_StockItem" "gift_wrap" "#TF_Armory_Item_Gift_Wrap" "gift" "#TF_Armory_Item_Gift" "noisemaker" "#TF_Armory_Item_Type_NoiseMaker" "winter_crate" "#TF_Armory_Item_Winter_Crate" "summer_crate" "#TF_Armory_Item_Summer_Crate" "scorched_crate" "#TF_Armory_Item_Scorched_Crate" "maptoken" "#TF_Armory_Item_MapToken" "backpack_expander" "#TF_Armory_Item_BackpackExpander" "charity" "#TF_Armory_Item_Charity" "can_customize_texture" "#TF_Armory_Item_CanCustomizeTexture" "strangepart" "#TF_Armory_Item_StrangePart" } } "item_levels" { "KillEaterRank" { "0" { "score" "10" } "1" { "score" "25" } "2" { "score" "45" } "3" { "score" "70" } "4" { "score" "100" } "5" { "score" "135" } "6" { "score" "175" } "7" { "score" "225" } "8" { "score" "275" } "9" { "score" "350" } "10" { "score" "500" } "11" { "score" "750" } "12" { "score" "999" } "13" { "score" "1000" } "14" { "score" "1500" } "15" { "score" "2500" } "16" { "score" "5000" } "17" { "score" "7500" } "18" { "score" "7616" } "19" { "score" "8500" } "20" { "score" "10000" } } "SpiritOfGivingRank" { "0" { "score" "1" } "1" { "score" "3" } "2" { "score" "7" } "3" { "score" "12" } "4" { "score" "20" } "5" { "score" "28" } "6" { "score" "37" } "7" { "score" "47" } "8" { "score" "57" } "9" { "score" "68" } "10" { "score" "79" } "11" { "score" "91" } "12" { "score" "104" } "13" { "score" "120" } "14" { "score" "138" } "15" { "score" "158" } "16" { "score" "179" } "17" { "score" "210" } "18" { "score" "250" } "19" { "score" "500" } } "KillEater_HolidayPunchRank" { "0" { "score" "10" } "1" { "score" "25" } "2" { "score" "45" } "3" { "score" "70" } "4" { "score" "100" } "5" { "score" "135" } "6" { "score" "175" } "7" { "score" "225" } "8" { "score" "275" } "9" { "score" "350" } "10" { "score" "500" } "11" { "score" "749" } "12" { "score" "750" } "13" { "score" "1000" } "14" { "score" "1500" } "15" { "score" "2500" } "16" { "score" "5000" } "17" { "score" "7500" } "18" { "score" "7923" } "19" { "score" "8500" } "20" { "score" "10000" } } "KillEater_ManTreadsRank" { "0" { "score" "1" } "1" { "score" "3" } "2" { "score" "5" } "3" { "score" "7" } "4" { "score" "10" } "5" { "score" "14" } "6" { "score" "18" } "7" { "score" "23" } "8" { "score" "28" } "9" { "score" "35" } "10" { "score" "50" } "11" { "score" "75" } "12" { "score" "99" } "13" { "score" "100" } "14" { "score" "150" } "15" { "score" "250" } "16" { "score" "500" } "17" { "score" "750" } "18" { "score" "784" } "19" { "score" "850" } "20" { "score" "1000" } } "KillEater_SapperRank" { "0" { "score" "3" } "1" { "score" "9" } "2" { "score" "15" } "3" { "score" "21" } "4" { "score" "30" } "5" { "score" "42" } "6" { "score" "54" } "7" { "score" "69" } "8" { "score" "84" } "9" { "score" "105" } "10" { "score" "150" } "11" { "score" "225" } "12" { "score" "299" } "13" { "score" "300" } "14" { "score" "450" } "15" { "score" "750" } "16" { "score" "1500" } "17" { "score" "2250" } "18" { "score" "2345" } "19" { "score" "2550" } "20" { "score" "3000" } } } "kill_eater_score_types" { "0" { "type_name" "KillEaterEventType_Kills" } "1" { "type_name" "KillEaterEventType_Ubers" } "2" { "type_name" "KillEaterEventType_KillAssists" } "3" { "type_name" "KillEaterEventType_SentryKills" } "4" { "type_name" "KillEaterEventType_PeeVictims" } "5" { "type_name" "KillEaterEventType_BackstabsAbsorbed" } "6" { "type_name" "KillEaterEventType_HeadsTaken" } "7" { "type_name" "KillEaterEventType_Humiliations" } "8" { "type_name" "KillEaterEventType_GiftsGiven" "level_data" "SpiritOfGivingRank" } "9" { "type_name" "KillEaterEventType_FeignDeaths" } "10" { "type_name" "KillEaterEventType_ScoutsKilled" } "12" { "type_name" "KillEaterEventType_SoldiersKilled" } "13" { "type_name" "KillEaterEventType_DemomenKilled" } "14" { "type_name" "KillEaterEventType_HeaviesKilled" } "19" { "type_name" "KillEaterEventType_BuildingsDestroyed" } "20" { "type_name" "KillEaterEventType_ProjectilesReflected" } "21" { "type_name" "KillEaterEventType_HeadshotKills" } "22" { "type_name" "KillEaterEventType_AirborneEnemyKills" } "23" { "type_name" "KillEaterEventType_GibKills" } "24" { "type_name" "KillEaterEventType_BuildingsSapped" "level_data" "KillEater_SapperRank" } "25" { "type_name" "KillEaterEventType_PlayersTickled" "level_data" "KillEater_HolidayPunchRank" } "26" { "type_name" "KillEaterEventType_MenTreaded" "level_data" "KillEater_ManTreadsRank" } "27" { "type_name" "KillEaterEventType_KillsDuringFullMoon" } "28" { "type_name" "KillEaterEventType_StartDominationKills" } "30" { "type_name" "KillEaterEventType_RevengeKills" } "31" { "type_name" "KillEaterEventType_PosthumousKills" } "32" { "type_name" "KillEaterEventType_AlliesExtinguished" } "33" { "type_name" "KillEaterEventType_CriticalKills" } "34" { "type_name" "KillEaterEventType_KillsWhileExplosiveJumping" } "36" { "type_name" "KillEaterEventType_SapperDestroyed" } "37" { "type_name" "KillEaterEventType_InvisibleSpiesKilled" } } "mvm_maps" { "mvm_decoy" { "display_name" "#TF_MVM_Map_Decoy" "challenges" { "mvm_decoy" { "display_name" "#TF_MVM_Challenge_Decoy1" "tour_name" "#TF_MvM_Tour_0" "mode" "#TF_MVM_Challenge_Invasion" "badge_slot" "-1" "difficulty" "1" } "mvm_decoy_advanced" { "display_name" "#TF_MVM_Challenge_Decoy2" "tour_name" "#TF_MvM_Tour_1" "mode" "#TF_MVM_Challenge_Invasion" "badge_slot" "8" "difficulty" "2" } "mvm_decoy_advanced2" { "display_name" "#TF_MVM_Challenge_Decoy3" "tour_name" "#TF_MvM_Tour_1" "mode" "#TF_MVM_Challenge_Invasion" "badge_slot" "9" "difficulty" "2" } } } "mvm_coaltown" { "display_name" "#TF_MVM_Map_CoalTown" "challenges" { "mvm_coaltown" { "display_name" "#TF_MVM_Challenge_CoalTown1" "tour_name" "#TF_MvM_Tour_0" "mode" "#TF_MVM_Challenge_Invasion" "badge_slot" "-1" "difficulty" "1" } "mvm_coaltown_advanced" { "display_name" "#TF_MVM_Challenge_CoalTown2" "tour_name" "#TF_MvM_Tour_1" "mode" "#TF_MVM_Challenge_Invasion" "badge_slot" "1" "difficulty" "2" } "mvm_coaltown_advanced2" { "display_name" "#TF_MVM_Challenge_CoalTown3" "tour_name" "#TF_MvM_Tour_1" "mode" "#TF_MVM_Challenge_Invasion" "badge_slot" "2" "difficulty" "2" } } } "mvm_mannworks" { "display_name" "#TF_MVM_Map_Mannworks" "challenges" { "mvm_mannworks" { "display_name" "#TF_MVM_Challenge_Mannworks1" "tour_name" "#TF_MvM_Tour_0" "mode" "#TF_MVM_Challenge_Invasion" "badge_slot" "-1" "difficulty" "1" } "mvm_mannworks_advanced" { "display_name" "#TF_MVM_Challenge_Mannworks2" "tour_name" "#TF_MvM_Tour_1" "mode" "#TF_MVM_Challenge_Invasion" "badge_slot" "15" "difficulty" "2" } "mvm_mannworks_ironman" { "display_name" "#TF_MVM_Challenge_Mannworks3" "tour_name" "#TF_MvM_Tour_1" "mode" "#TF_MVM_Challenge_Endurance" "badge_slot" "16" "difficulty" "2" } } } } "steam_packages" { "16082" { "localization_key" "SteamPackage_HA_Council" } "16083" { "localization_key" "SteamPackage_HA_DarkElves" } "16084" { "localization_key" "SteamPackage_HA_Dwarves" } "16085" { "localization_key" "SteamPackage_HA_Tribe" } "16086" { "localization_key" "SteamPackage_HA_GoldPack" } } }